Test 10 · ★ · Training and enrichment: keeping zoo animals busy and heal…
Why do rewards usually work better than punishments for teaching animals?
Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: rewards · What happens: work
This is test 10 · ★ of lesson 112 «Training and enrichment: keeping zoo animals busy and healthy» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Why | why | ADV | PronType=Int | 5 work | advmod |
| 2 | do | do | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 5 work | aux |
| 3 | rewards | reward | NOUN | Number=Plur | 5 work | nsubj |
| 4 | usually | usually | ADV | _ | 5 work | advmod |
| 5 | work | work | VERB | Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin | root | root |
| 6 | better | well | ADV | Degree=Cmp | 5 work | advmod |
| 7 | than | than | ADP | _ | 8 punishments | case |
| 8 | punishments | punishment | NOUN | Number=Plur | 5 work | obl |
| 9 | for | for | ADP | _ | 11 animals | case |
| 10 | teaching | teaching | NOUN | Number=Sing | 11 animals | compound |
| 11 | animals | animal | NOUN | Number=Plur | 8 punishments | nmod |
| 12 | ? | ? | PUNCT | _ | 5 work | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | work | present · do-support | rewards | than punishments for teaching animals; usually, well property | vn employment-95.3 «NP V»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice
Rewards make animals forget the lesson
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Rewards | reward | NOUN | Number=Plur | 2 make | nsubj |
| 2 | make | make | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | animals | animal | NOUN | Number=Plur | 2 make | obj |
| 4 | forget | forget | VERB | VerbForm=Inf | 2 make | xcomp |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 lesson | det |
| 6 | lesson | lesson | NOUN | Number=Sing | 4 forget | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | present | Rewards | animals | tree rules | ||||
| 2 | forget | infinitive | animals not said here | the lesson | tree rules |
Option 2
Animals cannot feel fear at all
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Animals | animal | NOUN | Number=Plur | 4 feel | nsubj |
| 2 | can | can | AUX | VerbForm=Fin | 4 feel | aux |
| 3 | not | not | PART | Polarity=Neg | 4 feel | advmod |
| 4 | feel | feel | VERB | VerbForm=Inf | root | root |
| 5 | fear | fear | NOUN | Number=Sing | 4 feel | obj |
| 6 | at | at | ADP | _ | 7 all | case |
| 7 | all | all | DET | PronType=Tot | 4 feel | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not feel | can | Animals | fear | all | vn hunt-35.1 «NP V NP PP.location»: agent=Agent fear=Theme at all=Location |
Option 3
Punished animals always learn ten times faster than the rewarded ones
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Punished | punish | VERB | Tense=Past VerbForm=Part Voice=Pass | 2 animals | amod |
| 2 | animals | animal | NOUN | Number=Plur | 4 learn | nsubj |
| 3 | always | always | ADV | PronType=Tot | 4 learn | advmod |
| 4 | learn | learn | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | ten | ten | NUM | NumForm=Word NumType=Card | 6 times | nummod |
| 6 | times | time | NOUN | Number=Plur | 7 faster | obl:unmarked |
| 7 | faster | fast | ADJ | Degree=Cmp | 4 learn | xcomp |
| 8 | than | than | ADP | _ | 11 ones | case |
| 9 | the | the | DET | Definite=Def PronType=Art | 11 ones | det |
| 10 | rewarded | reward | VERB | Tense=Past VerbForm=Part Voice=Pass | 11 ones | amod |
| 11 | ones | one | NOUN | Number=Plur | 7 faster | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | punish | participle | vn prosecute-33.2-1 «NP V NP»: agent=Agent | ||||||
| 2 | learn | present | Punished animals | always, fast property | vn learn-14-1 «NP V»: agent=Agent | ||||
| 3 | reward | participle | vn equip-13.4.2-1 «NP V NP.recipient»: agent=Agent |
Option 4 · ✓ the right answer
The animal wants to repeat what brought a reward and is not afraid
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 animal | det |
| 2 | animal | animal | NOUN | Number=Sing | 3 wants | nsubj |
| 3 | wants | want | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | to | to | PART | _ | 5 repeat | mark |
| 5 | repeat | repeat | VERB | VerbForm=Inf | 3 wants | xcomp |
| 6 | what | what | PRON | PronType=Int | 7 brought | nsubj |
| 7 | brought | bring | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 5 repeat | ccomp |
| 8 | a | a | DET | Definite=Ind PronType=Art | 9 reward | det |
| 9 | reward | reward | NOUN | Number=Sing | 7 brought | obj |
| 10 | and | and | CCONJ | _ | 13 afraid | cc |
| 11 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 13 afraid | cop |
| 12 | not | not | PART | Polarity=Neg | 13 afraid | advmod |
| 13 | afraid | afraid | ADJ | Degree=Pos | 3 wants | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | want | present | the animal | vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme | |||||
| 2 | repeat not said to happen | to-infinitive | the animal not said here | vn say-37.7-1-1 «NP V how S»: agent=Agent clause=Topic | |||||
| 3 | bring | past | a reward | vn bring-11.3-1 «NP V NP together»: agent=Agent reward=Theme | |||||
| 4 | not is | present | the animal not said here | afraid property | tree rules |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/biology/112-training-and-enrichment/t10/