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rule

Who acts: rule, game, something, pattern, player, you · What happens: tell, do, rule, get, change, be · To what, where: school rules, maths, next number, input, charge, queen · Speech: someone speaks here

«rule» in the school dictionary: its 6 meanings for a pupil and its 10 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: rule in the school dictionary.

Meaning 1

A rule tells what must or should be done: school rules, the rules of a game.

The tree, 16 words
detnsubjobjauxccauxaux:passccomppunctcompoundoblpunctdetnmodcasedetnmodpunctrootADETruleNOUNtellsVERBwhatPRONmustAUXorCCONJshouldAUXbeAUXdoneVERB:PUNCTschoolNOUNrulesNOUN,PUNCTtheDETrulesNOUNofADPaDETgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 ruledet
2ruleruleNOUNNumber=Sing3 tellsnsubj
3tellstellVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4whatwhatPRONPronType=Int9 doneobj
5mustmustAUXVerbForm=Fin9 doneaux
6ororCCONJ_9 donecc
7shouldshouldAUXVerbForm=Fin9 doneaux
8bebeAUXVerbForm=Inf9 doneaux:pass
9donedoVERBTense=Past VerbForm=Part Voice=Pass3 tellsccomp
10::PUNCT_12 rulespunct
11schoolschoolNOUNNumber=Sing12 rulescompound
12rulesruleNOUNNumber=Plur3 tellsobl
13,,PUNCT_15 rulespunct
14thetheDETDefinite=Def PronType=Art15 rulesdet
15rulesruleNOUNNumber=Plur12 rulesnmod
16ofofADP_18 gamecase
17aaDETDefinite=Ind PronType=Art18 gamedet
18gamegameNOUNNumber=Sing15 rulesnmod
19..PUNCT_3 tellspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tell speech: assertpresenta ruleschool rules the rules of a gamevn transfer_mesg-37.1.1-1-1 «NP V how S»: agent=Agent clause=Topic
2doshould · passivevn act-114-1 «NP V NP»: what=Eventuality
3rulea gamenom rule «cognition intransitive»: of=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

In maths, a rule tells how to get the next number, or how to change an input to an output.

The tree, 20 words
caseoblpunctdetnsubjadvmodmarkxcompdetamodobjpunctccadvmodmarkparataxisdetobjcasedetoblpunctrootInADPmathsNOUN,PUNCTaDETruleNOUNtellsVERBhowADVtoPARTgetVERBtheDETnextADJnumberNOUN,PUNCTorCCONJhowADVtoPARTchangeVERBanDETinputNOUNtoADPanDEToutputNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_2 mathscase
2mathsmathNOUNNumber=Plur6 tellsobl
3,,PUNCT_2 mathspunct
4aaDETDefinite=Ind PronType=Art5 ruledet
5ruleruleNOUNNumber=Sing6 tellsnsubj
6tellstellVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7howhowADVPronType=Int9 getadvmod
8totoPART_9 getmark
9getgetVERBVerbForm=Inf6 tellsxcomp
10thetheDETDefinite=Def PronType=Art12 numberdet
11nextnextADJDegree=Pos12 numberamod
12numbernumberNOUNNumber=Sing9 getobj
13,,PUNCT_17 changepunct
14ororCCONJ_17 changecc
15howhowADVPronType=Int17 changeadvmod
16totoPART_17 changemark
17changechangeVERBMood=Imp VerbForm=Fin6 tellsparataxis
18anaDETDefinite=Ind PronType=Art19 inputdet
19inputinputNOUNNumber=Sing17 changeobj
20totoADP_22 outputcase
21anaDETDefinite=Ind PronType=Art22 outputdet
22outputoutputNOUNNumber=Sing17 changeobl
23..PUNCT_6 tellspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tell speech: assertpresenta rulemathsvn transfer_mesg-37.1.1-1-1 «NP V how S_INF»: agent=Agent clause=Topic
2get not said to happento-infinitivea rule not said herethe next numbervn comprehend-87.2-1 «NP V NP»: agent=Experiencer number=Stimulus
3changeto-infinitivea inputto a outputvn dress-41.1.1-1-1 «NP V NP»: agent=Agent input=Patient

Meaning 3

To rule is to be in charge of a country: the queen ruled for years.

The tree, 15 words
markadvclcopmarkcopcasecasedetnmodpunctdetconjaclcaseoblpunctrootToPARTruleVERBisAUXtoPARTbeAUXinADPchargeNOUNofADPaDETcountryNOUN:PUNCTtheDETqueenNOUNruledVERBforADPyearsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 rulemark
2ruleruleVERBVerbForm=Inf7 chargeadvcl
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 chargecop
4totoPART_7 chargemark
5bebeAUXVerbForm=Inf7 chargecop
6ininADP_7 chargecase
7chargechargeNOUNNumber=Singrootroot
8ofofADP_10 countrycase
9aaDETDefinite=Ind PronType=Art10 countrydet
10countrycountryNOUNNumber=Sing7 chargenmod
11::PUNCT_13 queenpunct
12thetheDETDefinite=Def PronType=Art13 queendet
13queenqueenNOUNNumber=Sing7 chargeconj
14ruledruleVERBTense=Past VerbForm=Part Voice=Pass13 queenacl
15forforADP_16 yearscase
16yearsyearNOUNNumber=Plur14 ruledobl
17..PUNCT_7 chargepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ruleto-infinitivevn dub-29.3.2 «NP V NP»: agent=Agent
2ispresentcharge and the queenof a countrytree rules
3ruleparticiplethe queen not said hereyearvn dub-29.3.2 «NP V NP»: agent=Agent

Meaning 4

To rule a line is to draw it with a ruler.

markadvcldetobjcopmarkobjcasedetoblpunctrootToPARTruleVERBaDETlineNOUNisAUXtoPARTdrawVERBitPRONwithADPaDETrulerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 rulemark
2ruleruleVERBVerbForm=Inf7 drawadvcl
3aaDETDefinite=Ind PronType=Art4 linedet
4linelineNOUNNumber=Sing2 ruleobj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 drawcop
6totoPART_7 drawmark
7drawdrawVERBMood=Imp VerbForm=Finrootroot
8ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs7 drawobj
9withwithADP_11 rulercase
10aaDETDefinite=Ind PronType=Art11 rulerdet
11rulerrulerNOUNNumber=Sing7 drawobl
12..PUNCT_7 drawpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ruleto-infinitivea linevn dub-29.3.2 «NP V NP»: agent=Agent line=Theme
2ispresentwith a ruler; draw propertytree rules

Meaning 5

«As a rule» means usually.

punctcasedetnsubjpunctadvmodpunctroot«PUNCTAsADPaDETruleNOUN»PUNCTmeansVERBusuallyADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_4 rulepunct
2AsasADP_4 rulecase
3aaDETDefinite=Ind PronType=Art4 ruledet
4ruleruleNOUNNumber=Sing6 meansnsubj
5»»PUNCT_4 rulepunct
6meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7usuallyusuallyADV_6 meansadvmod
8..PUNCT_6 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresenta ruleusually propertyvn intend-61.2-1 «NP V S»: agent=Agent

Meaning 6

To rule out is to decide that something is not possible.

markadvclcompound:prtcopmarkmarknsubjcopadvmodadvclpunctrootToPARTruleVERBoutADPisAUXtoPARTdecideVERBthatSCONJsomethingPRONisAUXnotPARTpossibleADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 rulemark
2ruleruleVERBVerbForm=Inf6 decideadvcl
3outoutADP_2 rulecompound:prt
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 decidecop
5totoPART_6 decidemark
6decidedecideVERBMood=Imp VerbForm=Finrootroot
7thatthatSCONJ_11 possiblemark
8somethingsomethingPRONNumber=Sing PronType=Ind11 possiblensubj
9isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 possiblecop
10notnotPARTPolarity=Neg11 possibleadvmod
11possiblepossibleADJDegree=Pos6 decideadvcl
12..PUNCT_6 decidepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1rule outto-infinitivevn dub-29.3.2 «NP V NP»: agent=Agent
2ispresentdecide propertytree rules
3not ispresentsomethingpossible propertytree rules

Example 1

The rule is «add 4»: 3, 7, 11, …

The tree, 8 words
detnsubjcoppunctobjpunctpunctparataxispunctflatpunctnmodpunctpunctrootTheDETruleNOUNisAUX«PUNCTaddVERB4NUM»PUNCT:PUNCT3NUM,PUNCT7NUM,PUNCT11NUM,PUNCT…PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 ruledet
2ruleruleNOUNNumber=Sing5 addnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 addcop
4««PUNCT_5 addpunct
5addaddVERBVerbForm=Infrootroot
644NUMNumForm=Digit NumType=Card5 addobj
7»»PUNCT_5 addpunct
8::PUNCT_9 3punct
933NUMNumForm=Digit NumType=Card5 addparataxis
10,,PUNCT_11 7punct
1177NUMNumForm=Digit NumType=Card9 3flat
12,,PUNCT_13 11punct
131111NUMNumForm=Digit NumType=Card9 3nmod
14,,PUNCT_13 11punct
15……PUNCT_5 addpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is in a quotepresentthe ruleadd propertytree rules

Example 2

What is the rule of the pattern?

copdetnsubjcasedetnmodpunctrootWhatPRONisAUXtheDETruleNOUNofADPtheDETpatternNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art4 ruledet
4ruleruleNOUNNumber=Sing1 Whatnsubj
5ofofADP_7 patterncase
6thetheDETDefinite=Def PronType=Art7 patterndet
7patternpatternNOUNNumber=Sing4 rulenmod
8??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe rule of the patterntree rules
2rulethe patternnom rule «cognition intransitive»: of=agent

Example 3

By the rules, each player gets 5 cards.

casedetoblpunctdetnsubjnummodobjpunctrootByADPtheDETrulesNOUN,PUNCTeachDETplayerNOUNgetsVERB5NUMcardsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BybyADP_3 rulescase
2thetheDETDefinite=Def PronType=Art3 rulesdet
3rulesruleNOUNNumber=Plur7 getsobl
4,,PUNCT_3 rulespunct
5eacheachDETPronType=Tot6 playerdet
6playerplayerNOUNNumber=Sing7 getsnsubj
7getsgetVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
855NUMNumForm=Digit NumType=Card9 cardsnummod
9cardscardNOUNNumber=Plur7 getsobj
10..PUNCT_7 getspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getpresenteach player5 cardsby the rulesvn comprehend-87.2-1 «NP V NP»: agent=Experiencer card=Stimulus

Example 4

Use the rule to find the 10th number.

detobjmarkacldetamodobjpunctrootUseVERBtheDETruleNOUNtoPARTfindVERBtheDET10thADJnumberNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1UseuseVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 ruledet
3ruleruleNOUNNumber=Sing1 Useobj
4totoPART_5 findmark
5findfindVERBVerbForm=Inf3 ruleacl
6thetheDETDefinite=Def PronType=Art8 numberdet
710th10thADJDegree=Pos NumForm=Combi NumType=Ord8 numberamod
8numbernumberNOUNNumber=Sing5 findobj
9..PUNCT_1 Usepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1useimperativeyou not said herethe rulevn eat-39.1 «NP V NP»: agent=Agent rule=Patient
2findto-infinitiveyou not said herethe 10th numbervn discover-84 «NP V NP»: agent=Agent number=Topic

Example 5

Rule a line under the title.

detobjcasedetoblpunctrootRuleVERBaDETlineNOUNunderADPtheDETtitleNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RuleruleVERBMood=Imp VerbForm=Finrootroot
2aaDETDefinite=Ind PronType=Art3 linedet
3linelineNOUNNumber=Sing1 Ruleobj
4underunderADP_6 titlecase
5thetheDETDefinite=Def PronType=Art6 titledet
6titletitleNOUNNumber=Sing1 Ruleobl
7..PUNCT_1 Rulepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ruleimperativeyou not said herea linethe titlevn dub-29.3.2 «NP V NP»: agent=Agent line=Theme

Example 6

Our class rule is to listen when someone is speaking.

nmod:posscompoundnsubjcopmarkadvmodnsubjauxadvclpunctrootOurPRONclassNOUNruleNOUNisAUXtoPARTlistenVERBwhenADVsomeonePRONisAUXspeakingVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OurourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs3 rulenmod:poss
2classclassNOUNNumber=Sing3 rulecompound
3ruleruleNOUNNumber=Sing6 listennsubj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 listencop
5totoPART_6 listenmark
6listenlistenVERBVerbForm=Infrootroot
7whenwhenADVPronType=Int10 speakingadvmod
8someonesomeonePRONNumber=Sing PronType=Ind10 speakingnsubj
9isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 speakingaux
10speakingspeakVERBTense=Pres VerbForm=Part6 listenadvcl
11..PUNCT_6 listenpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentOur class rulelisten propertytree rules
2speak speech: otherpresent · progressivesomeonevn talk-37.5 «NP V»: agent=Agent
3ruleOurnom rule «cognition intransitive»: poss=agent

Example 7

The queen ruled the country for a long time.

detnsubjdetobjcasedetamodoblpunctrootTheDETqueenNOUNruledVERBtheDETcountryNOUNforADPaDETlongADJtimeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 queendet
2queenqueenNOUNNumber=Sing3 rulednsubj
3ruledruleVERBMood=Ind Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 countrydet
5countrycountryNOUNNumber=Sing3 ruledobj
6forforADP_9 timecase
7aaDETDefinite=Ind PronType=Art9 timedet
8longlongADJDegree=Pos9 timeamod
9timetimeNOUNNumber=Sing3 ruledobl
10..PUNCT_3 ruledpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1rulepastthe queenthe countrytimevn dub-29.3.2 «NP V NP»: agent=Agent country=Theme

Example 8

As a rule, we eat dinner at six.

casedetoblpunctnsubjobjcaseoblpunctrootAsADPaDETruleNOUN,PUNCTwePRONeatVERBdinnerNOUNatADPsixNUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AsasADP_3 rulecase
2aaDETDefinite=Ind PronType=Art3 ruledet
3ruleruleNOUNNumber=Sing6 eatobl
4,,PUNCT_3 rulepunct
5wewePRONCase=Nom Number=Plur Person=1 PronType=Prs6 eatnsubj
6eateatVERBMood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Finrootroot
7dinnerdinnerNOUNNumber=Sing6 eatobj
8atatADP_9 sixcase
9sixsixNUMNumForm=Word NumType=Card6 eatobl
10..PUNCT_6 eatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1eatpresentwedinnersixas a rulevn eat-39.1-1 «NP V NP»: agent=Agent dinner=Patient

Example 9

The doctor ruled out a broken arm.

detnsubjcompound:prtdetamodobjpunctrootTheDETdoctorNOUNruledVERBoutADPaDETbrokenVERBarmNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 doctordet
2doctordoctorNOUNNumber=Sing3 rulednsubj
3ruledruleVERBMood=Ind Tense=Past VerbForm=Finrootroot
4outoutADP_3 ruledcompound:prt
5aaDETDefinite=Ind PronType=Art7 armdet
6brokenbreakVERBTense=Past VerbForm=Part Voice=Pass7 armamod
7armarmNOUNNumber=Sing3 ruledobj
8..PUNCT_3 ruledpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1rule outpastthe doctora broken armvn dub-29.3.2 «NP V NP»: agent=Agent arm=Theme
2breakparticiplevn hurt-40.8.3-1-1 «NP V»: agent=Patient

Example 10

As a rule they are either fools or swindlers!

casedetnsubjcopcc:preconjapposccconjpunctrootAsADPaDETruleNOUNtheyPRONareAUXeitherCCONJfoolsNOUNorCCONJswindlersNOUN!PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AsasADP_3 rulecase
2aaDETDefinite=Ind PronType=Art3 ruledet
3ruleruleNOUNNumber=Singrootroot
4theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs7 foolsnsubj
5arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 foolscop
6eithereitherCCONJ_7 foolscc:preconj
7foolsfoolNOUNNumber=Plur3 ruleappos
8ororCCONJ_9 swindlerscc
9swindlersswindlerNOUNNumber=Plur7 foolsconj
10!!PUNCT_3 rulepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenttheyfools or swindlerstree rules

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/R/rule/