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Test 11 · Shrek's Donkey: real donkeys and mules

A donkey keeps rolling in the same sandy patch, and its friends take turns after it. What is it doing?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: donkey, friends · What happens: keep, roll, take, do · To what, where: same sandy patch, turns

This is test 11 of lesson 145 «Shrek's Donkey: real donkeys and mules» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: A donkey keeps rolling in the same sandy patch, and its friends take turns after it.

detnsubjxcompcasedetamodamodoblpunctccnmod:possnsubjconjobjcaseoblpunctrootADETdonkeyNOUNkeepsVERBrollingVERBinADPtheDETsameADJsandyADJpatchNOUN,PUNCTandCCONJitsPRONfriendsNOUNtakeVERBturnsNOUNafterADPitPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 donkeydet
2donkeydonkeyNOUNNumber=Sing3 keepsnsubj
3keepskeepVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4rollingrollVERBVerbForm=Ger3 keepsxcomp
5ininADP_9 patchcase
6thetheDETDefinite=Def PronType=Art9 patchdet
7samesameADJDegree=Pos9 patchamod
8sandysandyADJDegree=Pos9 patchamod
9patchpatchNOUNNumber=Sing4 rollingobl
10,,PUNCT_14 takepunct
11andandCCONJ_14 takecc
12itsitsPRONCase=Gen Gender=Neut Number=Sing Person=3 Poss=Yes PronType=Prs13 friendsnmod:poss
13friendsfriendNOUNNumber=Plur14 takensubj
14taketakeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 keepsconj
15turnsturnNOUNNumber=Plur14 takeobj
16afterafterADP_17 itcase
17ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs14 takeobl
18..PUNCT_3 keepspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keeppresenta donkeytree rules
2rollgerunda donkey not said herethe same sandy patchvn run-51.3.2-2 «NP V PP.location»: agent=Theme in patch=Trajectory
3takepresentdonkey's friendsturnsafter donkeyvn bring-11.3 «NP V NP»: agent=Agent turn=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What is it doing?

objauxnsubjpunctrootWhatPRONisAUXitPRONdoingVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int4 doingobj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 doingaux
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 doingnsubj
4doingdoVERBTense=Pres VerbForm=Partrootroot
5??PUNCT_4 doingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1dopresent · progressivedonkeyvn act-114-1 «NP V NP»: agent=Agent what=Eventuality

The options

Option 1 · ← Mova's choice · ✓ the right answer

Cleaning its coat, scratching itches and keeping flies off

csubjnmod:possobjpunctconjobjccconjcompound:prtrootCleaningVERBitsPRONcoatNOUN,PUNCTscratchingVERBitchesNOUNandCCONJkeepingVERBfliesVERBoffADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CleaningcleanVERBTense=Pres VerbForm=Part9 fliescsubj
2itsitsPRONCase=Gen Gender=Neut Number=Sing Person=3 Poss=Yes PronType=Prs3 coatnmod:poss
3coatcoatNOUNNumber=Sing1 Cleaningobj
4,,PUNCT_5 scratchingpunct
5scratchingscratchVERBTense=Pres VerbForm=Part1 Cleaningconj
6itchesitchNOUNNumber=Plur5 scratchingobj
7andandCCONJ_8 keepingcc
8keepingkeepVERBTense=Pres VerbForm=Part5 scratchingconj
9fliesflyVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
10offoffADP_9 fliescompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cleangerundits coatvn other_cos-45.4 «NP V NP.patient»: agent=Agent coat=Patient
2scratchgerunditchesvn scribble-25.2-1 «NP V NP»: agent=Agent itch=Theme
3keepgerundvn keep-15.2 «NP V NP»: agent=Agent
4fly offpresentCleaningvn spatial_configuration-47.6-1 «NP V»: agent=Theme

Option 2

Making a bed to sleep in

detobjmarkadvcloblrootMakingVERBaDETbedNOUNtoPARTsleepVERBinADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MakingmakeVERBTense=Pres VerbForm=Partrootroot
2aaDETDefinite=Ind PronType=Art3 beddet
3bedbedNOUNNumber=Sing1 Makingobj
4totoPART_5 sleepmark
5sleepsleepVERBVerbForm=Inf1 Makingadvcl
6ininADP_5 sleepobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makegerunda bedvn build-26.1-1 «NP.asset V NP»: agent=Asset bed=Product
2sleep into-infinitivevn snooze-40.4-1 «NP V»: agent=Agent

Option 3

Looking for a lost hoof

casedetamodoblrootLookingVERBforADPaDETlostVERBhoofNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LookinglookVERBTense=Pres VerbForm=Partrootroot
2forforADP_5 hoofcase
3aaDETDefinite=Ind PronType=Art5 hoofdet
4lostloseVERBTense=Past VerbForm=Part Voice=Pass5 hoofamod
5hoofhoofNOUNNumber=Sing1 Lookingobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1lookgerundfor a lost hoofvn rummage-35.5 «NP V PP.location PP.theme»: agent=Agent for hoof=Theme
2loseparticiplevn succeed-74-3-1 «NP V»: agent=Agent

Option 4

Trying to dig a hole down to find water hidden under the ground

markxcompdetobjadvmodmarkadvclobjaclcasedetoblrootTryingVERBtoPARTdigVERBaDETholeNOUNdownADVtoPARTfindVERBwaterNOUNhiddenVERBunderADPtheDETgroundNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TryingtryVERBTense=Pres VerbForm=Partrootroot
2totoPART_3 digmark
3digdigVERBVerbForm=Inf1 Tryingxcomp
4aaDETDefinite=Ind PronType=Art5 holedet
5holeholeNOUNNumber=Sing3 digobj
6downdownADV_3 digadvmod
7totoPART_8 findmark
8findfindVERBVerbForm=Inf3 digadvcl
9waterwaterNOUNNumber=Sing8 findobj
10hiddenhideVERBTense=Past VerbForm=Part Voice=Pass9 wateracl
11underunderADP_13 groundcase
12thetheDETDefinite=Def PronType=Art13 grounddet
13groundgroundNOUNNumber=Sing10 hiddenobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1trygerundvn try-61.1 «NP V S_INF»: agent=Agent clause=Eventuality
2dig down not said to happento-infinitivea holedown propertyvn poke-19-1-1-1 «NP V NP.theme»: agent=Agent hole=Theme
3findto-infinitivewatervn discover-84 «NP V NP»: agent=Agent water=Topic
4hideparticiplewater not said herethe groundvn concealment-16-1 «NP V PP.location»: agent=Agent under ground=Location

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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