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Test 10 · ★ · More greetings and making introductions

playin online, game asks my full name and school, put it in?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: playin game, my · What happens: ask, put in, name · To what, where: full name, game

This is test 10 · ★ of lesson 125 «More greetings and making introductions» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

compoundadvmodpunctnsubjnmod:possamodobjccconjpunctconjobjcompound:prtpunctrootplayinNOUNonlineADV,PUNCTgameNOUNasksVERBmyPRONfullADJnameNOUNandCCONJschoolNOUN,PUNCTputVERBitPRONinADP?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1playinplayinNOUNNumber=Sing4 gamecompound
2onlineonlineADV_1 playinadvmod
3,,PUNCT_1 playinpunct
4gamegameNOUNNumber=Sing5 asksnsubj
5asksaskVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs8 namenmod:poss
7fullfullADJDegree=Pos8 nameamod
8namenameNOUNNumber=Sing5 asksobj
9andandCCONJ_10 schoolcc
10schoolschoolNOUNNumber=Sing8 nameconj
11,,PUNCT_12 putpunct
12putputVERBVerbForm=Inf5 asksconj
13ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs12 putobj
14ininADP_12 putcompound:prt
15??PUNCT_5 askspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ask speech: askpresentplayin gamemy full name and schoolvn inquire-37.1.2 «NP V NP.recipient»: agent=Agent name=Recipient
2put ininfinitiveplayin game not said heregamevn invest-13.5.4-1 «NP V PP»: agent=Agent it=Goal
3namemynom name «communication transitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

No, use a nickname and keep those private

discoursepunctdetobjccconjobjxcomprootNoINTJ,PUNCTuseVERBaDETnicknameNOUNandCCONJkeepVERBthosePRONprivateADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoINTJPolarity=Neg3 usediscourse
2,,PUNCT_1 Nopunct
3useuseVERBMood=Imp VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 nicknamedet
5nicknamenicknameNOUNNumber=Sing3 useobj
6andandCCONJ_7 keepcc
7keepkeepVERBMood=Imp VerbForm=Fin3 useconj
8thosethatPRONNumber=Plur PronType=Dem7 keepobj
9privateprivateADJDegree=Pos7 keepxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1useimperativeyou not said herea nicknamevn eat-39.1 «NP V NP»: agent=Agent nickname=Patient
2keepinfinitiveyou not said herethoseprivate propertyvn keep-15.2 «NP V NP»: agent=Agent that=Theme

Option 2

Yes, games need real details

discoursepunctnsubjamodobjrootYesINTJ,PUNCTgamesNOUNneedVERBrealADJdetailsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos4 needdiscourse
2,,PUNCT_1 Yespunct
3gamesgameNOUNNumber=Plur4 neednsubj
4needneedVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
5realrealADJDegree=Pos6 detailsamod
6detailsdetailNOUNNumber=Plur4 needobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1needpresentgamesreal detailsvn want-32.1-1-1 «NP V NP ADV»: agent=Pivot detail=Theme

Option 3

Yes, but only your school

discoursepunctccadvmodnmod:possrootYesINTJ,PUNCTbutCCONJonlyADVyourPRONschoolNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos6 schooldiscourse
2,,PUNCT_1 Yespunct
3butbutCCONJ_6 schoolcc
4onlyonlyADV_6 schooladvmod
5youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs6 schoolnmod:poss
6schoolschoolNOUNNumber=Singrootroot

The frames reader finds no event or fact in this sentence.

Option 4

Yes, if the game is popular and lots of your friends play it

discoursepunctmarkdetnsubjcopccnsubjcasenmod:possnmodconjobjrootYesINTJ,PUNCTifSCONJtheDETgameNOUNisAUXpopularADJandCCONJlotsNOUNofADPyourPRONfriendsNOUNplayVERBitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos7 populardiscourse
2,,PUNCT_7 popularpunct
3ififSCONJ_7 popularmark
4thetheDETDefinite=Def PronType=Art5 gamedet
5gamegameNOUNNumber=Sing7 popularnsubj
6isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 popularcop
7popularpopularADJDegree=Posrootroot
8andandCCONJ_13 playcc
9lotslotNOUNNumber=Plur13 playnsubj
10ofofADP_12 friendscase
11youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs12 friendsnmod:poss
12friendsfriendNOUNNumber=Plur9 lotsnmod
13playplayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 popularconj
14ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs13 playobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe gamepopular propertytree rules
2playpresentlots of your friendsgamevn use-105.1 «NP V NP»: agent=Agent it=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/125-greetings-and-introductions/t10/