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Test 8 · ★ · Training and enrichment: keeping zoo animals busy and heal…

Which question would you ask to test if a puzzle feeder is too hard for a bear?

Mova's choice: option 3 · The right answer: option 4 · wrong ✗ · Who acts: question, puzzle feeder · What happens: ask, be · To what, where: test

This is test 8 · ★ of lesson 112 «Training and enrichment: keeping zoo animals busy and healthy» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detnsubjauxnsubjmarkxcompmarkdetcompoundnsubjcopadvmodadvclcasedetoblpunctrootWhichDETquestionNOUNwouldAUXyouPRONaskVERBtoPARTtestNOUNifSCONJaDETpuzzleNOUNfeederNOUNisAUXtooADVhardADJforADPaDETbearNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichDETPronType=Int2 questiondet
2questionquestionNOUNNumber=Sing5 asknsubj
3wouldwouldAUXVerbForm=Fin5 askaux
4youyouPRONCase=Nom Person=2 PronType=Prs5 asknsubj
5askaskVERBVerbForm=Infrootroot
6totoPART_7 testmark
7testtestNOUNNumber=Sing5 askxcomp
8ififSCONJ_14 hardmark
9aaDETDefinite=Ind PronType=Art11 feederdet
10puzzlepuzzleNOUNNumber=Sing11 feedercompound
11feederfeederNOUNNumber=Sing14 hardnsubj
12isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin14 hardcop
13tootooADV_14 hardadvmod
14hardhardADJDegree=Pos5 askadvcl
15forforADP_17 bearcase
16aaDETDefinite=Ind PronType=Art17 beardet
17bearbearNOUNNumber=Sing14 hardobl
18??PUNCT_5 askpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ask speech: askwouldwhich questiontestvn inquire-37.1.2 «NP V»: agent=Agent
2is a condition, not said to happenpresenta puzzle feederfor a bear; hard propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Did the puzzle cost a lot?

auxdetnsubjdetobjpunctrootDidAUXtheDETpuzzleNOUNcostVERBaDETlotNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DiddoAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 costaux
2thetheDETDefinite=Def PronType=Art3 puzzledet
3puzzlepuzzleNOUNNumber=Sing4 costnsubj
4costcostVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5aaDETDefinite=Ind PronType=Art6 lotdet
6lotlotNOUNNumber=Sing4 costobj
7??PUNCT_4 costpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1costpast · do-supportthe puzzlea lotvn cost-54.2 «NP V NP.value»: agent=Theme lot=Value

Option 2

Does the bear sleep next to it?

detcompoundobjadvmodcaseoblpunctrootDoesVERBtheDETbearNOUNsleepNOUNnextADVtoADPitPRON?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DoesdoVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 sleepdet
3bearbearNOUNNumber=Sing4 sleepcompound
4sleepsleepNOUNNumber=Sing1 Doesobj
5nextnextADV_1 Doesadvmod
6totoADP_7 itcase
7ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs5 nextobl
8??PUNCT_1 Doespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1dopresentthe bear sleepnext propertyvn act-114-1 «NP V NP»: agent=Agent sleep=Eventuality

Option 3 · ← Mova's choice

Is the puzzle painted a nice bright colour that the bear might like?

copdetnsubjdetamodamodobjmarkdetnsubjauxaclpunctrootIsAUXtheDETpuzzleNOUNpaintedVERBaDETniceADJbrightADJcolourNOUNthatSCONJtheDETbearNOUNmightAUXlikeVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IsbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 puzzlecop
2thetheDETDefinite=Def PronType=Art3 puzzledet
3puzzlepuzzleNOUNNumber=Sing4 paintednsubj
4paintedpaintVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5aaDETDefinite=Ind PronType=Art8 colourdet
6niceniceADJDegree=Pos8 colouramod
7brightbrightADJDegree=Pos8 colouramod
8colourcolourNOUNNumber=Sing4 paintedobj
9thatthatSCONJ_13 likemark
10thetheDETDefinite=Def PronType=Art11 beardet
11bearbearNOUNNumber=Sing13 likensubj
12mightmightAUXVerbForm=Fin13 likeaux
13likelikeVERBVerbForm=Inf8 colouracl
14??PUNCT_4 paintedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe puzzletree rules
2paintpastthe puzzlea nice bright colourvn image_impression-25.1 «NP V NP.destination»: agent=Agent colour=Destination
3likemightthe beara nice bright colour not said herevn want-32.1-1-1 «NP V NP ADV»: agent=Pivot colour=Theme

Option 4 · ✓ the right answer

Does the bear give up and walk away before it gets the food?

auxdetnsubjcompound:prtccconjadvmodmarknsubjadvcldetobjpunctrootDoesAUXtheDETbearNOUNgiveVERBupADPandCCONJwalkVERBawayADVbeforeSCONJitPRONgetsVERBtheDETfoodNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DoesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 giveaux
2thetheDETDefinite=Def PronType=Art3 beardet
3bearbearNOUNNumber=Sing4 givensubj
4givegiveVERBVerbForm=Infrootroot
5upupADP_4 givecompound:prt
6andandCCONJ_7 walkcc
7walkwalkVERBVerbForm=Inf4 giveconj
8awayawayADV_7 walkadvmod
9beforebeforeSCONJ_11 getsmark
10ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs11 getsnsubj
11getsgetVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 walkadvcl
12thetheDETDefinite=Def PronType=Art13 fooddet
13foodfoodNOUNNumber=Sing11 getsobj
14??PUNCT_4 givepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1give uppresent · do-supportthe bearvn resign-10.11-2 «NP V»: agent=Agent
2walk awayinfinitivethe bear not said hereaway propertyvn resign-10.11-1 «NP V»: agent=Agent
3getpresentbearthe foodvn comprehend-87.2-1 «NP V NP»: agent=Experiencer food=Stimulus

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/biology/112-training-and-enrichment/t8/