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forfeit

Who acts: you, Something, team, six players, your, forfeit · What happens: lose, give up, break, not do, not play, do · To what, where: something, it, rule, game, rules, party game

«forfeit» in the school dictionary: its 3 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: forfeit in the school dictionary.

Meaning 1

Usage: verb — kept apart, not parsed.

To lose something or give it up because you broke a rule or did not do something.

The tree, 17 words
markobjccconjobjcompound:prtmarknsubjadvcldetobjccauxadvmodconjobjpunctrootToPARTloseVERBsomethingPRONorCCONJgiveVERBitPRONupADPbecauseSCONJyouPRONbrokeVERBaDETruleNOUNorCCONJdidAUXnotPARTdoVERBsomethingPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 losemark
2loseloseVERBMood=Imp VerbForm=Finrootroot
3somethingsomethingPRONNumber=Sing PronType=Ind2 loseobj
4ororCCONJ_5 givecc
5givegiveVERBMood=Imp VerbForm=Fin2 loseconj
6ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs5 giveobj
7upupADP_5 givecompound:prt
8becausebecauseSCONJ_10 brokemark
9youyouPRONCase=Nom Person=2 PronType=Prs10 brokensubj
10brokebreakVERBMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin5 giveadvcl
11aaDETDefinite=Ind PronType=Art12 ruledet
12ruleruleNOUNNumber=Sing10 brokeobj
13ororCCONJ_16 docc
14diddoAUXMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin16 doaux
15notnotPARTPolarity=Neg16 doadvmod
16dodoVERBVerbForm=Inf10 brokeconj
17somethingsomethingPRONNumber=Sing PronType=Ind16 doobj
18..PUNCT_2 losepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1loseto-infinitivesomethingvn succeed-74-3-1 «NP V NP»: agent=Agent something=Eventuality
2give upinfinitiveitvn resign-10.11-2 «NP V NP»: agent=Agent it=Source
3breakpastyoua rulevn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer rule=Patient
4not dopast · do-supportyou not said heresomethingvn act-114-1 «NP V NP»: agent=Agent something=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Usage: verb, sport — kept apart, not parsed.

To lose a game because you did not play or broke the rules.

markdetobjmarknsubjauxadvmodadvclccconjdetobjpunctrootToPARTloseVERBaDETgameNOUNbecauseSCONJyouPRONdidAUXnotPARTplayVERBorCCONJbrokeVERBtheDETrulesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 losemark
2loseloseVERBMood=Imp VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art4 gamedet
4gamegameNOUNNumber=Sing2 loseobj
5becausebecauseSCONJ_9 playmark
6youyouPRONCase=Nom Person=2 PronType=Prs9 playnsubj
7diddoAUXMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin9 playaux
8notnotPARTPolarity=Neg9 playadvmod
9playplayVERBVerbForm=Inf2 loseadvcl
10ororCCONJ_11 brokecc
11brokebreakVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin9 playconj
12thetheDETDefinite=Def PronType=Art13 rulesdet
13rulesruleNOUNNumber=Plur11 brokeobj
14..PUNCT_2 losepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1loseto-infinitivea gamevn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality
2not playpast · do-supportyouvn performance-26.7-1 «NP V»: agent=Agent
3breakpastyou not said herethe rulesvn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer rule=Patient

Meaning 3

Usage: noun — kept apart, not parsed.

Something you must give up or do as a punishment, especially in a party game.

The tree, 15 words
nsubjnsubjauxcompound:prtccconjcasedetoblpunctadvmodcasedetcompoundoblpunctrootSomethingPRONyouPRONmustAUXgiveVERBupADPorCCONJdoVERBasADPaDETpunishmentNOUN,PUNCTespeciallyADVinADPaDETpartyNOUNgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SomethingsomethingPRONNumber=Sing PronType=Ind4 givensubj
2youyouPRONCase=Nom Person=2 PronType=Prs4 givensubj
3mustmustAUXVerbForm=Fin4 giveaux
4givegiveVERBVerbForm=Infrootroot
5upupADP_4 givecompound:prt
6ororCCONJ_7 docc
7dodoVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 giveconj
8asasADP_10 punishmentcase
9aaDETDefinite=Ind PronType=Art10 punishmentdet
10punishmentpunishmentNOUNNumber=Sing7 doobl
11,,PUNCT_16 gamepunct
12especiallyespeciallyADV_16 gameadvmod
13ininADP_16 gamecase
14aaDETDefinite=Ind PronType=Art16 gamedet
15partypartyNOUNNumber=Sing16 gamecompound
16gamegameNOUNNumber=Sing4 giveobl
17..PUNCT_4 givepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1give upmustSomethinga party gamevn resign-10.11-2 «NP V»: agent=Agent
2dopresentSomething not said hereas a punishmentvn act-114-1 «NP V»: agent=Agent

Example 1

The team forfeited the game because only six players came.

detnsubjdetobjmarkadvmodnummodnsubjadvclpunctrootTheDETteamNOUNforfeitedVERBtheDETgameNOUNbecauseSCONJonlyADVsixNUMplayersNOUNcameVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 teamdet
2teamteamNOUNNumber=Sing3 forfeitednsubj
3forfeitedforfeitVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 gamedet
5gamegameNOUNNumber=Sing3 forfeitedobj
6becausebecauseSCONJ_10 camemark
7onlyonlyADV_8 sixadvmod
8sixsixNUMNumForm=Word NumType=Card9 playersnummod
9playersplayerNOUNNumber=Plur10 camensubj
10camecomeVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin3 forfeitedadvcl
11..PUNCT_3 forfeitedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1forfeitpastthe teamthe gamevn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent game=Theme
2comepastsix playersvn escape-51.1-1 «NP V»: agent=Theme

Example 2

If you cheat, you forfeit your points.

marknsubjadvclpunctnsubjnmod:possobjpunctrootIfSCONJyouPRONcheatVERB,PUNCTyouPRONforfeitVERByourPRONpointsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IfifSCONJ_3 cheatmark
2youyouPRONCase=Nom Person=2 PronType=Prs3 cheatnsubj
3cheatcheatVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin6 forfeitadvcl
4,,PUNCT_3 cheatpunct
5youyouPRONCase=Nom Person=2 PronType=Prs6 forfeitnsubj
6forfeitforfeitVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Finrootroot
7youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs8 pointsnmod:poss
8pointspointNOUNNumber=Plur6 forfeitobj
9..PUNCT_6 forfeitpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cheat a condition, not said to happenpresentyouvn cheat-10.6.1 «NP V NP»: agent=Agent
2forfeitpresentyouyour pointsvn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent point=Theme
3pointyournom point «cognition transitive»: poss=agent

Example 3

The forfeit was to sing a song.

detnsubjcopmarkdetobjpunctrootTheDETforfeitNOUNwasAUXtoPARTsingVERBaDETsongNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 forfeitdet
2forfeitforfeitNOUNNumber=Sing5 singnsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 singcop
4totoPART_5 singmark
5singsingVERBVerbForm=Infrootroot
6aaDETDefinite=Ind PronType=Art7 songdet
7songsongNOUNNumber=Sing5 singobj
8..PUNCT_5 singpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispastthe forfeitsing propertytree rules

Example 4

He forfeited his deposit when he cancelled.

nsubjnmod:possobjadvmodnsubjadvclpunctrootHePRONforfeitedVERBhisPRONdepositNOUNwhenADVhePRONcancelledVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 forfeitednsubj
2forfeitedforfeitVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs4 depositnmod:poss
4depositdepositNOUNNumber=Sing2 forfeitedobj
5whenwhenADVPronType=Int7 cancelledadvmod
6hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs7 cancellednsubj
7cancelledcancelVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 forfeitedadvcl
8..PUNCT_2 forfeitedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1forfeitpastHehis depositvn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent deposit=Theme
2cancelpasthetree rules
3deposithis = henom deposit «phenomenon transitive»: poss=agent

Example 5

Late entries forfeit the chance to win.

amodnsubjdetobjmarkaclpunctrootLateADJentriesNOUNforfeitVERBtheDETchanceNOUNtoPARTwinVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LatelateADJDegree=Pos2 entriesamod
2entriesentryNOUNNumber=Plur3 forfeitnsubj
3forfeitforfeitVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 chancedet
5chancechanceNOUNNumber=Sing3 forfeitobj
6totoPART_7 winmark
7winwinVERBVerbForm=Inf5 chanceacl
8..PUNCT_3 forfeitpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1forfeitpresentLate entriesthe chancevn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent chance=Theme
2winto-infinitiveLate entries not said herethe chance not said herevn succeed-74-2 «NP V»: agent=Agent

Example 6

In the game, a wrong answer means a forfeit.

casedetoblpunctdetamodnsubjdetobjpunctrootInADPtheDETgameNOUN,PUNCTaDETwrongADJanswerNOUNmeansVERBaDETforfeitNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 gamecase
2thetheDETDefinite=Def PronType=Art3 gamedet
3gamegameNOUNNumber=Sing8 meansobl
4,,PUNCT_3 gamepunct
5aaDETDefinite=Ind PronType=Art7 answerdet
6wrongwrongADJDegree=Pos7 answeramod
7answeranswerNOUNNumber=Sing8 meansnsubj
8meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9aaDETDefinite=Ind PronType=Art10 forfeitdet
10forfeitforfeitNOUNNumber=Sing8 meansobj
11..PUNCT_8 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresenta wrong answera forfeitin the gamevn representation-110.1 «NP V NP PP.attribute»: agent=Pivot forfeit=Theme in game=Attribute

Example 7

If not, your head shall pay the forfeit.’

markadvclpunctnmod:possnsubjauxdetobjpunctpunctrootIfSCONJnotPART,PUNCTyourPRONheadNOUNshallAUXpayVERBtheDETforfeitNOUN.PUNCT’PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IfifSCONJ_2 notmark
2notnotPARTPolarity=Neg7 payadvcl
3,,PUNCT_2 notpunct
4youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs5 headnmod:poss
5headheadNOUNNumber=Sing7 paynsubj
6shallshallAUXVerbForm=Fin7 payaux
7paypayVERBVerbForm=Infrootroot
8thetheDETDefinite=Def PronType=Art9 forfeitdet
9forfeitforfeitNOUNNumber=Sing7 payobj
10..PUNCT_7 paypunct
11’'PUNCT_7 paypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1payshallyour headthe forfeitvn pay-68-1 «NP V NP»: agent=Agent forfeit=Asset

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

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