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strategy

Who acts: strategy, One strategy, team, Chess, Drawing, general · What happens: be, reach, make, use, solve, add · To what, where: plan, goal, clever plan, skill, problem, 9

«strategy» in the school dictionary: its 2 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: strategy in the school dictionary.

Meaning 1

A strategy is a plan for reaching a goal, especially a clever plan made carefully ahead.

The tree, 16 words
detnsubjcopdetmarkadvcldetobjpunctadvmoddetamodapposacladvmodadvmodpunctrootADETstrategyNOUNisAUXaDETplanNOUNforSCONJreachingVERBaDETgoalNOUN,PUNCTespeciallyADVaDETcleverADJplanNOUNmadeVERBcarefullyADVaheadADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 strategydet
2strategystrategyNOUNNumber=Sing5 plannsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 plancop
4aaDETDefinite=Ind PronType=Art5 plandet
5planplanNOUNNumber=Singrootroot
6forforSCONJ_7 reachingmark
7reachingreachVERBTense=Pres VerbForm=Part5 planadvcl
8aaDETDefinite=Ind PronType=Art9 goaldet
9goalgoalNOUNNumber=Sing7 reachingobj
10,,PUNCT_14 planpunct
11especiallyespeciallyADV_14 planadvmod
12aaDETDefinite=Ind PronType=Art14 plandet
13clevercleverADJDegree=Pos14 planamod
14planplanNOUNNumber=Sing5 planappos
15mademakeVERBTense=Past VerbForm=Part Voice=Pass14 planacl
16carefullycarefullyADV_17 aheadadvmod
17aheadaheadADV_15 madeadvmod
18..PUNCT_5 planpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta strategya plantree rules
2reachgerunda strategy not said herea goalvn body_motion-49.2-1-1 «NP V NP ADV»: agent=Agent goal=Theme
3makeparticiplea clever plan not said hereahead propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Strategy is the skill of planning, for example in games, sport or war.

The tree, 13 words
nsubjcopdetcasenmodpunctcaseoblcasenmodpunctconjccconjpunctrootStrategyPROPNisAUXtheDETskillNOUNofADPplanningNOUN,PUNCTforADPexampleNOUNinADPgamesNOUN,PUNCTsportNOUNorCCONJwarNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1StrategyStrategyPROPNNumber=Sing4 skillnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 skillcop
3thetheDETDefinite=Def PronType=Art4 skilldet
4skillskillNOUNNumber=Singrootroot
5ofofADP_6 planningcase
6planningplanningNOUNNumber=Sing4 skillnmod
7,,PUNCT_9 examplepunct
8forforADP_9 examplecase
9exampleexampleNOUNNumber=Sing4 skillobl
10ininADP_11 gamescase
11gamesgameNOUNNumber=Plur9 examplenmod
12,,PUNCT_13 sportpunct
13sportsportNOUNNumber=Sing4 skillconj
14ororCCONJ_15 warcc
15warwarNOUNNumber=Sing13 sportconj
16..PUNCT_4 skillpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentStrategythe skill and sport or warof planning; for example in gamestree rules

Example 1

What strategy did you use to solve the problem?

objnsubjauxnsubjmarkxcompdetobjpunctrootWhatPRONstrategyNOUNdidAUXyouPRONuseVERBtoPARTsolveVERBtheDETproblemNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int5 useobj
2strategystrategyNOUNNumber=Sing5 usensubj
3diddoAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 useaux
4youyouPRONCase=Nom Person=2 PronType=Prs5 usensubj
5useuseVERBVerbForm=Infrootroot
6totoPART_7 solvemark
7solvesolveVERBVerbForm=Inf5 usexcomp
8thetheDETDefinite=Def PronType=Art9 problemdet
9problemproblemNOUNNumber=Sing7 solveobj
10??PUNCT_5 usepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1usepast · do-supportstrategyvn use-105.1 «NP V NP S_INF»: agent=Agent what=Theme clause=Eventuality
2solveto-infinitivestrategy not said herethe problemvn discover-84 «NP V NP»: agent=Agent problem=Topic

Example 2

One strategy for adding 9 is to add 10 and take away 1.

nummodnsubjmarkaclobjcopmarkobjccconjadvmodobjpunctrootOneNUMstrategyNOUNforSCONJaddingVERB9NUMisAUXtoPARTaddVERB10NUMandCCONJtakeVERBawayADV1NUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card2 strategynummod
2strategystrategyNOUNNumber=Sing8 addnsubj
3forforSCONJ_4 addingmark
4addingaddVERBVerbForm=Ger2 strategyacl
599NUMNumForm=Digit NumType=Card4 addingobj
6isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 addcop
7totoPART_8 addmark
8addaddVERBVerbForm=Infrootroot
91010NUMNumForm=Digit NumType=Card8 addobj
10andandCCONJ_11 takecc
11taketakeVERBVerbForm=Inf8 addconj
12awayawayADV_11 takeadvmod
1311NUMNumForm=Digit NumType=Card11 takeobj
14..PUNCT_8 addpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1add speech: assertgerundOne strategy not said here9vn mix-22.1-2 «NP V NP»: agent=Agent 9=Patient
2ispresentOne strategyadd propertytree rules
3take awayinfinitiveOne strategy not said here1away propertyvn remove-10.1 «NP V NP»: agent=Agent 1=Theme

Example 3

Our team needs a better strategy to win.

nmod:possnsubjdetamodobjmarkaclpunctrootOurPRONteamNOUNneedsVERBaDETbetterADJstrategyNOUNtoPARTwinVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OurourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs2 teamnmod:poss
2teamteamNOUNNumber=Sing3 needsnsubj
3needsneedVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art6 strategydet
5bettergoodADJDegree=Cmp6 strategyamod
6strategystrategyNOUNNumber=Sing3 needsobj
7totoPART_8 winmark
8winwinVERBVerbForm=Inf6 strategyacl
9..PUNCT_3 needspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1needpresentOur teama better strategyvn want-32.1-1-1 «NP V NP ADV»: agent=Pivot strategy=Theme
2winto-infinitiveOur team not said herea better strategy not said herevn succeed-74-2 «NP V»: agent=Agent

Example 4

Chess is a game of strategy.

nsubjcopdetcasenmodpunctrootChessNOUNisAUXaDETgameNOUNofADPstrategyNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ChesschessNOUNNumber=Sing4 gamensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 gamecop
3aaDETDefinite=Ind PronType=Art4 gamedet
4gamegameNOUNNumber=Singrootroot
5ofofADP_6 strategycase
6strategystrategyNOUNNumber=Sing4 gamenmod
7..PUNCT_4 gamepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentChessa gameof strategytree rules

Example 5

Drawing a diagram is a useful strategy in maths.

csubjdetobjcopdetamodcasenmodpunctrootDrawingVERBaDETdiagramNOUNisAUXaDETusefulADJstrategyNOUNinADPmathsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DrawingdrawVERBVerbForm=Ger7 strategycsubj
2aaDETDefinite=Ind PronType=Art3 diagramdet
3diagramdiagramNOUNNumber=Sing1 Drawingobj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 strategycop
5aaDETDefinite=Ind PronType=Art7 strategydet
6usefulusefulADJDegree=Pos7 strategyamod
7strategystrategyNOUNNumber=Singrootroot
8ininADP_9 mathscase
9mathsmathNOUNNumber=Plur7 strategynmod
10..PUNCT_7 strategypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1drawgerunda diagramvn scribble-25.2-1 «NP V NP»: agent=Agent diagram=Theme
2is apresentDrawinga useful strategymathstree rules

Example 6

Her strategy was to save a little money every week.

nmod:possnsubjcopmarkdetamodobjdetobl:unmarkedpunctrootHerPRONstrategyNOUNwasAUXtoPARTsaveVERBaDETlittleADJmoneyNOUNeveryDETweekNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HerherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs2 strategynmod:poss
2strategystrategyNOUNNumber=Sing5 savensubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 savecop
4totoPART_5 savemark
5savesaveVERBVerbForm=Infrootroot
6aaDETDefinite=Ind PronType=Art8 moneydet
7littlelittleADJDegree=Pos8 moneyamod
8moneymoneyNOUNNumber=Sing5 saveobj
9everyeveryDETPronType=Tot10 weekdet
10weekweekNOUNNumber=Sing5 saveobl:unmarked
11..PUNCT_5 savepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispastHer strategyweeksave propertytree rules

Example 7

The general planned a strategy for the battle.

detnsubjdetobjcasedetoblpunctrootTheDETgeneralNOUNplannedVERBaDETstrategyNOUNforADPtheDETbattleNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 generaldet
2generalgeneralNOUNNumber=Sing3 plannednsubj
3plannedplanVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 strategydet
5strategystrategyNOUNNumber=Sing3 plannedobj
6forforADP_8 battlecase
7thetheDETDefinite=Def PronType=Art8 battledet
8battlebattleNOUNNumber=Sing3 plannedobl
9..PUNCT_3 plannedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1planpastthe generala strategyfor the battlevn intend-61.2-1-1 «NP V NP»: agent=Agent strategy=Topic

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/S/strategy/