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goblin

Who acts: goblin, Goblins, knight, you · What happens: be, act, hide, live, chase, have · To what, where: ugly small creature, fairy tales, naughty child, gold, bridge, dark caves

«goblin» in the school dictionary: its 2 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: goblin in the school dictionary.

Meaning 1

A goblin is an ugly, small, mischievous or wicked creature in fairy tales and fantasy stories, often green or grey, with pointy ears.

The tree, 23 words
detnsubjcopdetamodpunctamodpunctconjccconjcasecompoundnmodcccompoundconjpunctadvmodparataxisccconjpunctcaseamodconjpunctrootADETgoblinNOUNisAUXanDETuglyADJ,PUNCTsmallADJ,PUNCTmischievousADJorCCONJwickedADJcreatureNOUNinADPfairyNOUNtalesNOUNandCCONJfantasyNOUNstoriesNOUN,PUNCToftenADVgreenADJorCCONJgreyADJ,PUNCTwithADPpointyADJearsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 goblindet
2goblingoblinNOUNNumber=Sing12 creaturensubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin12 creaturecop
4anaDETDefinite=Ind PronType=Art12 creaturedet
5uglyuglyADJDegree=Pos12 creatureamod
6,,PUNCT_5 uglypunct
7smallsmallADJDegree=Pos12 creatureamod
8,,PUNCT_9 mischievouspunct
9mischievousmischievousADJDegree=Pos7 smallconj
10ororCCONJ_11 wickedcc
11wickedwickedADJDegree=Pos7 smallconj
12creaturecreatureNOUNNumber=Singrootroot
13ininADP_15 talescase
14fairyfairyNOUNNumber=Sing15 talescompound
15talestaleNOUNNumber=Plur12 creaturenmod
16andandCCONJ_18 storiescc
17fantasyfantasyNOUNNumber=Sing18 storiescompound
18storiesstoryNOUNNumber=Plur15 talesconj
19,,PUNCT_21 greenpunct
20oftenoftenADV_21 greenadvmod
21greengreenADJDegree=Pos12 creatureparataxis
22ororCCONJ_23 greycc
23greygreyADJDegree=Pos21 greenconj
24,,PUNCT_27 earspunct
25withwithADP_27 earscase
26pointypointyADJDegree=Pos27 earsamod
27earsearNOUNNumber=Plur12 creatureconj
28..PUNCT_12 creaturepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta goblina ugly small creature and pointy earsfairy tales and fantasy storiestree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Usage: informal, humorous — kept apart, not parsed.

A goblin is a naughty child or someone acting greedily or sneakily.

detnsubjcopdetamodccconjacladvmodccconjpunctrootADETgoblinNOUNisAUXaDETnaughtyADJchildNOUNorCCONJsomeonePRONactingVERBgreedilyADVorCCONJsneakilyADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 goblindet
2goblingoblinNOUNNumber=Sing6 childnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 childcop
4aaDETDefinite=Ind PronType=Art6 childdet
5naughtynaughtyADJDegree=Pos6 childamod
6childchildNOUNNumber=Singrootroot
7ororCCONJ_8 someonecc
8someonesomeonePRONNumber=Sing PronType=Ind6 childconj
9actingactVERBVerbForm=Ger8 someoneacl
10greedilygreedilyADV_9 actingadvmod
11ororCCONJ_12 sneakilycc
12sneakilysneakilyADV_10 greedilyconj
13..PUNCT_6 childpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta goblina naughty childtree rules
2actgerundgreedily propertyvn act-114-1-1 «NP V»: agent=Agent

Example 1

The goblin hid the gold under the bridge.

detnsubjdetobjcasedetoblpunctrootTheDETgoblinNOUNhidVERBtheDETgoldNOUNunderADPtheDETbridgeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 goblindet
2goblingoblinNOUNNumber=Sing3 hidnsubj
3hidhideVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 golddet
5goldgoldNOUNNumber=Sing3 hidobj
6underunderADP_8 bridgecase
7thetheDETDefinite=Def PronType=Art8 bridgedet
8bridgebridgeNOUNNumber=Sing3 hidobl
9..PUNCT_3 hidpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1hidepastthe goblinthe goldthe bridgevn concealment-16-1 «NP V NP PP.location»: agent=Agent gold=Patient under bridge=Location

Example 2

Goblins live in dark caves in the story.

nsubjcaseamodoblcasedetoblpunctrootGoblinsNOUNliveVERBinADPdarkADJcavesNOUNinADPtheDETstoryNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GoblinsgoblinNOUNNumber=Plur2 livensubj
2liveliveVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3ininADP_5 cavescase
4darkdarkADJDegree=Pos5 cavesamod
5cavescaveNOUNNumber=Plur2 liveobl
6ininADP_8 storycase
7thetheDETDefinite=Def PronType=Art8 storydet
8storystoryNOUNNumber=Sing2 liveobl
9..PUNCT_2 livepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1livepresentGoblinsdark cavesin the storyvn lodge-46 «NP V PP.location»: agent=Theme in cave=Location

Example 3

The knight chased the goblins out of the village.

detnsubjdetobjcasecasedetoblpunctrootTheDETknightNOUNchasedVERBtheDETgoblinsNOUNoutADPofADPtheDETvillageNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 knightdet
2knightknightNOUNNumber=Sing3 chasednsubj
3chasedchaseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 goblinsdet
5goblinsgoblinNOUNNumber=Plur3 chasedobj
6outoutADP_9 villagecase
7ofofADP_9 villagecase
8thetheDETDefinite=Def PronType=Art9 villagedet
9villagevillageNOUNNumber=Sing3 chasedobl
10..PUNCT_3 chasedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1chasepastthe knightthe goblinsthe villagevn chase-51.6 «NP V NP PP.location»: agent=Agent goblin=Theme out village=Trajectory

Example 4

Ugh, a goblin mask for Halloween!

discoursepunctdetcompoundcasenmodpunctrootUghINTJ,PUNCTaDETgoblinNOUNmaskNOUNforADPHalloweenPROPN!PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1UghughINTJ_5 maskdiscourse
2,,PUNCT_1 Ughpunct
3aaDETDefinite=Ind PronType=Art5 maskdet
4goblingoblinNOUNNumber=Sing5 maskcompound
5maskmaskNOUNNumber=Singrootroot
6forforADP_7 Halloweencase
7HalloweenHalloweenPROPNNumber=Sing5 masknmod
8!!PUNCT_5 maskpunct

The frames reader finds no event or fact in this sentence.

Example 5

The goblin had long fingers and a crooked grin.

detnsubjamodobjccdetamodconjpunctrootTheDETgoblinNOUNhadVERBlongADJfingersNOUNandCCONJaDETcrookedADJgrinNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 goblindet
2goblingoblinNOUNNumber=Sing3 hadnsubj
3hadhaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4longlongADJDegree=Pos5 fingersamod
5fingersfingerNOUNNumber=Plur3 hadobj
6andandCCONJ_9 grincc
7aaDETDefinite=Ind PronType=Art9 grindet
8crookedcrookedADJDegree=Pos9 grinamod
9gringrinNOUNNumber=Sing5 fingersconj
10..PUNCT_3 hadpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepastthe goblinlong fingers and a crooked grinvn birth-28.2-1 «NP V NP»: agent=Agent finger=Patient

Example 6

Stop being a goblin and share the sweets!

copdetxcompccconjdetobjpunctrootStopVERBbeingAUXaDETgoblinNOUNandCCONJshareVERBtheDETsweetsNOUN!PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1StopstopVERBMood=Imp VerbForm=Finrootroot
2beingbeAUXTense=Pres VerbForm=Part4 goblincop
3aaDETDefinite=Ind PronType=Art4 goblindet
4goblingoblinNOUNNumber=Sing1 Stopxcomp
5andandCCONJ_6 sharecc
6shareshareVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin1 Stopconj
7thetheDETDefinite=Def PronType=Art8 sweetsdet
8sweetssweetNOUNNumber=Plur6 shareobj
9!!PUNCT_1 Stoppunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stopimperativeyou not said herevn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality
2is agerundyou not said herea goblintree rules
3sharepresentyou not said herethe sweetstree rules

Example 7

In the game, goblins drop coins when you beat them.

casedetoblpunctnsubjobjadvmodnsubjadvclobjpunctrootInADPtheDETgameNOUN,PUNCTgoblinsNOUNdropVERBcoinsNOUNwhenADVyouPRONbeatVERBthemPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 gamecase
2thetheDETDefinite=Def PronType=Art3 gamedet
3gamegameNOUNNumber=Sing6 dropobl
4,,PUNCT_3 gamepunct
5goblinsgoblinNOUNNumber=Plur6 dropnsubj
6dropdropVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
7coinscoinNOUNNumber=Plur6 dropobj
8whenwhenADVPronType=Int10 beatadvmod
9youyouPRONCase=Nom Person=2 PronType=Prs10 beatnsubj
10beatbeatVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin6 dropadvcl
11themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs10 beatobj
12..PUNCT_6 droppunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1droppresentgoblinscoinsthe gamevn put_direction-9.4 «NP V NP PP.destination»: agent=Agent coin=Theme in game=Destination
2beatpresentyoucoins = coinvn sound_emission-43.2 «PP.location V NP»: agent=Location they=Theme

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/G/goblin/