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Test 1 · A puppy at home: the first weeks

«puppy keeps biting me, it's evil» What should he do?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: puppy, he · What happens: keep, bite, be, do · To what, where: me

This is test 1 of lesson 326 «A puppy at home: the first weeks» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

punctnsubjxcompobjpunctnsubjcopxcomppunctobjauxnsubjccomppunctroot«PUNCTpuppyNOUNkeepsVERBbitingVERBmePRON,PUNCTitPRON'sAUXevilADJ»PUNCTWhatPRONshouldAUXhePRONdoVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_3 keepspunct
2puppypuppyNOUNNumber=Sing3 keepsnsubj
3keepskeepVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4bitingbiteVERBVerbForm=Ger3 keepsxcomp
5meIPRONCase=Acc Number=Sing Person=1 PronType=Prs4 bitingobj
6,,PUNCT_3 keepspunct
7ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs9 evilnsubj
8'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 evilcop
9evilevilADJDegree=Pos3 keepsxcomp
10»»PUNCT_9 evilpunct
11WhatwhatPRONPronType=Int14 doobj
12shouldshouldAUXVerbForm=Fin14 doaux
13hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs14 donsubj
14dodoVERBVerbForm=Inf3 keepsccomp
15??PUNCT_3 keepspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keep in a quotepresentpuppytree rules
2bite in a quotegerundpuppy not said heremevn swat-18.2 «NP V NP»: agent=Agent i=Patient
3is in a quotepresentpuppyevil propertytree rules
4doshouldhevn act-114-1 «NP V NP»: agent=Agent what=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Give it away, it will never stop

iobjadvmodpunctnsubjauxadvmodadvclrootGiveVERBitPRONawayADV,PUNCTitPRONwillAUXneverADVstopVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GivegiveVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Giveiobj
3awayawayADV_1 Giveadvmod
4,,PUNCT_1 Givepunct
5ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs8 stopnsubj
6willwillAUXVerbForm=Fin8 stopaux
7neverneverADVPronType=Neg8 stopadvmod
8stopstopVERBVerbForm=Inf1 Giveadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1give awayimperativeyou not said hereitaway propertyvn contribute-13.2 «NP V NP.theme (PP)»: agent=Agent it=Theme
2not stopfutureitvn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality

Option 2

Shout at it and smack it

caseoblccconjobjrootShoutVERBatADPitPRONandCCONJsmackVERBitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ShoutshoutVERBMood=Imp VerbForm=Finrootroot
2atatADP_3 itcase
3ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Shoutobl
4andandCCONJ_5 smackcc
5smacksmackVERBMood=Imp VerbForm=Fin1 Shoutconj
6ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs5 smackobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1shout speech: expressimperativeyou not said hereitvn manner_speaking-37.3 «NP V»: agent=Agent
2smackinfinitiveyou not said hereitvn crane-40.3.2 «NP V NP»: agent=Agent it=Patient

Option 3 · ← Mova's choice · ✓ the right answer

Say «ouch» and stop the game, so it learns gentle mouths

punctobjpunctccconjdetobjpunctadvmodnsubjparataxisamodobjrootSayVERB«PUNCTouchNOUN»PUNCTandCCONJstopVERBtheDETgameNOUN,PUNCTsoADVitPRONlearnsVERBgentleADJmouthsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SaysayVERBMood=Imp VerbForm=Finrootroot
2««PUNCT_3 ouchpunct
3ouchouchNOUNNumber=Sing1 Sayobj
4»»PUNCT_3 ouchpunct
5andandCCONJ_6 stopcc
6stopstopVERBMood=Imp VerbForm=Fin1 Sayconj
7thetheDETDefinite=Def PronType=Art8 gamedet
8gamegameNOUNNumber=Sing6 stopobj
9,,PUNCT_12 learnspunct
10sosoADV_12 learnsadvmod
11ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs12 learnsnsubj
12learnslearnVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Sayparataxis
13gentlegentleADJDegree=Pos14 mouthsamod
14mouthsmouthNOUNNumber=Plur12 learnsobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertimperativeyou not said hereouchvn say-37.7-1-1 «NP V NP.topic»: agent=Agent ouch=Topic
2stopinfinitiveyou not said herethe gamevn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality game=Eventuality
3learnpresentgamegentle mouthsvn learn-14-2-1 «NP V NP»: agent=Agent mouth=Topic

Option 4

Let it bite harder and harder, so it grows up tough and brave

objxcompadvmodccconjpunctadvmodnsubjconjcompound:prtxcompccconjrootLetVERBitPRONbiteVERBharderADVandCCONJharderADV,PUNCTsoADVitPRONgrowsVERBupADPtoughADJandCCONJbraveADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LetletVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Letobj
3bitebiteVERBVerbForm=Inf1 Letxcomp
4harderhardADVDegree=Cmp3 biteadvmod
5andandCCONJ_6 hardercc
6harderhardADVDegree=Cmp4 harderconj
7,,PUNCT_10 growspunct
8sosoADV_10 growsadvmod
9ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs10 growsnsubj
10growsgrowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Letconj
11upupADP_10 growscompound:prt
12toughtoughADJDegree=Pos10 growsxcomp
13andandCCONJ_14 bravecc
14bravebraveADJDegree=Pos12 toughconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1letimperativeyou not said hereittree rules
2biteinfinitivehard propertyvn swat-18.2 «NP V PP»: agent=Agent
3grow uppresentittough propertyvn appear-48.1.1 «NP V»: agent=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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