Test 8 · ★ · Sharing toys and playing board games fairly
A boy keeps peeking at his friend's cards. Why is that wrong?
Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: boy, that · What happens: keep, peek, be
This is test 8 · ★ of lesson 242 «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: A boy keeps peeking at his friend's cards.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 boy | det |
| 2 | boy | boy | NOUN | Number=Sing | 3 keeps | nsubj |
| 3 | keeps | keep | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | peeking | peek | VERB | VerbForm=Ger | 3 keeps | xcomp |
| 5 | at | at | ADP | _ | 9 cards | case |
| 6 | his | his | PRON | Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs | 7 friend | nmod:poss |
| 7 | friend | friend | NOUN | Number=Sing | 9 cards | nmod:poss |
| 8 | 's | 's | PART | _ | 7 friend | case |
| 9 | cards | card | NOUN | Number=Plur | 4 peeking | obl |
| 10 | . | . | PUNCT | _ | 3 keeps | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | keep | present | a boy | tree rules | |||||
| 2 | peek | gerund | a boy not said here | at boy's friend's cards | vn peer-30.3 «NP V PP.theme»: agent=Agent at card=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: Why is that wrong?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Why | why | ADV | PronType=Int | 4 wrong | advmod |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 wrong | cop |
| 3 | that | that | PRON | Number=Sing PronType=Dem | 4 wrong | nsubj |
| 4 | wrong | wrong | ADJ | Degree=Pos | root | root |
| 5 | ? | ? | PUNCT | _ | 4 wrong | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | that | wrong property | tree rules |
The options
Option 1 · ← Mova's choice
It is only wrong in proper tournaments with prizes
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 4 wrong | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 wrong | cop |
| 3 | only | only | ADV | _ | 4 wrong | advmod |
| 4 | wrong | wrong | ADJ | Degree=Pos | root | root |
| 5 | in | in | ADP | _ | 7 tournaments | case |
| 6 | proper | proper | ADJ | Degree=Pos | 7 tournaments | amod |
| 7 | tournaments | tournament | NOUN | Number=Plur | 4 wrong | obl |
| 8 | with | with | ADP | _ | 9 prizes | case |
| 9 | prizes | prize | NOUN | Number=Plur | 7 tournaments | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | It | proper tournaments with prizes | wrong property | tree rules |
Option 2
It is fine as long as he does not win
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 3 fine | expl |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 fine | cop |
| 3 | fine | fine | ADJ | Degree=Pos | root | root |
| 4 | as | as | ADV | _ | 5 long | advmod |
| 5 | long | long | ADV | Degree=Pos | 3 fine | advmod |
| 6 | as | as | SCONJ | _ | 10 win | mark |
| 7 | he | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 10 win | nsubj |
| 8 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 10 win | aux |
| 9 | not | not | PART | Polarity=Neg | 10 win | advmod |
| 10 | win | win | VERB | VerbForm=Inf | 5 long | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | fine, long property | tree rules | |||||
| 2 | not win | present · do-support | he | vn succeed-74-2 «NP V»: agent=Agent |
Option 3 · ✓ the right answer
It makes the game unfair and dishonest
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 2 makes | nsubj |
| 2 | makes | make | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 4 | game | game | NOUN | Number=Sing | 2 makes | obj |
| 5 | unfair | unfair | ADJ | Degree=Pos | 2 makes | xcomp |
| 6 | and | and | CCONJ | _ | 7 dishonest | cc |
| 7 | dishonest | dishonest | ADJ | Degree=Pos | 5 unfair | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | present | It | the game | unfair property | vn build-26.1-1 «NP.material V NP»: agent=Material game=Product |
Option 4
It slows the game down a little bit
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | It | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 2 slows | nsubj |
| 2 | slows | slow | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 4 | game | game | NOUN | Number=Sing | 2 slows | obj |
| 5 | down | down | ADP | _ | 8 bit | case |
| 6 | a | a | DET | Definite=Ind PronType=Art | 8 bit | det |
| 7 | little | little | ADJ | Degree=Pos | 8 bit | amod |
| 8 | bit | bit | NOUN | Number=Sing | 2 slows | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | slow | present | It | the game | down a little bit | vn other_cos-45.4 «NP V NP.patient»: agent=Agent game=Patient |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/242-sharing-toys-and-board-games/t8/