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Test 2 · ★★★ · Myth check: do lemmings jump off cliffs?

In the old game «Lemmings», little lemmings walk off ledges one after another. Why is the game not proof?

Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: little lemmings, game · What happens: walk off, be · To what, where: ledges, old game

This is test 2 · ★★★ of lesson 150 «Myth check: do lemmings jump off cliffs?» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In the old game «Lemmings», little lemmings walk off ledges one after another.

casedetamodoblpunctappospunctpunctamodnsubjcaseobloblcasenmodpunctrootInADPtheDEToldADJgameNOUN«PUNCTLemmingsNOUN»PUNCT,PUNCTlittleADJlemmingsNOUNwalkVERBoffADPledgesNOUNoneNUMafterADPanotherDET.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_4 gamecase
2thetheDETDefinite=Def PronType=Art4 gamedet
3oldoldADJDegree=Pos4 gameamod
4gamegameNOUNNumber=Sing11 walkobl
5««PUNCT_6 Lemmingspunct
6LemmingslemmingNOUNNumber=Plur4 gameappos
7»»PUNCT_6 Lemmingspunct
8,,PUNCT_4 gamepunct
9littlelittleADJDegree=Pos10 lemmingsamod
10lemmingslemmingNOUNNumber=Plur11 walknsubj
11walkwalkVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
12offoffADP_13 ledgescase
13ledgesledgeNOUNNumber=Plur11 walkobl
14oneoneNUMNumForm=Word NumType=Card11 walkobl
15afterafterADP_16 anothercase
16anotheranotherDETPronType=Ind14 onenmod
17..PUNCT_11 walkpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1walk offpresentlittle lemmingsledgesthe old gameone after another oblvn resign-10.11-2 «NP V NP»: agent=Agent ledge=Source

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Why is the game not proof?

copdetnsubjadvmodnmodpunctrootWhyADVisAUXtheDETgameNOUNnotPARTproofNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhywhyADVPronType=Relrootroot
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whycop
3thetheDETDefinite=Def PronType=Art4 gamedet
4gamegameNOUNNumber=Sing1 Whynsubj
5notnotPARTPolarity=Neg6 proofadvmod
6proofproofNOUNNumber=Sing4 gamenmod
7??PUNCT_1 Whypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe game proofwhy propertytree rules

The options

Option 1

The game showed the real numbers of lemmings

detnsubjdetamodobjcasenmodrootTheDETgameNOUNshowedVERBtheDETrealADJnumbersNOUNofADPlemmingsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing3 showednsubj
3showedshowVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art6 numbersdet
5realrealADJDegree=Pos6 numbersamod
6numbersnumberNOUNNumber=Plur3 showedobj
7ofofADP_8 lemmingscase
8lemmingslemmingNOUNNumber=Plur6 numbersnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1showpastthe gamethe real numbers of lemmingsvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent number=Recipient

Option 2 · ← Mova's choice · ✓ the right answer

Games repeat ideas people already believe, and the player's job was to save them

The tree, 15 words
nsubjobjnsubjadvmodacl:relclpunctccdetnmod:posscasensubjcopmarkparataxisobjrootGamesNOUNrepeatVERBideasNOUNpeopleNOUNalreadyADVbelieveVERB,PUNCTandCCONJtheDETplayerNOUN'sPARTjobNOUNwasAUXtoPARTsaveVERBthemPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamesgameNOUNNumber=Plur2 repeatnsubj
2repeatrepeatVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3ideasideaNOUNNumber=Plur2 repeatobj
4peoplepeopleNOUNNumber=Plur6 believensubj
5alreadyalreadyADV_6 believeadvmod
6believebelieveVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 ideasacl:relcl
7,,PUNCT_15 savepunct
8andandCCONJ_15 savecc
9thetheDETDefinite=Def PronType=Art10 playerdet
10playerplayerNOUNNumber=Sing12 jobnmod:poss
11's'sPART_10 playercase
12jobjobNOUNNumber=Sing15 savensubj
13wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin15 savecop
14totoPART_15 savemark
15savesaveVERBVerbForm=Inf2 repeatparataxis
16themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs15 saveobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1repeatpresentGamesideasvn begin-55.1-1-1 «NP V NP»: agent=Agent idea=Eventuality
2believepresentpeopleideas not said herevn admire-31.2 «NP V NP»: agent=Experiencer idea=Stimulus
3ispastthe player's jobsave propertytree rules
4jobthe playernom job «act intransitive»: poss=agent

Option 3

The game was made by lemming scientists

detnsubj:passaux:passcasecompoundoblrootTheDETgameNOUNwasAUXmadeVERBbyADPlemmingNOUNscientistsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing4 madensubj:pass
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 madeaux:pass
4mademakeVERBTense=Past VerbForm=Part Voice=Passrootroot
5bybyADP_7 scientistscase
6lemminglemmingNOUNNumber=Sing7 scientistscompound
7scientistsscientistNOUNNumber=Plur4 madeobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepast · passivelemming scientiststhe gamevn build-26.1-1 «NP.asset V NP»: agent=Asset subject=Product

Option 4

Games are always made from real nature films, so whatever they show must be true

The tree, 15 words
nsubj:passaux:passadvmodcaseamodcompoundoblpunctadvmodparataxisnsubjacl:relclauxcopxcomprootGamesNOUNareAUXalwaysADVmadeVERBfromADPrealADJnatureNOUNfilmsNOUN,PUNCTsoADVwhateverPRONtheyPRONshowVERBmustAUXbeAUXtrueADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamesgameNOUNNumber=Plur4 madensubj:pass
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 madeaux:pass
3alwaysalwaysADVPronType=Tot4 madeadvmod
4mademakeVERBTense=Past VerbForm=Part Voice=Passrootroot
5fromfromADP_8 filmscase
6realrealADJDegree=Pos8 filmsamod
7naturenatureNOUNNumber=Sing8 filmscompound
8filmsfilmNOUNNumber=Plur4 madeobl
9,,PUNCT_11 whateverpunct
10sosoADV_11 whateveradvmod
11whateverwhateverPRONPronType=Rel4 madeparataxis
12theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs13 shownsubj
13showshowVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin11 whateveracl:relcl
14mustmustAUXVerbForm=Fin16 trueaux
15bebeAUXVerbForm=Inf16 truecop
16truetrueADJDegree=Pos4 madexcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresent · passiveGamesreal nature filmsalways propertyvn build-26.1-1 «NP.asset V PP»: subject=Product from film=Material
2showpresentGames = gamevn transfer_mesg-37.1.1-1-1 «NP V»: agent=Agent
3ismustGames not said heretrue propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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