jinx Who acts: jinx, people, two people, you, it, He · What happens: be, believe, bring, jinx, joke, talk · To what, where: person, that, bad luck, something, luck, Jinx · Speech: someone speaks here
«jinx» in the school dictionary: its 3 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: jinx in the school dictionary .
Meaning 1 A jinx is a person or thing that people believe brings bad luck.
det nsubj cop det cc conj obj nsubj csubj parataxis amod obj punct root A DET jinx NOUN is AUX a DET person NOUN or CCONJ thing NOUN that PRON people NOUN believe VERB brings VERB bad ADJ luck NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 jinx det 2 jinx jinx NOUN Number=Sing 5 person nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 person cop 4 a a DET Definite=Ind PronType=Art 5 person det 5 person person NOUN Number=Sing root root 6 or or CCONJ _ 7 thing cc 7 thing thing NOUN Number=Sing 5 person conj 8 that that PRON PronType=Rel 10 believe obj 9 people people NOUN Number=Plur 10 believe nsubj 10 believe believe VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 11 brings csubj 11 brings bring VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 person parataxis 12 bad bad ADJ Degree=Pos 13 luck amod 13 luck luck NOUN Number=Sing 11 brings obj 14 . . PUNCT _ 5 person punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a jinx a person or thing tree rules
2 believe present people that vn admire-31.2 «NP V NP»: agent=Experiencer that=Stimulus
3 bring present bad luck vn bring-11.3-1 «NP V NP together»: agent=Agent luck=Theme
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 To jinx something is to bring bad luck to it, often (people joke) by talking about it too early.
The tree, 19 words mark advcl obj cop mark amod obj case obl punct advmod punct nsubj parataxis punct mark advcl case obl advmod advmod punct root To PART jinx VERB something PRON is AUX to PART bring VERB bad ADJ luck NOUN to ADP it PRON , PUNCT often ADV ( PUNCT people NOUN joke VERB ) PUNCT by SCONJ talking VERB about ADP it PRON too ADV early ADV . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 jinx mark 2 jinx jinx VERB VerbForm=Inf 6 bring advcl 3 something something PRON Number=Sing PronType=Ind 2 jinx obj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 bring cop 5 to to PART _ 6 bring mark 6 bring bring VERB Mood=Imp VerbForm=Fin root root 7 bad bad ADJ Degree=Pos 8 luck amod 8 luck luck NOUN Number=Sing 6 bring obj 9 to to ADP _ 10 it case 10 it it PRON Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs 6 bring obl 11 , , PUNCT _ 15 joke punct 12 often often ADV _ 15 joke advmod 13 ( ( PUNCT _ 15 joke punct 14 people people NOUN Number=Plur 15 joke nsubj 15 joke joke VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 6 bring parataxis 16 ) ) PUNCT _ 15 joke punct 17 by by SCONJ _ 18 talking mark 18 talking talk VERB Tense=Pres VerbForm=Part 15 joke advcl 19 about about ADP _ 20 it case 20 it it PRON Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs 18 talking obl 21 too too ADV _ 22 early advmod 22 early early ADV Degree=Pos 18 talking advmod 23 . . PUNCT _ 6 bring punct
# verb tense, mood who what, whom to whom where when other roles by
1 jinx to-infinitive something tree rules
2 is present luck bring property tree rules
3 joke speech: other present people often property vn chit_chat-37.6 «NP V»: agent=Agent
4 talk gerund people not said here about luck; early property vn talk-37.5 «NP V PP.topic»: agent=Agent about it=Topic
Meaning 3 Usage: game — kept apart, not parsed.
«Jinx!» is called out in a children's game when two people say the same word at the same time.
The tree, 20 words punct nsubj:pass punct punct aux:pass compound:prt case det nmod:poss case obl advmod nummod nsubj parataxis det amod obj case det amod obl punct root « PUNCT Jinx NOUN ! PUNCT » PUNCT is AUX called VERB out ADP in ADP a DET children NOUN 's PART game NOUN when ADV two NUM people NOUN say VERB the DET same ADJ word NOUN at ADP the DET same ADJ time NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 « « PUNCT _ 2 Jinx punct 2 Jinx jinx NOUN Number=Sing 6 called nsubj:pass 3 ! ! PUNCT _ 2 Jinx punct 4 » » PUNCT _ 2 Jinx punct 5 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 called aux:pass 6 called call VERB Tense=Past VerbForm=Part Voice=Pass root root 7 out out ADP _ 6 called compound:prt 8 in in ADP _ 12 game case 9 a a DET Definite=Ind PronType=Art 10 children det 10 children child NOUN Number=Plur 12 game nmod:poss 11 's 's PART _ 10 children case 12 game game NOUN Number=Sing 6 called obl 13 when when ADV PronType=Int 16 say advmod 14 two two NUM NumForm=Word NumType=Card 15 people nummod 15 people people NOUN Number=Plur 16 say nsubj 16 say say VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 6 called parataxis 17 the the DET Definite=Def PronType=Art 19 word det 18 same same ADJ Degree=Pos 19 word amod 19 word word NOUN Number=Sing 16 say obj 20 at at ADP _ 23 time case 21 the the DET Definite=Def PronType=Art 23 time det 22 same same ADJ Degree=Pos 23 time amod 23 time time NOUN Number=Sing 16 say obl 24 . . PUNCT _ 6 called punct
# verb tense, mood who what, whom to whom where when other roles by
1 call out speech: assert present · passive Jinx a children's game vn initiate_communication-37.4.2-1 «NP V NP.recipient»: subject=Recipient
2 say speech: assert present two people the same word time vn say-37.7-1-1 «NP V NP.topic»: agent=Agent word=Topic
Example 1 Don't say it's going to be sunny, you'll jinx it!
The tree, 13 words aux advmod nsubj aux ccomp mark cop xcomp punct nsubj aux conj obj punct root Do AUX n't PART say VERB it PRON 's AUX going VERB to PART be AUX sunny ADJ , PUNCT you PRON 'll AUX jinx VERB it PRON ! PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Do do AUX Mood=Imp VerbForm=Fin 3 say aux 2 n't not PART Polarity=Neg 3 say advmod 3 say say VERB Mood=Imp VerbForm=Fin root root 4 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 6 going nsubj 5 's be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 going aux 6 going go VERB Tense=Pres VerbForm=Part 3 say ccomp 7 to to PART _ 9 sunny mark 8 be be AUX VerbForm=Inf 9 sunny cop 9 sunny sunny ADJ Degree=Pos 6 going xcomp 10 , , PUNCT _ 13 jinx punct 11 you you PRON Case=Nom Person=2 PronType=Prs 13 jinx nsubj 12 'll will AUX VerbForm=Fin 13 jinx aux 13 jinx jinx VERB VerbForm=Inf 3 say conj 14 it it PRON Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs 13 jinx obj 15 ! ! PUNCT _ 3 say punct
# verb tense, mood who what, whom to whom where when other roles by
1 not say speech: assert imperative · do-support you not said here vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2 go present · progressive it vn disappearance-48.2-1 «NP V»: agent=Theme
3 is to-infinitive sunny property tree rules
4 jinx future you it tree rules
Example 2 He thinks the number 13 is a jinx.
nsubj det nsubj flat cop det ccomp punct root He PRON thinks VERB the DET number NOUN 13 NUM is AUX a DET jinx NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 He he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 2 thinks nsubj 2 thinks think VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 the the DET Definite=Def PronType=Art 4 number det 4 number number NOUN Number=Sing 8 jinx nsubj 5 13 13 NUM NumForm=Digit NumType=Card 4 number flat 6 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 8 jinx cop 7 a a DET Definite=Ind PronType=Art 8 jinx det 8 jinx jinx NOUN Number=Sing 2 thinks ccomp 9 . . PUNCT _ 2 thinks punct
# verb tense, mood who what, whom to whom where when other roles by
1 think speech: other present He vn focus-87.1-1 «NP V»: agent=Agent
2 is a present the number a jinx tree rules
Example 3 «Jinx!» we both shouted at once.
punct nsubj punct punct nsubj advmod case obl punct root « PUNCT Jinx NOUN ! PUNCT » PUNCT we PRON both ADV shouted VERB at ADP once ADV . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 « « PUNCT _ 2 Jinx punct 2 Jinx jinx NOUN Number=Sing 7 shouted nsubj 3 ! ! PUNCT _ 2 Jinx punct 4 » » PUNCT _ 2 Jinx punct 5 we we PRON Case=Nom Number=Plur Person=1 PronType=Prs 7 shouted nsubj 6 both both ADV _ 7 shouted advmod 7 shouted shout VERB Tense=Past VerbForm=Fin root root 8 at at ADP _ 9 once case 9 once once ADV NumForm=Word NumType=Mult 7 shouted obl 10 . . PUNCT _ 7 shouted punct
# verb tense, mood who what, whom to whom where when other roles by
1 shout speech: express past Jinx both property vn manner_speaking-37.3 «NP V»: agent=Agent
Example 4 The team felt jinxed after losing five games.
det nsubj xcomp mark advcl nummod obj punct root The DET team NOUN felt VERB jinxed VERB after SCONJ losing VERB five NUM games NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 team det 2 team team NOUN Number=Sing 3 felt nsubj 3 felt feel VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 4 jinxed jinx VERB Tense=Past VerbForm=Part Voice=Pass 3 felt xcomp 5 after after SCONJ _ 6 losing mark 6 losing lose VERB Tense=Pres VerbForm=Part 4 jinxed advcl 7 five five NUM NumForm=Word NumType=Card 8 games nummod 8 games game NOUN Number=Plur 6 losing obj 9 . . PUNCT _ 3 felt punct
# verb tense, mood who what, whom to whom where when other roles by
1 feel past the team vn conjecture-29.5-2 «NP V that S»: agent=Agent clause=Theme
2 jinx participle the team not said here tree rules
3 lose gerund the team not said here five games vn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality
Example 5 Some sailors believed a cat on board was a jinx.
det nsubj det obj case nsubj cop det obl punct root Some DET sailors NOUN believed VERB a DET cat NOUN on ADP board NOUN was AUX a DET jinx NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Some some DET PronType=Ind 2 sailors det 2 sailors sailor NOUN Number=Plur 3 believed nsubj 3 believed believe VERB Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin root root 4 a a DET Definite=Ind PronType=Art 5 cat det 5 cat cat NOUN Number=Sing 3 believed obj 6 on on ADP _ 10 jinx case 7 board board NOUN Number=Sing 10 jinx nsubj 8 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 10 jinx cop 9 a a DET Definite=Ind PronType=Art 10 jinx det 10 jinx jinx NOUN Number=Sing 3 believed obl 11 . . PUNCT _ 3 believed punct
# verb tense, mood who what, whom to whom where when other roles by
1 believe past some sailors a cat vn admire-31.2 «NP V NP»: agent=Experiencer cat=Stimulus
2 is past board a jinx tree rules
Example 6 Saying the word does not really jinx anything.
csubj det obj aux advmod advmod obj punct root Saying VERB the DET word NOUN does AUX not PART really ADV jinx VERB anything PRON . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Saying say VERB Tense=Pres VerbForm=Part 7 jinx csubj 2 the the DET Definite=Def PronType=Art 3 word det 3 word word NOUN Number=Sing 1 Saying obj 4 does do AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 7 jinx aux 5 not not PART Polarity=Neg 7 jinx advmod 6 really really ADV _ 7 jinx advmod 7 jinx jinx VERB VerbForm=Inf root root 8 anything anything PRON Number=Sing PronType=Ind 7 jinx obj 9 . . PUNCT _ 7 jinx punct
# verb tense, mood who what, whom to whom where when other roles by
1 say speech: assert gerund the word vn say-37.7-1-1 «NP V NP.topic»: agent=Agent word=Topic
2 not jinx present · do-support Saying anything tree rules
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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