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evil

Who acts: Evil, bad thing, evil witch, villain, He, Bullying · What happens: mean, want, hurt, be, cause, cast · To what, where: others, great wickedness, bad thing, harm, evil people, spell · Speech: someone speaks here

«evil» in the school dictionary: its 4 meanings for a pupil and its 8 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: evil in the school dictionary.

Meaning 1

Evil means very bad and cruel, wanting to hurt others.

nsubjadvmodxcompccconjpunctccompmarkxcompobjpunctrootEvilNOUNmeansVERBveryADVbadADJandCCONJcruelADJ,PUNCTwantingVERBtoPARThurtVERBothersNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EvilevilNOUNNumber=Sing2 meansnsubj
2meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3veryveryADV_4 badadvmod
4badbadADJDegree=Pos2 meansxcomp
5andandCCONJ_6 cruelcc
6cruelcruelADJDegree=Pos4 badconj
7,,PUNCT_8 wantingpunct
8wantingwantVERBVerbForm=Ger2 meansccomp
9totoPART_10 hurtmark
10hurthurtVERBVerbForm=Inf8 wantingxcomp
11othersotherNOUNNumber=Plur10 hurtobj
12..PUNCT_2 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresentEvilbad propertyvn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
2wantgerundvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
3hurt not said to happento-infinitiveothersvn hurt-40.8.3-2 «NP V NP»: agent=Experiencer other=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Evil is great wickedness and harm.

nsubjcopamodccconjpunctrootEvilNOUNisAUXgreatADJwickednessNOUNandCCONJharmNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EvilevilNOUNNumber=Sing4 wickednessnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 wickednesscop
3greatgreatADJDegree=Pos4 wickednessamod
4wickednesswickednessNOUNNumber=Singrootroot
5andandCCONJ_6 harmcc
6harmharmNOUNNumber=Sing4 wickednessconj
7..PUNCT_4 wickednesspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentEvilgreat wickedness and harmtree rules

Meaning 3

An evil is a very bad thing that causes harm, as in «the lesser of two evils».

The tree, 17 words
detnsubjcopdetadvmodamodnsubjacl:relclobjpunctmarkcasepunctdetparataxiscasenummodoblpunctpunctrootAnDETevilNOUNisAUXaDETveryADVbadADJthingNOUNthatPRONcausesVERBharmNOUN,PUNCTasSCONJinADP«PUNCTtheDETlesserADJofADPtwoNUMevilsNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnaDETDefinite=Ind PronType=Art2 evildet
2evilevilNOUNNumber=Sing7 thingnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 thingcop
4aaDETDefinite=Ind PronType=Art7 thingdet
5veryveryADV_6 badadvmod
6badbadADJDegree=Pos7 thingamod
7thingthingNOUNNumber=Singrootroot
8thatthatPRONPronType=Rel9 causesnsubj
9causescauseVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 thingacl:relcl
10harmharmNOUNNumber=Sing9 causesobj
11,,PUNCT_16 lesserpunct
12asasSCONJ_16 lessermark
13ininADP_16 lessercase
14««PUNCT_16 lesserpunct
15thetheDETDefinite=Def PronType=Art16 lesserdet
16lesserlessADJDegree=Cmp7 thingparataxis
17ofofADP_19 evilscase
18twotwoNUMNumForm=Word NumType=Card19 evilsnummod
19evilsevilNOUNNumber=Plur16 lesserobl
20»»PUNCT_16 lesserpunct
21..PUNCT_7 thingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta evila bad thingtree rules
2causepresenta bad thingharmvn engender-27.1-1 «NP V NP»: agent=Precondition harm=Patient

Meaning 4

The evil can mean evil people, the wicked ones.

detnsubjauxamodobjpunctdetamodconjpunctrootTheDETevilNOUNcanAUXmeanVERBevilADJpeopleNOUN,PUNCTtheDETwickedADJonesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 evildet
2evilevilNOUNNumber=Sing4 meannsubj
3cancanAUXVerbForm=Fin4 meanaux
4meanmeanVERBVerbForm=Infrootroot
5evilevilADJDegree=Pos6 peopleamod
6peoplepeopleNOUNNumber=Plur4 meanobj
7,,PUNCT_10 onespunct
8thetheDETDefinite=Def PronType=Art10 onesdet
9wickedwickedADJDegree=Pos10 onesamod
10onesoneNOUNNumber=Plur6 peopleconj
11..PUNCT_4 meanpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meancanthe evilevil people and the wicked onesvn intend-61.2-1 «NP V NP»: agent=Agent people=Topic

Example 1

The evil witch cast a spell on the princess.

detamodnsubjdetobjcasedetoblpunctrootTheDETevilADJwitchNOUNcastVERBaDETspellNOUNonADPtheDETprincessNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 witchdet
2evilevilADJDegree=Pos3 witchamod
3witchwitchNOUNNumber=Sing4 castnsubj
4castcastVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5aaDETDefinite=Ind PronType=Art6 spelldet
6spellspellNOUNNumber=Sing4 castobj
7ononADP_9 princesscase
8thetheDETDefinite=Def PronType=Art9 princessdet
9princessprincessNOUNNumber=Sing4 castobl
10..PUNCT_4 castpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1castpastthe evil witcha spellon the princessvn throw-17.1 «NP V NP PP.destinations»: agent=Agent spell=Theme on princess=Destination

Example 2

In the end, good defeated evil.

casedetoblpunctamodamodpunctrootInADPtheDETendNOUN,PUNCTgoodADJdefeatedVERBevilNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 endcase
2thetheDETDefinite=Def PronType=Art3 enddet
3endendNOUNNumber=Sing7 evilobl
4,,PUNCT_3 endpunct
5goodgoodADJDegree=Pos7 evilamod
6defeateddefeatVERBTense=Past VerbForm=Part Voice=Pass7 evilamod
7evilevilNOUNNumber=Singrootroot
8..PUNCT_7 evilpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1defeatparticipletree rules

Example 3

The villain had an evil plan to steal the crown.

detnsubjdetamodobjmarkacldetobjpunctrootTheDETvillainNOUNhadVERBanDETevilADJplanNOUNtoPARTstealVERBtheDETcrownNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 villaindet
2villainvillainNOUNNumber=Sing3 hadnsubj
3hadhaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4anaDETDefinite=Ind PronType=Art6 plandet
5evilevilADJDegree=Pos6 planamod
6planplanNOUNNumber=Sing3 hadobj
7totoPART_8 stealmark
8stealstealVERBVerbForm=Inf6 planacl
9thetheDETDefinite=Def PronType=Art10 crowndet
10crowncrownNOUNNumber=Sing8 stealobj
11..PUNCT_3 hadpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepastthe villaina evil planvn birth-28.2-1 «NP V NP»: agent=Agent plan=Patient
2stealto-infinitivethe villain not said herethe crownvn appear-48.1.1 «PP.location V NP»: agent=Location crown=Theme

Example 4

He gave an evil laugh in the school play.

nsubjdetamodobjcasedetcompoundoblpunctrootHePRONgaveVERBanDETevilADJlaughNOUNinADPtheDETschoolNOUNplayNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 gavensubj
2gavegiveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3anaDETDefinite=Ind PronType=Art5 laughdet
4evilevilADJDegree=Pos5 laughamod
5laughlaughNOUNNumber=Sing2 gaveobj
6ininADP_9 playcase
7thetheDETDefinite=Def PronType=Art9 playdet
8schoolschoolNOUNNumber=Sing9 playcompound
9playplayNOUNNumber=Sing2 gaveobl
10..PUNCT_2 gavepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1givepastHea evil laughthe school playvn give-13.1-1 «NP V NP»: agent=Agent laugh=Theme

Example 5

Bullying is cruel, not just naughty.

nsubjcoppunctadvmodadvmodconjpunctrootBullyingNOUNisAUXcruelADJ,PUNCTnotPARTjustADVnaughtyADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BullyingbullyingNOUNNumber=Sing3 cruelnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 cruelcop
3cruelcruelADJDegree=Posrootroot
4,,PUNCT_7 naughtypunct
5notnotPARTPolarity=Neg7 naughtyadvmod
6justjustADV_7 naughtyadvmod
7naughtynaughtyADJDegree=Pos3 cruelconj
8..PUNCT_3 cruelpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentBullyingcruel propertytree rules
2not beBullying not said heretree rules

Example 6

Choosing between them was the lesser of two evils.

csubjcaseoblcopdetcasenummodoblpunctrootChoosingVERBbetweenADPthemPRONwasAUXtheDETlesserADJofADPtwoNUMevilsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ChoosingchooseVERBVerbForm=Ger6 lessercsubj
2betweenbetweenADP_3 themcase
3themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs1 Choosingobl
4wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 lessercop
5thetheDETDefinite=Def PronType=Art6 lesserdet
6lesserlessADJDegree=Cmprootroot
7ofofADP_9 evilscase
8twotwoNUMNumForm=Word NumType=Card9 evilsnummod
9evilsevilNOUNNumber=Plur6 lesserobl
10..PUNCT_6 lesserpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1choosegerundbetween them = theyvn get-13.5.1 «NP V NP»: agent=Agent
2ispastChoosingof two evils; less propertytree rules

Example 7

The cat gave the dog an evil look.

detnsubjdetobjdetamodobjpunctrootTheDETcatNOUNgaveVERBtheDETdogNOUNanDETevilADJlookNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 catdet
2catcatNOUNNumber=Sing3 gavensubj
3gavegiveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 dogdet
5dogdogNOUNNumber=Sing3 gaveobj
6anaDETDefinite=Ind PronType=Art8 lookdet
7evilevilADJDegree=Pos8 lookamod
8looklookNOUNNumber=Sing3 gaveobj
9..PUNCT_3 gavepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1givepastthe cata evil lookthe dogvn give-13.1-1 «NP V NP-Dative NP»: agent=Agent dog=Recipient look=Theme

Example 8

Kindness is thrown away upon the evil.

nsubj:passaux:passadvmodcasedetoblpunctrootKindnessNOUNisAUXthrownVERBawayADVuponADPtheDETevilNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KindnesskindnessNOUNNumber=Sing3 thrownnsubj:pass
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 thrownaux:pass
3thrownthrowVERBTense=Past VerbForm=Part Voice=Passrootroot
4awayawayADV_3 thrownadvmod
5uponuponADP_7 evilcase
6thetheDETDefinite=Def PronType=Art7 evildet
7evilevilNOUNNumber=Sing3 thrownobl
8..PUNCT_3 thrownpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1throw awaypresent · passiveKindnessthe evilaway propertyvn throw-17.1-1-1 «NP V NP PP.destinations»: subject=Theme upon evil=Destination

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/E/evil/