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Test 4 · ★ · Running games and the playground

In red light green light, Jack moves on red but says he did not. Why does this spoil the game?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: Jack, this · What happens: move, say, not do, spoil · To what, where: red light, game · Speech: someone speaks here

This is test 4 · ★ of lesson 247 «Running games and the playground» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In red light green light, Jack moves on red but says he did not.

caseamodoblamodconjpunctnsubjcaseoblccconjnsubjccompadvmodpunctrootInADPredADJlightNOUNgreenADJlightNOUN,PUNCTJackPROPNmovesVERBonADPredADJbutCCONJsaysVERBhePRONdidVERBnotPART.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 lightcase
2redredADJDegree=Pos3 lightamod
3lightlightNOUNNumber=Sing8 movesobl
4greengreenADJDegree=Pos5 lightamod
5lightlightNOUNNumber=Sing3 lightconj
6,,PUNCT_3 lightpunct
7JackJackPROPNNumber=Sing8 movesnsubj
8movesmoveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9ononADP_10 redcase
10redredADJDegree=Pos8 movesobl
11butbutCCONJ_12 sayscc
12sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 movesconj
13hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs14 didnsubj
14diddoVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin12 saysccomp
15notnotPARTPolarity=Neg14 didadvmod
16..PUNCT_8 movespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1movepresentJackred light and green lighton redvn roll-51.3.1 «NP.theme V PP.source PP.trajectory PP.destination»: agent=Theme in light=Source on red=Trajectory
2say speech: assertpresentJack not said herevn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
3not dopastJackvn act-114-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Why does this spoil the game?

advmodauxnsubjdetobjpunctrootWhyADVdoesAUXthisPRONspoilVERBtheDETgameNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhywhyADVPronType=Int4 spoiladvmod
2doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 spoilaux
3thisthisPRONNumber=Sing PronType=Dem4 spoilnsubj
4spoilspoilVERBVerbForm=Infrootroot
5thetheDETDefinite=Def PronType=Art6 gamedet
6gamegameNOUNNumber=Sing4 spoilobj
7??PUNCT_4 spoilpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1spoilpresent · do-supportthisthe gametree rules

The options

Option 1

Red light green light has no real rules, so nothing is spoilt

amodamodamodnsubjdetamodobjpunctadvmodnsubj:passaux:passconjrootRedADJlightADJgreenADJlightNOUNhasVERBnoDETrealADJrulesNOUN,PUNCTsoADVnothingPRONisAUXspoiltVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RedredADJDegree=Pos4 lightamod
2lightlightADJDegree=Pos4 lightamod
3greengreenADJDegree=Pos4 lightamod
4lightlightNOUNNumber=Sing5 hasnsubj
5hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6nonoDETPronType=Neg8 rulesdet
7realrealADJDegree=Pos8 rulesamod
8rulesruleNOUNNumber=Plur5 hasobj
9,,PUNCT_13 spoiltpunct
10sosoADV_13 spoiltadvmod
11nothingnothingPRONNumber=Sing PronType=Neg13 spoiltnsubj:pass
12isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 spoiltaux:pass
13spoiltspoilVERBTense=Past VerbForm=Part Voice=Pass5 hasconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresentRed light green lightno real rulesvn birth-28.2-1 «NP V NP»: agent=Agent rule=Patient
2spoilpresent · passivenothingtree rules

Option 2

The caller will get tired

detnsubjauxxcomprootTheDETcallerNOUNwillAUXgetVERBtiredADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 callerdet
2callercallerNOUNNumber=Sing4 getnsubj
3willwillAUXVerbForm=Fin4 getaux
4getgetVERBVerbForm=Infrootroot
5tiredtiredADJDegree=Pos4 getxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getfuturethe callertired propertyvn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer

Option 3 · ← Mova's choice · ✓ the right answer

The game only works when people play fair

detnsubjadvmodadvmodnsubjadvclxcomprootTheDETgameNOUNonlyADVworksVERBwhenADVpeopleNOUNplayVERBfairADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing4 worksnsubj
3onlyonlyADV_4 worksadvmod
4worksworkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5whenwhenADVPronType=Int7 playadvmod
6peoplepeopleNOUNNumber=Plur7 playnsubj
7playplayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 worksadvcl
8fairfairADJDegree=Pos7 playxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1workpresentthe gamevn employment-95.3 «NP V»: agent=Agent
2playpresentpeoplefair propertyvn performance-26.7-1 «NP V»: agent=Agent

Option 4

Jack will run too fast for the others to catch up

nsubjauxadvmodadvmodcasedetoblmarkadvclcompound:prtrootJackPROPNwillAUXrunVERBtooADVfastADVforADPtheDETothersNOUNtoPARTcatchVERBupADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1JackJackPROPNNumber=Sing3 runnsubj
2willwillAUXVerbForm=Fin3 runaux
3runrunVERBVerbForm=Infrootroot
4tootooADV_5 fastadvmod
5fastfastADVDegree=Pos3 runadvmod
6forforADP_8 otherscase
7thetheDETDefinite=Def PronType=Art8 othersdet
8othersotherNOUNNumber=Plur3 runobl
9totoPART_10 catchmark
10catchcatchVERBVerbForm=Inf3 runadvcl
11upupADP_10 catchcompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1runfutureJackfor the others; fast propertyvn preparing-26.3-1 «NP V NP PP.beneficiary»: agent=Agent for other=Beneficiary
2catch upto-infinitiveJack not said herevn get-13.5.1 «NP V NP»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/247-running-games-and-playground/t4/