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Test 6 · ★ · Privacy, screens, sleep and fairness

In a game of cards, Ben keeps peeking at other players' hands. What will most likely happen?

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: Ben · What happens: keep, peek, happen · To what, where: game

This is test 6 · ★ of lesson 216 «Privacy, screens, sleep and fairness» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In a game of cards, Ben keeps peeking at other players' hands.

casedetoblcasenmodpunctnsubjxcompcaseamodnmod:posscaseoblpunctrootInADPaDETgameNOUNofADPcardsNOUN,PUNCTBenPROPNkeepsVERBpeekingVERBatADPotherADJplayersNOUN'PARThandsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 gamecase
2aaDETDefinite=Ind PronType=Art3 gamedet
3gamegameNOUNNumber=Sing8 keepsobl
4ofofADP_5 cardscase
5cardscardNOUNNumber=Plur3 gamenmod
6,,PUNCT_3 gamepunct
7BenBenPROPNNumber=Sing8 keepsnsubj
8keepskeepVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9peekingpeekVERBVerbForm=Ger8 keepsxcomp
10atatADP_14 handscase
11otherotherADJDegree=Pos12 playersamod
12playersplayerNOUNNumber=Plur14 handsnmod:poss
13''sPART_12 playerscase
14handshandNOUNNumber=Plur9 peekingobl
15..PUNCT_8 keepspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keeppresentBena game of cardstree rules
2peekgerundBen not said hereat other players's handsvn peer-30.3 «NP V PP.theme»: agent=Agent at hand=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What will most likely happen?

nsubjauxadvmodadvmodpunctrootWhatPRONwillAUXmostADVlikelyADVhappenVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int5 happennsubj
2willwillAUXVerbForm=Fin5 happenaux
3mostmostADVDegree=Sup4 likelyadvmod
4likelylikelyADV_5 happenadvmod
5happenhappenVERBVerbForm=Infrootroot
6??PUNCT_5 happenpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1happenfuturelikely propertyvn occur-48.3-1 «NP V»: agent=Theme

The options

Option 1 · ← Mova's choice

Nobody will mind as he wins

nsubjauxmarknsubjadvclrootNobodyPRONwillAUXmindVERBasSCONJhePRONwinsVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NobodynobodyPRONNumber=Sing PronType=Neg3 mindnsubj
2willwillAUXVerbForm=Fin3 mindaux
3mindmindVERBVerbForm=Infrootroot
4asasSCONJ_6 winsmark
5hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs6 winsnsubj
6winswinVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 mindadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1mindfutureNobodyvn care-88.1 «NP V»: agent=Experiencer
2winpresenthevn succeed-74-2 «NP V»: agent=Agent

Option 2

The game will become more fun

detnsubjauxamodxcomprootTheDETgameNOUNwillAUXbecomeVERBmoreADJfunNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing4 becomensubj
3willwillAUXVerbForm=Fin4 becomeaux
4becomebecomeVERBVerbForm=Infrootroot
5moremoreADJDegree=Cmp6 funamod
6funfunNOUNNumber=Sing4 becomexcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1becomefuturethe gamemore funvn become-109.1-1-1 «NP V PP.attribute»: agent=Patient

Option 3 · ✓ the right answer

The others will not want to play with him

detnsubjauxadvmodmarkxcompcaseoblrootTheDETothersNOUNwillAUXnotPARTwantVERBtoPARTplayVERBwithADPhimPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 othersdet
2othersotherNOUNNumber=Plur5 wantnsubj
3willwillAUXVerbForm=Fin5 wantaux
4notnotPARTPolarity=Neg5 wantadvmod
5wantwantVERBVerbForm=Infrootroot
6totoPART_7 playmark
7playplayVERBVerbForm=Inf5 wantxcomp
8withwithADP_9 himcase
9himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs7 playobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not wantfuturethe othersvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
2play not said to happento-infinitivethe others not said herewith him = hevn play-114.2-1 «NP V PP.co-agent»: agent=Agent with he=Co-Agent

Option 4

He will become the most popular player at the table

nsubjauxdetadvmodamodxcompcasedetnmodrootHePRONwillAUXbecomeVERBtheDETmostADVpopularADJplayerNOUNatADPtheDETtableNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs3 becomensubj
2willwillAUXVerbForm=Fin3 becomeaux
3becomebecomeVERBVerbForm=Infrootroot
4thetheDETDefinite=Def PronType=Art7 playerdet
5mostmostADVDegree=Sup6 popularadvmod
6popularpopularADJDegree=Pos7 playeramod
7playerplayerNOUNNumber=Sing3 becomexcomp
8atatADP_10 tablecase
9thetheDETDefinite=Def PronType=Art10 tabledet
10tabletableNOUNNumber=Sing7 playernmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1becomefutureHethe popular player at the tablevn become-109.1-1-1 «NP V PP.attribute»: agent=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/216-privacy-screens-sleep-and-fairness/t6/