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jail

Who acts: jail, place, you, old jail, prisoners, day · What happens: be, lock up, wait, jail, feel, not leave · To what, where: building, people, someone, jail, thief, board game · Speech: someone speaks here

«jail» in the school dictionary: its 3 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: jail in the school dictionary.

Meaning 1

A jail is a building where people are locked up as punishment for crimes or while waiting for trial.

The tree, 19 words
detnsubjcopdetadvmodnsubj:passaux:passacl:relclcompound:prtcaseoblcaseoblccmarkconjcaseoblpunctrootADETjailNOUNisAUXaDETbuildingNOUNwhereADVpeopleNOUNareAUXlockedVERBupADPasADPpunishmentNOUNforADPcrimesNOUNorCCONJwhileSCONJwaitingVERBforADPtrialNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 jaildet
2jailjailNOUNNumber=Sing5 buildingnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 buildingcop
4aaDETDefinite=Ind PronType=Art5 buildingdet
5buildingbuildingNOUNNumber=Singrootroot
6wherewhereADVPronType=Rel9 lockedadvmod
7peoplepeopleNOUNNumber=Plur9 lockednsubj:pass
8arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin9 lockedaux:pass
9lockedlockVERBTense=Past VerbForm=Part Voice=Pass5 buildingacl:relcl
10upupADP_9 lockedcompound:prt
11asasADP_12 punishmentcase
12punishmentpunishmentNOUNNumber=Sing9 lockedobl
13forforADP_14 crimescase
14crimescrimeNOUNNumber=Plur9 lockedobl
15ororCCONJ_17 waitingcc
16whilewhileSCONJ_17 waitingmark
17waitingwaitVERBTense=Pres VerbForm=Part14 crimesconj
18forforADP_19 trialcase
19trialtrialNOUNNumber=Sing17 waitingobl
20..PUNCT_5 buildingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta jaila buildingtree rules
2lock uppresent · passivepeopleas punishment; for crimesvn tape-22.4 «NP V NP»: subject=Patient
3waitgerundfor trialvn exist-47.1 «NP V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

To jail someone is to put them in jail.

markadvclobjcopmarkobjcaseoblpunctrootToPARTjailVERBsomeonePRONisAUXtoPARTputVERBthemPRONinADPjailNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 jailmark
2jailjailVERBVerbForm=Inf6 putadvcl
3someonesomeonePRONNumber=Sing PronType=Ind2 jailobj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 putcop
5totoPART_6 putmark
6putputVERBMood=Imp VerbForm=Finrootroot
7themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs6 putobj
8ininADP_9 jailcase
9jailjailNOUNNumber=Sing6 putobl
10..PUNCT_6 putpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1jailto-infinitivesomeonevn confine-92 «NP V NP»: agent=Agent someone=Theme
2ispresentjailput propertytree rules

Meaning 3

Usage: informal — kept apart, not parsed.

Any place that feels like you cannot leave.

detnsubjacl:relclmarknsubjauxadvmodadvclpunctrootAnyDETplaceNOUNthatPRONfeelsVERBlikeSCONJyouPRONcanAUXnotPARTleaveVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnyanyDETPronType=Ind2 placedet
2placeplaceNOUNNumber=Singrootroot
3thatthatPRONPronType=Rel4 feelsnsubj
4feelsfeelVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 placeacl:relcl
5likelikeSCONJ_9 leavemark
6youyouPRONCase=Nom Person=2 PronType=Prs9 leavensubj
7cancanAUXVerbForm=Fin9 leaveaux
8notnotPARTPolarity=Neg9 leaveadvmod
9leaveleaveVERBVerbForm=Inf4 feelsadvcl
10..PUNCT_2 placepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1feelpresentany placevn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
2not leavecanyouvn escape-51.1-1-1 «NP V»: agent=Theme

Example 1

The thief was sent to jail.

detnsubj:passaux:passcaseoblpunctrootTheDETthiefNOUNwasAUXsentVERBtoADPjailNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 thiefdet
2thiefthiefNOUNNumber=Sing4 sentnsubj:pass
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 sentaux:pass
4sentsendVERBTense=Past VerbForm=Part Voice=Passrootroot
5totoADP_6 jailcase
6jailjailNOUNNumber=Sing4 sentobl
7..PUNCT_4 sentpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sendpast · passivethe thiefjailvn confine-92-1 «NP V NP PP.destination»: subject=Theme to jail=Destination

Example 2

In the board game, you land on «Go to jail».

casedetcompoundoblpunctnsubjcasepunctccompcaseoblpunctpunctrootInADPtheDETboardNOUNgameNOUN,PUNCTyouPRONlandVERBonADP«PUNCTGoVERBtoADPjailNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_4 gamecase
2thetheDETDefinite=Def PronType=Art4 gamedet
3boardboardNOUNNumber=Sing4 gamecompound
4gamegameNOUNNumber=Sing7 landobl
5,,PUNCT_4 gamepunct
6youyouPRONCase=Nom Person=2 PronType=Prs7 landnsubj
7landlandVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Finrootroot
8ononADP_10 Gocase
9««PUNCT_10 Gopunct
10GogoVERBMood=Imp VerbForm=Fin7 landccomp
11totoADP_12 jailcase
12jailjailNOUNNumber=Sing10 Goobl
13»»PUNCT_10 Gopunct
14..PUNCT_7 landpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1landpresentyouthe board gametree rules
2go in a quoteinfinitiveyou not said herejailvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to jail=Initial_Location

Example 3

He was jailed for stealing cars.

nsubjaux:passmarkadvclobjpunctrootHePRONwasAUXjailedVERBforSCONJstealingVERBcarsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs3 jailednsubj
2wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 jailedaux:pass
3jailedjailVERBTense=Past VerbForm=Part Voice=Passrootroot
4forforSCONJ_5 stealingmark
5stealingstealVERBTense=Pres VerbForm=Part3 jailedadvcl
6carscarNOUNNumber=Plur5 stealingobj
7..PUNCT_3 jailedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1jailpast · passiveHevn confine-92 «NP V NP»: subject=Theme
2stealgerundcarsvn appear-48.1.1 «PP.location V NP»: agent=Location car=Theme

Example 4

The old jail is now a museum.

detamodnsubjcopadvmoddetpunctrootTheDEToldADJjailNOUNisAUXnowADVaDETmuseumNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 jaildet
2oldoldADJDegree=Pos3 jailamod
3jailjailNOUNNumber=Sing7 museumnsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 museumcop
5nownowADVPronType=Dem7 museumadvmod
6aaDETDefinite=Ind PronType=Art7 museumdet
7museummuseumNOUNNumber=Singrootroot
8..PUNCT_7 museumpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe old jaila museumnowtree rules

Example 5

The prisoners escaped from jail.

detnsubjcaseoblpunctrootTheDETprisonersNOUNescapedVERBfromADPjailNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 prisonersdet
2prisonersprisonerNOUNNumber=Plur3 escapednsubj
3escapedescapeVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
4fromfromADP_5 jailcase
5jailjailNOUNNumber=Sing3 escapedobl
6..PUNCT_3 escapedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1escapepastthe prisonersjailvn escape-51.1-1-1 «NP V PP.initial_location»: agent=Theme from jail=Initial_Location

Example 6

Being stuck indoors all day felt like jail.

aux:passadvcladvmoddetnsubjcaseoblpunctrootBeingAUXstuckVERBindoorsADVallDETdayNOUNfeltVERBlikeADPjailNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BeingbeAUXTense=Pres VerbForm=Part2 stuckaux:pass
2stuckstickVERBTense=Past VerbForm=Part Voice=Pass6 feltadvcl
3indoorsindoorsADV_2 stuckadvmod
4allallDETPronType=Tot5 daydet
5daydayNOUNNumber=Sing6 feltnsubj
6feltfeelVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
7likelikeADP_8 jailcase
8jailjailNOUNNumber=Sing6 feltobl
9..PUNCT_6 feltpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stickgerund · passiveall day not said hereindoors propertyvn shake-22.3-2 «NP V ADV-Middle»
2feelpastall daylike jailvn conjecture-29.5-2 «NP V S»: agent=Agent like jail=Theme

Example 7

He tried to protest, but the two officers clapped their paws on his mouth and hustled him away to jail.

The tree, 20 words
nsubjmarkxcomppunctccdetnummodnsubjconjnmod:possobjcasenmod:possoblccconjobjadvmodmarkadvclpunctrootHePRONtriedVERBtoPARTprotestVERB,PUNCTbutCCONJtheDETtwoNUMofficersNOUNclappedVERBtheirPRONpawsNOUNonADPhisPRONmouthNOUNandCCONJhustledVERBhimPRONawayADVtoPARTjailNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 triednsubj
2triedtryVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3totoPART_4 protestmark
4protestprotestVERBVerbForm=Inf2 triedxcomp
5,,PUNCT_10 clappedpunct
6butbutCCONJ_10 clappedcc
7thetheDETDefinite=Def PronType=Art9 officersdet
8twotwoNUMNumForm=Word NumType=Card9 officersnummod
9officersofficerNOUNNumber=Plur10 clappednsubj
10clappedclapVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin2 triedconj
11theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs12 pawsnmod:poss
12pawspawNOUNNumber=Plur10 clappedobj
13ononADP_15 mouthcase
14hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs15 mouthnmod:poss
15mouthmouthNOUNNumber=Sing10 clappedobl
16andandCCONJ_17 hustledcc
17hustledhustleVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 triedconj
18himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs17 hustledobj
19awayawayADV_17 hustledadvmod
20totoPART_21 jailmark
21jailjailNOUNNumber=Sing17 hustledadvcl
22..PUNCT_2 triedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1trypastHevn try-61.1 «NP V S_INF»: agent=Agent clause=Eventuality
2protest speech: disagree not said to happento-infinitiveHe not said herevn rebel-71.2-2 «NP V»: agent=Agent
3clappastthe two officersofficers's pawshis mouthvn sound_emission-43.2 «PP.location V NP»: agent=Location paw=Theme
4hustle awaypastHe not said herehim = heaway propertyvn bully-59.5 «NP V NP»: agent=Agent he=Patient

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/J/jail/