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mouse

Who acts: mouse, computer mouse, you, 6 mice, She, cat · What happens: be, move, point, click, call, jump · To what, where: small animal, small tool, screen, shy quiet person, 12 inches, barn · Speech: someone speaks here

«mouse» in the school dictionary: its 3 meanings for a pupil and its 11 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: mouse in the school dictionary.

Meaning 1

A mouse is a very small animal with a long thin tail, round ears and sharp teeth.

The tree, 17 words
detnsubjcopdetadvmodamodcasedetamodamodnmodpunctamodnmodccamodconjpunctrootADETmouseNOUNisAUXaDETveryADVsmallADJanimalNOUNwithADPaDETlongADJthinADJtailNOUN,PUNCTroundADJearsNOUNandCCONJsharpADJteethNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 mousedet
2mousemouseNOUNNumber=Sing7 animalnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 animalcop
4aaDETDefinite=Ind PronType=Art7 animaldet
5veryveryADV_6 smalladvmod
6smallsmallADJDegree=Pos7 animalamod
7animalanimalNOUNNumber=Singrootroot
8withwithADP_12 tailcase
9aaDETDefinite=Ind PronType=Art12 taildet
10longlongADJDegree=Pos12 tailamod
11thinthinADJDegree=Pos12 tailamod
12tailtailNOUNNumber=Sing7 animalnmod
13,,PUNCT_15 earspunct
14roundroundADJDegree=Pos15 earsamod
15earsearNOUNNumber=Plur12 tailnmod
16andandCCONJ_18 teethcc
17sharpsharpADJDegree=Pos18 teethamod
18teethtoothNOUNNumber=Plur15 earsconj
19..PUNCT_7 animalpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta mousea small animalwith a long thin tail round ears and sharp teethtree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A computer mouse is a small tool you move by hand to point and click on a screen.

The tree, 18 words
detcompoundnsubjcopdetamodnsubjacl:relclcaseoblmarkadvclccconjcasedetoblpunctrootADETcomputerNOUNmouseNOUNisAUXaDETsmallADJtoolNOUNyouPRONmoveVERBbyADPhandNOUNtoPARTpointVERBandCCONJclickVERBonADPaDETscreenNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 mousedet
2computercomputerNOUNNumber=Sing3 mousecompound
3mousemouseNOUNNumber=Sing7 toolnsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 toolcop
5aaDETDefinite=Ind PronType=Art7 tooldet
6smallsmallADJDegree=Pos7 toolamod
7tooltoolNOUNNumber=Singrootroot
8youyouPRONCase=Nom Person=2 PronType=Prs9 movensubj
9movemoveVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin7 toolacl:relcl
10bybyADP_11 handcase
11handhandNOUNNumber=Sing9 moveobl
12totoPART_13 pointmark
13pointpointVERBVerbForm=Inf9 moveadvcl
14andandCCONJ_15 clickcc
15clickclickVERBVerbForm=Inf13 pointconj
16ononADP_18 screencase
17aaDETDefinite=Ind PronType=Art18 screendet
18screenscreenNOUNNumber=Sing15 clickobl
19..PUNCT_7 toolpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta computer mousea small tooltree rules
2movepresentyoua small tool not said hereby handvn roll-51.3.1 «NP V NP.theme»: agent=Agent tool=Theme
3pointto-infinitiveyou not said herevn wink-40.3.1 «NP V»: agent=Agent
4clickinfinitiveyou not said herea screenvn sound_emission-43.2 «NP V PP.location»: agent=Theme on screen=Location

Meaning 3

A shy, quiet person is sometimes called a mouse.

detamodpunctamodnsubj:passaux:passadvmoddetxcomppunctrootADETshyADJ,PUNCTquietADJpersonNOUNisAUXsometimesADVcalledVERBaDETmouseNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art5 persondet
2shyshyADJDegree=Pos5 personamod
3,,PUNCT_2 shypunct
4quietquietADJDegree=Pos5 personamod
5personpersonNOUNNumber=Sing8 callednsubj:pass
6isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 calledaux:pass
7sometimessometimesADVPronType=Ind8 calledadvmod
8calledcallVERBTense=Past VerbForm=Part Voice=Passrootroot
9aaDETDefinite=Ind PronType=Art10 mousedet
10mousemouseNOUNNumber=Sing8 calledxcomp
11..PUNCT_8 calledpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1callpresent · passivea shy quiet personsometimes propertyvn initiate_communication-37.4.2-1 «NP V NP.recipient»: subject=Recipient

Example 1

The mouse jumped 12 inches less than the frog.

detnsubjnummodobjoblcasedetoblpunctrootTheDETmouseNOUNjumpedVERB12NUMinchesNOUNlessADJthanADPtheDETfrogNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 mousedet
2mousemouseNOUNNumber=Sing3 jumpednsubj
3jumpedjumpVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
41212NUMNumForm=Digit NumType=Card5 inchesnummod
5inchesinchNOUNNumber=Plur3 jumpedobj
6lesslessADJDegree=Cmp3 jumpedobl
7thanthanADP_9 frogcase
8thetheDETDefinite=Def PronType=Art9 frogdet
9frogfrogNOUNNumber=Sing6 lessobl
10..PUNCT_3 jumpedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1jumppastthe mouse12 inchesless oblvn run-51.3.2-2-1 «NP V NP»: agent=Theme inch=Trajectory

Example 2

How far did the mouse jump?

advmodadvmodauxdetnsubjpunctrootHowADVfarADVdidAUXtheDETmouseNOUNjumpVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HowhowADVPronType=Int2 faradvmod
2farfarADVDegree=Pos6 jumpadvmod
3diddoAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 jumpaux
4thetheDETDefinite=Def PronType=Art5 mousedet
5mousemouseNOUNNumber=Sing6 jumpnsubj
6jumpjumpVERBVerbForm=Infrootroot
7??PUNCT_6 jumppunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1jumppast · do-supportthe mousefar propertyvn run-51.3.2-2-1 «NP V»: agent=Theme

Example 3

There are 6 mice in the barn.

explnummodnsubjcasedetoblpunctrootTherePRONareVERB6NUMmiceNOUNinADPtheDETbarnNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheretherePRONPronType=Dem2 areexpl
2arebeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
366NUMNumForm=Digit NumType=Card4 micenummod
4micemouseNOUNNumber=Plur2 arensubj
5ininADP_7 barncase
6thetheDETDefinite=Def PronType=Art7 barndet
7barnbarnNOUNNumber=Sing2 areobl
8..PUNCT_2 arepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1doespresent6 micethe barn; therevn exist-47.1 «NP V PP.location»: agent=Theme in barn=Location

Example 4

How much farther did the grasshopper jump than the mouse?

advmodamodadvmoddetcompoundobjcasedetnmodpunctrootHowADVmuchADJfartherADVdidVERBtheDETgrasshopperNOUNjumpNOUNthanADPtheDETmouseNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HowhowADVPronType=Int2 muchadvmod
2muchmuchADJDegree=Pos3 fartheramod
3fartherfarADVDegree=Cmp4 didadvmod
4diddoVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
5thetheDETDefinite=Def PronType=Art7 jumpdet
6grasshoppergrasshopperNOUNNumber=Sing7 jumpcompound
7jumpjumpNOUNNumber=Sing4 didobj
8thanthanADP_10 mousecase
9thetheDETDefinite=Def PronType=Art10 mousedet
10mousemouseNOUNNumber=Sing7 jumpnmod
11??PUNCT_4 didpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1dopastthe grasshopper jumpthan the mouse; far propertyvn act-114-1 «NP V NP»: agent=Agent jump=Eventuality

Example 5

The mouse ate some cheese.

detnsubjdetobjpunctrootTheDETmouseNOUNateVERBsomeDETcheeseNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 mousedet
2mousemouseNOUNNumber=Sing3 atensubj
3ateeatVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4somesomeDETPronType=Ind5 cheesedet
5cheesecheeseNOUNNumber=Sing3 ateobj
6..PUNCT_3 atepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1eatpastthe mousesome cheesevn eat-39.1-1 «NP V NP»: agent=Agent cheese=Patient

Example 6

Click the mouse to open the file.

detobjmarkxcompdetobjpunctrootClickVERBtheDETmouseNOUNtoPARTopenVERBtheDETfileNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ClickclickVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 mousedet
3mousemouseNOUNNumber=Sing1 Clickobj
4totoPART_5 openmark
5openopenVERBVerbForm=Inf1 Clickxcomp
6thetheDETDefinite=Def PronType=Art7 filedet
7filefileNOUNNumber=Sing5 openobj
8..PUNCT_1 Clickpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1clickimperativeyou not said herethe mousetree rules
2opento-infinitiveyou not said herethe filevn spatial_configuration-47.6-1 «PP.location V NP»: agent=Location file=Theme

Example 7

She was as quiet as a mouse.

nsubjcopadvmodcasedetoblpunctrootShePRONwasAUXasADVquietADJasADPaDETmouseNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs4 quietnsubj
2wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 quietcop
3asasADV_4 quietadvmod
4quietquietADJDegree=Posrootroot
5asasADP_7 mousecase
6aaDETDefinite=Ind PronType=Art7 mousedet
7mousemouseNOUNNumber=Sing4 quietobl
8..PUNCT_4 quietpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispastSheas a mouse; quiet propertytree rules

Example 8

Our cat chased a mouse into the garden.

nmod:possnsubjdetobjcasedetoblpunctrootOurPRONcatNOUNchasedVERBaDETmouseNOUNintoADPtheDETgardenNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OurourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs2 catnmod:poss
2catcatNOUNNumber=Sing3 chasednsubj
3chasedchaseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 mousedet
5mousemouseNOUNNumber=Sing3 chasedobj
6intointoADP_8 gardencase
7thetheDETDefinite=Def PronType=Art8 gardendet
8gardengardenNOUNNumber=Sing3 chasedobl
9..PUNCT_3 chasedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1chasepastOur cata mousethe gardenvn chase-51.6 «NP V NP PP.location»: agent=Agent mouse=Theme into garden=Trajectory

Example 9

A mouse is a mammal.

detnsubjcopdetpunctrootADETmouseNOUNisAUXaDETmammalNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 mousedet
2mousemouseNOUNNumber=Sing5 mammalnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 mammalcop
4aaDETDefinite=Ind PronType=Art5 mammaldet
5mammalmammalNOUNNumber=Singrootroot
6..PUNCT_5 mammalpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta mousea mammaltree rules

Example 10

The story is about a brave little mouse.

detnsubjcopcasedetamodamodpunctrootTheDETstoryNOUNisAUXaboutADPaDETbraveADJlittleADJmouseNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 storydet
2storystoryNOUNNumber=Sing8 mousensubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 mousecop
4aboutaboutADP_8 mousecase
5aaDETDefinite=Ind PronType=Art8 mousedet
6bravebraveADJDegree=Pos8 mouseamod
7littlelittleADJDegree=Pos8 mouseamod
8mousemouseNOUNNumber=Singrootroot
9..PUNCT_8 mousepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe storyabout a brave little mousetree rules

Example 11

"Spare me!" begged the poor Mouse.

punctparataxisobjpunctpunctdetamodobjpunctroot"PUNCTSpareVERBmePRON!PUNCT"PUNCTbeggedVERBtheDETpoorADJMouseNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1""PUNCT_2 Sparepunct
2SparespareVERBMood=Imp VerbForm=Fin6 beggedparataxis
3meIPRONCase=Acc Number=Sing Person=1 PronType=Prs2 Spareobj
4!!PUNCT_2 Sparepunct
5""PUNCT_2 Sparepunct
6beggedbegVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
7thetheDETDefinite=Def PronType=Art9 Mousedet
8poorpoorADJDegree=Pos9 Mouseamod
9MousemouseNOUNNumber=Sing6 beggedobj
10..PUNCT_6 beggedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1spare in a quoteinfinitivethe poor Mouse = mousevn bill-54.5 «NP V NP NP.asset»: agent=Agent i=Asset
2beg speech: requestpastthe poor Mousevn beg-58.2-1-1 «NP V S_INF»: agent=Agent clause=Topic

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/M/mouse/