Test 18 · ★★ · Alice in Wonderland, chapter VIII, part 2: The Queen's Cro…
★★★ Three players are sentenced «for having missed their turns». Why is that unfair in this game?
Mova's choice: option 3 · The right answer: option 3 · right ✓ · What happens: sentence, have, miss, be · To what, where: ★ Three players, missed turns, game · Speech: someone speaks here
This is test 18 · ★★ of lesson 16 «Alice in Wonderland, chapter VIII, part 2: The Queen's Croquet-Ground (a head without a body)» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: ★★★ Three players are sentenced «for having missed their turns».
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | ★ | ★ | PROPN | Number=Sing | 3 ★ | compound |
| 2 | ★ | ★ | NOUN | Number=Sing | 3 ★ | compound |
| 3 | ★ | ★ | NOUN | Number=Sing | 5 players | compound |
| 4 | Three | three | NUM | NumForm=Word NumType=Card | 5 players | nummod |
| 5 | players | player | NOUN | Number=Plur | 7 sentenced | nsubj |
| 6 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 7 sentenced | aux:pass |
| 7 | sentenced | sentence | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 8 | « | « | PUNCT | _ | 10 having | punct |
| 9 | for | for | SCONJ | _ | 10 having | mark |
| 10 | having | have | VERB | VerbForm=Ger | 7 sentenced | ccomp |
| 11 | missed | miss | VERB | Tense=Past VerbForm=Part Voice=Pass | 13 turns | amod |
| 12 | their | their | PRON | Case=Gen Number=Plur Person=3 Poss=Yes PronType=Prs | 13 turns | nmod:poss |
| 13 | turns | turn | NOUN | Number=Plur | 10 having | obj |
| 14 | » | » | PUNCT | _ | 10 having | punct |
| 15 | . | . | PUNCT | _ | 7 sentenced | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | sentence | present · passive | ★ Three players | tree rules | |||||
| 2 | have in a quote | gerund | players's missed turns | vn birth-28.2-1 «NP V NP»: agent=Agent turn=Patient | |||||
| 3 | miss in a quote | participle | vn admire-31.2 «NP V that S»: agent=Experiencer |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: Why is that unfair in this game?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Why | why | ADV | PronType=Int | 4 unfair | advmod |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 unfair | cop |
| 3 | that | that | SCONJ | _ | 4 unfair | mark |
| 4 | unfair | unfair | ADJ | Degree=Pos | root | root |
| 5 | in | in | ADP | _ | 7 game | case |
| 6 | this | this | DET | Number=Sing PronType=Dem | 7 game | det |
| 7 | game | game | NOUN | Number=Sing | 4 unfair | obl |
| 8 | ? | ? | PUNCT | _ | 4 unfair | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | this game | unfair property | tree rules |
The options
Option 1
Nobody waits for turns, so no one can know when it is their turn, which the Queen should have told them at the very start of the game
The tree, 28 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Nobody | nobody | PRON | Number=Sing PronType=Neg | 2 waits | nsubj |
| 2 | waits | wait | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | for | for | ADP | _ | 4 turns | case |
| 4 | turns | turn | NOUN | Number=Plur | 2 waits | obl |
| 5 | , | , | PUNCT | _ | 10 know | punct |
| 6 | so | so | ADV | _ | 10 know | advmod |
| 7 | no | no | DET | PronType=Neg | 8 one | det |
| 8 | one | one | NOUN | Number=Sing | 10 know | nsubj |
| 9 | can | can | AUX | VerbForm=Fin | 10 know | aux |
| 10 | know | know | VERB | VerbForm=Inf | 2 waits | advcl |
| 11 | when | when | ADV | PronType=Int | 15 turn | advmod |
| 12 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 15 turn | nsubj |
| 13 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 15 turn | cop |
| 14 | their | their | PRON | Case=Gen Number=Plur Person=3 Poss=Yes PronType=Prs | 15 turn | nmod:poss |
| 15 | turn | turn | NOUN | Number=Sing | 10 know | ccomp |
| 16 | , | , | PUNCT | _ | 22 told | punct |
| 17 | which | which | PRON | PronType=Rel | 22 told | obj |
| 18 | the | the | DET | Definite=Def PronType=Art | 19 Queen | det |
| 19 | Queen | Queen | PROPN | Number=Sing | 22 told | nsubj |
| 20 | should | should | AUX | VerbForm=Fin | 22 told | aux |
| 21 | have | have | AUX | VerbForm=Inf | 22 told | aux |
| 22 | told | tell | VERB | Tense=Past VerbForm=Part | 15 turn | parataxis |
| 23 | them | they | PRON | Case=Acc Number=Plur Person=3 PronType=Prs | 22 told | iobj |
| 24 | at | at | ADP | _ | 27 start | case |
| 25 | the | the | DET | Definite=Def PronType=Art | 27 start | det |
| 26 | very | very | ADV | _ | 27 start | advmod |
| 27 | start | start | NOUN | Number=Sing | 22 told | obl |
| 28 | of | of | ADP | _ | 30 game | case |
| 29 | the | the | DET | Definite=Def PronType=Art | 30 game | det |
| 30 | game | game | NOUN | Number=Sing | 27 start | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | wait | present | Nobody | for turns | vn exist-47.1 «NP V»: agent=Theme | ||||
| 2 | know | can | no one | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer | |||||
| 3 | is a | present | it | turns's turn | tree rules | ||||
| 4 | tell speech: assert | should · perfect | the Queen | turns's turn | turns = turn | the start of the game | vn transfer_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent they=Recipient which=Topic | ||
| 5 | start | the game | nom start «event transitive»: of=patient |
Option 2
Nobody waits for turns, so no one can know when it is their turn, and the Queen never explains the rules to anybody
The tree, 23 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Nobody | nobody | PRON | Number=Sing PronType=Neg | 2 waits | nsubj |
| 2 | waits | wait | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | for | for | ADP | _ | 4 turns | case |
| 4 | turns | turn | NOUN | Number=Plur | 2 waits | obl |
| 5 | , | , | PUNCT | _ | 10 know | punct |
| 6 | so | so | ADV | _ | 10 know | advmod |
| 7 | no | no | DET | PronType=Neg | 8 one | det |
| 8 | one | one | NOUN | Number=Sing | 10 know | nsubj |
| 9 | can | can | AUX | VerbForm=Fin | 10 know | aux |
| 10 | know | know | VERB | VerbForm=Inf | 2 waits | conj |
| 11 | when | when | ADV | PronType=Int | 15 turn | advmod |
| 12 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 15 turn | nsubj |
| 13 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 15 turn | cop |
| 14 | their | their | PRON | Case=Gen Number=Plur Person=3 Poss=Yes PronType=Prs | 15 turn | nmod:poss |
| 15 | turn | turn | NOUN | Number=Sing | 10 know | obl |
| 16 | , | , | PUNCT | _ | 21 explains | punct |
| 17 | and | and | CCONJ | _ | 21 explains | cc |
| 18 | the | the | DET | Definite=Def PronType=Art | 19 Queen | det |
| 19 | Queen | Queen | PROPN | Number=Sing | 21 explains | nsubj |
| 20 | never | never | ADV | PronType=Neg | 21 explains | advmod |
| 21 | explains | explain | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 2 waits | conj |
| 22 | the | the | DET | Definite=Def PronType=Art | 23 rules | det |
| 23 | rules | rule | NOUN | Number=Plur | 21 explains | obj |
| 24 | to | to | ADP | _ | 25 anybody | case |
| 25 | anybody | anybody | PRON | Number=Sing PronType=Ind | 23 rules | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | wait | present | Nobody | for turns | vn exist-47.1 «NP V»: agent=Theme | ||||
| 2 | know | can | no one | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer | |||||
| 3 | is a | present | it | turns's turn | tree rules | ||||
| 4 | not explain speech: assert | present | the Queen | the rules | anybody | vn transfer_mesg-37.1.1 «NP V NP PP.recipient»: agent=Agent rule=Topic to anybody=Recipient |
Option 3 · ← Mova's choice · ✓ the right answer
Nobody waits for turns, so no one can know when it is their turn
The tree, 14 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Nobody | nobody | PRON | Number=Sing PronType=Neg | 2 waits | nsubj |
| 2 | waits | wait | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | for | for | ADP | _ | 4 turns | case |
| 4 | turns | turn | NOUN | Number=Plur | 2 waits | obl |
| 5 | , | , | PUNCT | _ | 10 know | punct |
| 6 | so | so | ADV | _ | 10 know | advmod |
| 7 | no | no | DET | PronType=Neg | 8 one | det |
| 8 | one | one | NOUN | Number=Sing | 10 know | nsubj |
| 9 | can | can | AUX | VerbForm=Fin | 10 know | aux |
| 10 | know | know | VERB | VerbForm=Inf | 2 waits | conj |
| 11 | when | when | ADV | PronType=Int | 15 turn | advmod |
| 12 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 15 turn | nsubj |
| 13 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 15 turn | cop |
| 14 | their | their | PRON | Case=Gen Number=Plur Person=3 Poss=Yes PronType=Prs | 15 turn | nmod:poss |
| 15 | turn | turn | NOUN | Number=Sing | 10 know | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | wait | present | Nobody | for turns | vn exist-47.1 «NP V»: agent=Theme | ||||
| 2 | know | can | no one | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer | |||||
| 3 | is a | present | it | turns's turn | tree rules |
Option 4
Because everyone was already cheating during the whole game
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Because | because | SCONJ | _ | 5 cheating | mark |
| 2 | everyone | everyone | PRON | Number=Sing PronType=Tot | 5 cheating | nsubj |
| 3 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 5 cheating | aux |
| 4 | already | already | ADV | _ | 5 cheating | advmod |
| 5 | cheating | cheat | VERB | Tense=Pres VerbForm=Part | root | root |
| 6 | during | during | ADP | _ | 9 game | case |
| 7 | the | the | DET | Definite=Def PronType=Art | 9 game | det |
| 8 | whole | whole | ADJ | Degree=Pos | 9 game | amod |
| 9 | game | game | NOUN | Number=Sing | 5 cheating | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | cheat | past · progressive | everyone | during the whole game | vn cheat-10.6.1 «NP V NP»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/16-alice-the-queens-croquet-ground-2/t18/