Test 5 · ★★★ · The ape house: orangutans, gibbons, bonobos and how apes t…
«my ape got 10 out of 10 in a memory game, so it's smarter than me» Which is wiser?
Mova's choice: option 4 · The right answer: option 1 · wrong ✗ · Who acts: ape · What happens: get, be · To what, where: 10
This is test 5 · ★★★ of lesson 85 «The ape house: orangutans, gibbons, bonobos and how apes think» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | « | « | PUNCT | _ | 4 got | punct |
| 2 | my | my | PRON | Case=Gen Number=Sing Person=1 Poss=Yes PronType=Prs | 3 ape | nmod:poss |
| 3 | ape | ape | NOUN | Number=Sing | 4 got | nsubj |
| 4 | got | get | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 5 | 10 | 10 | NUM | NumForm=Digit NumType=Card | 4 got | obj |
| 6 | out | out | ADP | _ | 8 10 | case |
| 7 | of | of | ADP | _ | 8 10 | case |
| 8 | 10 | 10 | NUM | NumForm=Digit NumType=Card | 5 10 | nmod |
| 9 | in | in | ADP | _ | 12 game | case |
| 10 | a | a | DET | Definite=Ind PronType=Art | 12 game | det |
| 11 | memory | memory | NOUN | Number=Sing | 12 game | compound |
| 12 | game | game | NOUN | Number=Sing | 4 got | obl |
| 13 | , | , | PUNCT | _ | 17 smarter | punct |
| 14 | so | so | ADV | _ | 17 smarter | advmod |
| 15 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 17 smarter | nsubj |
| 16 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 17 smarter | cop |
| 17 | smarter | smart | ADJ | Degree=Cmp | 4 got | parataxis |
| 18 | than | than | ADP | _ | 19 me | case |
| 19 | me | I | PRON | Case=Acc Number=Sing Person=1 PronType=Prs | 17 smarter | obl |
| 20 | » | » | PUNCT | _ | 17 smarter | punct |
| 21 | Which | which | PRON | PronType=Rel | 23 wiser | nsubj |
| 22 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 23 wiser | cop |
| 23 | wiser | wise | ADJ | Degree=Cmp | 17 smarter | conj |
| 24 | ? | ? | PUNCT | _ | 4 got | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | get in a quote | past | my ape | 10 | 10 | in a memory game | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer 10=Stimulus | ||
| 2 | is in a quote | present | ape | than me; smart property | tree rules | ||||
| 3 | is | present | wise property | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ✓ the right answer
Being good at one game does not mean being clever at everything
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Being | be | AUX | Tense=Pres VerbForm=Part | 2 good | cop |
| 2 | good | good | ADJ | Degree=Pos | 8 mean | csubj |
| 3 | at | at | ADP | _ | 5 game | case |
| 4 | one | one | NUM | NumForm=Word NumType=Card | 5 game | nummod |
| 5 | game | game | NOUN | Number=Sing | 2 good | obl |
| 6 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 8 mean | aux |
| 7 | not | not | PART | Polarity=Neg | 8 mean | advmod |
| 8 | mean | mean | VERB | VerbForm=Inf | root | root |
| 9 | being | be | AUX | Tense=Pres VerbForm=Part | 10 clever | cop |
| 10 | clever | clever | ADJ | Degree=Pos | 8 mean | xcomp |
| 11 | at | at | ADP | _ | 12 everything | case |
| 12 | everything | everything | PRON | Number=Sing PronType=Tot | 10 clever | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | gerund | one game | good property | tree rules | ||||
| 2 | not mean | present · do-support | vn intend-61.2-1 «NP V S»: agent=Agent | ||||||
| 3 | is not said to happen | gerund | everything | clever property | tree rules |
Option 2
No, apes cannot remember anything
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | No | no | INTJ | Polarity=Neg | 6 remember | discourse |
| 2 | , | , | PUNCT | _ | 1 No | punct |
| 3 | apes | ape | NOUN | Number=Plur | 6 remember | nsubj |
| 4 | can | can | AUX | VerbForm=Fin | 6 remember | aux |
| 5 | not | not | PART | Polarity=Neg | 6 remember | advmod |
| 6 | remember | remember | VERB | VerbForm=Inf | root | root |
| 7 | anything | anything | PRON | Number=Sing PronType=Ind | 6 remember | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not remember | can | apes | anything | vn characterize-29.2-1-1 «NP V NP S_ING»: agent=Agent anything=Theme |
Option 3
Memory games only measure eyesight
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Memory | memory | NOUN | Number=Sing | 2 games | compound |
| 2 | games | game | NOUN | Number=Plur | 4 measure | nsubj |
| 3 | only | only | ADV | _ | 4 measure | advmod |
| 4 | measure | measure | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | eyesight | eyesight | NOUN | Number=Sing | 4 measure | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | measure | present | Memory games | eyesight | vn register-54.1-2-1 «NP V NP.value»: agent=Theme eyesight=Value |
Option 4 · ← Mova's choice
Yes, one game proves the ape is smarter than you in every single way there is
The tree, 16 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 5 proves | discourse |
| 2 | , | , | PUNCT | _ | 1 Yes | punct |
| 3 | one | one | NUM | NumForm=Word NumType=Card | 4 game | nummod |
| 4 | game | game | NOUN | Number=Sing | 5 proves | nsubj |
| 5 | proves | prove | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 ape | det |
| 7 | ape | ape | NOUN | Number=Sing | 9 smarter | nsubj |
| 8 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 9 smarter | cop |
| 9 | smarter | smart | ADJ | Degree=Cmp | 5 proves | ccomp |
| 10 | than | than | ADP | _ | 11 you | case |
| 11 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 9 smarter | obl |
| 12 | in | in | ADP | _ | 15 way | case |
| 13 | every | every | DET | PronType=Tot | 15 way | det |
| 14 | single | single | ADJ | Degree=Pos | 15 way | amod |
| 15 | way | way | NOUN | Number=Sing | 9 smarter | obl |
| 16 | there | there | ADV | PronType=Dem | 15 way | advmod |
| 17 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 proves | cop |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | one game | prove property | tree rules | ||||
| 2 | is | present | the ape | every single way | than you; smart property | tree rules |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/biology/85-ape-house-orangutans-gibbons-bonobos/t5/