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Test 14 · ★ · Alice in Wonderland, chapter VIII, part 1: The Queen's Cro…

Looking back: what did the Cat say just before it vanished in chapter VI?

Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: Cat · What happens: look back, say, vanish · To what, where: chapter · Speech: someone speaks here

This is test 14 · ★ of lesson 15 «Alice in Wonderland, chapter VIII, part 1: The Queen's Croquet-Ground (painting the roses red)» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

advcladvmodpunctobjauxdetnsubjconjadvmodmarknsubjcaseoblflatpunctrootLookingVERBbackADV:PUNCTwhatPRONdidAUXtheDETCatNOUNsayVERBjustADVbeforeSCONJitPRONvanishedVERBinADPchapterNOUNVINUM?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LookinglookVERBTense=Pres VerbForm=Part12 vanishedadvcl
2backbackADV_1 Lookingadvmod
3::PUNCT_8 saypunct
4whatwhatPRONPronType=Int8 sayobj
5diddoAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin8 sayaux
6thetheDETDefinite=Def PronType=Art7 Catdet
7CatcatNOUNNumber=Sing8 saynsubj
8saysayVERBVerbForm=Inf1 Lookingconj
9justjustADV_12 vanishedadvmod
10beforebeforeSCONJ_12 vanishedmark
11ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs12 vanishednsubj
12vanishedvanishVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
13ininADP_14 chaptercase
14chapterchapterNOUNNumber=Sing12 vanishedobl
15VIVINUMNumForm=Roman NumType=Card14 chapterflat
16??PUNCT_12 vanishedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1look backgerundCat not said herevn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
2say speech: assertpast · do-supportthe Catvn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic
3vanishpastCatchaptervn disappearance-48.2-1 «NP V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

«You'll see me there, if you go to the croquet game»

The tree, 12 words
punctnsubjauxobjadvmodpunctmarknsubjparataxiscasedetcompoundoblpunctroot«PUNCTYouPRON'llAUXseeVERBmePRONthereADV,PUNCTifSCONJyouPRONgoVERBtoADPtheDETcroquetNOUNgameNOUN»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_4 seepunct
2YouyouPRONCase=Nom Person=2 PronType=Prs4 seensubj
3'llwillAUXVerbForm=Fin4 seeaux
4seeseeVERBVerbForm=Infrootroot
5meIPRONCase=Acc Number=Sing Person=1 PronType=Prs4 seeobj
6therethereADVPronType=Dem4 seeadvmod
7,,PUNCT_10 gopunct
8ififSCONJ_10 gomark
9youyouPRONCase=Nom Person=2 PronType=Prs10 gonsubj
10gogoVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin4 seeparataxis
11totoADP_14 gamecase
12thetheDETDefinite=Def PronType=Art14 gamedet
13croquetcroquetNOUNNumber=Sing14 gamecompound
14gamegameNOUNNumber=Sing10 goobl
15»»PUNCT_4 seepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1see in a quotefutureYoumetherevn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer i=Stimulus
2go a condition, not said to happen, in a quotepresentyouthe croquet gamevn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to game=Initial_Location

Option 2 · ← Mova's choice · ✓ the right answer

«You'll see me there»

punctnsubjauxobjadvmodpunctroot«PUNCTYouPRON'llAUXseeVERBmePRONthereADV»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_4 seepunct
2YouyouPRONCase=Nom Person=2 PronType=Prs4 seensubj
3'llwillAUXVerbForm=Fin4 seeaux
4seeseeVERBVerbForm=Infrootroot
5meIPRONCase=Acc Number=Sing Person=1 PronType=Prs4 seeobj
6therethereADVPronType=Dem4 seeadvmod
7»»PUNCT_4 seepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1see in a quotefutureYoumetherevn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer i=Stimulus

Option 3

«I'll see you soon»

punctnsubjauxobjadvmodpunctroot«PUNCTIPRON'llAUXseeVERByouPRONsoonADV»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_4 seepunct
2IIPRONCase=Nom Number=Sing Person=1 PronType=Prs4 seensubj
3'llwillAUXVerbForm=Fin4 seeaux
4seeseeVERBVerbForm=Infrootroot
5youyouPRONCase=Acc Person=2 PronType=Prs4 seeobj
6soonsoonADVDegree=Pos4 seeadvmod
7»»PUNCT_4 seepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1see in a quotefutureIyousoon propertyvn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer you=Stimulus

Option 4

«You'll see me there, I'm sure, when the Queen's game begins at noon»

The tree, 16 words
punctnsubjauxobjadvmodpunctnsubjcopconjpunctmarkdetnmod:posscasensubjccompcaseoblpunctroot«PUNCTYouPRON'llAUXseeVERBmePRONthereADV,PUNCTIPRON'mAUXsureADJ,PUNCTwhenSCONJtheDETQueenPROPN'sPARTgameNOUNbeginsVERBatADPnoonNOUN»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_4 seepunct
2YouyouPRONCase=Nom Person=2 PronType=Prs4 seensubj
3'llwillAUXVerbForm=Fin4 seeaux
4seeseeVERBVerbForm=Infrootroot
5meIPRONCase=Acc Number=Sing Person=1 PronType=Prs4 seeobj
6therethereADVPronType=Dem4 seeadvmod
7,,PUNCT_10 surepunct
8IIPRONCase=Nom Number=Sing Person=1 PronType=Prs10 surensubj
9'mbeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin10 surecop
10suresureADJDegree=Pos4 seeconj
11,,PUNCT_17 beginspunct
12whenwhenSCONJ_17 beginsmark
13thetheDETDefinite=Def PronType=Art14 Queendet
14QueenQueenPROPNNumber=Sing16 gamenmod:poss
15's'sPART_14 Queencase
16gamegameNOUNNumber=Sing17 beginsnsubj
17beginsbeginVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 sureccomp
18atatADP_19 nooncase
19noonnoonNOUNNumber=Sing17 beginsobl
20»»PUNCT_4 seepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1see in a quotefutureYoumetherevn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer i=Stimulus
2is in a quotepresentIsure propertytree rules
3begin in a quotepresentthe Queen's gamenoonvn begin-55.1-1-1 «NP.eventuality V»: agent=Eventuality

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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