Test 6 · ★ · Privacy, screens, sleep and fairness
In a game of cards, Ben keeps peeking at other players' hands. What will most likely happen?
Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: Ben · What happens: keep, peek, happen · To what, where: game
This is test 6 · ★ of lesson 216 «Privacy, screens, sleep and fairness» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: In a game of cards, Ben keeps peeking at other players' hands.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 3 game | case |
| 2 | a | a | DET | Definite=Ind PronType=Art | 3 game | det |
| 3 | game | game | NOUN | Number=Sing | 8 keeps | obl |
| 4 | of | of | ADP | _ | 5 cards | case |
| 5 | cards | card | NOUN | Number=Plur | 3 game | nmod |
| 6 | , | , | PUNCT | _ | 3 game | punct |
| 7 | Ben | Ben | PROPN | Number=Sing | 8 keeps | nsubj |
| 8 | keeps | keep | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 9 | peeking | peek | VERB | VerbForm=Ger | 8 keeps | xcomp |
| 10 | at | at | ADP | _ | 14 hands | case |
| 11 | other | other | ADJ | Degree=Pos | 12 players | amod |
| 12 | players | player | NOUN | Number=Plur | 14 hands | nmod:poss |
| 13 | ' | 's | PART | _ | 12 players | case |
| 14 | hands | hand | NOUN | Number=Plur | 9 peeking | obl |
| 15 | . | . | PUNCT | _ | 8 keeps | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | keep | present | Ben | a game of cards | tree rules | ||||
| 2 | peek | gerund | Ben not said here | at other players's hands | vn peer-30.3 «NP V PP.theme»: agent=Agent at hand=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What will most likely happen?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 5 happen | nsubj |
| 2 | will | will | AUX | VerbForm=Fin | 5 happen | aux |
| 3 | most | most | ADV | Degree=Sup | 4 likely | advmod |
| 4 | likely | likely | ADV | _ | 5 happen | advmod |
| 5 | happen | happen | VERB | VerbForm=Inf | root | root |
| 6 | ? | ? | PUNCT | _ | 5 happen | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | happen | future | likely property | vn occur-48.3-1 «NP V»: agent=Theme |
The options
Option 1 · ← Mova's choice
Nobody will mind as he wins
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Nobody | nobody | PRON | Number=Sing PronType=Neg | 3 mind | nsubj |
| 2 | will | will | AUX | VerbForm=Fin | 3 mind | aux |
| 3 | mind | mind | VERB | VerbForm=Inf | root | root |
| 4 | as | as | SCONJ | _ | 6 wins | mark |
| 5 | he | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 6 wins | nsubj |
| 6 | wins | win | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 mind | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | mind | future | Nobody | vn care-88.1 «NP V»: agent=Experiencer | |||||
| 2 | win | present | he | vn succeed-74-2 «NP V»: agent=Agent |
Option 2
The game will become more fun
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 4 become | nsubj |
| 3 | will | will | AUX | VerbForm=Fin | 4 become | aux |
| 4 | become | become | VERB | VerbForm=Inf | root | root |
| 5 | more | more | ADJ | Degree=Cmp | 6 fun | amod |
| 6 | fun | fun | NOUN | Number=Sing | 4 become | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | become | future | the game | more fun | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |
Option 3 · ✓ the right answer
The others will not want to play with him
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 others | det |
| 2 | others | other | NOUN | Number=Plur | 5 want | nsubj |
| 3 | will | will | AUX | VerbForm=Fin | 5 want | aux |
| 4 | not | not | PART | Polarity=Neg | 5 want | advmod |
| 5 | want | want | VERB | VerbForm=Inf | root | root |
| 6 | to | to | PART | _ | 7 play | mark |
| 7 | play | play | VERB | VerbForm=Inf | 5 want | xcomp |
| 8 | with | with | ADP | _ | 9 him | case |
| 9 | him | he | PRON | Case=Acc Gender=Masc Number=Sing Person=3 PronType=Prs | 7 play | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not want | future | the others | vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme | |||||
| 2 | play not said to happen | to-infinitive | the others not said here | with him = he | vn play-114.2-1 «NP V PP.co-agent»: agent=Agent with he=Co-Agent |
Option 4
He will become the most popular player at the table
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | He | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 3 become | nsubj |
| 2 | will | will | AUX | VerbForm=Fin | 3 become | aux |
| 3 | become | become | VERB | VerbForm=Inf | root | root |
| 4 | the | the | DET | Definite=Def PronType=Art | 7 player | det |
| 5 | most | most | ADV | Degree=Sup | 6 popular | advmod |
| 6 | popular | popular | ADJ | Degree=Pos | 7 player | amod |
| 7 | player | player | NOUN | Number=Sing | 3 become | xcomp |
| 8 | at | at | ADP | _ | 10 table | case |
| 9 | the | the | DET | Definite=Def PronType=Art | 10 table | det |
| 10 | table | table | NOUN | Number=Sing | 7 player | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | become | future | He | the popular player at the table | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/216-privacy-screens-sleep-and-fairness/t6/