rummy
Who acts: Rummy, you, 's, Grandad, run, two people · What happens: be, try, collect, run, mean, let · To what, where: card game, sets, 's, rummy, three cards, order
«rummy» in the school dictionary: its 2 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: rummy in the school dictionary.
Meaning 1
Rummy is a card game where you try to collect sets (like three kings) and runs (like 4, 5, 6 of hearts).
The tree, 22 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Rummy | Rummy | PROPN | Number=Sing | 5 game | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 game | cop |
| 3 | a | a | DET | Definite=Ind PronType=Art | 5 game | det |
| 4 | card | card | NOUN | Number=Sing | 5 game | compound |
| 5 | game | game | NOUN | Number=Sing | root | root |
| 6 | where | where | ADV | PronType=Rel | 8 try | advmod |
| 7 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 8 try | nsubj |
| 8 | try | try | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 5 game | acl:relcl |
| 9 | to | to | PART | _ | 10 collect | mark |
| 10 | collect | collect | VERB | VerbForm=Inf | 8 try | xcomp |
| 11 | sets | set | NOUN | Number=Plur | 10 collect | obj |
| 12 | ( | ( | PUNCT | _ | 15 kings | punct |
| 13 | like | like | ADP | _ | 15 kings | case |
| 14 | three | three | NUM | NumForm=Word NumType=Card | 15 kings | nummod |
| 15 | kings | king | NOUN | Number=Plur | 11 sets | appos |
| 16 | ) | ) | PUNCT | _ | 15 kings | punct |
| 17 | and | and | CCONJ | _ | 18 runs | cc |
| 18 | runs | run | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 8 try | conj |
| 19 | ( | ( | PUNCT | _ | 21 4 | punct |
| 20 | like | like | INTJ | _ | 21 4 | discourse |
| 21 | 4 | 4 | NUM | NumForm=Digit NumType=Card | 18 runs | appos |
| 22 | , | , | PUNCT | _ | 23 5 | punct |
| 23 | 5 | 5 | NUM | NumForm=Digit NumType=Card | 21 4 | conj |
| 24 | , | , | PUNCT | _ | 25 6 | punct |
| 25 | 6 | 6 | NUM | NumForm=Digit NumType=Card | 21 4 | appos |
| 26 | of | of | ADP | _ | 27 hearts | case |
| 27 | hearts | heart | NOUN | Number=Plur | 25 6 | nmod |
| 28 | ) | ) | PUNCT | _ | 25 6 | punct |
| 29 | . | . | PUNCT | _ | 5 game | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | Rummy | a card game | tree rules | ||||
| 2 | try | present | you | vn try-61.1 «NP V S_INF»: agent=Agent clause=Eventuality | |||||
| 3 | collect not said to happen | to-infinitive | you not said here | sets | vn obtain-13.5.2 «NP V NP»: agent=Agent set=Theme | ||||
| 4 | run | present | you not said here | vn run-51.3.2-2-1 «NP V»: agent=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2
Usage: old-fashioned, UK informal — kept apart, not parsed.
Rummy means strange or odd.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Rummy | Rummy | PROPN | Number=Sing | 2 means | nsubj |
| 2 | means | mean | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | strange | strange | ADJ | Degree=Pos | 2 means | xcomp |
| 4 | or | or | CCONJ | _ | 5 odd | cc |
| 5 | odd | odd | ADJ | Degree=Pos | 3 strange | conj |
| 6 | . | . | PUNCT | _ | 2 means | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | mean | present | Rummy | strange property | vn intend-61.2-1 «NP V S»: agent=Agent |
Example 1
Let's play rummy after dinner.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Let | let | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | 's | we | PRON | Case=Acc Number=Plur Person=1 PronType=Prs | 1 Let | obj |
| 3 | play | play | VERB | VerbForm=Inf | 1 Let | xcomp |
| 4 | rummy | rummy | NOUN | Number=Sing | 3 play | obj |
| 5 | after | after | ADP | _ | 6 dinner | case |
| 6 | dinner | dinner | NOUN | Number=Sing | 3 play | obl |
| 7 | . | . | PUNCT | _ | 1 Let | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | let | imperative | you not said here | 's | tree rules | ||||
| 2 | play | infinitive | 's not said here | rummy | after dinner | vn use-105.1 «NP V NP»: agent=Agent rummy=Theme |
Example 2
Grandad always wins at rummy.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Grandad | Grandad | PROPN | Number=Sing | 3 wins | nsubj |
| 2 | always | always | ADV | PronType=Tot | 3 wins | advmod |
| 3 | wins | win | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | at | at | ADP | _ | 5 rummy | case |
| 5 | rummy | Rummy | PROPN | Number=Sing | 3 wins | obl |
| 6 | . | . | PUNCT | _ | 3 wins | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | win | present | Grandad | rummy | always property | vn succeed-74-2 «NP V PP.eventuality S_ING»: agent=Agent at rummy=Eventuality |
Example 3
In rummy you collect runs and sets.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 2 rummy | case |
| 2 | rummy | Rummy | PROPN | Number=Sing | 4 collect | obl |
| 3 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 4 collect | nsubj |
| 4 | collect | collect | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | root | root |
| 5 | runs | run | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 collect | ccomp |
| 6 | and | and | CCONJ | _ | 7 sets | cc |
| 7 | sets | set | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 runs | conj |
| 8 | . | . | PUNCT | _ | 4 collect | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | collect | present | you | rummy | tree rules | ||||
| 2 | run | present | you not said here | vn run-51.3.2-2-1 «NP V»: agent=Theme | |||||
| 3 | set | present | you not said here | vn other_cos-45.4-1 «NP.patient V»: agent=Patient |
Example 4
A run in rummy is three or more cards in order of the same suit.
The tree, 15 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 run | det |
| 2 | run | run | NOUN | Number=Sing | 9 cards | nsubj |
| 3 | in | in | ADP | _ | 4 rummy | case |
| 4 | rummy | Rummy | PROPN | Number=Sing | 2 run | nmod |
| 5 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 9 cards | cop |
| 6 | three | three | NUM | NumForm=Word NumType=Card | 9 cards | nummod |
| 7 | or | or | CCONJ | _ | 8 more | cc |
| 8 | more | more | ADJ | Degree=Cmp | 6 three | conj |
| 9 | cards | card | NOUN | Number=Plur | root | root |
| 10 | in | in | ADP | _ | 11 order | case |
| 11 | order | order | NOUN | Number=Sing | 9 cards | nmod |
| 12 | of | of | ADP | _ | 15 suit | case |
| 13 | the | the | DET | Definite=Def PronType=Art | 15 suit | det |
| 14 | same | same | ADJ | Degree=Pos | 15 suit | amod |
| 15 | suit | suit | NOUN | Number=Sing | 11 order | nmod |
| 16 | . | . | PUNCT | _ | 9 cards | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | a run in rummy | three cards | order of the same suit | tree rules | |||
| 2 | order | the same suit | nom order «communication transitive»: of=patient |
Example 5
Gin rummy is played by two people.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Gin | gin | NOUN | Number=Sing | 2 rummy | compound |
| 2 | rummy | rummy | NOUN | Number=Sing | 4 played | nsubj:pass |
| 3 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 played | aux:pass |
| 4 | played | play | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 5 | by | by | ADP | _ | 7 people | case |
| 6 | two | two | NUM | NumForm=Word NumType=Card | 7 people | nummod |
| 7 | people | people | NOUN | Number=Plur | 4 played | obl:agent |
| 8 | . | . | PUNCT | _ | 4 played | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | play | present · passive | two people | Gin rummy | vn use-105.1 «NP V NP»: agent=Agent subject=Theme |
Example 6
That's a rummy business! (old-fashioned)
Sentence 1: That's a rummy business!
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | That | that | PRON | Number=Sing PronType=Dem | 5 business | nsubj |
| 2 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 business | cop |
| 3 | a | a | DET | Definite=Ind PronType=Art | 5 business | det |
| 4 | rummy | rummy | ADJ | Degree=Pos | 5 business | amod |
| 5 | business | business | NOUN | Number=Sing | root | root |
| 6 | ! | ! | PUNCT | _ | 5 business | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | That | a rummy business | tree rules |
Sentence 2: (old-fashioned)
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | ( | ( | PUNCT | _ | 4 fashioned | punct |
| 2 | old | old | ADJ | Degree=Pos | 4 fashioned | amod |
| 3 | - | - | PUNCT | _ | 2 old | punct |
| 4 | fashioned | fashioned | ADJ | Degree=Pos | root | root |
| 5 | ) | ) | PUNCT | _ | 4 fashioned | punct |
The frames reader finds no event or fact in this sentence.
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/R/rummy/