Test 16 · ★ · Sharing toys and playing board games fairly
did u hear 2 brothers fought over the same toy and one fell and split his head on the table? real lesson?
Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: u, 2 brothers, one · What happens: hear, fight, fall, split · To what, where: real lesson, head, table · Speech: someone speaks here
This is test 16 · ★ of lesson 242 «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | did | do | AUX | Mood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin | 3 hear | aux |
| 2 | u | you | PRON | Abbr=Yes Case=Nom Person=2 PronType=Prs | 3 hear | nsubj |
| 3 | hear | hear | VERB | VerbForm=Inf | root | root |
| 4 | 2 | 2 | NUM | NumForm=Digit NumType=Card | 5 brothers | nummod |
| 5 | brothers | brother | NOUN | Number=Plur | 6 fought | nsubj |
| 6 | fought | fight | VERB | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | 3 hear | ccomp |
| 7 | over | over | ADP | _ | 10 toy | case |
| 8 | the | the | DET | Definite=Def PronType=Art | 10 toy | det |
| 9 | same | same | ADJ | Degree=Pos | 10 toy | amod |
| 10 | toy | toy | NOUN | Number=Sing | 6 fought | obl |
| 11 | and | and | CCONJ | _ | 13 fell | cc |
| 12 | one | one | NUM | NumForm=Word NumType=Card | 13 fell | nsubj |
| 13 | fell | fall | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 3 hear | conj |
| 14 | and | and | CCONJ | _ | 15 split | cc |
| 15 | split | split | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 13 fell | conj |
| 16 | his | his | PRON | Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs | 17 head | nmod:poss |
| 17 | head | head | NOUN | Number=Sing | 15 split | obj |
| 18 | on | on | ADP | _ | 20 table | case |
| 19 | the | the | DET | Definite=Def PronType=Art | 20 table | det |
| 20 | table | table | NOUN | Number=Sing | 15 split | obl |
| 21 | ? | ? | PUNCT | _ | 23 lesson | punct |
| 22 | real | real | ADJ | Degree=Pos | 23 lesson | amod |
| 23 | lesson | lesson | NOUN | Number=Sing | 13 fell | obl |
| 24 | ? | ? | PUNCT | _ | 3 hear | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | hear | past · do-support | u | vn see-30.1-1-1 «NP V S_ING»: agent=Experiencer clause=Stimulus | |||||
| 2 | fight | past | 2 brothers | over the same toy | vn battle-36.4-1 «NP V PP.theme NP S_ING»: agent=Agent over toy=Theme | ||||
| 3 | fall | past | one | real lesson | vn occur-48.3 «NP V»: agent=Theme | ||||
| 4 | split | past | one not said here | his head | the table | vn break-45.1 «NP V NP»: agent=Agent head=Patient |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice · ✓ the right answer
Take turns or use a timer; toy fights cause injuries
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Take | take | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | turns | turn | NOUN | Number=Plur | 1 Take | obj |
| 3 | or | or | CCONJ | _ | 4 use | cc |
| 4 | use | use | VERB | Mood=Imp VerbForm=Fin | 1 Take | conj |
| 5 | a | a | DET | Definite=Ind PronType=Art | 6 timer | det |
| 6 | timer | timer | NOUN | Number=Sing | 4 use | obj |
| 7 | ; | ; | PUNCT | _ | 10 cause | punct |
| 8 | toy | toy | NOUN | Number=Sing | 9 fights | compound |
| 9 | fights | fight | NOUN | Number=Plur | 10 cause | nsubj |
| 10 | cause | cause | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 1 Take | advcl |
| 11 | injuries | injury | NOUN | Number=Plur | 10 cause | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | take | imperative | you not said here | turns | vn bring-11.3 «NP V NP»: agent=Agent turn=Theme | ||||
| 2 | use | infinitive | you not said here | a timer | vn eat-39.1 «NP V NP»: agent=Agent timer=Patient | ||||
| 3 | cause | present | toy fights | injuries | vn engender-27.1-1 «NP V NP»: agent=Precondition injury=Patient |
Option 2
Fights only ever cause hurt feelings, never real injuries
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Fights | fight | NOUN | Number=Plur | 4 cause | nsubj |
| 2 | only | only | ADV | _ | 3 ever | advmod |
| 3 | ever | ever | ADV | PronType=Ind | 4 cause | advmod |
| 4 | cause | cause | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | hurt | hurt | VERB | Tense=Past VerbForm=Part Voice=Pass | 6 feelings | amod |
| 6 | feelings | feeling | NOUN | Number=Plur | 4 cause | obj |
| 7 | , | , | PUNCT | _ | 10 injuries | punct |
| 8 | never | never | ADV | PronType=Neg | 10 injuries | advmod |
| 9 | real | real | ADJ | Degree=Pos | 10 injuries | amod |
| 10 | injuries | injury | NOUN | Number=Plur | 4 cause | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | cause | present | Fights | hurt feelings | ever | real injuries obl | vn engender-27.1-1 «NP V NP»: agent=Precondition feeling=Patient | ||
| 2 | hurt | participle | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |
Option 3
Grab the toy first so there's no fight
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Grab | grab | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 toy | det |
| 3 | toy | toy | NOUN | Number=Sing | 1 Grab | obj |
| 4 | first | first | ADV | NumForm=Word NumType=Ord | 1 Grab | advmod |
| 5 | so | so | ADV | _ | 7 's | advmod |
| 6 | there | there | PRON | PronType=Dem | 7 's | expl |
| 7 | 's | be | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 1 Grab | advcl |
| 8 | no | no | DET | PronType=Neg | 9 fight | det |
| 9 | fight | fight | NOUN | Number=Sing | 7 's | nsubj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | grab | imperative | you not said here | the toy | first property | vn steal-10.5-1 «NP V NP»: agent=Agent toy=Theme | |||
| 2 | be | present | no fight | there | vn exist-47.1 «NP V»: agent=Theme |
Option 4
The bigger child should always win
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 3 child | det |
| 2 | bigger | big | ADJ | Degree=Cmp | 3 child | amod |
| 3 | child | child | NOUN | Number=Sing | 6 win | nsubj |
| 4 | should | should | AUX | VerbForm=Fin | 6 win | aux |
| 5 | always | always | ADV | PronType=Tot | 6 win | advmod |
| 6 | win | win | VERB | VerbForm=Inf | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | win | should | the bigger child | always property | vn succeed-74-2 «NP V»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t16/