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standstill

Who acts: standstill, nothing, traffic, horse, Work, game · What happens: be, move, come, mean, stop, make · To what, where: complete stop, standstill, progress · Speech: someone speaks here

«standstill» in the school dictionary: its 2 meanings for a pupil and its 4 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: standstill in the school dictionary.

Meaning 1

A standstill is a complete stop, when nothing is moving.

detnsubjcopdetamodpunctmarknsubjauxconjpunctrootADETstandstillNOUNisAUXaDETcompleteADJstopNOUN,PUNCTwhenSCONJnothingPRONisAUXmovingVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 standstilldet
2standstillstandstillNOUNNumber=Sing6 stopnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 stopcop
4aaDETDefinite=Ind PronType=Art6 stopdet
5completecompleteADJDegree=Pos6 stopamod
6stopstopNOUNNumber=Singrootroot
7,,PUNCT_11 movingpunct
8whenwhenSCONJ_11 movingmark
9nothingnothingPRONNumber=Sing PronType=Neg11 movingnsubj
10isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 movingaux
11movingmoveVERBTense=Pres VerbForm=Part6 stopconj
12..PUNCT_6 stoppunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta standstilla complete stoptree rules
2movepresent · progressivenothingvn roll-51.3.1 «NP.theme V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

«Come to a standstill» means stop moving or stop making progress.

punctnsubjcasedetoblpunctccompxcompccconjxcompobjpunctroot«PUNCTComeVERBtoADPaDETstandstillNOUN»PUNCTmeansVERBstopVERBmovingVERBorCCONJstopVERBmakingVERBprogressNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_2 Comepunct
2ComecomeVERBMood=Imp VerbForm=Fin7 meansnsubj
3totoADP_5 standstillcase
4aaDETDefinite=Ind PronType=Art5 standstilldet
5standstillstandstillNOUNNumber=Sing2 Comeobl
6»»PUNCT_2 Comepunct
7meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8stopstopVERBVerbForm=Inf7 meansccomp
9movingmoveVERBVerbForm=Ger8 stopxcomp
10ororCCONJ_11 stopcc
11stopstopVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin9 movingconj
12makingmakeVERBVerbForm=Ger11 stopxcomp
13progressprogressNOUNNumber=Sing12 makingobj
14..PUNCT_7 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1come in a quoteinfinitivea standstillvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to standstill=Initial_Location
2meanpresentvn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
3stopinfinitivevn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality
4movegerundvn roll-51.3.1 «NP.theme V»: agent=Theme
5stoppresentvn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality
6makegerundprogressvn build-26.1-1 «NP.asset V NP»: agent=Asset progress=Product

Example 1

The traffic came to a standstill.

detnsubjcasedetoblpunctrootTheDETtrafficNOUNcameVERBtoADPaDETstandstillNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 trafficdet
2traffictrafficNOUNNumber=Sing3 camensubj
3camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4totoADP_6 standstillcase
5aaDETDefinite=Ind PronType=Art6 standstilldet
6standstillstandstillNOUNNumber=Sing3 cameobl
7..PUNCT_3 camepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1comepastthe traffica standstillvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to standstill=Initial_Location

Example 2

The horse came to a standstill by the graveyard.

detnsubjcasedetoblcasedetoblpunctrootTheDEThorseNOUNcameVERBtoADPaDETstandstillNOUNbyADPtheDETgraveyardNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 horsedet
2horsehorseNOUNNumber=Sing3 camensubj
3camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4totoADP_6 standstillcase
5aaDETDefinite=Ind PronType=Art6 standstilldet
6standstillstandstillNOUNNumber=Sing3 cameobl
7bybyADP_9 graveyardcase
8thetheDETDefinite=Def PronType=Art9 graveyarddet
9graveyardgraveyardNOUNNumber=Sing3 cameobl
10..PUNCT_3 camepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1comepastthe horsea standstillby the graveyardvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to standstill=Initial_Location

Example 3

Work was at a standstill during the storm.

nsubjcopcasedetcasedetnmodpunctrootWorkNOUNwasAUXatADPaDETstandstillNOUNduringADPtheDETstormNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WorkworkNOUNNumber=Sing5 standstillnsubj
2wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 standstillcop
3atatADP_5 standstillcase
4aaDETDefinite=Ind PronType=Art5 standstilldet
5standstillstandstillNOUNNumber=Singrootroot
6duringduringADP_8 stormcase
7thetheDETDefinite=Def PronType=Art8 stormdet
8stormstormNOUNNumber=Sing5 standstillnmod
9..PUNCT_5 standstillpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispastWorka standstillduring the stormtree rules

Example 4

The game came to a standstill when the ball got stuck.

detnsubjcasedetobladvmoddetnsubjadvclxcomppunctrootTheDETgameNOUNcameVERBtoADPaDETstandstillNOUNwhenADVtheDETballNOUNgotVERBstuckADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing3 camensubj
3camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4totoADP_6 standstillcase
5aaDETDefinite=Ind PronType=Art6 standstilldet
6standstillstandstillNOUNNumber=Sing3 cameobl
7whenwhenADVPronType=Int10 gotadvmod
8thetheDETDefinite=Def PronType=Art9 balldet
9ballballNOUNNumber=Sing10 gotnsubj
10gotgetVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 cameadvcl
11stuckstuckADJDegree=Pos10 gotxcomp
12..PUNCT_3 camepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1comepastthe gamea standstillvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to standstill=Initial_Location
2getpastthe ballstuck propertyvn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/S/standstill/