maze Who acts: maze, you, mouse, We, old town, corn maze · What happens: be, make, have, find, get, lose · To what, where: puzzle, way, paper, line, start, confusing place · Speech: someone speaks here
«maze» in the school dictionary: its 4 meanings for a pupil and its 9 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: maze in the school dictionary .
Meaning 1 A maze is a puzzle made of paths or passages with walls or hedges, where you have to find the way through without getting lost.
The tree, 25 words det nsubj cop det acl case obl cc conj case nmod cc conj punct advmod nsubj conj mark xcomp det obj advmod mark advcl xcomp punct root A DET maze NOUN is AUX a DET puzzle NOUN made VERB of ADP paths NOUN or CCONJ passages NOUN with ADP walls NOUN or CCONJ hedges NOUN , PUNCT where ADV you PRON have VERB to PART find VERB the DET way NOUN through ADV without SCONJ getting VERB lost VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 maze det 2 maze maze NOUN Number=Sing 5 puzzle nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 puzzle cop 4 a a DET Definite=Ind PronType=Art 5 puzzle det 5 puzzle puzzle NOUN Number=Sing root root 6 made make VERB Tense=Past VerbForm=Part Voice=Pass 5 puzzle acl 7 of of ADP _ 8 paths case 8 paths path NOUN Number=Plur 6 made obl 9 or or CCONJ _ 10 passages cc 10 passages passage NOUN Number=Plur 8 paths conj 11 with with ADP _ 12 walls case 12 walls wall NOUN Number=Plur 10 passages nmod 13 or or CCONJ _ 14 hedges cc 14 hedges hedge NOUN Number=Plur 12 walls conj 15 , , PUNCT _ 18 have punct 16 where where ADV PronType=Rel 18 have advmod 17 you you PRON Case=Nom Person=2 PronType=Prs 18 have nsubj 18 have have VERB Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin 12 walls conj 19 to to PART _ 20 find mark 20 find find VERB VerbForm=Inf 18 have xcomp 21 the the DET Definite=Def PronType=Art 22 way det 22 way way NOUN Number=Sing 20 find obj 23 through through ADV _ 20 find advmod 24 without without SCONJ _ 25 getting mark 25 getting get VERB Tense=Pres VerbForm=Part 20 find advcl 26 lost lose VERB Tense=Past VerbForm=Part Voice=Pass 25 getting xcomp 27 . . PUNCT _ 5 puzzle punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a maze a puzzle tree rules
2 make participle a puzzle not said here of paths or passages with walls or hedges vn build-26.1-1 «NP.asset V NP»: agent=Asset
3 have present you tree rules
4 find to-infinitive you not said here the way through property vn discover-84 «NP V NP»: agent=Agent way=Topic
5 get gerund you not said here vn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer clause=Stimulus
6 lose participle you not said here vn succeed-74-3-1 «NP V»: agent=Agent
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 A maze is a puzzle drawn on paper where you trace a line from the start to the finish.
The tree, 19 words det nsubj cop det acl case obl advmod nsubj acl:relcl det obj case det obl case det obl punct root A DET maze NOUN is AUX a DET puzzle NOUN drawn VERB on ADP paper NOUN where ADV you PRON trace VERB a DET line NOUN from ADP the DET start NOUN to ADP the DET finish NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 maze det 2 maze maze NOUN Number=Sing 5 puzzle nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 puzzle cop 4 a a DET Definite=Ind PronType=Art 5 puzzle det 5 puzzle puzzle NOUN Number=Sing root root 6 drawn draw VERB Tense=Past VerbForm=Part Voice=Pass 5 puzzle acl 7 on on ADP _ 8 paper case 8 paper paper NOUN Number=Sing 6 drawn obl 9 where where ADV PronType=Rel 11 trace advmod 10 you you PRON Case=Nom Person=2 PronType=Prs 11 trace nsubj 11 trace trace VERB Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin 5 puzzle acl:relcl 12 a a DET Definite=Ind PronType=Art 13 line det 13 line line NOUN Number=Sing 11 trace obj 14 from from ADP _ 16 start case 15 the the DET Definite=Def PronType=Art 16 start det 16 start start NOUN Number=Sing 11 trace obl 17 to to ADP _ 19 finish case 18 the the DET Definite=Def PronType=Art 19 finish det 19 finish finish NOUN Number=Sing 11 trace obl 20 . . PUNCT _ 5 puzzle punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a maze a puzzle tree rules
2 draw participle a puzzle not said here paper vn scribble-25.2-1 «NP V NP PP.destination»: agent=Agent on paper=Destination
3 trace present you a line the start to the finish vn scribble-25.2 «NP V NP»: agent=Agent line=Theme
Meaning 3 A maze can be any confusing place or set of things: a maze of streets, a maze of rules.
The tree, 19 words det nsubj aux cop det amod cc conj case nmod punct det parataxis case nmod punct det conj case nmod punct root A DET maze NOUN can AUX be AUX any DET confusing ADJ place NOUN or CCONJ set NOUN of ADP things NOUN : PUNCT a DET maze NOUN of ADP streets NOUN , PUNCT a DET maze NOUN of ADP rules NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 maze det 2 maze maze NOUN Number=Sing 7 place nsubj 3 can can AUX VerbForm=Fin 7 place aux 4 be be AUX VerbForm=Inf 7 place cop 5 any any DET PronType=Ind 7 place det 6 confusing confusing ADJ Degree=Pos 7 place amod 7 place place NOUN Number=Sing root root 8 or or CCONJ _ 9 set cc 9 set set NOUN Number=Sing 7 place conj 10 of of ADP _ 11 things case 11 things thing NOUN Number=Plur 9 set nmod 12 : : PUNCT _ 14 maze punct 13 a a DET Definite=Ind PronType=Art 14 maze det 14 maze maze NOUN Number=Sing 7 place parataxis 15 of of ADP _ 16 streets case 16 streets street NOUN Number=Plur 14 maze nmod 17 , , PUNCT _ 19 maze punct 18 a a DET Definite=Ind PronType=Art 19 maze det 19 maze maze NOUN Number=Sing 14 maze conj 20 of of ADP _ 21 rules case 21 rules rule NOUN Number=Plur 19 maze nmod 22 . . PUNCT _ 7 place punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a can a maze any confusing place or set of things tree rules
Meaning 4 Mazed means dazed or confused, as if you have lost your way in a maze.
The tree, 15 words nsubj xcomp cc conj punct mark mark nsubj aux conj nmod:poss obj case det obl punct root Mazed VERB means VERB dazed ADJ or CCONJ confused ADJ , PUNCT as SCONJ if SCONJ you PRON have AUX lost VERB your PRON way NOUN in ADP a DET maze NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Mazed maze VERB Tense=Past VerbForm=Part Voice=Pass 2 means nsubj 2 means mean VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 dazed dazed ADJ Degree=Pos 2 means xcomp 4 or or CCONJ _ 5 confused cc 5 confused confused ADJ Degree=Pos 3 dazed conj 6 , , PUNCT _ 11 lost punct 7 as as SCONJ _ 11 lost mark 8 if if SCONJ _ 11 lost mark 9 you you PRON Case=Nom Person=2 PronType=Prs 11 lost nsubj 10 have have AUX Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin 11 lost aux 11 lost lose VERB Tense=Past VerbForm=Part 2 means conj 12 your your PRON Case=Gen Person=2 Poss=Yes PronType=Prs 13 way nmod:poss 13 way way NOUN Number=Sing 11 lost obj 14 in in ADP _ 16 maze case 15 a a DET Definite=Ind PronType=Art 16 maze det 16 maze maze NOUN Number=Sing 11 lost obl 17 . . PUNCT _ 2 means punct
# verb tense, mood who what, whom to whom where when other roles by
1 maze participle tree rules
2 mean present dazed property vn intend-61.2-1 «NP V S»: agent=Agent
3 lose a condition, not said to happen present · perfect you your way a maze vn succeed-74-3-1 «NP V NP»: agent=Agent way=Eventuality
Example 1 We got lost in the hedge maze for half an hour.
nsubj aux:pass case det compound obl case det:predet det nmod punct root We PRON got AUX lost VERB in ADP the DET hedge NOUN maze NOUN for ADP half DET an DET hour NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 We we PRON Case=Nom Number=Plur Person=1 PronType=Prs 3 lost nsubj 2 got get AUX Mood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin 3 lost aux:pass 3 lost lose VERB Tense=Past VerbForm=Part Voice=Pass root root 4 in in ADP _ 7 maze case 5 the the DET Definite=Def PronType=Art 7 maze det 6 hedge hedge NOUN Number=Sing 7 maze compound 7 maze maze NOUN Number=Sing 3 lost obl 8 for for ADP _ 11 hour case 9 half half DET NumForm=Word NumType=Frac PronType=Ind 11 hour det:predet 10 an a DET Definite=Ind PronType=Art 11 hour det 11 hour hour NOUN Number=Sing 7 maze nmod 12 . . PUNCT _ 3 lost punct
# verb tense, mood who what, whom to whom where when other roles by
1 lose past · passive We the hedge maze for half hour vn succeed-74-3-1 «NP V NP»: subject=Eventuality
Example 2 Draw a line through the maze to help the mouse find the cheese.
det obj case det obl mark advcl det obj xcomp det obj punct root Draw VERB a DET line NOUN through ADP the DET maze NOUN to PART help VERB the DET mouse NOUN find VERB the DET cheese NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Draw draw VERB Mood=Imp VerbForm=Fin root root 2 a a DET Definite=Ind PronType=Art 3 line det 3 line line NOUN Number=Sing 1 Draw obj 4 through through ADP _ 6 maze case 5 the the DET Definite=Def PronType=Art 6 maze det 6 maze maze NOUN Number=Sing 1 Draw obl 7 to to PART _ 8 help mark 8 help help VERB VerbForm=Inf 1 Draw advcl 9 the the DET Definite=Def PronType=Art 10 mouse det 10 mouse mouse NOUN Number=Sing 8 help obj 11 find find VERB VerbForm=Inf 8 help xcomp 12 the the DET Definite=Def PronType=Art 13 cheese det 13 cheese cheese NOUN Number=Sing 11 find obj 14 . . PUNCT _ 1 Draw punct
# verb tense, mood who what, whom to whom where when other roles by
1 draw imperative you not said here a line the maze vn scribble-25.2-1 «NP V NP»: agent=Agent line=Theme
2 help to-infinitive you not said here the mouse vn help-72.1-1-1 «NP V NP S_INF»: agent=Agent mouse=Beneficiary clause=Theme
3 find infinitive the mouse not said here the cheese vn discover-84 «NP V NP»: agent=Agent cheese=Topic
Example 3 We programmed the robot to get through the maze.
nsubj det obj mark advcl case det obl punct root We PRON programmed VERB the DET robot NOUN to PART get VERB through ADP the DET maze NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 We we PRON Case=Nom Number=Plur Person=1 PronType=Prs 2 programmed nsubj 2 programmed program VERB Mood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin root root 3 the the DET Definite=Def PronType=Art 4 robot det 4 robot robot NOUN Number=Sing 2 programmed obj 5 to to PART _ 6 get mark 6 get get VERB VerbForm=Inf 2 programmed advcl 7 through through ADP _ 9 maze case 8 the the DET Definite=Def PronType=Art 9 maze det 9 maze maze NOUN Number=Sing 6 get obl 10 . . PUNCT _ 2 programmed punct
# verb tense, mood who what, whom to whom where when other roles by
1 program past We the robot tree rules
2 get to-infinitive We not said here the maze vn escape-51.1 «NP V PP.destination»: agent=Theme through maze=Destination
Example 4 The old town was a maze of narrow streets.
det amod nsubj cop det case amod nmod punct root The DET old ADJ town NOUN was AUX a DET maze NOUN of ADP narrow ADJ streets NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 3 town det 2 old old ADJ Degree=Pos 3 town amod 3 town town NOUN Number=Sing 6 maze nsubj 4 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 6 maze cop 5 a a DET Definite=Ind PronType=Art 6 maze det 6 maze maze NOUN Number=Sing root root 7 of of ADP _ 9 streets case 8 narrow narrow ADJ Degree=Pos 9 streets amod 9 streets street NOUN Number=Plur 6 maze nmod 10 . . PUNCT _ 6 maze punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a past the old town a maze of narrow streets tree rules
Example 5 The corn maze at the farm had a scarecrow in the middle.
det compound nsubj case det nmod det obj case det nmod punct root The DET corn NOUN maze NOUN at ADP the DET farm NOUN had VERB a DET scarecrow NOUN in ADP the DET middle NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 3 maze det 2 corn corn NOUN Number=Sing 3 maze compound 3 maze maze NOUN Number=Sing 7 had nsubj 4 at at ADP _ 6 farm case 5 the the DET Definite=Def PronType=Art 6 farm det 6 farm farm NOUN Number=Sing 3 maze nmod 7 had have VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 8 a a DET Definite=Ind PronType=Art 9 scarecrow det 9 scarecrow scarecrow NOUN Number=Sing 7 had obj 10 in in ADP _ 12 middle case 11 the the DET Definite=Def PronType=Art 12 middle det 12 middle middle NOUN Number=Sing 9 scarecrow nmod 13 . . PUNCT _ 7 had punct
# verb tense, mood who what, whom to whom where when other roles by
1 have past the corn maze at the farm a scarecrow the middle vn birth-28.2-1 «NP V NP»: agent=Agent scarecrow=Patient
Example 6 If you keep your hand on one wall, you may find your way out of the maze.
The tree, 17 words mark nsubj advcl nmod:poss obj case nummod obl punct nsubj aux nmod:poss obj case case det obl punct root If SCONJ you PRON keep VERB your PRON hand NOUN on ADP one NUM wall NOUN , PUNCT you PRON may AUX find VERB your PRON way NOUN out ADP of ADP the DET maze NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 If if SCONJ _ 3 keep mark 2 you you PRON Case=Nom Person=2 PronType=Prs 3 keep nsubj 3 keep keep VERB Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin 12 find advcl 4 your your PRON Case=Gen Person=2 Poss=Yes PronType=Prs 5 hand nmod:poss 5 hand hand NOUN Number=Sing 3 keep obj 6 on on ADP _ 8 wall case 7 one one NUM NumForm=Word NumType=Card 8 wall nummod 8 wall wall NOUN Number=Sing 3 keep obl 9 , , PUNCT _ 3 keep punct 10 you you PRON Case=Nom Person=2 PronType=Prs 12 find nsubj 11 may may AUX VerbForm=Fin 12 find aux 12 find find VERB VerbForm=Inf root root 13 your your PRON Case=Gen Person=2 Poss=Yes PronType=Prs 14 way nmod:poss 14 way way NOUN Number=Sing 12 find obj 15 out out ADP _ 18 maze case 16 of of ADP _ 18 maze case 17 the the DET Definite=Def PronType=Art 18 maze det 18 maze maze NOUN Number=Sing 12 find obl 19 . . PUNCT _ 12 find punct
# verb tense, mood who what, whom to whom where when other roles by
1 keep a condition, not said to happen present you your hand one wall vn keep-15.2 «NP V NP PP.location»: agent=Agent hand=Theme on wall=Location
2 find may you your way the maze vn discover-84 «NP V NP»: agent=Agent way=Topic
Example 7 The Minotaur lived in a maze called the labyrinth.
det nsubj case det obl acl det obj punct root The DET Minotaur PROPN lived VERB in ADP a DET maze NOUN called VERB the DET labyrinth NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 Minotaur det 2 Minotaur Minotaur PROPN Number=Sing 3 lived nsubj 3 lived live VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 4 in in ADP _ 6 maze case 5 a a DET Definite=Ind PronType=Art 6 maze det 6 maze maze NOUN Number=Sing 3 lived obl 7 called call VERB Tense=Past VerbForm=Part Voice=Pass 6 maze acl 8 the the DET Definite=Def PronType=Art 9 labyrinth det 9 labyrinth labyrinth NOUN Number=Sing 7 called obj 10 . . PUNCT _ 3 lived punct
# verb tense, mood who what, whom to whom where when other roles by
1 live past the Minotaur a maze vn lodge-46 «NP V PP.location»: agent=Theme in maze=Location
2 call participle a maze not said here the labyrinth vn initiate_communication-37.4.2-1 «NP V NP.recipient»: agent=Agent labyrinth=Recipient
Example 8 Filling in the form felt like a maze of questions.
csubj case det obl case det obl case nmod punct root Filling VERB in ADP the DET form NOUN felt VERB like ADP a DET maze NOUN of ADP questions NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Filling fill VERB VerbForm=Ger 5 felt csubj 2 in in ADP _ 4 form case 3 the the DET Definite=Def PronType=Art 4 form det 4 form form NOUN Number=Sing 1 Filling obl 5 felt feel VERB Mood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin root root 6 like like ADP _ 8 maze case 7 a a DET Definite=Ind PronType=Art 8 maze det 8 maze maze NOUN Number=Sing 5 felt obl 9 of of ADP _ 10 questions case 10 questions question NOUN Number=Plur 8 maze nmod 11 . . PUNCT _ 5 felt punct
# verb tense, mood who what, whom to whom where when other roles by
1 fill gerund the form vn other_cos-45.4 «NP.patient V»: agent=Patient
2 feel past Filling like a maze of questions vn conjecture-29.5-2 «NP V S»: agent=Agent like maze=Theme
Example 9 Mazed with fear he struggled on toward the flickering light that looked like help and safety.
The tree, 16 words case obl nsubj acl:relcl compound:prt case det amod obl nsubj acl:relcl case obl cc conj punct root Mazed VERB with ADP fear NOUN he PRON struggled VERB on ADP toward ADP the DET flickering VERB light NOUN that PRON looked VERB like ADP help NOUN and CCONJ safety NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Mazed maze VERB Tense=Past VerbForm=Part Voice=Pass root root 2 with with ADP _ 3 fear case 3 fear fear NOUN Number=Sing 1 Mazed obl 4 he he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 5 struggled nsubj 5 struggled struggle VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 3 fear acl:relcl 6 on on ADP _ 5 struggled compound:prt 7 toward toward ADP _ 10 light case 8 the the DET Definite=Def PronType=Art 10 light det 9 flickering flicker VERB VerbForm=Ger 10 light amod 10 light light NOUN Number=Sing 5 struggled obl 11 that that PRON PronType=Rel 12 looked nsubj 12 looked look VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 10 light acl:relcl 13 like like ADP _ 14 help case 14 help help NOUN Number=Sing 12 looked obl 15 and and CCONJ _ 16 safety cc 16 safety safety NOUN Number=Sing 14 help conj 17 . . PUNCT _ 1 Mazed punct
# verb tense, mood who what, whom to whom where when other roles by
1 maze participle with fear tree rules
2 struggle on past he fear not said here toward the flickering light tree rules
3 flicker gerund vn light_emission-43.1 «NP V»: agent=Theme
4 look past the flickering light like help and safety vn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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