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Exam question 4 · Younger children, losing and practising

Ascertain the reason for which game pieces are moved to a high table when a baby is present.

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: you, baby · What happens: ascertain, move, be · To what, where: reason, game pieces, high table

This is exam question 4 of lesson 251 «Younger children, losing and practising» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjcaseoblcompoundnsubjaux:passacl:relclcasedetamodobladvmoddetnsubjcopadvclpunctrootAscertainVERBtheDETreasonNOUNforADPwhichPRONgameNOUNpiecesNOUNareAUXmovedVERBtoADPaDEThighADJtableNOUNwhenADVaDETbabyNOUNisAUXpresentADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AscertainascertainVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 reasondet
3reasonreasonNOUNNumber=Sing1 Ascertainobj
4forforADP_5 whichcase
5whichwhichPRONPronType=Rel9 movedobl
6gamegameNOUNNumber=Sing7 piecescompound
7piecespieceNOUNNumber=Plur9 movednsubj
8arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin9 movedaux:pass
9movedmoveVERBTense=Past VerbForm=Part Voice=Pass3 reasonacl:relcl
10totoADP_13 tablecase
11aaDETDefinite=Ind PronType=Art13 tabledet
12highhighADJDegree=Pos13 tableamod
13tabletableNOUNNumber=Sing9 movedobl
14whenwhenADVPronType=Int18 presentadvmod
15aaDETDefinite=Ind PronType=Art16 babydet
16babybabyNOUNNumber=Sing18 presentnsubj
17isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin18 presentcop
18presentpresentADJDegree=Pos9 movedadvcl
19..PUNCT_1 Ascertainpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ascertainimperativeyou not said herethe reasonvn discover-84 «NP V NP»: agent=Agent reason=Topic
2movepresent · passivegame piecesa high tablefor the reasonvn roll-51.3.1 «NP V NP PP.trajectory»: subject=Theme to table=Trajectory
3ispresenta babypresent propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

High tables make the game fairer

amodnsubjdetobjxcomprootHighADJtablesNOUNmakeVERBtheDETgameNOUNfairerADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HighhighADJDegree=Pos2 tablesamod
2tablestableNOUNNumber=Plur3 makensubj
3makemakeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 gamedet
5gamegameNOUNNumber=Sing3 makeobj
6fairerfairADJDegree=Cmp3 makexcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresentHigh tablesthe gamefair propertyvn build-26.1-1 «NP.material V NP»: agent=Material game=Product

Option 2

Babies may win the game

nsubjauxdetobjrootBabiesNOUNmayAUXwinVERBtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BabiesbabyNOUNNumber=Plur3 winnsubj
2maymayAUXVerbForm=Fin3 winaux
3winwinVERBVerbForm=Infrootroot
4thetheDETDefinite=Def PronType=Art5 gamedet
5gamegameNOUNNumber=Sing3 winobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winmayBabiesthe gamevn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality

Option 3 · ← Mova's choice · ✓ the right answer

Small pieces may choke a baby

amodnsubjauxdetobjrootSmallADJpiecesNOUNmayAUXchokeVERBaDETbabyNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SmallsmallADJDegree=Pos2 piecesamod
2piecespieceNOUNNumber=Plur4 chokensubj
3maymayAUXVerbForm=Fin4 chokeaux
4chokechokeVERBVerbForm=Infrootroot
5aaDETDefinite=Ind PronType=Art6 babydet
6babybabyNOUNNumber=Sing4 chokeobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1chokemaySmall piecesa babyvn fill-9.8 «NP V NP»: agent=Theme baby=Destination

Option 4

Pieces are lost more easily on floors

nsubj:passaux:passadvmodadvmodcaseoblrootPiecesNOUNareAUXlostVERBmoreADVeasilyADVonADPfloorsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PiecespieceNOUNNumber=Plur3 lostnsubj:pass
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 lostaux:pass
3lostloseVERBTense=Past VerbForm=Part Voice=Passrootroot
4moremoreADVDegree=Cmp5 easilyadvmod
5easilyeasilyADV_3 lostadvmod
6ononADP_7 floorscase
7floorsfloorNOUNNumber=Plur3 lostobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1losepresent · passivePiecesfloorseasily propertyvn succeed-74-3-1 «NP V NP»: subject=Eventuality

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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