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Test 2 · ★ · Zootopia: real sloths, shrews, predators and prey

«Flash is slow coz sloths are just lazy, simple» What is right?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: Flash · What happens: be

This is test 2 · ★ of lesson 142 «Zootopia: real sloths, shrews, predators and prey» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

punctnsubjcopamodamodnsubjcopadvmodadvclpunctconjpunctnsubjcoppunctroot«PUNCTFlashNOUNisAUXslowADJcozADJslothsNOUNareAUXjustADVlazyADJ,PUNCTsimpleADJ»PUNCTWhatPRONisAUXrightADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_9 lazypunct
2FlashflashNOUNNumber=Sing9 lazynsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 lazycop
4slowslowADJDegree=Pos6 slothsamod
5cozcozADJDegree=Pos6 slothsamod
6slothsslothNOUNNumber=Plur9 lazynsubj
7arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin9 lazycop
8justjustADV_9 lazyadvmod
9lazylazyADJDegree=Pos15 rightadvcl
10,,PUNCT_11 simplepunct
11simplesimpleADJDegree=Pos9 lazyconj
12»»PUNCT_9 lazypunct
13WhatwhatPRONPronType=Int15 rightnsubj
14isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin15 rightcop
15rightrightADJDegree=Posrootroot
16??PUNCT_15 rightpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is in a quotepresentFlashlazy propertytree rules
2be in a quoteFlash not said heretree rules
3ispresentright propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Sloths save energy because their leafy food gives very little

nsubjobjmarknmod:possamodnsubjadvcladvmodobjrootSlothsNOUNsaveVERBenergyNOUNbecauseSCONJtheirPRONleafyADJfoodNOUNgivesVERBveryADVlittleADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SlothsslothNOUNNumber=Plur2 savensubj
2savesaveVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3energyenergyNOUNNumber=Sing2 saveobj
4becausebecauseSCONJ_8 givesmark
5theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs7 foodnmod:poss
6leafyleafyADJDegree=Pos7 foodamod
7foodfoodNOUNNumber=Sing8 givesnsubj
8givesgiveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 saveadvcl
9veryveryADV_10 littleadvmod
10littlelittleADJDegree=Pos8 givesobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1savepresentSlothsenergyvn get-13.5.1-1 «NP V NP»: agent=Agent energy=Theme
2givepresentSloths's leafy foodlittlevn give-13.1-1 «NP V NP»: agent=Agent little=Theme

Option 2

No, sloths are slow because they are old

discoursepunctnsubjcopmarknsubjcopadvclrootNoINTJ,PUNCTslothsNOUNareAUXslowADJbecauseSCONJtheyPRONareAUXoldADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoINTJPolarity=Neg5 slowdiscourse
2,,PUNCT_1 Nopunct
3slothsslothNOUNNumber=Plur5 slownsubj
4arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 slowcop
5slowslowADJDegree=Posrootroot
6becausebecauseSCONJ_9 oldmark
7theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs9 oldnsubj
8arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin9 oldcop
9oldoldADJDegree=Pos5 slowadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentslothsslow propertytree rules
2ispresentsloths = slothold propertytree rules

Option 3

Yes, sloths could easily move fast if they wanted, but they choose not to bother

The tree, 15 words
discoursepunctnsubjauxadvmodadvmodmarknsubjadvclpunctccnsubjadvcladvmodmarkxcomprootYesINTJ,PUNCTslothsNOUNcouldAUXeasilyADVmoveVERBfastADVifSCONJtheyPRONwantedVERB,PUNCTbutCCONJtheyPRONchooseVERBnotPARTtoPARTbotherVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos6 movediscourse
2,,PUNCT_1 Yespunct
3slothsslothNOUNNumber=Plur6 movensubj
4couldcouldAUXVerbForm=Fin6 moveaux
5easilyeasilyADV_6 moveadvmod
6movemoveVERBVerbForm=Infrootroot
7fastfastADVDegree=Pos6 moveadvmod
8ififSCONJ_10 wantedmark
9theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs10 wantednsubj
10wantedwantVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin6 moveadvcl
11,,PUNCT_14 choosepunct
12butbutCCONJ_14 choosecc
13theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs14 choosensubj
14choosechooseVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin6 moveadvcl
15notnotPARTPolarity=Neg17 botheradvmod
16totoPART_17 bothermark
17botherbotherVERBVerbForm=Inf14 choosexcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1movecouldslothseasily, fast propertyvn roll-51.3.1 «NP.theme V»: agent=Theme
2want a condition, not said to happenpastsloths = slothvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot
3choosepresentsloths = slothtree rules
4not botherto-infinitivesloths = sloth not said herevn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer

Option 4

Yes, sloths sleep because they are bored

discoursepunctnsubjmarknsubjcopadvclrootYesINTJ,PUNCTslothsNOUNsleepVERBbecauseSCONJtheyPRONareAUXboredADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos4 sleepdiscourse
2,,PUNCT_1 Yespunct
3slothsslothNOUNNumber=Plur4 sleepnsubj
4sleepsleepVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
5becausebecauseSCONJ_8 boredmark
6theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs8 borednsubj
7arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin8 boredcop
8boredboredADJDegree=Pos4 sleepadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sleeppresentslothsvn snooze-40.4-1 «NP V»: agent=Agent
2ispresentsloths = slothbored propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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