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grisly

Who acts: you, grisly giant, cave, story, grisly ending · What happens: cause, not confuse, laugh, hold, have, give · To what, where: horror, bones, grisly ending, nightmares, us

«grisly» in the school dictionary: its meaning for a pupil and its 3 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: grisly in the school dictionary.

Meaning 1

Causing horror and disgust; very gruesome, often with death, blood or bones. Do not confuse with «grizzly» (a bear, or grey-haired).

Sentence 1: Causing horror and disgust; very gruesome, often with death, blood or bones.

The tree, 12 words
objccconjpunctadvmodconjpunctadvmodcaseoblpunctconjccconjpunctrootCausingVERBhorrorNOUNandCCONJdisgustNOUN;PUNCTveryADVgruesomeADJ,PUNCToftenADVwithADPdeathNOUN,PUNCTbloodNOUNorCCONJbonesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CausingcauseVERBTense=Pres VerbForm=Partrootroot
2horrorhorrorNOUNNumber=Sing1 Causingobj
3andandCCONJ_4 disgustcc
4disgustdisgustNOUNNumber=Sing2 horrorconj
5;;PUNCT_7 gruesomepunct
6veryveryADV_7 gruesomeadvmod
7gruesomegruesomeADJDegree=Pos1 Causingconj
8,,PUNCT_11 deathpunct
9oftenoftenADV_11 deathadvmod
10withwithADP_11 deathcase
11deathdeathNOUNNumber=Sing7 gruesomeobl
12,,PUNCT_13 bloodpunct
13bloodbloodNOUNNumber=Sing11 deathconj
14ororCCONJ_15 bonescc
15bonesboneNOUNNumber=Plur11 deathconj
16..PUNCT_1 Causingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1causegerundhorror and disgustvn engender-27.1-1 «NP V NP»: agent=Precondition horror=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Do not confuse with «grizzly» (a bear, or grey-haired).

The tree, 10 words
auxadvmodcasepunctoblpunctpunctdetappospunctccamodpunctacl:relclpunctpunctrootDoAUXnotPARTconfuseVERBwithADP«PUNCTgrizzlyADJ»PUNCT(PUNCTaDETbearNOUN,PUNCTorCCONJgreyADJ-PUNCThairedADJ)PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DodoAUXMood=Imp VerbForm=Fin3 confuseaux
2notnotPARTPolarity=Neg3 confuseadvmod
3confuseconfuseVERBMood=Imp VerbForm=Finrootroot
4withwithADP_6 grizzlycase
5««PUNCT_6 grizzlypunct
6grizzlygrizzlyADJDegree=Pos3 confuseobl
7»»PUNCT_6 grizzlypunct
8((PUNCT_10 bearpunct
9aaDETDefinite=Ind PronType=Art10 beardet
10bearbearNOUNNumber=Sing6 grizzlyappos
11,,PUNCT_15 hairedpunct
12ororCCONJ_15 hairedcc
13greygreyADJDegree=Pos15 hairedamod
14--PUNCT_13 greypunct
15hairedhairedADJDegree=Pos10 bearacl:relcl
16))PUNCT_10 bearpunct
17..PUNCT_3 confusepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not confuseimperative · do-supportyou not said herewith grizzlyvn amalgamate-22.2-2 «NP V PP»: agent=Patient with grizzly=Co-Patient

Example 1

The grisly giant laughed in the dark.

detamodnsubjcasedetoblpunctrootTheDETgrislyADJgiantNOUNlaughedVERBinADPtheDETdarkNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 giantdet
2grislygrislyADJDegree=Pos3 giantamod
3giantgiantNOUNNumber=Sing4 laughednsubj
4laughedlaughVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5ininADP_7 darkcase
6thetheDETDefinite=Def PronType=Art7 darkdet
7darkdarkNOUNNumber=Sing4 laughedobl
8..PUNCT_4 laughedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1laughpastthe grisly giantin the darkvn nonverbal_expression-40.2 «NP V PP.theme»: agent=Agent in dark=Theme

Example 2

The cave held grisly bones.

detacladvmodoblpunctrootTheDETcaveNOUNheldVERBgrislyADVbonesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 cavedet
2cavecaveNOUNNumber=Singrootroot
3heldholdVERBTense=Past VerbForm=Part Voice=Pass2 caveacl
4grislygrislyADV_5 bonesadvmod
5bonesboneNOUNNumber=Plur3 heldobl
6..PUNCT_2 cavepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1holdparticiplethe cave not said herebonesvn exist-47.1 «NP V»: agent=Theme

Example 3

The story had a grisly ending that gave us nightmares.

detnsubjdetamodobjnsubjacl:relcliobjobjpunctrootTheDETstoryNOUNhadVERBaDETgrislyADJendingNOUNthatPRONgaveVERBusPRONnightmaresNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 storydet
2storystoryNOUNNumber=Sing3 hadnsubj
3hadhaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art6 endingdet
5grislygrislyADJDegree=Pos6 endingamod
6endingendingNOUNNumber=Sing3 hadobj
7thatthatPRONPronType=Rel8 gavensubj
8gavegiveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 endingacl:relcl
9uswePRONCase=Acc Number=Plur Person=1 PronType=Prs8 gaveiobj
10nightmaresnightmareNOUNNumber=Plur8 gaveobj
11..PUNCT_3 hadpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepastthe storya grisly endingvn birth-28.2-1 «NP V NP»: agent=Agent ending=Patient
2givepasta grisly endingnightmaresusvn give-13.1-1 «NP V NP-Dative NP»: agent=Agent we=Recipient nightmare=Theme

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/G/grisly/