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pinball

Who acts: you, ball, We, I, Pinball machines, Gravity · What happens: shoot up, slope, use, keep, bounce off, score · To what, where: metal ball, arcade game, flippers, ball, targets, points

«pinball» in the school dictionary: its 2 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: pinball in the school dictionary.

Meaning 1

An arcade game in which you shoot a metal ball up a sloping table and use flippers to keep it bouncing off targets to score points.

The tree, 26 words
detcompoundcaseoblnsubjacl:relcldetcompoundobjcompound:prtdetamodoblccconjobjmarkadvclobjxcompcompound:prtobjmarkaclobjpunctrootAnDETarcadeNOUNgameNOUNinADPwhichPRONyouPRONshootVERBaDETmetalNOUNballNOUNupADPaDETslopingVERBtableNOUNandCCONJuseVERBflippersNOUNtoPARTkeepVERBitPRONbouncingVERBoffADPtargetsNOUNtoPARTscoreVERBpointsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnaDETDefinite=Ind PronType=Art3 gamedet
2arcadearcadeNOUNNumber=Sing3 gamecompound
3gamegameNOUNNumber=Singrootroot
4ininADP_5 whichcase
5whichwhichPRONPronType=Rel7 shootobl
6youyouPRONCase=Nom Person=2 PronType=Prs7 shootnsubj
7shootshootVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin3 gameacl:relcl
8aaDETDefinite=Ind PronType=Art10 balldet
9metalmetalNOUNNumber=Sing10 ballcompound
10ballballNOUNNumber=Sing7 shootobj
11upupADP_7 shootcompound:prt
12aaDETDefinite=Ind PronType=Art14 tabledet
13slopingslopeVERBTense=Pres VerbForm=Part14 tableamod
14tabletableNOUNNumber=Sing7 shootobl
15andandCCONJ_16 usecc
16useuseVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin7 shootconj
17flippersflipperNOUNNumber=Plur16 useobj
18totoPART_19 keepmark
19keepkeepVERBVerbForm=Inf16 useadvcl
20ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs19 keepobj
21bouncingbounceVERBVerbForm=Ger19 keepxcomp
22offoffADP_21 bouncingcompound:prt
23targetstargetNOUNNumber=Plur21 bouncingobj
24totoPART_25 scoremark
25scorescoreVERBVerbForm=Inf23 targetsacl
26pointspointNOUNNumber=Plur25 scoreobj
27..PUNCT_3 gamepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1shoot uppresentyoua metal balla arcade gamea sloping table oblvn eat-39.1 «NP V NP»: agent=Agent ball=Patient
2slopegerundvn spatial_configuration-47.6-1 «NP V»: agent=Theme
3usepresentyou not said hereflippersvn eat-39.1 «NP V NP»: agent=Agent flipper=Patient
4keepto-infinitiveyou not said hereballtree rules
5bounce offgerundball not said heretargetsvn run-51.3.2-2 «NP V NP»: agent=Agent target=Agent
6scoreto-infinitiveball not said herepointsvn get-13.5.1-1 «NP V NP»: agent=Agent point=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Usage: verb, informal — kept apart, not parsed.

To bounce quickly from one place to another: «The ball pinballed around the box.».

The tree, 14 words
markadvmodcasenummodoblcasenmodpunctpunctdetparataxisaclcasedetoblpunctpunctpunctrootToPARTbounceVERBquicklyADVfromADPoneNUMplaceNOUNtoADPanotherDET:PUNCT«PUNCTTheDETballNOUNpinballedVERBaroundADPtheDETboxNOUN.PUNCT»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 bouncemark
2bouncebounceVERBMood=Imp VerbForm=Finrootroot
3quicklyquicklyADV_2 bounceadvmod
4fromfromADP_6 placecase
5oneoneNUMNumForm=Word NumType=Card6 placenummod
6placeplaceNOUNNumber=Sing2 bounceobl
7totoADP_8 anothercase
8anotheranotherDETPronType=Ind6 placenmod
9::PUNCT_2 bouncepunct
10««PUNCT_12 ballpunct
11ThetheDETDefinite=Def PronType=Art12 balldet
12ballballNOUNNumber=Sing2 bounceparataxis
13pinballedpinballVERBTense=Past VerbForm=Part Voice=Pass12 ballacl
14aroundaroundADP_16 boxcase
15thetheDETDefinite=Def PronType=Art16 boxdet
16boxboxNOUNNumber=Sing13 pinballedobl
17..PUNCT_12 ballpunct
18»»PUNCT_12 ballpunct
19..PUNCT_2 bouncepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bounceto-infinitiveone place to anotherquickly propertytree rules
2pinball in a quoteparticiplethe ball not said herethe boxtree rules

Example 1

We played pinball at the arcade on the pier.

nsubjobjcasedetoblcasedetoblpunctrootWePRONplayedVERBpinballNOUNatADPtheDETarcadeNOUNonADPtheDETpierNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WewePRONCase=Nom Number=Plur Person=1 PronType=Prs2 playednsubj
2playedplayVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Finrootroot
3pinballpinballNOUNNumber=Sing2 playedobj
4atatADP_6 arcadecase
5thetheDETDefinite=Def PronType=Art6 arcadedet
6arcadearcadeNOUNNumber=Sing2 playedobl
7ononADP_9 piercase
8thetheDETDefinite=Def PronType=Art9 pierdet
9pierpierNOUNNumber=Sing2 playedobl
10..PUNCT_2 playedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpastWepinballthe arcadeon the piervn use-105.1 «NP V NP»: agent=Agent pinball=Theme

Example 2

Press the buttons to move the flippers in pinball.

detobjmarkccompdetobjcaseoblpunctrootPressVERBtheDETbuttonsNOUNtoPARTmoveVERBtheDETflippersNOUNinADPpinballNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PresspressVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 buttonsdet
3buttonsbuttonNOUNNumber=Plur1 Pressobj
4totoPART_5 movemark
5movemoveVERBVerbForm=Inf1 Pressccomp
6thetheDETDefinite=Def PronType=Art7 flippersdet
7flippersflipperNOUNNumber=Plur5 moveobj
8ininADP_9 pinballcase
9pinballpinballNOUNNumber=Sing5 moveobl
10..PUNCT_1 Presspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pressimperativeyou not said herethe buttonsvn urge-58.1-1-1 «NP V NP S_ING»: agent=Agent button=Recipient clause=Topic
2moveto-infinitiveyou not said herethe flipperspinballvn roll-51.3.1 «NP V NP.theme»: agent=Agent flipper=Theme

Example 3

I got a high score on the pinball machine.

nsubjdetamodobjcasedetcompoundoblpunctrootIPRONgotVERBaDEThighADJscoreNOUNonADPtheDETpinballNOUNmachineNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IIPRONCase=Nom Number=Sing Person=1 PronType=Prs2 gotnsubj
2gotgetVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art5 scoredet
4highhighADJDegree=Pos5 scoreamod
5scorescoreNOUNNumber=Sing2 gotobj
6ononADP_9 machinecase
7thetheDETDefinite=Def PronType=Art9 machinedet
8pinballpinballNOUNNumber=Sing9 machinecompound
9machinemachineNOUNNumber=Sing2 gotobl
10..PUNCT_2 gotpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getpastIa high scorethe pinball machinevn get-13.5.1-1 «NP V NP PP.source»: agent=Agent score=Theme on machine=Source

Example 4

The ball went pinballing between the defenders.

detnsubjxcompcasedetoblpunctrootTheDETballNOUNwentVERBpinballingVERBbetweenADPtheDETdefendersNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 balldet
2ballballNOUNNumber=Sing3 wentnsubj
3wentgoVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4pinballingpinballVERBVerbForm=Ger3 wentxcomp
5betweenbetweenADP_7 defenderscase
6thetheDETDefinite=Def PronType=Art7 defendersdet
7defendersdefenderNOUNNumber=Plur4 pinballingobl
8..PUNCT_3 wentpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gopastthe ballvn say-37.7 «NP V S-Quote»: agent=Agent clause=Topic
2pinballgerundthe ball not said herebetween the defenderstree rules

Example 5

Pinball machines use springs, slopes and magnets.

compoundnsubjobjpunctconjccconjpunctrootPinballNOUNmachinesNOUNuseVERBspringsNOUN,PUNCTslopesNOUNandCCONJmagnetsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PinballpinballNOUNNumber=Sing2 machinescompound
2machinesmachineNOUNNumber=Plur3 usensubj
3useuseVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4springsspringNOUNNumber=Plur3 useobj
5,,PUNCT_6 slopespunct
6slopesslopeNOUNNumber=Plur4 springsconj
7andandCCONJ_8 magnetscc
8magnetsmagnetNOUNNumber=Plur4 springsconj
9..PUNCT_3 usepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1usepresentPinball machinesspringvn eat-39.1 «NP V»: agent=Agent

Example 6

Gravity pulls the pinball down the table.

nsubjdetobjcasedetoblpunctrootGravityNOUNpullsVERBtheDETpinballNOUNdownADPtheDETtableNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GravitygravityNOUNNumber=Sing2 pullsnsubj
2pullspullVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 pinballdet
4pinballpinballNOUNNumber=Sing2 pullsobj
5downdownADP_7 tablecase
6thetheDETDefinite=Def PronType=Art7 tabledet
7tabletableNOUNNumber=Sing2 pullsobl
8..PUNCT_2 pullspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pullpresentGravitythe pinballdown the tablevn push-12-1 «NP V NP»: agent=Agent pinball=Theme

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/P/pinball/