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Test 16 · ★ · Puzzles, money and video games

did u hear a kid spent like 2000 dollars on game skins with his mum's card and she cried? real lesson?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: u, she · What happens: hear, spend, cry · To what, where: kid, game skins, real lesson

This is test 16 · ★ of lesson 243 «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

auxnsubjdetobjaclcasenummodoblcasecompoundoblcasenmod:possnmod:posscaseoblccnsubjconjpunctamodoblpunctrootdidAUXuPRONhearVERBaDETkidNOUNspentVERBlikeADP2000NUMdollarsNOUNonADPgameNOUNskinsNOUNwithADPhisPRONmumNOUN'sPARTcardNOUNandCCONJshePRONcriedVERB?PUNCTrealADJlessonNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1diddoAUXMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin3 hearaux
2uyouPRONAbbr=Yes Case=Nom Person=2 PronType=Prs3 hearnsubj
3hearhearVERBVerbForm=Infrootroot
4aaDETDefinite=Ind PronType=Art5 kiddet
5kidkidNOUNNumber=Sing3 hearobj
6spentspendVERBTense=Past VerbForm=Part5 kidacl
7likelikeADP_9 dollarscase
820002000NUMNumForm=Digit NumType=Card9 dollarsnummod
9dollarsdollarNOUNNumber=Plur6 spentobl
10ononADP_12 skinscase
11gamegameNOUNNumber=Sing12 skinscompound
12skinsskinNOUNNumber=Plur6 spentobl
13withwithADP_17 cardcase
14hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs15 mumnmod:poss
15mummumNOUNNumber=Sing17 cardnmod:poss
16's'sPART_15 mumcase
17cardcardNOUNNumber=Sing6 spentobl
18andandCCONJ_20 criedcc
19sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs20 criednsubj
20criedcryVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 hearconj
21??PUNCT_23 lessonpunct
22realrealADJDegree=Pos23 lessonamod
23lessonlessonNOUNNumber=Sing20 criedobl
24??PUNCT_3 hearpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1hearpast · do-supportua kidvn see-30.1-1-1 «NP V S»: agent=Experiencer kid=Stimulus
2spendparticiplea kid not said hereon game skins goal; like 2000 dollars; with kid's mum's cardvn consume-66-1 «NP V NP S_ING»: agent=Agent on skin=Goal
3cry speech: expresspastshereal lessonvn manner_speaking-37.3 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Never buy in-game items without a parent's permission

advmodcasepunctcompoundoblcasedetnmod:posscaseoblrootNeverADVbuyVERBinADP-PUNCTgameNOUNitemsNOUNwithoutADPaDETparentNOUN'sPARTpermissionNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NeverneverADVPronType=Neg2 buyadvmod
2buybuyVERBMood=Imp VerbForm=Finrootroot
3ininADP_6 itemscase
4--PUNCT_3 inpunct
5gamegameNOUNNumber=Sing6 itemscompound
6itemsitemNOUNNumber=Plur2 buyobl
7withoutwithoutADP_11 permissioncase
8aaDETDefinite=Ind PronType=Art9 parentdet
9parentparentNOUNNumber=Sing11 permissionnmod:poss
10's'sPART_9 parentcase
11permissionpermissionNOUNNumber=Sing2 buyobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not buyimperativeyou not said heregame itemswithout a parent's permissionvn accept-77.1 «NP V how S»: agent=Agent
2permita parentnom permission «communication transitive»: poss=agent

Option 2

It's fine as long as the skins are really cool ones

explcopadvmodadvmodmarkdetnsubjcopadvmodamodadvclrootItPRON'sAUXfineADJasADVlongADVasSCONJtheDETskinsNOUNareAUXreallyADVcoolADJonesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 fineexpl
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 finecop
3finefineADJDegree=Posrootroot
4asasADV_5 longadvmod
5longlongADVDegree=Pos3 fineadvmod
6asasSCONJ_12 onesmark
7thetheDETDefinite=Def PronType=Art8 skinsdet
8skinsskinNOUNNumber=Plur12 onesnsubj
9arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin12 onescop
10reallyreallyADV_11 cooladvmod
11coolcoolADJDegree=Pos12 onesamod
12onesoneNOUNNumber=Plur5 longadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentfine, long propertytree rules
2is apresentthe skinscool onestree rules

Option 3

In-game money isn't real money

casepunctcompoundnsubjcopadvmodamodrootInADP-PUNCTgameNOUNmoneyNOUNisAUXn'tPARTrealADJmoneyNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 gamecase
2--PUNCT_1 Inpunct
3gamegameNOUNNumber=Sing4 moneycompound
4moneymoneyNOUNNumber=Sing8 moneynsubj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 moneycop
6n'tnotPARTPolarity=Neg8 moneyadvmod
7realrealADJDegree=Pos8 moneyamod
8moneymoneyNOUNNumber=Singrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not is apresentgame moneyreal moneytree rules

Option 4

Only buy when your mum's not looking so she doesn't get upset

advmodmarknmod:possnsubjauxadvmodadvcladvmodnsubjauxadvmodparataxisxcomprootOnlyADVbuyVERBwhenSCONJyourPRONmumNOUN'sAUXnotPARTlookingVERBsoADVshePRONdoesAUXn'tPARTgetVERBupsetADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OnlyonlyADV_2 buyadvmod
2buybuyVERBMood=Imp VerbForm=Finrootroot
3whenwhenSCONJ_8 lookingmark
4youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs5 mumnmod:poss
5mummumNOUNNumber=Sing8 lookingnsubj
6'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 lookingaux
7notnotPARTPolarity=Neg8 lookingadvmod
8lookinglookVERBVerbForm=Ger2 buyadvcl
9sosoADV_13 getadvmod
10sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs13 getnsubj
11doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 getaux
12n'tnotPARTPolarity=Neg13 getadvmod
13getgetVERBVerbForm=Inf2 buyparataxis
14upsetupsetADJDegree=Pos13 getxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1buyimperativeyou not said herevn accept-77.1 «NP V how S»: agent=Agent
2not lookpresent · progressiveyour mumvn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
3not getpresent · do-supportmumupset propertyvn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/243-puzzles-and-video-games/t16/