Mova0.5 pre-release⌕
☰
home / corpora / questions / Euphemisms / Soft words for hard things: illness, d… / t3

Test 3 · ★ · Soft words for hard things: illness, disability and the body

Max says "my grandad's lost his marbles, he forgot my name again". What does Max mean?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: Max, my · What happens: say, lose, forget, name, mean · To what, where: grandad, name · Speech: someone speaks here

This is test 3 · ★ of lesson 5 «Soft words for hard things: illness, disability and the body» of the euphemisms course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Max says "my grandad's lost his marbles, he forgot my name again".

nsubjpunctnmod:possnsubj:passaux:passccompnmod:possobjpunctnsubjccompnmod:possobjadvmodpunctpunctrootMaxPROPNsaysVERB"PUNCTmyPRONgrandadNOUN'sAUXlostVERBhisPRONmarblesNOUN,PUNCThePRONforgotVERBmyPRONnameNOUNagainADV"PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MaxMaxPROPNNumber=Sing2 saysnsubj
2sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3""PUNCT_7 lostpunct
4mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs5 grandadnmod:poss
5grandadgrandadNOUNNumber=Sing7 lostnsubj:pass
6'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 lostaux:pass
7lostloseVERBTense=Past VerbForm=Part Voice=Pass2 saysccomp
8hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs9 marblesnmod:poss
9marblesmarbleNOUNNumber=Plur7 lostobj
10,,PUNCT_12 forgotpunct
11hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs12 forgotnsubj
12forgotforgetVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 saysccomp
13mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs14 namenmod:poss
14namenameNOUNNumber=Sing12 forgotobj
15againagainADV_12 forgotadvmod
16""PUNCT_12 forgotpunct
17..PUNCT_2 sayspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentMaxvn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2lose in a quotepresent · passivemy grandadtree rules
3forget in a quotepastMaxmy nameagaintree rules
4name in a quotemynom name «communication transitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What does Max mean?

objauxnsubjpunctrootWhatPRONdoesAUXMaxPROPNmeanVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int4 meanobj
2doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 meanaux
3MaxMaxPROPNNumber=Sing4 meannsubj
4meanmeanVERBVerbForm=Infrootroot
5??PUNCT_4 meanpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresent · do-supportMaxvn intend-61.2-1 «NP V NP»: agent=Agent what=Topic

The options

Option 1 · ← Mova's choice

His grandad lost a game

nmod:possnsubjdetobjrootHisPRONgrandadNOUNlostVERBaDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs2 grandadnmod:poss
2grandadgrandadNOUNNumber=Sing3 lostnsubj
3lostloseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 gamedet
5gamegameNOUNNumber=Sing3 lostobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1losepastHis grandada gamevn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality

Option 2 · ✓ the right answer

His grandad is becoming confused and forgetful

nmod:possnsubjauxxcompccconjrootHisPRONgrandadNOUNisAUXbecomingVERBconfusedADJandCCONJforgetfulADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs2 grandadnmod:poss
2grandadgrandadNOUNNumber=Sing4 becomingnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 becomingaux
4becomingbecomeVERBTense=Pres VerbForm=Partrootroot
5confusedconfusedADJDegree=Pos4 becomingxcomp
6andandCCONJ_7 forgetfulcc
7forgetfulforgetfulADJDegree=Pos5 confusedconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1becomepresent · progressiveHis grandadconfused propertyvn become-109.1-1-1 «NP V PP.attribute»: agent=Patient

Option 3

His grandad lost a bag of marbles in the park

nmod:possnsubjdetobjcasenmodcasedetoblrootHisPRONgrandadNOUNlostVERBaDETbagNOUNofADPmarblesNOUNinADPtheDETparkNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs2 grandadnmod:poss
2grandadgrandadNOUNNumber=Sing3 lostnsubj
3lostloseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 bagdet
5bagbagNOUNNumber=Sing3 lostobj
6ofofADP_7 marblescase
7marblesmarbleNOUNNumber=Plur5 bagnmod
8ininADP_10 parkcase
9thetheDETDefinite=Def PronType=Art10 parkdet
10parkparkNOUNNumber=Sing3 lostobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1losepastHis grandada bag of marblesthe parkvn succeed-74-3-1 «NP V NP»: agent=Agent bag=Eventuality

Option 4

His grandad is playing a joke

nmod:possnsubjauxdetobjrootHisPRONgrandadNOUNisAUXplayingVERBaDETjokeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs2 grandadnmod:poss
2grandadgrandadNOUNNumber=Sing4 playingnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 playingaux
4playingplayVERBTense=Pres VerbForm=Partrootroot
5aaDETDefinite=Ind PronType=Art6 jokedet
6jokejokeNOUNNumber=Sing4 playingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpresent · progressiveHis grandada jokevn use-105.1 «NP V NP»: agent=Agent joke=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/euphemisms/5-drink-mind-and-body/t3/