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realism

Who acts: things, people, realism, 1800s, fruit, war scenes · What happens: see, accept, be, deal, sense, show · To what, where: sense, things, realism, people, movement, ordinary everyday life

«realism» in the school dictionary: its 3 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: realism in the school dictionary.

Meaning 1

Seeing and accepting things as they really are and dealing with them sensibly: «a sense of realism».

The tree, 17 words
ccconjobjmarknsubjadvmodadvclccconjcaseobladvmodpunctpunctdetoblcasenmodpunctpunctrootSeeingVERBandCCONJacceptingVERBthingsNOUNasSCONJtheyPRONreallyADVareVERBandCCONJdealingVERBwithADPthemPRONsensiblyADV:PUNCT«PUNCTaDETsenseNOUNofADPrealismNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SeeingseeVERBTense=Pres VerbForm=Partrootroot
2andandCCONJ_3 acceptingcc
3acceptingacceptVERBTense=Pres VerbForm=Part1 Seeingconj
4thingsthingNOUNNumber=Plur3 acceptingobj
5asasSCONJ_8 aremark
6theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs8 arensubj
7reallyreallyADV_8 areadvmod
8arebeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 acceptingadvcl
9andandCCONJ_10 dealingcc
10dealingdealVERBTense=Pres VerbForm=Part1 Seeingconj
11withwithADP_12 themcase
12themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs10 dealingobl
13sensiblysensiblyADV_10 dealingadvmod
14::PUNCT_1 Seeingpunct
15««PUNCT_17 sensepunct
16aaDETDefinite=Ind PronType=Art17 sensedet
17sensesenseNOUNNumber=Sing1 Seeingobl
18ofofADP_19 realismcase
19realismrealismNOUNNumber=Sing17 sensenmod
20»»PUNCT_17 sensepunct
21..PUNCT_1 Seeingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1seegerunda sense of realismvn comprehend-87.2-1-1 «NP V»: agent=Experiencer
2acceptgerundthingsvn obtain-13.5.2 «NP V NP»: agent=Agent thing=Theme
3doespresentthings = thingvn exist-47.1 «NP V»: agent=Theme
4dealgerundwith things = thing; sensibly propertyvn cope-83 «NP V PP.theme»: agent=Agent with they=Theme
5sense in a quoterealismnom sense «cognition transitive»: of=patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Usage: art, literature — kept apart, not parsed.

Showing people and things as they really are, in a true-to-life way: «The painting's realism is amazing.».

The tree, 20 words
csubjobjccconjmarknsubjadvmodadvclpunctcasedetamodpunctcasepunctcompoundpunctpunctdetnmod:posscasensubjcopparataxispunctpunctpunctrootShowingVERBpeopleNOUNandCCONJthingsNOUNasSCONJtheyPRONreallyADVareVERB,PUNCTinADPaDETtrueADJ-PUNCTtoADP-PUNCTlifeNOUNwayNOUN:PUNCT«PUNCTTheDETpaintingNOUN'sPARTrealismNOUNisAUXamazingADJ.PUNCT»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ShowingshowVERBVerbForm=Ger17 waycsubj
2peoplepeopleNOUNNumber=Plur1 Showingobj
3andandCCONJ_4 thingscc
4thingsthingNOUNNumber=Plur2 peopleconj
5asasSCONJ_8 aremark
6theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs8 arensubj
7reallyreallyADV_8 areadvmod
8arebeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin1 Showingadvcl
9,,PUNCT_17 waypunct
10ininADP_17 waycase
11aaDETDefinite=Ind PronType=Art17 waydet
12truetrueADJDegree=Pos17 wayamod
13--PUNCT_17 waypunct
14totoADP_17 waycase
15--PUNCT_14 topunct
16lifelifeNOUNNumber=Sing17 waycompound
17waywayNOUNNumber=Singrootroot
18::PUNCT_25 amazingpunct
19««PUNCT_25 amazingpunct
20ThetheDETDefinite=Def PronType=Art21 paintingdet
21paintingpaintingNOUNNumber=Sing23 realismnmod:poss
22's'sPART_21 paintingcase
23realismrealismNOUNNumber=Sing25 amazingnsubj
24isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin25 amazingcop
25amazingamazingADJDegree=Pos17 wayparataxis
26..PUNCT_25 amazingpunct
27»»PUNCT_25 amazingpunct
28..PUNCT_17 waypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1showgerundpeople and thingsvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent people=Recipient
2doespresentpeoplevn exist-47.1 «NP V»: agent=Theme
3is in a quotepresentthe painting's realismamazing propertytree rules

Meaning 3

Usage: art history — kept apart, not parsed.

Realism: an art and writing movement of the 1800s that showed ordinary everyday life honestly.

The tree, 15 words
punctdetapposccconjobjcasedetnmodnsubjacl:relclamodamodobjadvmodpunctrootRealismNOUN:PUNCTanDETartNOUNandCCONJwritingVERBmovementNOUNofADPtheDET1800sNOUNthatPRONshowedVERBordinaryADJeverydayADJlifeNOUNhonestlyADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RealismrealismNOUNNumber=Singrootroot
2::PUNCT_4 artpunct
3anaDETDefinite=Ind PronType=Art4 artdet
4artartNOUNNumber=Sing1 Realismappos
5andandCCONJ_6 writingcc
6writingwriteVERBTense=Pres VerbForm=Part4 artconj
7movementmovementNOUNNumber=Sing6 writingobj
8ofofADP_10 1800scase
9thetheDETDefinite=Def PronType=Art10 1800sdet
101800s1800NOUNNumber=Ptan NumForm=Combi NumType=Card7 movementnmod
11thatthatPRONPronType=Rel12 showednsubj
12showedshowVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin10 1800sacl:relcl
13ordinaryordinaryADJDegree=Pos15 lifeamod
14everydayeverydayADJDegree=Pos15 lifeamod
15lifelifeNOUNNumber=Sing12 showedobj
16honestlyhonestlyADV_12 showedadvmod
17..PUNCT_1 Realismpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1writegerundmovement of the 1800svn scribble-25.2-1 «NP V NP»: agent=Agent movement=Theme
2showpastthe 1800sordinary everyday lifehonestly propertyvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent life=Recipient
3movethe 1800snom movement «act transitive»: of=patient

Example 1

The realism of the painting made the fruit look real enough to eat.

detnsubjcasedetnmoddetnsubjccompxcompadvmodmarkadvclpunctrootTheDETrealismNOUNofADPtheDETpaintingNOUNmadeVERBtheDETfruitNOUNlookVERBrealADJenoughADVtoPARTeatVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 realismdet
2realismrealismNOUNNumber=Sing6 madensubj
3ofofADP_5 paintingcase
4thetheDETDefinite=Def PronType=Art5 paintingdet
5paintingpaintingNOUNNumber=Sing2 realismnmod
6mademakeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
7thetheDETDefinite=Def PronType=Art8 fruitdet
8fruitfruitNOUNNumber=Sing9 looknsubj
9looklookVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin6 madeccomp
10realrealADJDegree=Pos9 lookxcomp
11enoughenoughADV_10 realadvmod
12totoPART_13 eatmark
13eateatVERBVerbForm=Inf10 realadvcl
14..PUNCT_6 madepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepastthe realism of the paintingtree rules
2lookpresentthe fruitreal propertyvn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus
3eatto-infinitivethe fruit not said herevn eat-39.1-1 «NP V»: agent=Agent

Example 2

The film's realism made the war scenes hard to watch.

detnmod:posscasensubjdetcompoundobjamodmarkxcomppunctrootTheDETfilmNOUN'sPARTrealismNOUNmadeVERBtheDETwarNOUNscenesNOUNhardADJtoPARTwatchVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 filmdet
2filmfilmNOUNNumber=Sing4 realismnmod:poss
3's'sPART_2 filmcase
4realismrealismNOUNNumber=Sing5 madensubj
5mademakeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
6thetheDETDefinite=Def PronType=Art8 scenesdet
7warwarNOUNNumber=Sing8 scenescompound
8scenessceneNOUNNumber=Plur5 madeobj
9hardhardADJDegree=Pos8 scenesamod
10totoPART_11 watchmark
11watchwatchVERBVerbForm=Inf9 hardxcomp
12..PUNCT_5 madepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepastthe film's realismthe war scenesvn build-26.1-1 «NP.asset V NP»: agent=Asset scene=Product
2watchto-infinitivethe war scenes not said herevn search-35.2 «NP V PP.location»: agent=Agent

Example 3

Some realism is needed: we can't build a pool by Friday.

detnsubj:passaux:passpunctnsubjauxadvmodparataxisdetobjcaseoblpunctrootSomeDETrealismNOUNisAUXneededVERB:PUNCTwePRONcaAUXn'tPARTbuildVERBaDETpoolNOUNbyADPFridayPROPN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SomesomeDETPronType=Ind2 realismdet
2realismrealismNOUNNumber=Sing4 needednsubj:pass
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 neededaux:pass
4neededneedVERBTense=Past VerbForm=Part Voice=Passrootroot
5::PUNCT_9 buildpunct
6wewePRONCase=Nom Number=Plur Person=1 PronType=Prs9 buildnsubj
7cacanAUXVerbForm=Fin9 buildaux
8n'tnotPARTPolarity=Neg9 buildadvmod
9buildbuildVERBVerbForm=Inf4 neededparataxis
10aaDETDefinite=Ind PronType=Art11 pooldet
11poolpoolNOUNNumber=Sing9 buildobj
12bybyADP_13 Fridaycase
13FridayFridayPROPNNumber=Sing9 buildobl
14..PUNCT_4 neededpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1needpresent · passivesome realismvn want-32.1-1-1 «NP V NP ADV»: subject=Theme
2not buildcanwea poolfridayvn build-26.1-1 «NP V NP»: agent=Agent pool=Product

Example 4

The game's realism is amazing; the rain looks real.

detnmod:posscasensubjcoppunctdetnsubjparataxisxcomppunctrootTheDETgameNOUN'sPARTrealismNOUNisAUXamazingADJ;PUNCTtheDETrainNOUNlooksVERBrealADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing4 realismnmod:poss
3's'sPART_2 gamecase
4realismrealismNOUNNumber=Sing6 amazingnsubj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 amazingcop
6amazingamazingADJDegree=Posrootroot
7;;PUNCT_10 lookspunct
8thetheDETDefinite=Def PronType=Art9 raindet
9rainrainNOUNNumber=Sing10 looksnsubj
10lookslookVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 amazingparataxis
11realrealADJDegree=Pos10 looksxcomp
12..PUNCT_6 amazingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe game's realismamazing propertytree rules
2lookpresentthe rainreal propertyvn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus

Example 5

Writers like Dickens used realism to show the lives of the poor.

nsubjcasenmodobjmarkadvcldetobjcasedetnmodpunctrootWritersNOUNlikeADPDickensPROPNusedVERBrealismNOUNtoPARTshowVERBtheDETlivesNOUNofADPtheDETpoorADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WriterswriterNOUNNumber=Plur4 usednsubj
2likelikeADP_3 Dickenscase
3DickensDickensPROPNNumber=Sing1 Writersnmod
4useduseVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
5realismrealismNOUNNumber=Sing4 usedobj
6totoPART_7 showmark
7showshowVERBVerbForm=Inf4 usedadvcl
8thetheDETDefinite=Def PronType=Art9 livesdet
9liveslifeNOUNNumber=Plur7 showobj
10ofofADP_12 poorcase
11thetheDETDefinite=Def PronType=Art12 poordet
12poorpoorADJDegree=Pos9 livesnmod
13..PUNCT_4 usedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1usepastWriters like Dickensrealismvn eat-39.1 «NP V NP»: agent=Agent realism=Patient
2showto-infinitiveWriters like Dickens not said herethe lives of the poorvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent life=Recipient

Example 6

Hope is good, but mix it with realism.

nsubjcoppunctccparataxisobjcaseoblpunctrootHopeNOUNisAUXgoodADJ,PUNCTbutCCONJmixVERBitPRONwithADPrealismNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HopehopeNOUNNumber=Sing3 goodnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 goodcop
3goodgoodADJDegree=Posrootroot
4,,PUNCT_6 mixpunct
5butbutCCONJ_6 mixcc
6mixmixVERBVerbForm=Inf3 goodparataxis
7ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs6 mixobj
8withwithADP_9 realismcase
9realismrealismNOUNNumber=Sing6 mixobl
10..PUNCT_3 goodpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentHopegood propertytree rules
2mixinfinitiveHopewith realismvn mix-22.1-1-1 «NP V NP PP.co-patient»: agent=Agent it=Patient with realism=Co-Patient

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/R/realism/