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horseman

Who acts: horseman, man, Four Horsemen, four riders, lone horseman, Grandad · What happens: be, ride, stand, stop, bring, want · To what, where: man, horse, soldier, horseback, four riders, Book

«horseman» in the school dictionary: its 3 meanings for a pupil and its 9 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: horseman in the school dictionary.

Meaning 1

A horseman is a man who rides a horse, especially one who rides well.

The tree, 14 words
detnsubjcopdetnsubjacl:relcldetobjpunctadvmodconjnsubjacl:relcladvmodpunctrootADEThorsemanNOUNisAUXaDETmanNOUNwhoPRONridesVERBaDEThorseNOUN,PUNCTespeciallyADVoneNUMwhoPRONridesVERBwellADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 horsemandet
2horsemanhorsemanNOUNNumber=Sing5 mannsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 mancop
4aaDETDefinite=Ind PronType=Art5 mandet
5manmanNOUNNumber=Singrootroot
6whowhoPRONPronType=Rel7 ridesnsubj
7ridesrideVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 manacl:relcl
8aaDETDefinite=Ind PronType=Art9 horsedet
9horsehorseNOUNNumber=Sing7 ridesobj
10,,PUNCT_12 onepunct
11especiallyespeciallyADV_12 oneadvmod
12oneoneNUMNumForm=Word NumType=Card7 ridesconj
13whowhoPRONPronType=Rel14 ridesnsubj
14ridesrideVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin12 oneacl:relcl
15wellwellADVDegree=Pos14 ridesadvmod
16..PUNCT_5 manpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta horsemana mantree rules
2ridepresenta mana horsevn nonvehicle-51.4.2 «NP V NP»: agent=Agent horse=Theme
3ridepresentwell propertyvn nonvehicle-51.4.2 «NP.agent V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A horseman is a soldier or traveller on horseback in history and stories.

detnsubjcopdetccconjcasenmodcasenmodccconjpunctrootADEThorsemanNOUNisAUXaDETsoldierNOUNorCCONJtravellerNOUNonADPhorsebackNOUNinADPhistoryNOUNandCCONJstoriesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 horsemandet
2horsemanhorsemanNOUNNumber=Sing5 soldiernsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 soldiercop
4aaDETDefinite=Ind PronType=Art5 soldierdet
5soldiersoldierNOUNNumber=Singrootroot
6ororCCONJ_7 travellercc
7travellertravellerNOUNNumber=Sing5 soldierconj
8ononADP_9 horsebackcase
9horsebackhorsebackNOUNNumber=Sing5 soldiernmod
10ininADP_11 historycase
11historyhistoryNOUNNumber=Sing9 horsebacknmod
12andandCCONJ_13 storiescc
13storiesstoryNOUNNumber=Plur9 horsebackconj
14..PUNCT_5 soldierpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta horsemana soldier or travellerhorseback in history and storiestree rules

Meaning 3

Usage: Bible — kept apart, not parsed.

The Four Horsemen of the Apocalypse are four riders in the Book of Revelation who stand for war, famine, disease and death.

The tree, 22 words
detnummodnsubjcasedetnmodcopnummodcasedetnmodcasenmodnsubjacl:relclcaseoblpunctconjpunctconjccconjpunctrootTheDETFourNUMHorsemenNOUNofADPtheDETApocalypsePROPNareAUXfourNUMridersNOUNinADPtheDETBookPROPNofADPRevelationPROPNwhoPRONstandVERBforADPwarNOUN,PUNCTfamineNOUN,PUNCTdiseaseNOUNandCCONJdeathNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 Horsemendet
2FourfourNUMNumForm=Word NumType=Card3 Horsemennummod
3HorsemenhorsemanNOUNNumber=Plur9 ridersnsubj
4ofofADP_6 Apocalypsecase
5thetheDETDefinite=Def PronType=Art6 Apocalypsedet
6ApocalypseApocalypsePROPNNumber=Sing3 Horsemennmod
7arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin9 riderscop
8fourfourNUMNumForm=Word NumType=Card9 ridersnummod
9ridersriderNOUNNumber=Plurrootroot
10ininADP_12 Bookcase
11thetheDETDefinite=Def PronType=Art12 Bookdet
12BookBookPROPNNumber=Sing9 ridersnmod
13ofofADP_14 Revelationcase
14RevelationRevelationPROPNNumber=Sing12 Booknmod
15whowhoPRONPronType=Rel16 standnsubj
16standstandVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin9 ridersacl:relcl
17forforADP_18 warcase
18warwarNOUNNumber=Sing16 standobl
19,,PUNCT_20 faminepunct
20faminefamineNOUNNumber=Sing18 warconj
21,,PUNCT_22 diseasepunct
22diseasediseaseNOUNNumber=Sing18 warconj
23andandCCONJ_24 deathcc
24deathdeathNOUNNumber=Sing18 warconj
25..PUNCT_9 riderspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe Four Horsemen of the Apocalypsefour ridersthe Book of Revelationtree rules
2standpresentfour ridersfor war and famine and disease and deathvn admire-31.2 «NP V NP PP.attribute»: agent=Experiencer for war=Attribute

Example 1

A lone horseman rode across the hills at sunset.

detamodnsubjcasedetoblcaseoblpunctrootADETloneADJhorsemanNOUNrodeVERBacrossADPtheDEThillsNOUNatADPsunsetNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 horsemandet
2loneloneADJDegree=Pos3 horsemanamod
3horsemanhorsemanNOUNNumber=Sing4 rodensubj
4roderideVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5acrossacrossADP_7 hillscase
6thetheDETDefinite=Def PronType=Art7 hillsdet
7hillshillNOUNNumber=Plur4 rodeobl
8atatADP_9 sunsetcase
9sunsetsunsetNOUNNumber=Sing4 rodeobl
10..PUNCT_4 rodepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ridepasta lone horsemanthe hillssunsetvn nonvehicle-51.4.2 «NP V PP.location»: agent=Agent across hill=Trajectory

Example 2

Grandad was a fine horseman when he was young.

nsubjcopdetamodadvmodnsubjcopamodpunctrootGrandadPROPNwasAUXaDETfineADJhorsemanNOUNwhenADVhePRONwasAUXyoungADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GrandadGrandadPROPNNumber=Sing5 horsemannsubj
2wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 horsemancop
3aaDETDefinite=Ind PronType=Art5 horsemandet
4finefineADJDegree=Pos5 horsemanamod
5horsemanhorsemanNOUNNumber=Singrootroot
6whenwhenADVPronType=Int9 youngadvmod
7hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs9 youngnsubj
8wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin9 youngcop
9youngyoungADJDegree=Pos5 horsemanamod
10..PUNCT_5 horsemanpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastGrandada fine horsemantree rules
2ispastGrandadyoung propertytree rules

Example 3

The Mongol horsemen could ride for days without stopping.

detamodnsubjauxcaseoblmarkadvclpunctrootTheDETMongolADJhorsemenNOUNcouldAUXrideVERBforADPdaysNOUNwithoutSCONJstoppingVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 horsemendet
2MongolmongolADJDegree=Pos3 horsemenamod
3horsemenhorsemanNOUNNumber=Plur5 ridensubj
4couldcouldAUXVerbForm=Fin5 rideaux
5riderideVERBVerbForm=Infrootroot
6forforADP_7 dayscase
7daysdayNOUNNumber=Plur5 rideobl
8withoutwithoutSCONJ_9 stoppingmark
9stoppingstopVERBTense=Pres VerbForm=Part5 rideadvcl
10..PUNCT_5 ridepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ridecouldthe Mongol horsemendayvn nonvehicle-51.4.2 «NP.agent V»: agent=Agent
2stopgerundthe Mongol horsemen not said herevn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality

Example 4

A horseman brought the news of the battle to the king.

detnsubjdetobjcasedetnmodcasedetnmodpunctrootADEThorsemanNOUNbroughtVERBtheDETnewsNOUNofADPtheDETbattleNOUNtoADPtheDETkingNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 horsemandet
2horsemanhorsemanNOUNNumber=Sing3 broughtnsubj
3broughtbringVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 newsdet
5newsnewsNOUNNumber=Sing3 broughtobj
6ofofADP_8 battlecase
7thetheDETDefinite=Def PronType=Art8 battledet
8battlebattleNOUNNumber=Sing5 newsnmod
9totoADP_11 kingcase
10thetheDETDefinite=Def PronType=Art11 kingdet
11kingkingNOUNNumber=Sing8 battlenmod
12..PUNCT_3 broughtpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bringpasta horsemanthe news of the battle to the kingvn bring-11.3-1 «NP V NP together»: agent=Agent news=Theme

Example 5

My cousin wants to be a horsewoman and enter show jumping.

nmod:possnsubjmarkcopdetoblccconjparataxisxcomppunctrootMyPRONcousinNOUNwantsVERBtoPARTbeAUXaDEThorsewomanNOUNandCCONJenterVERBshowVERBjumpingVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs2 cousinnmod:poss
2cousincousinNOUNNumber=Sing3 wantsnsubj
3wantswantVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4totoPART_7 horsewomanmark
5bebeAUXVerbForm=Inf7 horsewomancop
6aaDETDefinite=Ind PronType=Art7 horsewomandet
7horsewomanhorsewomanNOUNNumber=Sing10 showobl
8andandCCONJ_9 entercc
9enterenterVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 horsewomanconj
10showshowVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 wantsparataxis
11jumpingjumpVERBVerbForm=Ger10 showxcomp
12..PUNCT_3 wantspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wantpresentMy cousinvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot
2is ato-infinitivea horsewomantree rules
3enterpresentvn escape-51.1-1-2 «NP V»: agent=Theme
4showpresentvn transfer_mesg-37.1.1-1-1 «NP V how S»: agent=Agent clause=Topic
5jumpgerundvn run-51.3.2-2-1 «NP V»: agent=Theme

Example 6

The Headless Horseman chases Ichabod Crane in the old American story.

detamodnsubjcompoundobjcasedetamodamodoblpunctrootTheDETHeadlessADJHorsemanNOUNchasesVERBIchabodPROPNCranePROPNinADPtheDEToldADJAmericanADJstoryNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 Horsemandet
2HeadlessheadlessADJDegree=Pos3 Horsemanamod
3HorsemanhorsemanNOUNNumber=Sing4 chasesnsubj
4chaseschaseVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5IchabodIchabodPROPNNumber=Sing6 Cranecompound
6CraneCranePROPNNumber=Sing4 chasesobj
7ininADP_11 storycase
8thetheDETDefinite=Def PronType=Art11 storydet
9oldoldADJDegree=Pos11 storyamod
10AmericanAmericanADJDegree=Pos11 storyamod
11storystoryNOUNNumber=Sing4 chasesobl
12..PUNCT_4 chasespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1chasepresentthe Headless HorsemanIchabod Cranethe old American storyvn chase-51.6 «NP V NP PP.location»: agent=Agent crane=Theme in story=Trajectory

Example 7

In the Bible the Four Horsemen appear in the Book of Revelation.

casedetobldetnummodnsubjcasedetoblcasenmodpunctrootInADPtheDETBiblePROPNtheDETFourNUMHorsemenNOUNappearVERBinADPtheDETBookPROPNofADPRevelationPROPN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 Biblecase
2thetheDETDefinite=Def PronType=Art3 Bibledet
3BibleBiblePROPNNumber=Sing7 appearobl
4thetheDETDefinite=Def PronType=Art6 Horsemendet
5FourfourNUMNumForm=Word NumType=Card6 Horsemennummod
6HorsemenhorsemanNOUNNumber=Plur7 appearnsubj
7appearappearVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
8ininADP_10 Bookcase
9thetheDETDefinite=Def PronType=Art10 Bookdet
10BookBookPROPNNumber=Sing7 appearobl
11ofofADP_12 Revelationcase
12RevelationRevelationPROPNNumber=Sing10 Booknmod
13..PUNCT_7 appearpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1appearpresentthe Four Horsementhe Biblein the Book of Revelationvn appear-48.1.1 «NP V PP.location»: agent=Theme in bible=Location

Example 8

Ten horsemen trotted past the farm.

nummodnsubjcasedetoblpunctrootTenNUMhorsemenNOUNtrottedVERBpastADPtheDETfarmNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TentenNUMNumForm=Word NumType=Card2 horsemennummod
2horsemenhorsemanNOUNNumber=Plur3 trottednsubj
3trottedtrotVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
4pastpastADP_6 farmcase
5thetheDETDefinite=Def PronType=Art6 farmdet
6farmfarmNOUNNumber=Sing3 trottedobl
7..PUNCT_3 trottedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1trotpastTen horsementhe farmvn run-51.3.2-2 «NP V PP.location»: agent=Theme past farm=Trajectory

Example 9

At last the horseman reached the foot of the hill.

caseamoddetnsubjdetobjcasedetnmodpunctrootAtADPlastADJtheDEThorsemanNOUNreachedVERBtheDETfootNOUNofADPtheDEThillNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AtatADP_2 lastcase
2lastlastADJDegree=Pos4 horsemanamod
3thetheDETDefinite=Def PronType=Art4 horsemandet
4horsemanhorsemanNOUNNumber=Sing5 reachednsubj
5reachedreachVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
6thetheDETDefinite=Def PronType=Art7 footdet
7footfootNOUNNumber=Sing5 reachedobj
8ofofADP_10 hillcase
9thetheDETDefinite=Def PronType=Art10 hilldet
10hillhillNOUNNumber=Sing7 footnmod
11..PUNCT_5 reachedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1reachpastthe last horsemanthe foot of the hillvn body_motion-49.2-1-1 «NP V NP ADV»: agent=Agent foot=Theme

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

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