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goody

Who acts: Goodies, goody, happy shout, goody goody, child, guest · What happens: be, mean, try, look, grow, get · To what, where: nice things, good character, story, happy shout, great, child · Speech: someone speaks here

«goody» in the school dictionary: its 5 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: goody in the school dictionary.

Meaning 1

Usage: informal — kept apart, not parsed.

Goodies are nice things, especially treats such as sweets, cakes or small presents.

The tree, 13 words
nsubjcopamodpunctadvmodnmodcasefixednmodpunctconjccamodconjpunctrootGoodiesNOUNareAUXniceADJthingsNOUN,PUNCTespeciallyADVtreatsNOUNsuchADJasADPsweetsNOUN,PUNCTcakesNOUNorCCONJsmallADJpresentsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GoodiesgoodieNOUNNumber=Plur4 thingsnsubj
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 thingscop
3niceniceADJDegree=Pos4 thingsamod
4thingsthingNOUNNumber=Plurrootroot
5,,PUNCT_7 treatspunct
6especiallyespeciallyADV_7 treatsadvmod
7treatstreatNOUNNumber=Plur4 thingsnmod
8suchsuchADJDegree=Pos ExtPos=ADP10 sweetscase
9asasADP_8 suchfixed
10sweetssweetNOUNNumber=Plur7 treatsnmod
11,,PUNCT_12 cakespunct
12cakescakeNOUNNumber=Plur10 sweetsconj
13ororCCONJ_15 presentscc
14smallsmallADJDegree=Pos15 presentsamod
15presentspresentNOUNNumber=Plur10 sweetsconj
16..PUNCT_4 thingspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentGoodiesnice thingstreats such sweets and cakes or small presents nmodtree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The example in this meaning, parsed on its own:

"a bag of goodies".

punctdetcasenmodpunctpunctroot"PUNCTaDETbagNOUNofADPgoodiesNOUN"PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1""PUNCT_3 bagpunct
2aaDETDefinite=Ind PronType=Art3 bagdet
3bagbagNOUNNumber=Singrootroot
4ofofADP_5 goodiescase
5goodiesgoodieNOUNNumber=Plur3 bagnmod
6""PUNCT_3 bagpunct
7..PUNCT_3 bagpunct

The frames reader finds no event or fact in this sentence.

Meaning 2

Usage: informal — kept apart, not parsed.

A goody is a good character in a story or film, the opposite of a baddie.

The tree, 16 words
detnsubjcopdetamodcasedetnmodccconjpunctdetconjcasedetnmodpunctrootADETgoodyNOUNisAUXaDETgoodADJcharacterNOUNinADPaDETstoryNOUNorCCONJfilmNOUN,PUNCTtheDEToppositeNOUNofADPaDETbaddieNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 goodydet
2goodygoodyNOUNNumber=Sing6 characternsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 charactercop
4aaDETDefinite=Ind PronType=Art6 characterdet
5goodgoodADJDegree=Pos6 characteramod
6charactercharacterNOUNNumber=Singrootroot
7ininADP_9 storycase
8aaDETDefinite=Ind PronType=Art9 storydet
9storystoryNOUNNumber=Sing6 characternmod
10ororCCONJ_11 filmcc
11filmfilmNOUNNumber=Sing9 storyconj
12,,PUNCT_14 oppositepunct
13thetheDETDefinite=Def PronType=Art14 oppositedet
14oppositeoppositeNOUNNumber=Sing6 characterconj
15ofofADP_17 baddiecase
16aaDETDefinite=Ind PronType=Art17 baddiedet
17baddiebaddieNOUNNumber=Sing14 oppositenmod
18..PUNCT_6 characterpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta goodya good character and the opposite of a baddiea story or filmtree rules

Meaning 3

Usage: informal, childish — kept apart, not parsed.

"Goody!" is a happy shout meaning "great!".

punctnsubjpunctpunctcopdetamodaclpunctobjpunctpunctpunctroot"PUNCTGoodyNOUN!PUNCT"PUNCTisAUXaDEThappyADJshoutNOUNmeaningVERB"PUNCTgreatADJ!PUNCT"PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1""PUNCT_2 Goodypunct
2GoodygoodyNOUNNumber=Sing8 shoutnsubj
3!!PUNCT_2 Goodypunct
4""PUNCT_2 Goodypunct
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 shoutcop
6aaDETDefinite=Ind PronType=Art8 shoutdet
7happyhappyADJDegree=Pos8 shoutamod
8shoutshoutNOUNNumber=Singrootroot
9meaningmeanVERBVerbForm=Ger8 shoutacl
10""PUNCT_11 greatpunct
11greatgreatADJDegree=Pos9 meaningobj
12!!PUNCT_11 greatpunct
13""PUNCT_11 greatpunct
14..PUNCT_8 shoutpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentGoodya happy shouttree rules
2meangerunda happy shout not said heregreatvn intend-61.2-1 «NP V NP»: agent=Agent great=Topic

Meaning 4

Usage: informal, unkind — kept apart, not parsed.

A goody-goody is a child who always tries to look good to grown-ups, in a smug way.

The tree, 19 words
detcompoundpunctnsubjcopdetnsubjadvmodacl:relclmarkxcompxcompcaseamodpunctoblpunctcasedetamodconjpunctrootADETgoodyNOUN-PUNCTgoodyNOUNisAUXaDETchildNOUNwhoPRONalwaysADVtriesVERBtoPARTlookVERBgoodADJtoADPgrownVERB-PUNCTupsNOUN,PUNCTinADPaDETsmugADJwayNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art4 goodydet
2goodygoodyNOUNNumber=Sing4 goodycompound
3--PUNCT_2 goodypunct
4goodygoodyNOUNNumber=Sing7 childnsubj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 childcop
6aaDETDefinite=Ind PronType=Art7 childdet
7childchildNOUNNumber=Singrootroot
8whowhoPRONPronType=Rel10 triesnsubj
9alwaysalwaysADVPronType=Tot10 triesadvmod
10triestryVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 childacl:relcl
11totoPART_12 lookmark
12looklookVERBVerbForm=Inf10 triesxcomp
13goodgoodADJDegree=Pos12 lookxcomp
14totoADP_17 upscase
15growngrowVERBTense=Past VerbForm=Part Voice=Pass17 upsamod
16--PUNCT_15 grownpunct
17upsupNOUNNumber=Plur12 lookobl
18,,PUNCT_22 waypunct
19ininADP_22 waycase
20aaDETDefinite=Ind PronType=Art22 waydet
21smugsmugADJDegree=Pos22 wayamod
22waywayNOUNNumber=Sing10 triesconj
23..PUNCT_7 childpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta goody goodya childtree rules
2trypresenta childalways propertyvn try-61.1 «NP V S_INF»: agent=Agent clause=Eventuality
3look not said to happento-infinitivea child not said hereto grown ups; good propertyvn stimulus_subject-30.4 «NP V ADJ PP.experiencer»: agent=Stimulus to up=Experiencer
4growparticiplevn appear-48.1.1 «NP V»: agent=Theme

Meaning 5

Goody was an old polite title for an ordinary woman, like "Mrs".

The tree, 12 words
nsubjcopdetamodamodcasedetamodnmodpunctcasepunctparataxispunctpunctrootGoodyNOUNwasAUXanDEToldADJpoliteADJtitleNOUNforADPanDETordinaryADJwomanNOUN,PUNCTlikeADP"PUNCTMrsPROPN"PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GoodygoodyNOUNNumber=Sing6 titlensubj
2wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 titlecop
3anaDETDefinite=Ind PronType=Art6 titledet
4oldoldADJDegree=Pos6 titleamod
5politepoliteADJDegree=Pos6 titleamod
6titletitleNOUNNumber=Singrootroot
7forforADP_10 womancase
8anaDETDefinite=Ind PronType=Art10 womandet
9ordinaryordinaryADJDegree=Pos10 womanamod
10womanwomanNOUNNumber=Sing6 titlenmod
11,,PUNCT_14 Mrspunct
12likelikeADP_14 Mrscase
13""PUNCT_14 Mrspunct
14MrsMrsPROPNNumber=Sing6 titleparataxis
15""PUNCT_14 Mrspunct
16..PUNCT_6 titlepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastGoodya old polite titlefor a ordinary womantree rules

Example 1

Every guest got a goody bag at the party.

detnsubjdetcompoundobjcasedetoblpunctrootEveryDETguestNOUNgotVERBaDETgoodyNOUNbagNOUNatADPtheDETpartyNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EveryeveryDETPronType=Tot2 guestdet
2guestguestNOUNNumber=Sing3 gotnsubj
3gotgetVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art6 bagdet
5goodygoodyNOUNNumber=Sing6 bagcompound
6bagbagNOUNNumber=Sing3 gotobj
7atatADP_9 partycase
8thetheDETDefinite=Def PronType=Art9 partydet
9partypartyNOUNNumber=Sing3 gotobl
10..PUNCT_3 gotpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getpastevery guesta goody bagthe partyvn get-13.5.1-1 «NP V NP PP.source NP.asset»: agent=Agent bag=Theme at party=Asset

Example 2

Gran brought a box of goodies from the bakery.

nsubjdetobjcasenmodcasedetoblpunctrootGranPROPNbroughtVERBaDETboxNOUNofADPgoodiesNOUNfromADPtheDETbakeryNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GranGranPROPNNumber=Sing2 broughtnsubj
2broughtbringVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art4 boxdet
4boxboxNOUNNumber=Sing2 broughtobj
5ofofADP_6 goodiescase
6goodiesgoodieNOUNNumber=Plur4 boxnmod
7fromfromADP_9 bakerycase
8thetheDETDefinite=Def PronType=Art9 bakerydet
9bakerybakeryNOUNNumber=Sing2 broughtobl
10..PUNCT_2 broughtpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bringpastGrana box of goodiesthe bakeryvn bring-11.3-1 «NP V NP PP.initial_location»: agent=Agent box=Theme from bakery=Initial_Location

Example 3

In the film, the goodies win in the end.

casedetoblpunctdetnsubjcasedetoblpunctrootInADPtheDETfilmNOUN,PUNCTtheDETgoodiesNOUNwinVERBinADPtheDETendNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 filmcase
2thetheDETDefinite=Def PronType=Art3 filmdet
3filmfilmNOUNNumber=Sing7 winobl
4,,PUNCT_3 filmpunct
5thetheDETDefinite=Def PronType=Art6 goodiesdet
6goodiesgoodieNOUNNumber=Plur7 winnsubj
7winwinVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
8ininADP_10 endcase
9thetheDETDefinite=Def PronType=Art10 enddet
10endendNOUNNumber=Sing7 winobl
11..PUNCT_7 winpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winpresentthe goodiesthe filmin the endvn succeed-74-2 «NP V PP.eventuality S_ING»: agent=Agent in film=Eventuality

Example 4

"We're having pizza tonight." "Oh goody!"

Sentence 1: "We're having pizza tonight." "

punctnsubjauxcompoundobjpunctpunctpunctroot"PUNCTWePRON'reAUXhavingVERBpizzaNOUNtonightNOUN.PUNCT"PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1""PUNCT_4 havingpunct
2WewePRONCase=Nom Number=Plur Person=1 PronType=Prs4 havingnsubj
3'rebeAUXMood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin4 havingaux
4havinghaveVERBTense=Pres VerbForm=Partrootroot
5pizzapizzaNOUNNumber=Sing6 tonightcompound
6tonighttonightNOUNNumber=Sing4 havingobj
7..PUNCT_4 havingpunct
8""PUNCT_4 havingpunct
9""PUNCT_4 havingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1have in a quotepresent · progressiveWetonightvn birth-28.2-1 «NP V NP»: agent=Agent

Sentence 2: Oh goody!"

discoursepunctpunctrootOhINTJgoodyNOUN!PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OhohINTJ_2 goodydiscourse
2goodygoodyNOUNNumber=Singrootroot
3!!PUNCT_2 goodypunct
4""PUNCT_2 goodypunct

The frames reader finds no event or fact in this sentence.

Example 5

He's such a goody-goody, always telling the teacher.

nsubjcopdet:predetdetcompoundpunctpunctadvmodacldetobjpunctrootHePRON'sAUXsuchDETaDETgoodyNOUN-PUNCTgoodyNOUN,PUNCTalwaysADVtellingVERBtheDETteacherNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs7 goodynsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 goodycop
3suchsuchDETPronType=Ind7 goodydet:predet
4aaDETDefinite=Ind PronType=Art7 goodydet
5goodygoodyNOUNNumber=Sing7 goodycompound
6--PUNCT_5 goodypunct
7goodygoodyNOUNNumber=Singrootroot
8,,PUNCT_10 tellingpunct
9alwaysalwaysADVPronType=Tot10 tellingadvmod
10tellingtellVERBVerbForm=Ger7 goodyacl
11thetheDETDefinite=Def PronType=Art12 teacherdet
12teacherteacherNOUNNumber=Sing10 tellingobj
13..PUNCT_7 goodypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentHesuch goody goodytree rules
2tell speech: assertgerundsuch goody goody not said herethe teacheralways propertyvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent teacher=Recipient

Example 6

Let's play goodies and baddies in the park.

objxcompobjccconjcasedetoblpunctrootLetVERB'sPRONplayVERBgoodiesNOUNandCCONJbaddiesNOUNinADPtheDETparkNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LetletVERBMood=Imp VerbForm=Finrootroot
2'swePRONCase=Acc Number=Plur Person=1 PronType=Prs1 Letobj
3playplayVERBVerbForm=Inf1 Letxcomp
4goodiesgoodieNOUNNumber=Plur3 playobj
5andandCCONJ_6 baddiescc
6baddiesbaddieNOUNNumber=Plur4 goodiesconj
7ininADP_9 parkcase
8thetheDETDefinite=Def PronType=Art9 parkdet
9parkparkNOUNNumber=Sing3 playobl
10..PUNCT_1 Letpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1letimperativeyou not said here'stree rules
2playinfinitive's not said heregoodies and baddiesthe parkvn use-105.1 «NP V NP»: agent=Agent goodie=Theme

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/G/goody/