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Test 8 · ★ · Teachers, visitors and the playground

A game of chase in Calgary gets so rough that children are crying. What is the right step if asking nicely does not work?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: game, children, right step · What happens: get, cry, be, ask, not work · To what, where: right step · Speech: someone speaks here

This is test 8 · ★ of lesson 257 «Teachers, visitors and the playground» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: A game of chase in Calgary gets so rough that children are crying.

detnsubjcasenmodcasenmodadvmodxcompmarknsubjauxadvclpunctrootADETgameNOUNofADPchaseNOUNinADPCalgaryPROPNgetsVERBsoADVroughADJthatSCONJchildrenNOUNareAUXcryingVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 gamedet
2gamegameNOUNNumber=Sing7 getsnsubj
3ofofADP_4 chasecase
4chasechaseNOUNNumber=Sing2 gamenmod
5ininADP_6 Calgarycase
6CalgaryCalgaryPROPNNumber=Sing4 chasenmod
7getsgetVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8sosoADV_9 roughadvmod
9roughroughADJDegree=Pos7 getsxcomp
10thatthatSCONJ_13 cryingmark
11childrenchildNOUNNumber=Plur13 cryingnsubj
12arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin13 cryingaux
13cryingcryVERBTense=Pres VerbForm=Part9 roughadvcl
14..PUNCT_7 getspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getpresenta game of chase in Calgaryrough propertyvn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer
2cry speech: expresspresent · progressivechildrenvn manner_speaking-37.3 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What is the right step if asking nicely does not work?

nsubjcopdetamodmarkacladvmodauxadvmodccomppunctrootWhatPRONisAUXtheDETrightADJstepNOUNifSCONJaskingVERBnicelyADVdoesAUXnotPARTworkVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int5 stepnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 stepcop
3thetheDETDefinite=Def PronType=Art5 stepdet
4rightrightADJDegree=Pos5 stepamod
5stepstepNOUNNumber=Singrootroot
6ififSCONJ_7 askingmark
7askingaskVERBVerbForm=Ger5 stepacl
8nicelynicelyADV_11 workadvmod
9doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 workaux
10notnotPARTPolarity=Neg11 workadvmod
11workworkVERBVerbForm=Inf7 askingccomp
12??PUNCT_5 steppunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe right steptree rules
2ask speech: ask a condition, not said to happengerundthe right step not said herevn inquire-37.1.2 «NP V how S»: agent=Agent clause=Topic
3not workpresent · do-supportnicely propertyvn employment-95.3 «NP V»: agent=Agent

The options

Option 1 · ← Mova's choice

Move the game behind the shed where no teacher can see

detobjcasedetobladvmoddetnsubjauxacl:relclrootMoveVERBtheDETgameNOUNbehindADPtheDETshedNOUNwhereADVnoDETteacherNOUNcanAUXseeVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MovemoveVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 gamedet
3gamegameNOUNNumber=Sing1 Moveobj
4behindbehindADP_6 shedcase
5thetheDETDefinite=Def PronType=Art6 sheddet
6shedshedNOUNNumber=Sing1 Moveobl
7wherewhereADVPronType=Rel11 seeadvmod
8nonoDETPronType=Neg9 teacherdet
9teacherteacherNOUNNumber=Sing11 seensubj
10cancanAUXVerbForm=Fin11 seeaux
11seeseeVERBVerbForm=Inf6 shedacl:relcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1moveimperativeyou not said herethe gamethe shedvn roll-51.3.1 «NP V NP.theme»: agent=Agent game=Theme
2seecanno teachervn comprehend-87.2-1-1 «NP V»: agent=Experiencer

Option 2 · ✓ the right answer

Tell the duty teacher what is happening

detcompoundobjnsubjauxccomprootTellVERBtheDETdutyNOUNteacherNOUNwhatPRONisAUXhappeningVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TelltellVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 teacherdet
3dutydutyNOUNNumber=Sing4 teachercompound
4teacherteacherNOUNNumber=Sing1 Tellobj
5whatwhatPRONPronType=Int7 happeningnsubj
6isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 happeningaux
7happeninghappenVERBTense=Pres VerbForm=Part1 Tellccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tell speech: assertimperativeyou not said herethe duty teachervn transfer_mesg-37.1.1-1-1 «NP V NP what S»: agent=Agent teacher=Recipient clause=Topic
2happenpresent · progressivevn occur-48.3-1 «NP V»: agent=Theme

Option 3

Laugh at those who cry

caseoblnsubjacl:relclrootLaughVERBatADPthosePRONwhoPRONcryVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LaughlaughVERBMood=Imp VerbForm=Finrootroot
2atatADP_3 thosecase
3thosethatPRONNumber=Plur PronType=Dem1 Laughobl
4whowhoPRONPronType=Rel5 crynsubj
5crycryVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 thoseacl:relcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1laughimperativeyou not said herethosevn nonverbal_expression-40.2 «NP V»: agent=Agent
2cry speech: expresspresentvn manner_speaking-37.3 «NP V»: agent=Agent

Option 4

Join in and push harder

compound:prtccconjadvmodrootJoinVERBinADPandCCONJpushVERBharderADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1JoinjoinVERBMood=Imp VerbForm=Finrootroot
2ininADP_1 Joincompound:prt
3andandCCONJ_4 pushcc
4pushpushVERBMood=Imp VerbForm=Fin1 Joinconj
5harderhardADVDegree=Cmp4 pushadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1join inimperativeyou not said herevn mix-22.1-2-1 «NP V»: agent=Patient
2pushinfinitiveyou not said herehard propertyvn push-12-1-1 «NP V PP»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/257-school-adults-and-the-playground/t8/