goalpost Who acts: goalpost, two upright posts, something, ball, We, you · What happens: be, mark, move, mean, change, start · To what, where: one, sides, games, goalposts, rules, goalpost · Speech: someone speaks here
«goalpost» in the school dictionary: its 2 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: goalpost in the school dictionary .
Meaning 1 A goalpost is one of the two upright posts that mark the sides of a goal in games like football, rugby and hockey.
The tree, 23 words det nsubj cop case det nummod amod nmod nsubj acl:relcl det obj case det nmod case obl case nmod punct conj cc conj punct root A DET goalpost NOUN is AUX one NUM of ADP the DET two NUM upright ADJ posts NOUN that PRON mark VERB the DET sides NOUN of ADP a DET goal NOUN in ADP games NOUN like ADP football NOUN , PUNCT rugby NOUN and CCONJ hockey NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 goalpost det 2 goalpost goalpost NOUN Number=Sing 4 one nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 4 one cop 4 one one NUM NumForm=Word NumType=Card root root 5 of of ADP _ 9 posts case 6 the the DET Definite=Def PronType=Art 9 posts det 7 two two NUM NumForm=Word NumType=Card 9 posts nummod 8 upright upright ADJ Degree=Pos 9 posts amod 9 posts post NOUN Number=Plur 4 one nmod 10 that that PRON PronType=Rel 11 mark nsubj 11 mark mark VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 9 posts acl:relcl 12 the the DET Definite=Def PronType=Art 13 sides det 13 sides side NOUN Number=Plur 11 mark obj 14 of of ADP _ 16 goal case 15 a a DET Definite=Ind PronType=Art 16 goal det 16 goal goal NOUN Number=Sing 13 sides nmod 17 in in ADP _ 18 games case 18 games game NOUN Number=Plur 11 mark obl 19 like like ADP _ 20 football case 20 football football NOUN Number=Sing 18 games nmod 21 , , PUNCT _ 22 rugby punct 22 rugby rugby NOUN Number=Sing 20 football conj 23 and and CCONJ _ 24 hockey cc 24 hockey hockey NOUN Number=Sing 20 football conj 25 . . PUNCT _ 4 one punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a goalpost one of the two upright posts tree rules
2 mark present the two upright posts the sides of a goal games like football and rugby and hockey vn image_impression-25.1 «NP V NP.theme PP.destination»: agent=Agent side=Theme in game=Destination
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 «Move the goalposts» means to change the rules or the target unfairly once something has started.
The tree, 16 words punct csubj det obj punct mark xcomp det obj cc det conj advmod mark nsubj aux advcl punct root « PUNCT Move VERB the DET goalposts NOUN » PUNCT means VERB to PART change VERB the DET rules NOUN or CCONJ the DET target NOUN unfairly ADV once SCONJ something PRON has AUX started VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 « « PUNCT _ 2 Move punct 2 Move move VERB VerbForm=Inf 6 means csubj 3 the the DET Definite=Def PronType=Art 4 goalposts det 4 goalposts goalpost NOUN Number=Plur 2 Move obj 5 » » PUNCT _ 2 Move punct 6 means mean VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 7 to to PART _ 8 change mark 8 change change VERB VerbForm=Inf 6 means xcomp 9 the the DET Definite=Def PronType=Art 10 rules det 10 rules rule NOUN Number=Plur 8 change obj 11 or or CCONJ _ 13 target cc 12 the the DET Definite=Def PronType=Art 13 target det 13 target target NOUN Number=Sing 10 rules conj 14 unfairly unfairly ADV _ 8 change advmod 15 once once SCONJ _ 18 started mark 16 something something PRON Number=Sing PronType=Ind 18 started nsubj 17 has have AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 18 started aux 18 started start VERB Tense=Past VerbForm=Part 8 change advcl 19 . . PUNCT _ 6 means punct
# verb tense, mood who what, whom to whom where when other roles by
1 move in a quote infinitive the goalposts vn roll-51.3.1 «NP V NP.theme»: agent=Agent goalpost=Theme
2 mean present vn intend-61.2-1 «NP V S_INF»: agent=Agent clause=Topic
3 change not said to happen to-infinitive the rules or the target unfairly property vn dress-41.1.1-1-1 «NP V NP»: agent=Agent rule=Patient
4 start present · perfect something vn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality
Example 1 The ball hit the goalpost and bounced back into play.
det nsubj det obj cc conj advmod case obl punct root The DET ball NOUN hit VERB the DET goalpost NOUN and CCONJ bounced VERB back ADV into ADP play NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 ball det 2 ball ball NOUN Number=Sing 3 hit nsubj 3 hit hit VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 4 the the DET Definite=Def PronType=Art 5 goalpost det 5 goalpost goalpost NOUN Number=Sing 3 hit obj 6 and and CCONJ _ 7 bounced cc 7 bounced bounce VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 3 hit conj 8 back back ADV _ 7 bounced advmod 9 into into ADP _ 10 play case 10 play play NOUN Number=Sing 7 bounced obl 11 . . PUNCT _ 3 hit punct
# verb tense, mood who what, whom to whom where when other roles by
1 hit past the ball the goalpost vn contiguous_location-47.8-1 «NP V NP»: agent=Theme goalpost=Co-Theme
2 bounce back past the ball not said here play vn run-51.3.2-2 «NP V PP.location»: agent=Theme into play=Destination
Example 2 We used two jumpers as goalposts in the park.
nsubj nummod obj case obl case det obl punct root We PRON used VERB two NUM jumpers NOUN as ADP goalposts NOUN in ADP the DET park NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 We we PRON Case=Nom Number=Plur Person=1 PronType=Prs 2 used nsubj 2 used use VERB Mood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin root root 3 two two NUM NumForm=Word NumType=Card 4 jumpers nummod 4 jumpers jumper NOUN Number=Plur 2 used obj 5 as as ADP _ 6 goalposts case 6 goalposts goalpost NOUN Number=Plur 2 used obl 7 in in ADP _ 9 park case 8 the the DET Definite=Def PronType=Art 9 park det 9 park park NOUN Number=Sing 2 used obl 10 . . PUNCT _ 2 used punct
# verb tense, mood who what, whom to whom where when other roles by
1 use past We two jumpers the park as goalposts vn spend_time-104 «NP V NP PP.attribute»: agent=Agent jumper=Duration as goalpost=Attribute
Example 3 In rugby you kick the ball over the crossbar and between the goalposts.
case obl nsubj det obj case det obl cc case det conj punct root In ADP rugby NOUN you PRON kick VERB the DET ball NOUN over ADP the DET crossbar NOUN and CCONJ between ADP the DET goalposts NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 In in ADP _ 2 rugby case 2 rugby rugby NOUN Number=Sing 4 kick obl 3 you you PRON Case=Nom Person=2 PronType=Prs 4 kick nsubj 4 kick kick VERB Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin root root 5 the the DET Definite=Def PronType=Art 6 ball det 6 ball ball NOUN Number=Sing 4 kick obj 7 over over ADP _ 9 crossbar case 8 the the DET Definite=Def PronType=Art 9 crossbar det 9 crossbar crossbar NOUN Number=Sing 4 kick obl 10 and and CCONJ _ 13 goalposts cc 11 between between ADP _ 13 goalposts case 12 the the DET Definite=Def PronType=Art 13 goalposts det 13 goalposts goalpost NOUN Number=Plur 9 crossbar conj 14 . . PUNCT _ 4 kick punct
# verb tense, mood who what, whom to whom where when other roles by
1 kick present you the ball rugby over the crossbar and the goalposts vn swat-18.2 «NP V NP PP.location»: agent=Agent ball=Patient in rugby=Location
Example 4 Never swing on the goalposts; they can tip over.
advmod case det obl punct nsubj aux parataxis advmod punct root Never ADV swing VERB on ADP the DET goalposts NOUN ; PUNCT they PRON can AUX tip VERB over ADV . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Never never ADV PronType=Neg 2 swing advmod 2 swing swing VERB Mood=Imp VerbForm=Fin root root 3 on on ADP _ 5 goalposts case 4 the the DET Definite=Def PronType=Art 5 goalposts det 5 goalposts goalpost NOUN Number=Plur 2 swing obl 6 ; ; PUNCT _ 9 tip punct 7 they they PRON Case=Nom Number=Plur Person=3 PronType=Prs 9 tip nsubj 8 can can AUX VerbForm=Fin 9 tip aux 9 tip tip VERB VerbForm=Inf 2 swing parataxis 10 over over ADV _ 9 tip advmod 11 . . PUNCT _ 2 swing punct
# verb tense, mood who what, whom to whom where when other roles by
1 not swing imperative you not said here the goalposts vn roll-51.3.1 «NP V PP.trajectory»: agent=Theme on goalpost=Trajectory
2 tip over can goalposts = goalpost over property vn throw-17.1-1-1 «NP V NP»: agent=Agent
Example 5 The goalposts were painted white so the players could see them.
det nsubj:pass aux:pass xcomp advmod det nsubj aux advcl obj punct root The DET goalposts NOUN were AUX painted VERB white ADJ so ADV the DET players NOUN could AUX see VERB them PRON . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 goalposts det 2 goalposts goalpost NOUN Number=Plur 4 painted nsubj:pass 3 were be AUX Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin 4 painted aux:pass 4 painted paint VERB Tense=Past VerbForm=Part Voice=Pass root root 5 white white ADJ Degree=Pos 4 painted xcomp 6 so so ADV _ 10 see advmod 7 the the DET Definite=Def PronType=Art 8 players det 8 players player NOUN Number=Plur 10 see nsubj 9 could could AUX VerbForm=Fin 10 see aux 10 see see VERB VerbForm=Inf 4 painted advcl 11 them they PRON Case=Acc Number=Plur Person=3 PronType=Prs 10 see obj 12 . . PUNCT _ 4 painted punct
# verb tense, mood who what, whom to whom where when other roles by
1 paint past · passive the goalposts white property vn image_impression-25.1 «NP V NP.destination»: subject=Destination
2 see could the players goalposts = goalpost vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer they=Stimulus
Example 6 It is not fair to move the goalposts after the game has started.
nsubj cop advmod mark csubj det obj mark det nsubj:pass aux advcl punct root It PRON is AUX not PART fair ADJ to PART move VERB the DET goalposts NOUN after SCONJ the DET game NOUN has AUX started VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 It it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 4 fair nsubj 2 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 4 fair cop 3 not not PART Polarity=Neg 4 fair advmod 4 fair fair ADJ Degree=Pos root root 5 to to PART _ 6 move mark 6 move move VERB VerbForm=Inf 4 fair csubj 7 the the DET Definite=Def PronType=Art 8 goalposts det 8 goalposts goalpost NOUN Number=Plur 6 move obj 9 after after SCONJ _ 13 started mark 10 the the DET Definite=Def PronType=Art 11 game det 11 game game NOUN Number=Sing 13 started nsubj:pass 12 has have AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 13 started aux 13 started start VERB Tense=Past VerbForm=Part Voice=Pass 6 move advcl 14 . . PUNCT _ 4 fair punct
# verb tense, mood who what, whom to whom where when other roles by
1 not is present It fair property tree rules
2 move to-infinitive the goalposts vn roll-51.3.1 «NP V NP.theme»: agent=Agent goalpost=Theme
3 start present · perfect · passive the game vn begin-55.1-1-1 «NP V NP»: subject=Eventuality
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
← previous goalmouthnext → goat↑ back to G in school dictionary This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/G/goalpost/