forfeit Who acts: you, Something, team, six players, your, forfeit · What happens: lose, give up, break, not do, not play, do · To what, where: something, it, rule, game, rules, party game
«forfeit» in the school dictionary: its 3 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: forfeit in the school dictionary .
Meaning 1 Usage: verb — kept apart, not parsed.
To lose something or give it up because you broke a rule or did not do something.
The tree, 17 words mark obj cc conj obj compound:prt mark nsubj advcl det obj cc aux advmod conj obj punct root To PART lose VERB something PRON or CCONJ give VERB it PRON up ADP because SCONJ you PRON broke VERB a DET rule NOUN or CCONJ did AUX not PART do VERB something PRON . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 lose mark 2 lose lose VERB Mood=Imp VerbForm=Fin root root 3 something something PRON Number=Sing PronType=Ind 2 lose obj 4 or or CCONJ _ 5 give cc 5 give give VERB Mood=Imp VerbForm=Fin 2 lose conj 6 it it PRON Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs 5 give obj 7 up up ADP _ 5 give compound:prt 8 because because SCONJ _ 10 broke mark 9 you you PRON Case=Nom Person=2 PronType=Prs 10 broke nsubj 10 broke break VERB Mood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin 5 give advcl 11 a a DET Definite=Ind PronType=Art 12 rule det 12 rule rule NOUN Number=Sing 10 broke obj 13 or or CCONJ _ 16 do cc 14 did do AUX Mood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin 16 do aux 15 not not PART Polarity=Neg 16 do advmod 16 do do VERB VerbForm=Inf 10 broke conj 17 something something PRON Number=Sing PronType=Ind 16 do obj 18 . . PUNCT _ 2 lose punct
# verb tense, mood who what, whom to whom where when other roles by
1 lose to-infinitive something vn succeed-74-3-1 «NP V NP»: agent=Agent something=Eventuality
2 give up infinitive it vn resign-10.11-2 «NP V NP»: agent=Agent it=Source
3 break past you a rule vn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer rule=Patient
4 not do past · do-support you not said here something vn act-114-1 «NP V NP»: agent=Agent something=Eventuality
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 Usage: verb, sport — kept apart, not parsed.
To lose a game because you did not play or broke the rules.
mark det obj mark nsubj aux advmod advcl cc conj det obj punct root To PART lose VERB a DET game NOUN because SCONJ you PRON did AUX not PART play VERB or CCONJ broke VERB the DET rules NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 lose mark 2 lose lose VERB Mood=Imp VerbForm=Fin root root 3 a a DET Definite=Ind PronType=Art 4 game det 4 game game NOUN Number=Sing 2 lose obj 5 because because SCONJ _ 9 play mark 6 you you PRON Case=Nom Person=2 PronType=Prs 9 play nsubj 7 did do AUX Mood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin 9 play aux 8 not not PART Polarity=Neg 9 play advmod 9 play play VERB VerbForm=Inf 2 lose advcl 10 or or CCONJ _ 11 broke cc 11 broke break VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 9 play conj 12 the the DET Definite=Def PronType=Art 13 rules det 13 rules rule NOUN Number=Plur 11 broke obj 14 . . PUNCT _ 2 lose punct
# verb tense, mood who what, whom to whom where when other roles by
1 lose to-infinitive a game vn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality
2 not play past · do-support you vn performance-26.7-1 «NP V»: agent=Agent
3 break past you not said here the rules vn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer rule=Patient
Meaning 3 Usage: noun — kept apart, not parsed.
Something you must give up or do as a punishment, especially in a party game.
The tree, 15 words nsubj nsubj aux compound:prt cc conj case det obl punct advmod case det compound obl punct root Something PRON you PRON must AUX give VERB up ADP or CCONJ do VERB as ADP a DET punishment NOUN , PUNCT especially ADV in ADP a DET party NOUN game NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Something something PRON Number=Sing PronType=Ind 4 give nsubj 2 you you PRON Case=Nom Person=2 PronType=Prs 4 give nsubj 3 must must AUX VerbForm=Fin 4 give aux 4 give give VERB VerbForm=Inf root root 5 up up ADP _ 4 give compound:prt 6 or or CCONJ _ 7 do cc 7 do do VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 4 give conj 8 as as ADP _ 10 punishment case 9 a a DET Definite=Ind PronType=Art 10 punishment det 10 punishment punishment NOUN Number=Sing 7 do obl 11 , , PUNCT _ 16 game punct 12 especially especially ADV _ 16 game advmod 13 in in ADP _ 16 game case 14 a a DET Definite=Ind PronType=Art 16 game det 15 party party NOUN Number=Sing 16 game compound 16 game game NOUN Number=Sing 4 give obl 17 . . PUNCT _ 4 give punct
# verb tense, mood who what, whom to whom where when other roles by
1 give up must Something a party game vn resign-10.11-2 «NP V»: agent=Agent
2 do present Something not said here as a punishment vn act-114-1 «NP V»: agent=Agent
Example 1 The team forfeited the game because only six players came.
det nsubj det obj mark advmod nummod nsubj advcl punct root The DET team NOUN forfeited VERB the DET game NOUN because SCONJ only ADV six NUM players NOUN came VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 team det 2 team team NOUN Number=Sing 3 forfeited nsubj 3 forfeited forfeit VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 4 the the DET Definite=Def PronType=Art 5 game det 5 game game NOUN Number=Sing 3 forfeited obj 6 because because SCONJ _ 10 came mark 7 only only ADV _ 8 six advmod 8 six six NUM NumForm=Word NumType=Card 9 players nummod 9 players player NOUN Number=Plur 10 came nsubj 10 came come VERB Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin 3 forfeited advcl 11 . . PUNCT _ 3 forfeited punct
# verb tense, mood who what, whom to whom where when other roles by
1 forfeit past the team the game vn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent game=Theme
2 come past six players vn escape-51.1-1 «NP V»: agent=Theme
Example 2 If you cheat, you forfeit your points.
mark nsubj advcl punct nsubj nmod:poss obj punct root If SCONJ you PRON cheat VERB , PUNCT you PRON forfeit VERB your PRON points NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 If if SCONJ _ 3 cheat mark 2 you you PRON Case=Nom Person=2 PronType=Prs 3 cheat nsubj 3 cheat cheat VERB Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin 6 forfeit advcl 4 , , PUNCT _ 3 cheat punct 5 you you PRON Case=Nom Person=2 PronType=Prs 6 forfeit nsubj 6 forfeit forfeit VERB Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin root root 7 your your PRON Case=Gen Person=2 Poss=Yes PronType=Prs 8 points nmod:poss 8 points point NOUN Number=Plur 6 forfeit obj 9 . . PUNCT _ 6 forfeit punct
# verb tense, mood who what, whom to whom where when other roles by
1 cheat a condition, not said to happen present you vn cheat-10.6.1 «NP V NP»: agent=Agent
2 forfeit present you your points vn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent point=Theme
3 point your nom point «cognition transitive»: poss=agent
Example 3 The forfeit was to sing a song.
det nsubj cop mark det obj punct root The DET forfeit NOUN was AUX to PART sing VERB a DET song NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 forfeit det 2 forfeit forfeit NOUN Number=Sing 5 sing nsubj 3 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 5 sing cop 4 to to PART _ 5 sing mark 5 sing sing VERB VerbForm=Inf root root 6 a a DET Definite=Ind PronType=Art 7 song det 7 song song NOUN Number=Sing 5 sing obj 8 . . PUNCT _ 5 sing punct
# verb tense, mood who what, whom to whom where when other roles by
1 is past the forfeit sing property tree rules
Example 4 He forfeited his deposit when he cancelled.
nsubj nmod:poss obj advmod nsubj advcl punct root He PRON forfeited VERB his PRON deposit NOUN when ADV he PRON cancelled VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 He he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 2 forfeited nsubj 2 forfeited forfeit VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 3 his his PRON Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs 4 deposit nmod:poss 4 deposit deposit NOUN Number=Sing 2 forfeited obj 5 when when ADV PronType=Int 7 cancelled advmod 6 he he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 7 cancelled nsubj 7 cancelled cancel VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 2 forfeited advcl 8 . . PUNCT _ 2 forfeited punct
# verb tense, mood who what, whom to whom where when other roles by
1 forfeit past He his deposit vn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent deposit=Theme
2 cancel past he tree rules
3 deposit his = he nom deposit «phenomenon transitive»: poss=agent
Example 5 Late entries forfeit the chance to win.
amod nsubj det obj mark acl punct root Late ADJ entries NOUN forfeit VERB the DET chance NOUN to PART win VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Late late ADJ Degree=Pos 2 entries amod 2 entries entry NOUN Number=Plur 3 forfeit nsubj 3 forfeit forfeit VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 4 the the DET Definite=Def PronType=Art 5 chance det 5 chance chance NOUN Number=Sing 3 forfeit obj 6 to to PART _ 7 win mark 7 win win VERB VerbForm=Inf 5 chance acl 8 . . PUNCT _ 3 forfeit punct
# verb tense, mood who what, whom to whom where when other roles by
1 forfeit present Late entries the chance vn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent chance=Theme
2 win to-infinitive Late entries not said here the chance not said here vn succeed-74-2 «NP V»: agent=Agent
Example 6 In the game, a wrong answer means a forfeit.
case det obl punct det amod nsubj det obj punct root In ADP the DET game NOUN , PUNCT a DET wrong ADJ answer NOUN means VERB a DET forfeit NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 In in ADP _ 3 game case 2 the the DET Definite=Def PronType=Art 3 game det 3 game game NOUN Number=Sing 8 means obl 4 , , PUNCT _ 3 game punct 5 a a DET Definite=Ind PronType=Art 7 answer det 6 wrong wrong ADJ Degree=Pos 7 answer amod 7 answer answer NOUN Number=Sing 8 means nsubj 8 means mean VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 9 a a DET Definite=Ind PronType=Art 10 forfeit det 10 forfeit forfeit NOUN Number=Sing 8 means obj 11 . . PUNCT _ 8 means punct
# verb tense, mood who what, whom to whom where when other roles by
1 mean present a wrong answer a forfeit in the game vn representation-110.1 «NP V NP PP.attribute»: agent=Pivot forfeit=Theme in game=Attribute
Example 7 If not, your head shall pay the forfeit.’
mark advcl punct nmod:poss nsubj aux det obj punct punct root If SCONJ not PART , PUNCT your PRON head NOUN shall AUX pay VERB the DET forfeit NOUN . PUNCT ’ PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 If if SCONJ _ 2 not mark 2 not not PART Polarity=Neg 7 pay advcl 3 , , PUNCT _ 2 not punct 4 your your PRON Case=Gen Person=2 Poss=Yes PronType=Prs 5 head nmod:poss 5 head head NOUN Number=Sing 7 pay nsubj 6 shall shall AUX VerbForm=Fin 7 pay aux 7 pay pay VERB VerbForm=Inf root root 8 the the DET Definite=Def PronType=Art 9 forfeit det 9 forfeit forfeit NOUN Number=Sing 7 pay obj 10 . . PUNCT _ 7 pay punct 11 ’ ' PUNCT _ 7 pay punct
# verb tense, mood who what, whom to whom where when other roles by
1 pay shall your head the forfeit vn pay-68-1 «NP V NP»: agent=Agent forfeit=Asset
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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