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Exam question 2 · White Cat, Princess Felicia: a magic wedding and a palace…

What is the function of the deer's foot hanging by the golden door?

Mova's choice: option 4 · The right answer: option 1 · wrong ✗ · Who acts: function, foot · What happens: be, hang

This is exam question 2 of lesson 1450 «White Cat, Princess Felicia: a magic wedding and a palace for Bruno» of the books course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

copdetnsubjcasedetnmod:posscasenmodaclcasedetamodoblpunctrootWhatPRONisAUXtheDETfunctionNOUNofADPtheDETdeerNOUN'sPARTfootNOUNhangingVERBbyADPtheDETgoldenADJdoorNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art4 functiondet
4functionfunctionNOUNNumber=Sing1 Whatnsubj
5ofofADP_9 footcase
6thetheDETDefinite=Def PronType=Art7 deerdet
7deerdeerNOUNNumber=Sing9 footnmod:poss
8's'sPART_7 deercase
9footfootNOUNNumber=Sing4 functionnmod
10hanginghangVERBVerbForm=Ger9 footacl
11bybyADP_14 doorcase
12thetheDETDefinite=Def PronType=Art14 doordet
13goldengoldenADJDegree=Pos14 dooramod
14doordoorNOUNNumber=Sing10 hangingobl
15??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe function of the deer's foottree rules
2hanggerundthe deer's foot not said hereby the golden doorvn assuming_position-50 «NP V PP.location»: agent=Agent by door=Location

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ✓ the right answer

It signals the arrival of a visitor by ringing a bell

nsubjdetconjcasedetnmodmarkacldetobjrootItPRONsignalsNOUNtheDETarrivalNOUNofADPaDETvisitorNOUNbySCONJringingVERBaDETbellNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 signalsnsubj
2signalssignalNOUNNumber=Plurrootroot
3thetheDETDefinite=Def PronType=Art4 arrivaldet
4arrivalarrivalNOUNNumber=Sing2 signalsconj
5ofofADP_7 visitorcase
6aaDETDefinite=Ind PronType=Art7 visitordet
7visitorvisitorNOUNNumber=Sing4 arrivalnmod
8bybySCONJ_9 ringingmark
9ringingringVERBVerbForm=Ger4 arrivalacl
10aaDETDefinite=Ind PronType=Art11 belldet
11bellbellNOUNNumber=Sing9 ringingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ringgerundthe arrival of a visitor not said herea bellvn sound_emission-43.2 «PP.location V NP»: agent=Location bell=Theme
2arrivea visitornom arrival «act intransitive»: of=agent

Option 2

It is a hunting trophy showing the Prince's skill in the forest of dogs

The tree, 15 words
nsubjcopdetcompoundacldetnmod:posscaseobjcasedetoblcasenmodrootItPRONisAUXaDEThuntingNOUNtrophyNOUNshowingVERBtheDETPrincePROPN'sPARTskillNOUNinADPtheDETforestNOUNofADPdogsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs5 trophynsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 trophycop
3aaDETDefinite=Ind PronType=Art5 trophydet
4huntinghuntingNOUNNumber=Sing5 trophycompound
5trophytrophyNOUNNumber=Singrootroot
6showingshowVERBVerbForm=Ger5 trophyacl
7thetheDETDefinite=Def PronType=Art8 Princedet
8PrincePrincePROPNNumber=Sing10 skillnmod:poss
9's'sPART_8 Princecase
10skillskillNOUNNumber=Sing6 showingobj
11ininADP_13 forestcase
12thetheDETDefinite=Def PronType=Art13 forestdet
13forestforestNOUNNumber=Sing6 showingobl
14ofofADP_15 dogscase
15dogsdogNOUNNumber=Plur13 forestnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta hunting trophytree rules
2showgerunda hunting trophy not said herethe Prince's skillin the forest of dogsvn crane-40.3.2 «NP V NP PP.recipient PP.theme»: agent=Agent skill=Patient in forest=Topic

Option 3

It shows the Prince's hunting trophy from the forest

nsubjdetnmod:posscasecompoundobjcasedetoblrootItPRONshowsVERBtheDETPrincePROPN'sPARThuntingNOUNtrophyNOUNfromADPtheDETforestNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 showsnsubj
2showsshowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 Princedet
4PrincePrincePROPNNumber=Sing7 trophynmod:poss
5's'sPART_4 Princecase
6huntinghuntingNOUNNumber=Sing7 trophycompound
7trophytrophyNOUNNumber=Sing2 showsobj
8fromfromADP_10 forestcase
9thetheDETDefinite=Def PronType=Art10 forestdet
10forestforestNOUNNumber=Sing2 showsobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1showpresentItthe Prince's hunting trophythe forestvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent trophy=Recipient

Option 4 · ← Mova's choice

It is a charm that protects the castle from all evil spirits and creatures forever

The tree, 15 words
nsubjcopdetnsubjacl:relcldetobjcasedetamodoblccconjadvmodrootItPRONisAUXaDETcharmNOUNthatPRONprotectsVERBtheDETcastleNOUNfromADPallDETevilADJspiritsNOUNandCCONJcreaturesNOUNforeverADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 charmnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 charmcop
3aaDETDefinite=Ind PronType=Art4 charmdet
4charmcharmNOUNNumber=Singrootroot
5thatthatPRONPronType=Rel6 protectsnsubj
6protectsprotectVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 charmacl:relcl
7thetheDETDefinite=Def PronType=Art8 castledet
8castlecastleNOUNNumber=Sing6 protectsobj
9fromfromADP_12 spiritscase
10allallDETPronType=Tot12 spiritsdet
11evilevilADJDegree=Pos12 spiritsamod
12spiritsspiritNOUNNumber=Plur6 protectsobl
13andandCCONJ_14 creaturescc
14creaturescreatureNOUNNumber=Plur12 spiritsconj
15foreverforeverADV_6 protectsadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta charmtree rules
2protectpresenta charmthe castlefrom all evil spirits and creatures; forever propertyvn defend-72.3 «NP V NP PP.theme»: agent=Agent castle=Beneficiary from spirit=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/1450-pg503-part37/e2/