realistically Who acts: way, we, painting, film, it, more players · What happens: mean, think, happen, not wish, look, not visit · To what, where: museum, dog, much, life, more players · Speech: someone speaks here
«realistically» in the school dictionary: its 2 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: realistically in the school dictionary .
Meaning 1 Realistically means thinking about what can really happen, not wishing.
advmod xcomp mark nsubj aux advmod ccomp punct advmod advcl punct root Realistically ADV means VERB thinking VERB about SCONJ what PRON can AUX really ADV happen VERB , PUNCT not PART wishing VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Realistically realistically ADV _ 2 means advmod 2 means mean VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 thinking think VERB VerbForm=Ger 2 means xcomp 4 about about SCONJ _ 8 happen mark 5 what what PRON PronType=Int 8 happen nsubj 6 can can AUX VerbForm=Fin 8 happen aux 7 really really ADV _ 8 happen advmod 8 happen happen VERB VerbForm=Inf 3 thinking ccomp 9 , , PUNCT _ 11 wishing punct 10 not not PART Polarity=Neg 11 wishing advmod 11 wishing wish VERB Tense=Pres VerbForm=Part 8 happen advcl 12 . . PUNCT _ 2 means punct
# verb tense, mood who what, whom to whom where when other roles by
1 mean present realistically property vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
2 think speech: other not said to happen gerund vn consider-29.9-2 «NP V how S»: agent=Agent clause=Theme
3 happen can vn occur-48.3-1 «NP V»: agent=Theme
4 not wish gerund vn wish-62 «NP V for NP S_INF»: agent=Pivot
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 Realistically means in a way that looks real or true to life.
advmod case det obl nsubj acl:relcl xcomp cc conj case obl punct root Realistically ADV means VERB in ADP a DET way NOUN that PRON looks VERB real ADJ or CCONJ true ADJ to ADP life NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Realistically realistically ADV _ 2 means advmod 2 means mean VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 in in ADP _ 5 way case 4 a a DET Definite=Ind PronType=Art 5 way det 5 way way NOUN Number=Sing 2 means obl 6 that that PRON PronType=Rel 7 looks nsubj 7 looks look VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 way acl:relcl 8 real real ADJ Degree=Pos 7 looks xcomp 9 or or CCONJ _ 10 true cc 10 true true ADJ Degree=Pos 8 real conj 11 to to ADP _ 12 life case 12 life life NOUN Number=Sing 10 true obl 13 . . PUNCT _ 2 means punct
# verb tense, mood who what, whom to whom where when other roles by
1 mean present in a way; realistically property vn representation-110.1 «NP V NP PP.attribute»: agent=Pivot in way=Attribute
2 look present a way real property vn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus
Example 1 Realistically, we can't visit every museum in one day.
advmod punct nsubj aux advmod det obj case nummod obl punct root Realistically ADV , PUNCT we PRON ca AUX n't PART visit VERB every DET museum NOUN in ADP one NUM day NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Realistically realistically ADV _ 6 visit advmod 2 , , PUNCT _ 1 Realistically punct 3 we we PRON Case=Nom Number=Plur Person=1 PronType=Prs 6 visit nsubj 4 ca can AUX VerbForm=Fin 6 visit aux 5 n't not PART Polarity=Neg 6 visit advmod 6 visit visit VERB VerbForm=Inf root root 7 every every DET PronType=Tot 8 museum det 8 museum museum NOUN Number=Sing 6 visit obj 9 in in ADP _ 11 day case 10 one one NUM NumForm=Word NumType=Card 11 day nummod 11 day day NOUN Number=Sing 6 visit obl 12 . . PUNCT _ 6 visit punct
# verb tense, mood who what, whom to whom where when other roles by
1 not visit can we every museum day realistically property vn meet-36.3-1 «NP V NP»: agent=Agent museum=Co-Agent
Example 2 The painting shows the dog realistically.
det nsubj det obj advmod punct root The DET painting NOUN shows VERB the DET dog NOUN realistically ADV . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 painting det 2 painting painting NOUN Number=Sing 3 shows nsubj 3 shows show VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 4 the the DET Definite=Def PronType=Art 5 dog det 5 dog dog NOUN Number=Sing 3 shows obj 6 realistically realistically ADV _ 3 shows advmod 7 . . PUNCT _ 3 shows punct
# verb tense, mood who what, whom to whom where when other roles by
1 show present the painting the dog realistically property vn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent dog=Recipient
Example 3 Realistically, how much can we save each week?
advmod punct advmod obj aux nsubj det obl:unmarked punct root Realistically ADV , PUNCT how ADV much ADJ can AUX we PRON save VERB each DET week NOUN ? PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Realistically realistically ADV _ 7 save advmod 2 , , PUNCT _ 7 save punct 3 how how ADV PronType=Int 4 much advmod 4 much much ADJ Degree=Pos 7 save obj 5 can can AUX VerbForm=Fin 7 save aux 6 we we PRON Case=Nom Number=Plur Person=1 PronType=Prs 7 save nsubj 7 save save VERB VerbForm=Inf root root 8 each each DET PronType=Tot 9 week det 9 week week NOUN Number=Sing 7 save obl:unmarked 10 ? ? PUNCT _ 7 save punct
# verb tense, mood who what, whom to whom where when other roles by
1 save can we much week realistically property vn get-13.5.1-1 «NP V NP»: agent=Agent much=Theme
Example 4 The film shows life in the war realistically.
det nsubj obj case det obl advmod punct root The DET film NOUN shows VERB life NOUN in ADP the DET war NOUN realistically ADV . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 film det 2 film film NOUN Number=Sing 3 shows nsubj 3 shows show VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 4 life life NOUN Number=Sing 3 shows obj 5 in in ADP _ 7 war case 6 the the DET Definite=Def PronType=Art 7 war det 7 war war NOUN Number=Sing 3 shows obl 8 realistically realistically ADV _ 3 shows advmod 9 . . PUNCT _ 3 shows punct
# verb tense, mood who what, whom to whom where when other roles by
1 show present the film life in the war; realistically property vn crane-40.3.2 «NP V NP PP.recipient PP.theme»: agent=Agent life=Patient in war=Topic
Example 5 Realistically, it will take two hours.
advmod punct nsubj aux nummod obj punct root Realistically ADV , PUNCT it PRON will AUX take VERB two NUM hours NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Realistically realistically ADV _ 5 take advmod 2 , , PUNCT _ 1 Realistically punct 3 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 5 take nsubj 4 will will AUX VerbForm=Fin 5 take aux 5 take take VERB VerbForm=Inf root root 6 two two NUM NumForm=Word NumType=Card 7 hours nummod 7 hours hour NOUN Number=Plur 5 take obj 8 . . PUNCT _ 5 take punct
# verb tense, mood who what, whom to whom where when other roles by
1 take future it hour realistically property vn bring-11.3 «NP V NP»: agent=Agent
Example 6 Realistically, we need more players to win.
advmod punct nsubj amod obj mark xcomp punct root Realistically ADV , PUNCT we PRON need VERB more ADJ players NOUN to PART win VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Realistically realistically ADV _ 4 need advmod 2 , , PUNCT _ 1 Realistically punct 3 we we PRON Case=Nom Number=Plur Person=1 PronType=Prs 4 need nsubj 4 need need VERB Mood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin root root 5 more more ADJ Degree=Cmp 6 players amod 6 players player NOUN Number=Plur 4 need obj 7 to to PART _ 8 win mark 8 win win VERB VerbForm=Inf 4 need xcomp 9 . . PUNCT _ 4 need punct
# verb tense, mood who what, whom to whom where when other roles by
1 need present we more players realistically property tree rules
2 win not said to happen to-infinitive more players not said here vn succeed-74-2 «NP V»: agent=Agent
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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