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Test 11 · ★ · Puzzles, money and video games

died on this level like 20 times i'm SO mad, wanna smash the controller

Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: i · What happens: die, be, smash · To what, where: level, controller

This is test 11 · ★ of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

casedetoblcasenummodoblnsubjcopadvmodoblpunctdepadvcldetobjrootdiedVERBonADPthisDETlevelNOUNlikeADP20NUMtimesNOUNiPRON'mAUXSOADVmadADJ,PUNCTwannaXsmashVERBtheDETcontrollerNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1dieddieVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
2ononADP_4 levelcase
3thisthisDETNumber=Sing PronType=Dem4 leveldet
4levellevelNOUNNumber=Sing1 diedobl
5likelikeADP_7 timescase
62020NUMNumForm=Digit NumType=Card7 timesnummod
7timestimeNOUNNumber=Plur11 madobl
8iIPRONCase=Nom Number=Sing Person=1 PronType=Prs11 madnsubj
9'mbeAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin11 madcop
10SOsoADV_11 madadvmod
11madmadADJDegree=Pos1 diedobl
12,,PUNCT_14 smashpunct
13wannawannaXForeign=Yes14 smashdep
14smashsmashVERBVerbForm=Inf1 diedadvcl
15thetheDETDefinite=Def PronType=Art16 controllerdet
16controllercontrollerNOUNNumber=Sing14 smashobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1diepastthis levelvn calibratable_cos-45.6.1 «NP.attribute V»: agent=Attribute
2ispresentitimemad propertytree rules
3smashinfinitivethe controllervn throw-17.1-1 «NP V NP»: agent=Agent controller=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Shout at the screen and carry on

casedetoblccparataxiscompound:prtrootShoutVERBatADPtheDETscreenNOUNandCCONJcarryVERBonADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ShoutshoutVERBMood=Imp VerbForm=Finrootroot
2atatADP_4 screencase
3thetheDETDefinite=Def PronType=Art4 screendet
4screenscreenNOUNNumber=Sing1 Shoutobl
5andandCCONJ_6 carrycc
6carrycarryVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin1 Shoutparataxis
7ononADP_6 carrycompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1shout speech: expressimperativeyou not said herethe screenvn manner_speaking-37.3 «NP V»: agent=Agent
2carry onpresentvn sustain-55.6 «NP V NP PP.instrument»: agent=Agent

Option 2 · ← Mova's choice · ✓ the right answer

Put it down, take a break and come back later

objcompound:prtpunctconjdetobjccconjadvmodadvmodrootPutVERBitPRONdownADP,PUNCTtakeVERBaDETbreakNOUNandCCONJcomeVERBbackADVlaterADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PutputVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Putobj
3downdownADP_1 Putcompound:prt
4,,PUNCT_5 takepunct
5taketakeVERBMood=Imp VerbForm=Fin1 Putconj
6aaDETDefinite=Ind PronType=Art7 breakdet
7breakbreakNOUNNumber=Sing5 takeobj
8andandCCONJ_9 comecc
9comecomeVERBMood=Imp VerbForm=Fin1 Putconj
10backbackADV_9 comeadvmod
11laterlateADVDegree=Cmp9 comeadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1put downimperativeyou not said hereitvn invest-13.5.4-1 «NP V PP»: agent=Agent it=Goal
2takeinfinitiveyou not said herea breakvn bring-11.3 «NP V NP»: agent=Agent break=Theme
3come backinfinitiveyou not said herelate propertyvn escape-51.1-1 «NP V»: agent=Theme

Option 3

Keep playing till you win, no matter how long it takes

xcompmarknsubjadvclpunctdetobladvmodadvmodnsubjadvclrootKeepVERBplayingVERBtillSCONJyouPRONwinVERB,PUNCTnoDETmatterNOUNhowADVlongADVitPRONtakesVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KeepkeepVERBMood=Imp VerbForm=Finrootroot
2playingplayVERBVerbForm=Ger1 Keepxcomp
3tilltillSCONJ_5 winmark
4youyouPRONCase=Nom Person=2 PronType=Prs5 winnsubj
5winwinVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin2 playingadvcl
6,,PUNCT_8 matterpunct
7nonoDETPronType=Neg8 matterdet
8mattermatterNOUNNumber=Sing12 takesobl
9howhowADVPronType=Int10 longadvmod
10longlongADVDegree=Pos12 takesadvmod
11ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs12 takesnsubj
12takestakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 playingadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keepimperativeyou not said heretree rules
2playgerundyou not said herevn performance-26.7-1 «NP V»: agent=Agent
3winpresentyouvn succeed-74-2 «NP V»: agent=Agent
4takepresentitno matterlong propertyvn bring-11.3 «NP V NP»: agent=Agent

Option 4

Throw it on the sofa so it doesn't break

objcasedetoblmarknsubjauxadvmodadvclrootThrowVERBitPRONonADPtheDETsofaNOUNsoSCONJitPRONdoesAUXn'tPARTbreakVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThrowthrowVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Throwobj
3ononADP_5 sofacase
4thetheDETDefinite=Def PronType=Art5 sofadet
5sofasofaNOUNNumber=Sing1 Throwobl
6sosoSCONJ_10 breakmark
7ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs10 breaknsubj
8doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 breakaux
9n'tnotPARTPolarity=Neg10 breakadvmod
10breakbreakVERBVerbForm=Inf1 Throwadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1throwimperativeyou not said hereitthe sofavn throw-17.1-1-1 «NP V NP PP.destinations»: agent=Agent it=Theme on sofa=Destination
2not breakpresent · do-supportsofavn hurt-40.8.3-1-1 «NP V»: agent=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/t11/