Test 11 · ★ · Puzzles, money and video games
died on this level like 20 times i'm SO mad, wanna smash the controller
Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: i · What happens: die, be, smash · To what, where: level, controller
This is test 11 · ★ of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | died | die | VERB | Mood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin | root | root |
| 2 | on | on | ADP | _ | 4 level | case |
| 3 | this | this | DET | Number=Sing PronType=Dem | 4 level | det |
| 4 | level | level | NOUN | Number=Sing | 1 died | obl |
| 5 | like | like | ADP | _ | 7 times | case |
| 6 | 20 | 20 | NUM | NumForm=Digit NumType=Card | 7 times | nummod |
| 7 | times | time | NOUN | Number=Plur | 11 mad | obl |
| 8 | i | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 11 mad | nsubj |
| 9 | 'm | be | AUX | Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin | 11 mad | cop |
| 10 | SO | so | ADV | _ | 11 mad | advmod |
| 11 | mad | mad | ADJ | Degree=Pos | 1 died | obl |
| 12 | , | , | PUNCT | _ | 14 smash | punct |
| 13 | wanna | wanna | X | Foreign=Yes | 14 smash | dep |
| 14 | smash | smash | VERB | VerbForm=Inf | 1 died | advcl |
| 15 | the | the | DET | Definite=Def PronType=Art | 16 controller | det |
| 16 | controller | controller | NOUN | Number=Sing | 14 smash | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | die | past | this level | vn calibratable_cos-45.6.1 «NP.attribute V»: agent=Attribute | |||||
| 2 | is | present | i | time | mad property | tree rules | |||
| 3 | smash | infinitive | the controller | vn throw-17.1-1 «NP V NP»: agent=Agent controller=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1
Shout at the screen and carry on
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Shout | shout | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | at | at | ADP | _ | 4 screen | case |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 screen | det |
| 4 | screen | screen | NOUN | Number=Sing | 1 Shout | obl |
| 5 | and | and | CCONJ | _ | 6 carry | cc |
| 6 | carry | carry | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 1 Shout | parataxis |
| 7 | on | on | ADP | _ | 6 carry | compound:prt |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | shout speech: express | imperative | you not said here | the screen | vn manner_speaking-37.3 «NP V»: agent=Agent | ||||
| 2 | carry on | present | vn sustain-55.6 «NP V NP PP.instrument»: agent=Agent |
Option 2 · ← Mova's choice · ✓ the right answer
Put it down, take a break and come back later
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Put | put | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 1 Put | obj |
| 3 | down | down | ADP | _ | 1 Put | compound:prt |
| 4 | , | , | PUNCT | _ | 5 take | punct |
| 5 | take | take | VERB | Mood=Imp VerbForm=Fin | 1 Put | conj |
| 6 | a | a | DET | Definite=Ind PronType=Art | 7 break | det |
| 7 | break | break | NOUN | Number=Sing | 5 take | obj |
| 8 | and | and | CCONJ | _ | 9 come | cc |
| 9 | come | come | VERB | Mood=Imp VerbForm=Fin | 1 Put | conj |
| 10 | back | back | ADV | _ | 9 come | advmod |
| 11 | later | late | ADV | Degree=Cmp | 9 come | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | put down | imperative | you not said here | it | vn invest-13.5.4-1 «NP V PP»: agent=Agent it=Goal | ||||
| 2 | take | infinitive | you not said here | a break | vn bring-11.3 «NP V NP»: agent=Agent break=Theme | ||||
| 3 | come back | infinitive | you not said here | late property | vn escape-51.1-1 «NP V»: agent=Theme |
Option 3
Keep playing till you win, no matter how long it takes
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Keep | keep | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | playing | play | VERB | VerbForm=Ger | 1 Keep | xcomp |
| 3 | till | till | SCONJ | _ | 5 win | mark |
| 4 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 5 win | nsubj |
| 5 | win | win | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 2 playing | advcl |
| 6 | , | , | PUNCT | _ | 8 matter | punct |
| 7 | no | no | DET | PronType=Neg | 8 matter | det |
| 8 | matter | matter | NOUN | Number=Sing | 12 takes | obl |
| 9 | how | how | ADV | PronType=Int | 10 long | advmod |
| 10 | long | long | ADV | Degree=Pos | 12 takes | advmod |
| 11 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 12 takes | nsubj |
| 12 | takes | take | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 2 playing | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | keep | imperative | you not said here | tree rules | |||||
| 2 | play | gerund | you not said here | vn performance-26.7-1 «NP V»: agent=Agent | |||||
| 3 | win | present | you | vn succeed-74-2 «NP V»: agent=Agent | |||||
| 4 | take | present | it | no matter | long property | vn bring-11.3 «NP V NP»: agent=Agent |
Option 4
Throw it on the sofa so it doesn't break
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Throw | throw | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 1 Throw | obj |
| 3 | on | on | ADP | _ | 5 sofa | case |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 sofa | det |
| 5 | sofa | sofa | NOUN | Number=Sing | 1 Throw | obl |
| 6 | so | so | SCONJ | _ | 10 break | mark |
| 7 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 10 break | nsubj |
| 8 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 10 break | aux |
| 9 | n't | not | PART | Polarity=Neg | 10 break | advmod |
| 10 | break | break | VERB | VerbForm=Inf | 1 Throw | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | throw | imperative | you not said here | it | the sofa | vn throw-17.1-1-1 «NP V NP PP.destinations»: agent=Agent it=Theme on sofa=Destination | |||
| 2 | not break | present · do-support | sofa | vn hurt-40.8.3-1-1 «NP V»: agent=Patient |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/t11/