Test 10 · ★ · More greetings and making introductions
playin online, game asks my full name and school, put it in?
Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: playin game, my · What happens: ask, put in, name · To what, where: full name, game
This is test 10 · ★ of lesson 125 «More greetings and making introductions» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | playin | playin | NOUN | Number=Sing | 4 game | compound |
| 2 | online | online | ADV | _ | 1 playin | advmod |
| 3 | , | , | PUNCT | _ | 1 playin | punct |
| 4 | game | game | NOUN | Number=Sing | 5 asks | nsubj |
| 5 | asks | ask | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | my | my | PRON | Case=Gen Number=Sing Person=1 Poss=Yes PronType=Prs | 8 name | nmod:poss |
| 7 | full | full | ADJ | Degree=Pos | 8 name | amod |
| 8 | name | name | NOUN | Number=Sing | 5 asks | obj |
| 9 | and | and | CCONJ | _ | 10 school | cc |
| 10 | school | school | NOUN | Number=Sing | 8 name | conj |
| 11 | , | , | PUNCT | _ | 12 put | punct |
| 12 | put | put | VERB | VerbForm=Inf | 5 asks | conj |
| 13 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 12 put | obj |
| 14 | in | in | ADP | _ | 12 put | compound:prt |
| 15 | ? | ? | PUNCT | _ | 5 asks | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | ask speech: ask | present | playin game | my full name and school | vn inquire-37.1.2 «NP V NP.recipient»: agent=Agent name=Recipient | ||||
| 2 | put in | infinitive | playin game not said here | game | vn invest-13.5.4-1 «NP V PP»: agent=Agent it=Goal | ||||
| 3 | name | my | nom name «communication transitive»: poss=agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice · ✓ the right answer
No, use a nickname and keep those private
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | No | no | INTJ | Polarity=Neg | 3 use | discourse |
| 2 | , | , | PUNCT | _ | 1 No | punct |
| 3 | use | use | VERB | Mood=Imp VerbForm=Fin | root | root |
| 4 | a | a | DET | Definite=Ind PronType=Art | 5 nickname | det |
| 5 | nickname | nickname | NOUN | Number=Sing | 3 use | obj |
| 6 | and | and | CCONJ | _ | 7 keep | cc |
| 7 | keep | keep | VERB | Mood=Imp VerbForm=Fin | 3 use | conj |
| 8 | those | that | PRON | Number=Plur PronType=Dem | 7 keep | obj |
| 9 | private | private | ADJ | Degree=Pos | 7 keep | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | use | imperative | you not said here | a nickname | vn eat-39.1 «NP V NP»: agent=Agent nickname=Patient | ||||
| 2 | keep | infinitive | you not said here | those | private property | vn keep-15.2 «NP V NP»: agent=Agent that=Theme |
Option 2
Yes, games need real details
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 4 need | discourse |
| 2 | , | , | PUNCT | _ | 1 Yes | punct |
| 3 | games | game | NOUN | Number=Plur | 4 need | nsubj |
| 4 | need | need | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | real | real | ADJ | Degree=Pos | 6 details | amod |
| 6 | details | detail | NOUN | Number=Plur | 4 need | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | need | present | games | real details | vn want-32.1-1-1 «NP V NP ADV»: agent=Pivot detail=Theme |
Option 3
Yes, but only your school
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 6 school | discourse |
| 2 | , | , | PUNCT | _ | 1 Yes | punct |
| 3 | but | but | CCONJ | _ | 6 school | cc |
| 4 | only | only | ADV | _ | 6 school | advmod |
| 5 | your | your | PRON | Case=Gen Person=2 Poss=Yes PronType=Prs | 6 school | nmod:poss |
| 6 | school | school | NOUN | Number=Sing | root | root |
The frames reader finds no event or fact in this sentence.
Option 4
Yes, if the game is popular and lots of your friends play it
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 7 popular | discourse |
| 2 | , | , | PUNCT | _ | 7 popular | punct |
| 3 | if | if | SCONJ | _ | 7 popular | mark |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 game | det |
| 5 | game | game | NOUN | Number=Sing | 7 popular | nsubj |
| 6 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 popular | cop |
| 7 | popular | popular | ADJ | Degree=Pos | root | root |
| 8 | and | and | CCONJ | _ | 13 play | cc |
| 9 | lots | lot | NOUN | Number=Plur | 13 play | nsubj |
| 10 | of | of | ADP | _ | 12 friends | case |
| 11 | your | your | PRON | Case=Gen Person=2 Poss=Yes PronType=Prs | 12 friends | nmod:poss |
| 12 | friends | friend | NOUN | Number=Plur | 9 lots | nmod |
| 13 | play | play | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 7 popular | conj |
| 14 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 13 play | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | the game | popular property | tree rules | ||||
| 2 | play | present | lots of your friends | game | vn use-105.1 «NP V NP»: agent=Agent it=Theme |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/125-greetings-and-introductions/t10/