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Test 11 · ★ · Grimm's Fairy Tales, The Faithful John, part 19: John is t…

What's the water of life supposed to do then?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: water · What happens: be, suppose, do · To what, where: water

This is test 11 · ★ of lesson 116 «Grimm's Fairy Tales, The Faithful John, part 19: John is turned to stone, then brought back to life with blood; three princes set out for the water of life» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

copdetnsubjcasenmodaclmarkxcompadvmodpunctrootWhatPRON'sAUXtheDETwaterNOUNofADPlifeNOUNsupposedVERBtoPARTdoVERBthenADV?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art4 waterdet
4waterwaterNOUNNumber=Sing1 Whatnsubj
5ofofADP_6 lifecase
6lifelifeNOUNNumber=Sing4 waternmod
7supposedsupposeVERBTense=Past VerbForm=Part Voice=Pass4 wateracl
8totoPART_9 domark
9dodoVERBVerbForm=Inf7 supposedxcomp
10thenthenADVPronType=Dem9 doadvmod
11??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe water of lifetree rules
2supposeparticiplethe water of life not said herevn consider-29.9-2 «NP V how S_INF»: agent=Agent clause=Theme
3doto-infinitivethenvn act-114-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Make the sick King healthy again

detamodobjxcompadvmodrootMakeVERBtheDETsickADJKingPROPNhealthyADJagainADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MakemakeVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 Kingdet
3sicksickADJDegree=Pos4 Kingamod
4KingKingPROPNNumber=Sing1 Makeobj
5healthyhealthyADJDegree=Pos1 Makexcomp
6againagainADV_5 healthyadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makeimperativeyou not said herethe sick Kinghealthy propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset king=Product

Option 2

Make the sick King healthy again and bring John back to life from the stone in the chamber

The tree, 18 words
detamodobjxcompadvmodccconjobjadvmodcaseoblcasedetoblcasedetoblrootMakeVERBtheDETsickADJKingPROPNhealthyADJagainADVandCCONJbringVERBJohnPROPNbackADVtoADPlifeNOUNfromADPtheDETstoneNOUNinADPtheDETchamberNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MakemakeVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 Kingdet
3sicksickADJDegree=Pos4 Kingamod
4KingKingPROPNNumber=Sing1 Makeobj
5healthyhealthyADJDegree=Pos1 Makexcomp
6againagainADV_1 Makeadvmod
7andandCCONJ_8 bringcc
8bringbringVERBMood=Imp VerbForm=Fin1 Makeconj
9JohnJohnPROPNNumber=Sing8 bringobj
10backbackADV_8 bringadvmod
11totoADP_12 lifecase
12lifelifeNOUNNumber=Sing8 bringobl
13fromfromADP_15 stonecase
14thetheDETDefinite=Def PronType=Art15 stonedet
15stonestoneNOUNNumber=Sing8 bringobl
16ininADP_18 chambercase
17thetheDETDefinite=Def PronType=Art18 chamberdet
18chamberchamberNOUNNumber=Sing8 bringobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makeimperativeyou not said herethe sick Kingagainhealthy propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset king=Product
2bring backinfinitiveyou not said hereJohnthe stoneto life; in the chambervn bring-11.3-1 «NP V NP PP.initial_location PP.destination»: agent=Agent john=Theme to life=Destination from stone=Initial_Location

Option 3

Let the King live forever

detnsubjccompadvmodrootLetVERBtheDETKingPROPNliveVERBforeverADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LetletVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 Kingdet
3KingKingPROPNNumber=Sing4 livensubj
4liveliveVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin1 Letccomp
5foreverforeverADV_4 liveadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1letimperativeyou not said heretree rules
2livepresentthe Kingforever propertyvn exist-47.1-1 «NP V»: agent=Theme

Option 4

Make the sick King healthy again and also turn the old dwarf into a golden statue for the hall

The tree, 19 words
detamodnsubjxcompadvmodccadvmodconjdetamodobjcasedetamodoblcasedetnmodrootMakeVERBtheDETsickADJKingPROPNhealthyADJagainADVandCCONJalsoADVturnVERBtheDEToldADJdwarfNOUNintoADPaDETgoldenADJstatueNOUNforADPtheDEThallNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MakemakeVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art5 healthydet
3sicksickADJDegree=Pos5 healthyamod
4KingKingPROPNNumber=Sing5 healthynsubj
5healthyhealthyADJDegree=Pos1 Makexcomp
6againagainADV_5 healthyadvmod
7andandCCONJ_9 turncc
8alsoalsoADV_9 turnadvmod
9turnturnVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 healthyconj
10thetheDETDefinite=Def PronType=Art12 dwarfdet
11oldoldADJDegree=Pos12 dwarfamod
12dwarfdwarfNOUNNumber=Sing9 turnobj
13intointoADP_16 statuecase
14aaDETDefinite=Ind PronType=Art16 statuedet
15goldengoldenADJDegree=Pos16 statueamod
16statuestatueNOUNNumber=Sing9 turnobl
17forforADP_19 hallcase
18thetheDETDefinite=Def PronType=Art19 halldet
19hallhallNOUNNumber=Sing16 statuenmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makeimperativeyou not said herehealthy propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset
2turnpresentyou not said herethe old dwarfa golden statue for the hallvn roll-51.3.1 «NP V NP PP.trajectory»: agent=Agent dwarf=Theme into statue=Trajectory

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/116-pg11027-part19/t11/