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puzzler

Who acts: mystery, riddle, person, puzzler, Question, cat · What happens: be, understand, solve, enjoy, do, figure out · To what, where: real puzzler, puzzles, person, keys, locks, socks

«puzzler» in the school dictionary: its 3 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: puzzler in the school dictionary.

Meaning 1

A question, problem or mystery that is hard to understand or solve: «That riddle is a real puzzler.».

The tree, 18 words
detpunctconjccconjnsubjcopacl:relclmarkxcompccconjpunctpunctdetnsubjcopdetamodappospunctpunctpunctrootADETquestionNOUN,PUNCTproblemNOUNorCCONJmysteryNOUNthatPRONisAUXhardADJtoPARTunderstandVERBorCCONJsolveVERB:PUNCT«PUNCTThatDETriddleNOUNisAUXaDETrealADJpuzzlerNOUN.PUNCT»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 questiondet
2questionquestionNOUNNumber=Singrootroot
3,,PUNCT_4 problempunct
4problemproblemNOUNNumber=Sing2 questionconj
5ororCCONJ_6 mysterycc
6mysterymysteryNOUNNumber=Sing2 questionconj
7thatthatPRONPronType=Rel9 hardnsubj
8isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 hardcop
9hardhardADJDegree=Pos6 mysteryacl:relcl
10totoPART_11 understandmark
11understandunderstandVERBVerbForm=Inf9 hardxcomp
12ororCCONJ_13 solvecc
13solvesolveVERBVerbForm=Inf11 understandconj
14::PUNCT_2 questionpunct
15««PUNCT_21 puzzlerpunct
16ThatthatDETNumber=Sing PronType=Dem17 riddledet
17riddleriddleNOUNNumber=Sing21 puzzlernsubj
18isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin21 puzzlercop
19aaDETDefinite=Ind PronType=Art21 puzzlerdet
20realrealADJDegree=Pos21 puzzleramod
21puzzlerpuzzlerNOUNNumber=Sing2 questionappos
22..PUNCT_21 puzzlerpunct
23»»PUNCT_21 puzzlerpunct
24..PUNCT_2 questionpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentmysteryhard propertytree rules
2understandto-infinitivemystery not said herevn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer
3solveinfinitivemystery not said herevn discover-84 «NP V how S»: agent=Agent
4is a in a quotepresentthat riddlea real puzzlertree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A person who enjoys doing puzzles, like crosswords or sudoku.

detnsubjacl:relclxcompobjpunctcaseoblccconjpunctrootADETpersonNOUNwhoPRONenjoysVERBdoingVERBpuzzlesNOUN,PUNCTlikeADPcrosswordsNOUNorCCONJsudokuX.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 persondet
2personpersonNOUNNumber=Singrootroot
3whowhoPRONPronType=Rel4 enjoysnsubj
4enjoysenjoyVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 personacl:relcl
5doingdoVERBVerbForm=Ger4 enjoysxcomp
6puzzlespuzzleNOUNNumber=Plur5 doingobj
7,,PUNCT_9 crosswordspunct
8likelikeADP_9 crosswordscase
9crosswordscrosswordNOUNNumber=Plur5 doingobl
10ororCCONJ_11 sudokucc
11sudokusudokuXForeign=Yes9 crosswordsconj
12..PUNCT_2 personpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1enjoypresenta personvn admire-31.2 «NP V S_ING»: agent=Experiencer clause=Stimulus
2dogerunda person not said herepuzzleslike crosswordsvn act-114-1 «NP V NP»: agent=Agent puzzle=Eventuality

Meaning 3

A puzzler can also be a person who is hard to understand or figure out.

The tree, 15 words
detnsubjauxadvmodcopdetnsubjcopacl:relclmarkxcompccconjcompound:prtpunctrootADETpuzzlerNOUNcanAUXalsoADVbeAUXaDETpersonNOUNwhoPRONisAUXhardADJtoPARTunderstandVERBorCCONJfigureVERBoutADP.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 puzzlerdet
2puzzlerpuzzlerNOUNNumber=Sing7 personnsubj
3cancanAUXVerbForm=Fin7 personaux
4alsoalsoADV_7 personadvmod
5bebeAUXVerbForm=Inf7 personcop
6aaDETDefinite=Ind PronType=Art7 persondet
7personpersonNOUNNumber=Singrootroot
8whowhoPRONPronType=Rel10 hardnsubj
9isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 hardcop
10hardhardADJDegree=Pos7 personacl:relcl
11totoPART_12 understandmark
12understandunderstandVERBVerbForm=Inf10 hardxcomp
13ororCCONJ_14 figurecc
14figurefigureVERBVerbForm=Inf12 understandconj
15outoutADP_14 figurecompound:prt
16..PUNCT_7 personpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is acana puzzlera persontree rules
2ispresenta personhard propertytree rules
3understandto-infinitivea person not said herevn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer
4figure outinfinitivea person not said herevn discover-84-1 «NP V PP.topic S_ING»: agent=Agent

Example 1

Here's a puzzler: what has keys but can't open locks?

copdetnsubjpunctnsubjacl:relclobjccauxadvmodconjobjpunctrootHereADV'sAUXaDETpuzzlerNOUN:PUNCTwhatPRONhasVERBkeysNOUNbutCCONJcaAUXn'tPARTopenVERBlocksNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HerehereADVPronType=Demrootroot
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Herecop
3aaDETDefinite=Ind PronType=Art4 puzzlerdet
4puzzlerpuzzlerNOUNNumber=Sing1 Herensubj
5::PUNCT_7 haspunct
6whatwhatPRONPronType=Int7 hasnsubj
7hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 puzzleracl:relcl
8keyskeyNOUNNumber=Plur7 hasobj
9butbutCCONJ_12 opencc
10cacanAUXVerbForm=Fin12 openaux
11n'tnotPARTPolarity=Neg12 openadvmod
12openopenVERBVerbForm=Inf7 hasconj
13lockslockNOUNNumber=Plur12 openobj
14??PUNCT_1 Herepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresenta puzzlerhere propertytree rules
2havepresenta puzzlerkeysvn birth-28.2-1 «NP V NP»: agent=Agent key=Patient
3not opencana puzzler not said herelocksvn spatial_configuration-47.6-1 «PP.location V NP»: agent=Location lock=Theme

Example 2

Question 10 on the maths test was a real puzzler.

nsubjflatcasedetcompoundnmodcopdetamodpunctrootQuestionNOUN10NUMonADPtheDETmathsNOUNtestNOUNwasAUXaDETrealADJpuzzlerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1QuestionquestionNOUNNumber=Sing10 puzzlernsubj
21010NUMNumForm=Digit NumType=Card1 Questionflat
3ononADP_6 testcase
4thetheDETDefinite=Def PronType=Art6 testdet
5mathsmathsNOUNNumber=Sing6 testcompound
6testtestNOUNNumber=Sing1 Questionnmod
7wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin10 puzzlercop
8aaDETDefinite=Ind PronType=Art10 puzzlerdet
9realrealADJDegree=Pos10 puzzleramod
10puzzlerpuzzlerNOUNNumber=Singrootroot
11..PUNCT_10 puzzlerpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastQuestion on the maths testa real puzzlertree rules

Example 3

Why the cat kept hiding the socks was a puzzler.

advmoddetnsubjcsubjdetobjcopdetparataxispunctrootWhyADVtheDETcatNOUNkeptVERBhidingVERBtheDETsocksNOUNwasAUXaDETpuzzlerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhywhyADVPronType=Int4 keptadvmod
2thetheDETDefinite=Def PronType=Art3 catdet
3catcatNOUNNumber=Sing4 keptnsubj
4keptkeepVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5hidinghideVERBVerbForm=Ger10 puzzlercsubj
6thetheDETDefinite=Def PronType=Art7 socksdet
7sockssockNOUNNumber=Plur5 hidingobj
8wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin10 puzzlercop
9aaDETDefinite=Ind PronType=Art10 puzzlerdet
10puzzlerpuzzlerNOUNNumber=Sing4 keptparataxis
11..PUNCT_4 keptpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keeppastthe catvn keep-15.2 «NP V NP»: agent=Agent
2hidegerundthe socksvn concealment-16-1 «NP V NP»: agent=Agent sock=Patient
3is apasthidinga puzzlertree rules

Example 4

Grandma is a keen puzzler who does the crossword every day.

nsubjcopdetamodnsubjacl:relcldetobjdetobl:unmarkedpunctrootGrandmaNOUNisAUXaDETkeenADJpuzzlerNOUNwhoPRONdoesVERBtheDETcrosswordNOUNeveryDETdayNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GrandmagrandmaNOUNNumber=Sing5 puzzlernsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 puzzlercop
3aaDETDefinite=Ind PronType=Art5 puzzlerdet
4keenkeenADJDegree=Pos5 puzzleramod
5puzzlerpuzzlerNOUNNumber=Singrootroot
6whowhoPRONPronType=Rel7 doesnsubj
7doesdoVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 puzzleracl:relcl
8thetheDETDefinite=Def PronType=Art9 crossworddet
9crosswordcrosswordNOUNNumber=Sing7 doesobj
10everyeveryDETPronType=Tot11 daydet
11daydayNOUNNumber=Sing7 doesobl:unmarked
12..PUNCT_5 puzzlerpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentGrandmaa keen puzzlertree rules
2dopresenta keen puzzlerthe crossworddayvn act-114-1 «NP V NP»: agent=Agent crossword=Eventuality

Example 5

The missing biscuits were a puzzler until we found crumbs on the dog.

detamodnsubjcopdetmarknsubjaclobjcasedetoblpunctrootTheDETmissingADJbiscuitsNOUNwereAUXaDETpuzzlerNOUNuntilSCONJwePRONfoundVERBcrumbsNOUNonADPtheDETdogNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 biscuitsdet
2missingmissingADJDegree=Pos3 biscuitsamod
3biscuitsbiscuitNOUNNumber=Plur6 puzzlernsubj
4werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin6 puzzlercop
5aaDETDefinite=Ind PronType=Art6 puzzlerdet
6puzzlerpuzzlerNOUNNumber=Singrootroot
7untiluntilSCONJ_9 foundmark
8wewePRONCase=Nom Number=Plur Person=1 PronType=Prs9 foundnsubj
9foundfindVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 puzzleracl
10crumbscrumbNOUNNumber=Plur9 foundobj
11ononADP_13 dogcase
12thetheDETDefinite=Def PronType=Art13 dogdet
13dogdogNOUNNumber=Sing9 foundobl
14..PUNCT_6 puzzlerpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastthe missing biscuitsa puzzlertree rules
2findpastwecrumbson the dogvn discover-84 «NP V NP»: agent=Agent crumb=Topic

Example 6

The teacher gives us a Friday puzzler to solve in pairs.

detnsubjiobjdetcompoundobjmarkaclcaseoblpunctrootTheDETteacherNOUNgivesVERBusPRONaDETFridayPROPNpuzzlerNOUNtoPARTsolveVERBinADPpairsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 teacherdet
2teacherteacherNOUNNumber=Sing3 givesnsubj
3givesgiveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4uswePRONCase=Acc Number=Plur Person=1 PronType=Prs3 givesiobj
5aaDETDefinite=Ind PronType=Art7 puzzlerdet
6FridayFridayPROPNNumber=Sing7 puzzlercompound
7puzzlerpuzzlerNOUNNumber=Sing3 givesobj
8totoPART_9 solvemark
9solvesolveVERBVerbForm=Inf7 puzzleracl
10ininADP_11 pairscase
11pairspairNOUNNumber=Plur9 solveobl
12..PUNCT_3 givespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1givepresentthe teachera Friday puzzlerusvn give-13.1-1 «NP V NP-Dative NP»: agent=Agent we=Recipient puzzler=Theme
2solveto-infinitivethe teacher not said herea Friday puzzler not said herepairsvn discover-84 «NP V how S»: agent=Agent

Example 7

He is a puzzler, take him how you will."

nsubjcopdetpunctparataxisobjadvmodnsubjadvclpunctpunctrootHePRONisAUXaDETpuzzlerNOUN,PUNCTtakeVERBhimPRONhowADVyouPRONwillAUX.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs4 puzzlernsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 puzzlercop
3aaDETDefinite=Ind PronType=Art4 puzzlerdet
4puzzlerpuzzlerNOUNNumber=Singrootroot
5,,PUNCT_6 takepunct
6taketakeVERBMood=Imp VerbForm=Fin4 puzzlerparataxis
7himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs6 takeobj
8howhowADVPronType=Int10 willadvmod
9youyouPRONCase=Nom Person=2 PronType=Prs10 willnsubj
10willwillAUXVerbForm=Fin6 takeadvcl
11..PUNCT_4 puzzlerpunct
12""PUNCT_4 puzzlerpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentHea puzzlertree rules
2takeinfinitivehim = hevn bring-11.3 «NP V NP ADVP»: agent=Instrument he=Destination

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/P/puzzler/