marble Who acts: marble, small glass ball, Marbles, Sam, 6 rows, Lily · What happens: be, play, use, roll, have, lose · To what, where: small glass ball, games, hard smooth stone, lines, game, 8 marbles
«marble» in the school dictionary: its 3 meanings for a pupil and its 9 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: marble in the school dictionary .
Meaning 1 A marble is a small glass ball for playing games.
det nsubj cop det amod compound mark acl obj punct root A DET marble NOUN is AUX a DET small ADJ glass NOUN ball NOUN for SCONJ playing VERB games NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 marble det 2 marble marble NOUN Number=Sing 7 ball nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 7 ball cop 4 a a DET Definite=Ind PronType=Art 7 ball det 5 small small ADJ Degree=Pos 7 ball amod 6 glass glass NOUN Number=Sing 7 ball compound 7 ball ball NOUN Number=Sing root root 8 for for SCONJ _ 9 playing mark 9 playing play VERB VerbForm=Ger 7 ball acl 10 games game NOUN Number=Plur 9 playing obj 11 . . PUNCT _ 7 ball punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a marble a small glass ball tree rules
2 play gerund a small glass ball not said here games vn use-105.1 «NP V NP»: agent=Agent game=Theme
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 Marble is a hard, smooth stone, often white with lines, used for statues and buildings.
The tree, 15 words nsubj cop det amod punct amod punct advmod amod case obl punct acl case obl cc conj punct root Marble NOUN is AUX a DET hard ADJ , PUNCT smooth ADJ stone NOUN , PUNCT often ADV white ADJ with ADP lines NOUN , PUNCT used VERB for ADP statues NOUN and CCONJ buildings NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Marble marble NOUN Number=Sing 7 stone nsubj 2 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 7 stone cop 3 a a DET Definite=Ind PronType=Art 7 stone det 4 hard hard ADJ Degree=Pos 7 stone amod 5 , , PUNCT _ 4 hard punct 6 smooth smooth ADJ Degree=Pos 7 stone amod 7 stone stone NOUN Number=Sing root root 8 , , PUNCT _ 10 white punct 9 often often ADV _ 10 white advmod 10 white white ADJ Degree=Pos 7 stone amod 11 with with ADP _ 12 lines case 12 lines line NOUN Number=Plur 10 white obl 13 , , PUNCT _ 14 used punct 14 used use VERB Tense=Past VerbForm=Part Voice=Pass 12 lines acl 15 for for ADP _ 16 statues case 16 statues statue NOUN Number=Plur 14 used obl 17 and and CCONJ _ 18 buildings cc 18 buildings building NOUN Number=Plur 16 statues conj 19 . . PUNCT _ 7 stone punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present Marble a hard smooth stone tree rules
2 use participle lines not said here for statues and buildings vn eat-39.1 «NP V»: agent=Agent
Meaning 3 «Marbles» is a game played by rolling marbles.
punct nsubj punct cop det acl case amod obl punct root « PUNCT Marbles NOUN » PUNCT is AUX a DET game NOUN played VERB by ADP rolling VERB marbles NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 « « PUNCT _ 2 Marbles punct 2 Marbles marble NOUN Number=Plur 6 game nsubj 3 » » PUNCT _ 2 Marbles punct 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 game cop 5 a a DET Definite=Ind PronType=Art 6 game det 6 game game NOUN Number=Sing root root 7 played play VERB Tense=Past VerbForm=Part Voice=Pass 6 game acl 8 by by ADP _ 10 marbles case 9 rolling roll VERB VerbForm=Ger 10 marbles amod 10 marbles marble NOUN Number=Plur 7 played obl 11 . . PUNCT _ 6 game punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present Marbles a game tree rules
2 play participle a game not said here by rolling marbles vn performance-26.7-1 «NP V»: agent=Agent
3 roll gerund vn run-51.3.2-2 «NP V»: agent=Theme
Example 1 Sam had 8 marbles and lost 3; going away, so 8 − 3 = 5.
The tree, 15 words nsubj nummod obj cc conj obj punct advcl advmod punct advmod obl case nmod case nmod punct root Sam PROPN had VERB 8 NUM marbles NOUN and CCONJ lost VERB 3 NUM ; PUNCT going VERB away ADV , PUNCT so ADV 8 NUM − SYM 3 NUM = SYM 5 NUM . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Sam Sam PROPN Number=Sing 2 had nsubj 2 had have VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 3 8 8 NUM NumForm=Digit NumType=Card 4 marbles nummod 4 marbles marble NOUN Number=Plur 2 had obj 5 and and CCONJ _ 6 lost cc 6 lost lose VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 2 had conj 7 3 3 NUM NumForm=Digit NumType=Card 6 lost obj 8 ; ; PUNCT _ 9 going punct 9 going go VERB Tense=Pres VerbForm=Part 6 lost advcl 10 away away ADV _ 9 going advmod 11 , , PUNCT _ 13 8 punct 12 so so ADV _ 13 8 advmod 13 8 8 NUM NumForm=Digit NumType=Card 2 had obl 14 − − SYM _ 15 3 case 15 3 3 NUM NumForm=Digit NumType=Card 13 8 nmod 16 = = SYM _ 17 5 case 17 5 5 NUM NumForm=Digit NumType=Card 13 8 nmod 18 . . PUNCT _ 2 had punct
# verb tense, mood who what, whom to whom where when other roles by
1 have past Sam 8 marbles 8 − 3 = 5 obl vn birth-28.2-1 «NP V NP»: agent=Agent marble=Patient
2 lose past Sam not said here 3 vn succeed-74-3-1 «NP V NP»: agent=Agent 3=Eventuality
3 go away gerund Sam not said here away property vn disappearance-48.2-1 «NP V»: agent=Theme
Example 2 There are 6 rows with 9 marbles in every row.
expl nummod nsubj case nummod nmod case det nmod punct root There PRON are VERB 6 NUM rows NOUN with ADP 9 NUM marbles NOUN in ADP every DET row NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 There there PRON PronType=Dem 2 are expl 2 are be VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 3 6 6 NUM NumForm=Digit NumType=Card 4 rows nummod 4 rows row NOUN Number=Plur 2 are nsubj 5 with with ADP _ 7 marbles case 6 9 9 NUM NumForm=Digit NumType=Card 7 marbles nummod 7 marbles marble NOUN Number=Plur 4 rows nmod 8 in in ADP _ 10 row case 9 every every DET PronType=Tot 10 row det 10 row row NOUN Number=Sing 7 marbles nmod 11 . . PUNCT _ 2 are punct
# verb tense, mood who what, whom to whom where when other roles by
1 does present 6 rows with 9 marbles in every row there vn exist-47.1 «NP V»: agent=Theme
Example 3 Lily has 5 boxes with 6 marbles in each box.
nsubj nummod obj case nummod nmod case det nmod punct root Lily PROPN has VERB 5 NUM boxes NOUN with ADP 6 NUM marbles NOUN in ADP each DET box NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Lily Lily PROPN Number=Sing 2 has nsubj 2 has have VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 5 5 NUM NumForm=Digit NumType=Card 4 boxes nummod 4 boxes box NOUN Number=Plur 2 has obj 5 with with ADP _ 7 marbles case 6 6 6 NUM NumForm=Digit NumType=Card 7 marbles nummod 7 marbles marble NOUN Number=Plur 4 boxes nmod 8 in in ADP _ 10 box case 9 each each DET PronType=Tot 10 box det 10 box box NOUN Number=Sing 7 marbles nmod 11 . . PUNCT _ 2 has punct
# verb tense, mood who what, whom to whom where when other roles by
1 have present Lily 5 boxes with 6 marbles in each box vn birth-28.2-1 «NP V NP»: agent=Agent box=Patient
Example 4 Let's play marbles at break.
obj xcomp obj case obl punct root Let VERB 's PRON play VERB marbles NOUN at ADP break NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Let let VERB Mood=Imp VerbForm=Fin root root 2 's we PRON Case=Acc Number=Plur Person=1 PronType=Prs 1 Let obj 3 play play VERB VerbForm=Inf 1 Let xcomp 4 marbles marble NOUN Number=Plur 3 play obj 5 at at ADP _ 6 break case 6 break break NOUN Number=Sing 3 play obl 7 . . PUNCT _ 1 Let punct
# verb tense, mood who what, whom to whom where when other roles by
1 let imperative you not said here 's tree rules
2 play infinitive 's not said here marbles break vn use-105.1 «NP V NP»: agent=Agent marble=Theme
Example 5 The blue marble rolled under the sofa.
det amod acl case det obl punct root The DET blue ADJ marble NOUN rolled VERB under ADP the DET sofa NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 3 marble det 2 blue blue ADJ Degree=Pos 3 marble amod 3 marble marble NOUN Number=Sing root root 4 rolled roll VERB Tense=Past VerbForm=Part Voice=Pass 3 marble acl 5 under under ADP _ 7 sofa case 6 the the DET Definite=Def PronType=Art 7 sofa det 7 sofa sofa NOUN Number=Sing 4 rolled obl 8 . . PUNCT _ 3 marble punct
# verb tense, mood who what, whom to whom where when other roles by
1 roll participle the blue marble not said here the sofa vn run-51.3.2-2 «NP V PP.location»: agent=Theme under sofa=Trajectory
Example 6 The old statue is made of white marble.
det amod nsubj:pass aux:pass case amod obl punct root The DET old ADJ statue NOUN is AUX made VERB of ADP white ADJ marble NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 3 statue det 2 old old ADJ Degree=Pos 3 statue amod 3 statue statue NOUN Number=Sing 5 made nsubj:pass 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 made aux:pass 5 made make VERB Tense=Past VerbForm=Part Voice=Pass root root 6 of of ADP _ 8 marble case 7 white white ADJ Degree=Pos 8 marble amod 8 marble marble NOUN Number=Sing 5 made obl 9 . . PUNCT _ 5 made punct
# verb tense, mood who what, whom to whom where when other roles by
1 make present · passive the old statue of white marble vn build-26.1-1 «NP.asset V NP»: subject=Product
Example 7 Keep marbles away from babies; they can choke.
obj advmod case obl punct nsubj aux advcl punct root Keep VERB marbles NOUN away ADV from ADP babies NOUN ; PUNCT they PRON can AUX choke VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Keep keep VERB Mood=Imp VerbForm=Fin root root 2 marbles marble NOUN Number=Plur 1 Keep obj 3 away away ADV _ 1 Keep advmod 4 from from ADP _ 5 babies case 5 babies baby NOUN Number=Plur 1 Keep obl 6 ; ; PUNCT _ 9 choke punct 7 they they PRON Case=Nom Number=Plur Person=3 PronType=Prs 9 choke nsubj 8 can can AUX VerbForm=Fin 9 choke aux 9 choke choke VERB VerbForm=Inf 1 Keep advcl 10 . . PUNCT _ 1 Keep punct
# verb tense, mood who what, whom to whom where when other roles by
1 keep away imperative you not said here marbles babies away property vn forbid-64.4 «NP V NP PP.theme»: agent=Causer marble=Beneficiary from baby=Eventuality
2 choke can marbles = marble vn die-42.4-1 «NP V»: agent=Patient
Example 8 I keep my marbles in a cloth bag.
nsubj nmod:poss obj case det compound obl punct root I PRON keep VERB my PRON marbles NOUN in ADP a DET cloth NOUN bag NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 I I PRON Case=Nom Number=Sing Person=1 PronType=Prs 2 keep nsubj 2 keep keep VERB Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin root root 3 my my PRON Case=Gen Number=Sing Person=1 Poss=Yes PronType=Prs 4 marbles nmod:poss 4 marbles marble NOUN Number=Plur 2 keep obj 5 in in ADP _ 8 bag case 6 a a DET Definite=Ind PronType=Art 8 bag det 7 cloth cloth NOUN Number=Sing 8 bag compound 8 bag bag NOUN Number=Sing 2 keep obl 9 . . PUNCT _ 2 keep punct
# verb tense, mood who what, whom to whom where when other roles by
1 keep present I my marbles a cloth bag vn keep-15.2 «NP V NP PP.location»: agent=Agent marble=Theme in bag=Location
Example 9 The endless halls shine in marble and many colors.
det amod nsubj case obl cc amod conj punct root The DET endless ADJ halls NOUN shine VERB in ADP marble NOUN and CCONJ many ADJ colors NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 3 halls det 2 endless endless ADJ Degree=Pos 3 halls amod 3 halls hall NOUN Number=Plur 4 shine nsubj 4 shine shine VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 5 in in ADP _ 6 marble case 6 marble marble NOUN Number=Sing 4 shine obl 7 and and CCONJ _ 9 colors cc 8 many many ADJ Degree=Pos 9 colors amod 9 colors color NOUN Number=Plur 6 marble conj 10 . . PUNCT _ 4 shine punct
# verb tense, mood who what, whom to whom where when other roles by
1 shine present the endless halls marble and many colors vn light_emission-43.1 «NP V PP.location»: agent=Theme in marble=Location
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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