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puzzle

Who acts: puzzle, you, cat, He, Grandpa, Sudoku · What happens: be, solve, think, understand, go, wonder · To what, where: game, something, puzzle, 500 pieces, Lily, 4 puzzles · Speech: someone speaks here

«puzzle» in the school dictionary: its 4 meanings for a pupil and its 10 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: puzzle in the school dictionary.

Meaning 1

A puzzle is a game or problem you solve by thinking, like a jigsaw with many pieces, a crossword or a riddle.

The tree, 22 words
detnsubjcopdetccconjnsubjparataxismarkadvclpunctcasedetoblcaseamodnmodpunctdetconjccdetconjpunctrootADETpuzzleNOUNisAUXaDETgameNOUNorCCONJproblemNOUNyouPRONsolveVERBbySCONJthinkingVERB,PUNCTlikeADPaDETjigsawNOUNwithADPmanyADJpiecesNOUN,PUNCTaDETcrosswordNOUNorCCONJaDETriddleNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 puzzledet
2puzzlepuzzleNOUNNumber=Sing5 gamensubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 gamecop
4aaDETDefinite=Ind PronType=Art5 gamedet
5gamegameNOUNNumber=Singrootroot
6ororCCONJ_7 problemcc
7problemproblemNOUNNumber=Sing5 gameconj
8youyouPRONCase=Nom Person=2 PronType=Prs9 solvensubj
9solvesolveVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin5 gameparataxis
10bybySCONJ_11 thinkingmark
11thinkingthinkVERBTense=Pres VerbForm=Part9 solveadvcl
12,,PUNCT_15 jigsawpunct
13likelikeADP_15 jigsawcase
14aaDETDefinite=Ind PronType=Art15 jigsawdet
15jigsawjigsawNOUNNumber=Sing11 thinkingobl
16withwithADP_18 piecescase
17manymanyADJDegree=Pos18 piecesamod
18piecespieceNOUNNumber=Plur15 jigsawnmod
19,,PUNCT_21 crosswordpunct
20aaDETDefinite=Ind PronType=Art21 crossworddet
21crosswordcrosswordNOUNNumber=Sing18 piecesconj
22ororCCONJ_24 riddlecc
23aaDETDefinite=Ind PronType=Art24 riddledet
24riddleriddleNOUNNumber=Sing21 crosswordconj
25..PUNCT_5 gamepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta puzzlea game or problemtree rules
2solvepresentyouvn discover-84 «NP V how S»: agent=Agent
3think speech: othergerundyou not said herelike a jigsaw with many pieces and a crossword or a riddlevn focus-87.1-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A puzzle is something hard to understand: «Where the cat went is a puzzle».

The tree, 14 words
detnsubjcopamodmarkxcomppunctpunctadvmoddetnsubjcsubjcopdetappospunctpunctrootADETpuzzleNOUNisAUXsomethingPRONhardADJtoPARTunderstandVERB:PUNCT«PUNCTWhereADVtheDETcatNOUNwentVERBisAUXaDETpuzzleNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 puzzledet
2puzzlepuzzleNOUNNumber=Sing4 somethingnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 somethingcop
4somethingsomethingPRONNumber=Sing PronType=Indrootroot
5hardhardADJDegree=Pos4 somethingamod
6totoPART_7 understandmark
7understandunderstandVERBVerbForm=Inf5 hardxcomp
8::PUNCT_16 puzzlepunct
9««PUNCT_13 wentpunct
10WherewhereADVPronType=Rel13 wentadvmod
11thetheDETDefinite=Def PronType=Art12 catdet
12catcatNOUNNumber=Sing13 wentnsubj
13wentgoVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin16 puzzlecsubj
14isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin16 puzzlecop
15aaDETDefinite=Ind PronType=Art16 puzzledet
16puzzlepuzzleNOUNNumber=Sing4 somethingappos
17»»PUNCT_16 puzzlepunct
18..PUNCT_4 somethingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta puzzlesomethingtree rules
2understandto-infinitivea puzzle not said herevn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer
3go in a quotepastthe catvn disappearance-48.2-1 «NP V»: agent=Theme
4is a in a quotepresenta puzzletree rules

Meaning 3

To puzzle is to make someone wonder or feel confused.

marknsubjcopmarkobjxcompccconjxcomppunctrootToPARTpuzzleNOUNisAUXtoPARTmakeVERBsomeonePRONwonderVERBorCCONJfeelVERBconfusedADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 puzzlemark
2puzzlepuzzleNOUNNumber=Sing5 makensubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 makecop
4totoPART_5 makemark
5makemakeVERBVerbForm=Infrootroot
6someonesomeonePRONNumber=Sing PronType=Ind5 makeobj
7wonderwonderVERBVerbForm=Inf5 makexcomp
8ororCCONJ_9 feelcc
9feelfeelVERBVerbForm=Inf7 wonderconj
10confusedconfusedADJDegree=Pos9 feelxcomp
11..PUNCT_5 makepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentpuzzlemake propertytree rules
2wonder speech: askinfinitivepuzzle not said herevn care-88.1-1 «NP V»: agent=Experiencer
3feelinfinitivepuzzle not said hereconfused propertyvn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus

Meaning 4

To puzzle over something is to think hard about it.

marknsubjcasenmodcopmarkadvmodcaseoblpunctrootToPARTpuzzleNOUNoverADPsomethingPRONisAUXtoPARTthinkVERBhardADVaboutADPitPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 puzzlemark
2puzzlepuzzleNOUNNumber=Sing7 thinknsubj
3overoverADP_4 somethingcase
4somethingsomethingPRONNumber=Sing PronType=Ind2 puzzlenmod
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 thinkcop
6totoPART_7 thinkmark
7thinkthinkVERBVerbForm=Infrootroot
8hardhardADVDegree=Pos7 thinkadvmod
9aboutaboutADP_10 itcase
10ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs7 thinkobl
11..PUNCT_7 thinkpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentpuzzle over somethingabout it; hard, think propertytree rules

Example 1

A puzzle has 500 pieces.

detnsubjnummodobjpunctrootADETpuzzleNOUNhasVERB500NUMpiecesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 puzzledet
2puzzlepuzzleNOUNNumber=Sing3 hasnsubj
3hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4500500NUMNumForm=Digit NumType=Card5 piecesnummod
5piecespieceNOUNNumber=Plur3 hasobj
6..PUNCT_3 haspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresenta puzzle500 piecesvn birth-28.2-1 «NP V NP»: agent=Agent piece=Patient

Example 2

Lily has put together 120 pieces of the puzzle.

nsubj:passauxadvmodnummodobjcasedetnmodpunctrootLilyPROPNhasAUXputVERBtogetherADV120NUMpiecesNOUNofADPtheDETpuzzleNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LilyLilyPROPNNumber=Sing3 putnsubj:pass
2hashaveAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 putaux
3putputVERBTense=Past VerbForm=Part Voice=Passrootroot
4togethertogetherADV_3 putadvmod
5120120NUMNumForm=Digit NumType=Card6 piecesnummod
6piecespieceNOUNNumber=Plur3 putobj
7ofofADP_9 puzzlecase
8thetheDETDefinite=Def PronType=Art9 puzzledet
9puzzlepuzzleNOUNNumber=Sing6 piecesnmod
10..PUNCT_3 putpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1put togetherpresent · perfect · passiveLilytogether propertyvn invest-13.5.4-1 «NP V NP PP.goal»: subject=Asset piece=Goal

Example 3

Each puzzle costs $8.

detnsubjobjnummodpunctrootEachDETpuzzleNOUNcostsVERB$SYM8NUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EacheachDETPronType=Tot2 puzzledet
2puzzlepuzzleNOUNNumber=Sing3 costsnsubj
3costscostVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4$$SYM_3 costsobj
588NUMNumForm=Digit NumType=Card4 $nummod
6..PUNCT_3 costspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1costpresenteach puzzlevn cost-54.2 «NP V NP.value»: agent=Theme $=Value

Example 4

He solves 4 puzzles a day.

nsubjnummodobjdetobl:unmarkedpunctrootHePRONsolvesVERB4NUMpuzzlesNOUNaDETdayNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 solvesnsubj
2solvessolveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
344NUMNumForm=Digit NumType=Card4 puzzlesnummod
4puzzlespuzzleNOUNNumber=Plur2 solvesobj
5aaDETDefinite=Ind PronType=Art6 daydet
6daydayNOUNNumber=Sing2 solvesobl:unmarked
7..PUNCT_2 solvespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1solvepresentHe4 puzzlesdayvn discover-84 «NP V NP»: agent=Agent puzzle=Topic

Example 5

Grandpa does the crossword puzzle every morning.

nsubjdetcompoundobjdetobl:unmarkedpunctrootGrandpaPROPNdoesVERBtheDETcrosswordNOUNpuzzleNOUNeveryDETmorningNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GrandpaGrandpaPROPNNumber=Sing2 doesnsubj
2doesdoVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art5 puzzledet
4crosswordcrosswordNOUNNumber=Sing5 puzzlecompound
5puzzlepuzzleNOUNNumber=Sing2 doesobj
6everyeveryDETPronType=Tot7 morningdet
7morningmorningNOUNNumber=Sing2 doesobl:unmarked
8..PUNCT_2 doespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1dopresentGrandpathe crossword puzzlemorningvn act-114-1 «NP V NP»: agent=Agent puzzle=Eventuality

Example 6

Sudoku is a number puzzle.

nsubjcopdetcompoundpunctrootSudokuPROPNisAUXaDETnumberNOUNpuzzleNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SudokuSudokuPROPNNumber=Sing5 puzzlensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 puzzlecop
3aaDETDefinite=Ind PronType=Art5 puzzledet
4numbernumberNOUNNumber=Sing5 puzzlecompound
5puzzlepuzzleNOUNNumber=Singrootroot
6..PUNCT_5 puzzlepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentSudokua number puzzletree rules

Example 7

The missing cookies were a puzzle.

detamodnsubjcopdetpunctrootTheDETmissingADJcookiesNOUNwereAUXaDETpuzzleNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 cookiesdet
2missingmissingADJDegree=Pos3 cookiesamod
3cookiescookieNOUNNumber=Plur6 puzzlensubj
4werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin6 puzzlecop
5aaDETDefinite=Ind PronType=Art6 puzzledet
6puzzlepuzzleNOUNNumber=Singrootroot
7..PUNCT_6 puzzlepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastthe missing cookiesa puzzletree rules

Example 8

The strange noise puzzled us.

detamodnsubjobjpunctrootTheDETstrangeADJnoiseNOUNpuzzledVERBusPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 noisedet
2strangestrangeADJDegree=Pos3 noiseamod
3noisenoiseNOUNNumber=Sing4 puzzlednsubj
4puzzledpuzzleVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5uswePRONCase=Acc Number=Plur Person=1 PronType=Prs4 puzzledobj
6..PUNCT_4 puzzledpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1puzzlepastthe strange noiseusvn amuse-31.1 «NP V NP»: agent=Stimulus we=Experiencer

Example 9

She puzzled over the riddle for an hour.

nsubjcasedetoblcasedetoblpunctrootShePRONpuzzledVERBoverADPtheDETriddleNOUNforADPanDEThourNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs2 puzzlednsubj
2puzzledpuzzleVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3overoverADP_5 riddlecase
4thetheDETDefinite=Def PronType=Art5 riddledet
5riddleriddleNOUNNumber=Sing2 puzzledobl
6forforADP_8 hourcase
7anaDETDefinite=Ind PronType=Art8 hourdet
8hourhourNOUNNumber=Sing2 puzzledobl
9..PUNCT_2 puzzledpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1puzzlepastShethe riddlehourvn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer

Example 10

He was quite puzzled when he reached the market-place.

nsubjaux:passadvmodmarknsubjadvcldetcompoundpunctobjpunctrootHePRONwasAUXquiteADVpuzzledVERBwhenSCONJhePRONreachedVERBtheDETmarketNOUN-PUNCTplaceNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs4 puzzlednsubj
2wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 puzzledaux:pass
3quitequiteADV_4 puzzledadvmod
4puzzledpuzzleVERBTense=Past VerbForm=Part Voice=Passrootroot
5whenwhenSCONJ_7 reachedmark
6hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs7 reachednsubj
7reachedreachVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 puzzledadvcl
8thetheDETDefinite=Def PronType=Art11 placedet
9marketmarketNOUNNumber=Sing11 placecompound
10--PUNCT_9 marketpunct
11placeplaceNOUNNumber=Sing7 reachedobj
12..PUNCT_4 puzzledpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1puzzlepast · passiveHevn amuse-31.1 «NP V NP»: subject=Experiencer
2reachpasthethe market placevn body_motion-49.2-1-1 «NP V NP ADV»: agent=Agent place=Theme

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/P/puzzle/