Mova0.5 pre-release⌕
☰
home / corpora / dictionaries / school dictionary / I / interaction

interaction

Who acts: two people, two forces, Playing, Bees, museum, you · What happens: act, talk, work together, affect, play, be · To what, where: each, way, good kind, helpful interaction, many interactions, bad interaction

«interaction» in the school dictionary: its 2 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: interaction in the school dictionary.

Meaning 1

When two or more people or things act on each other, talk or work together.

The tree, 15 words
marknummodccconjnsubjccconjcaseoblfixedpunctadvclccconjadvmodpunctrootWhenSCONJtwoNUMorCCONJmoreADJpeopleNOUNorCCONJthingsNOUNactVERBonADPeachDETotherADJ,PUNCTtalkVERBorCCONJworkVERBtogetherADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhenwhenSCONJ_8 actmark
2twotwoNUMNumForm=Word NumType=Card5 peoplenummod
3ororCCONJ_4 morecc
4moremoreADJDegree=Cmp2 twoconj
5peoplepeopleNOUNNumber=Plur8 actnsubj
6ororCCONJ_7 thingscc
7thingsthingNOUNNumber=Plur5 peopleconj
8actactVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
9ononADP_10 eachcase
10eacheachDETExtPos=PRON PronType=Rcp8 actobl
11otherotherADJDegree=Pos10 eachfixed
12,,PUNCT_13 talkpunct
13talktalkVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin8 actadvcl
14ororCCONJ_15 workcc
15workworkVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin13 talkconj
16togethertogetherADV_15 workadvmod
17..PUNCT_8 actpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1actpresenttwo people or thingseachvn act-114-1-1 «NP V PP.theme»: agent=Agent on each=Eventuality
2talkpresenttwo people or things not said herevn talk-37.5 «NP V»: agent=Agent
3work togetherpresenttwo people or things not said heretogether propertyvn employment-95.3 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Usage: science — kept apart, not parsed.

The way two forces, chemicals or living things affect each other.

detobl:unmarkednummodnsubjpunctconjccamodconjobjfixedpunctrootTheDETwayNOUNtwoNUMforcesNOUN,PUNCTchemicalsNOUNorCCONJlivingADJthingsNOUNaffectVERBeachDETotherADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 waydet
2waywayNOUNNumber=Sing10 affectobl:unmarked
3twotwoNUMNumForm=Word NumType=Card4 forcesnummod
4forcesforceNOUNNumber=Plur10 affectnsubj
5,,PUNCT_6 chemicalspunct
6chemicalschemicalNOUNNumber=Plur4 forcesconj
7ororCCONJ_9 thingscc
8livinglivingADJDegree=Pos9 thingsamod
9thingsthingNOUNNumber=Plur4 forcesconj
10affectaffectVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
11eacheachDETExtPos=PRON PronType=Rcp10 affectobj
12otherotherADJDegree=Pos11 eachfixed
13..PUNCT_10 affectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1affectpresenttwo forces and chemicals or living thingsthe wayvn amuse-31.1 «NP V NP»: agent=Stimulus each=Experiencer

Example 1

Playing together is a good kind of interaction.

csubjadvmodcopdetamodcasenmodpunctrootPlayingVERBtogetherADVisAUXaDETgoodADJkindNOUNofADPinteractionNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PlayingplayVERBVerbForm=Ger6 kindcsubj
2togethertogetherADV_1 Playingadvmod
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 kindcop
4aaDETDefinite=Ind PronType=Art6 kinddet
5goodgoodADJDegree=Pos6 kindamod
6kindkindNOUNNumber=Singrootroot
7ofofADP_8 interactioncase
8interactioninteractionNOUNNumber=Sing6 kindnmod
9..PUNCT_6 kindpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playgerundtogether propertyvn performance-26.7-1 «NP V»: agent=Agent
2is apresentPlayinga good kindof interactiontree rules

Example 2

Bees and flowers have a helpful interaction.

nsubjccconjdetamodobjpunctrootBeesNOUNandCCONJflowersNOUNhaveVERBaDEThelpfulADJinteractionNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BeesbeeNOUNNumber=Plur4 havensubj
2andandCCONJ_3 flowerscc
3flowersflowerNOUNNumber=Plur1 Beesconj
4havehaveVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
5aaDETDefinite=Ind PronType=Art7 interactiondet
6helpfulhelpfulADJDegree=Pos7 interactionamod
7interactioninteractionNOUNNumber=Sing4 haveobj
8..PUNCT_4 havepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresentBees and flowersa helpful interactionvn birth-28.2-1 «NP V NP»: agent=Agent interaction=Patient

Example 3

The museum has many interactions you can touch.

detnsubjamodobjnsubjauxacl:relclpunctrootTheDETmuseumNOUNhasVERBmanyADJinteractionsNOUNyouPRONcanAUXtouchVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 museumdet
2museummuseumNOUNNumber=Sing3 hasnsubj
3hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4manymanyADJDegree=Pos5 interactionsamod
5interactionsinteractionNOUNNumber=Plur3 hasobj
6youyouPRONCase=Nom Person=2 PronType=Prs8 touchnsubj
7cancanAUXVerbForm=Fin8 touchaux
8touchtouchVERBVerbForm=Inf5 interactionsacl:relcl
9..PUNCT_3 haspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresentthe museummany interactionsvn birth-28.2-1 «NP V NP»: agent=Agent interaction=Patient
2touchcanyoumany interactions not said herevn contiguous_location-47.8-1 «NP V NP»: agent=Theme interaction=Co-Theme

Example 4

Some medicines have a bad interaction.

detnsubjdetamodobjpunctrootSomeDETmedicinesNOUNhaveVERBaDETbadADJinteractionNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SomesomeDETPronType=Ind2 medicinesdet
2medicinesmedicineNOUNNumber=Plur3 havensubj
3havehaveVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art6 interactiondet
5badbadADJDegree=Pos6 interactionamod
6interactioninteractionNOUNNumber=Sing3 haveobj
7..PUNCT_3 havepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresentsome medicinesa bad interactionvn birth-28.2-1 «NP V NP»: agent=Agent interaction=Patient

Example 5

There is lots of interaction between pupils in group work.

explnsubjcasenmodcasenmodcasecompoundnmodpunctrootTherePRONisVERBlotsNOUNofADPinteractionNOUNbetweenADPpupilsNOUNinADPgroupNOUNworkNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheretherePRONPronType=Dem2 isexpl
2isbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3lotslotNOUNNumber=Plur2 isnsubj
4ofofADP_5 interactioncase
5interactioninteractionNOUNNumber=Sing3 lotsnmod
6betweenbetweenADP_7 pupilscase
7pupilspupilNOUNNumber=Plur5 interactionnmod
8ininADP_10 workcase
9groupgroupNOUNNumber=Sing10 workcompound
10workworkNOUNNumber=Sing7 pupilsnmod
11..PUNCT_2 ispunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1doespresentlots of interaction between pupils in group worktherevn exist-47.1 «NP V»: agent=Theme

Example 6

The game reacts to every interaction with the screen.

detnsubjcasedetoblcasedetnmodpunctrootTheDETgameNOUNreactsVERBtoADPeveryDETinteractionNOUNwithADPtheDETscreenNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing3 reactsnsubj
3reactsreactVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4totoADP_6 interactioncase
5everyeveryDETPronType=Tot6 interactiondet
6interactioninteractionNOUNNumber=Sing3 reactsobl
7withwithADP_9 screencase
8thetheDETDefinite=Def PronType=Art9 screendet
9screenscreenNOUNNumber=Sing6 interactionnmod
10..PUNCT_3 reactspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1reactpresentthe gameto every interaction with the screenvn respond-113 «NP V PP.theme»: agent=Agent to interaction=Theme

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/I/interaction/