Test 7 · ★★ · Advert tricks and offers that are too good to be true
A YouTube video says a «coin generator» works if you log in with your game account. What is most likely to happen?
Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: YouTube video, coin generator, you, your · What happens: say, work, log in, account, be, happen · Speech: someone speaks here
This is test 7 · ★★ of lesson 281 «Advert tricks and offers that are too good to be true» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: A YouTube video says a «coin generator» works if you log in with your game account.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 3 video | det |
| 2 | YouTube | YouTube | PROPN | Number=Sing | 3 video | compound |
| 3 | video | video | NOUN | Number=Sing | 4 says | nsubj |
| 4 | says | say | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | a | a | DET | Definite=Ind PronType=Art | 8 generator | det |
| 6 | « | « | PUNCT | _ | 8 generator | punct |
| 7 | coin | coin | NOUN | Number=Sing | 8 generator | compound |
| 8 | generator | generator | NOUN | Number=Sing | 10 works | nsubj |
| 9 | » | » | PUNCT | _ | 8 generator | punct |
| 10 | works | work | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 says | ccomp |
| 11 | if | if | SCONJ | _ | 13 log | mark |
| 12 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 13 log | nsubj |
| 13 | log | log | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 10 works | advcl |
| 14 | in | in | ADP | _ | 13 log | compound:prt |
| 15 | with | with | ADP | _ | 18 account | case |
| 16 | your | your | PRON | Case=Gen Person=2 Poss=Yes PronType=Prs | 18 account | nmod:poss |
| 17 | game | game | NOUN | Number=Sing | 18 account | compound |
| 18 | account | account | NOUN | Number=Sing | 13 log | obl |
| 19 | . | . | PUNCT | _ | 4 says | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | present | a YouTube video | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic | |||||
| 2 | work | present | a coin generator | vn employment-95.3 «NP V»: agent=Agent | |||||
| 3 | log in a condition, not said to happen | present | you | with your game account | vn berry-13.7 «NP V»: agent=Agent | ||||
| 4 | account | your | nom account «communication transitive»: poss=agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What is most likely to happen?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 4 likely | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 likely | cop |
| 3 | most | most | ADV | Degree=Sup | 4 likely | advmod |
| 4 | likely | likely | ADJ | Degree=Pos | root | root |
| 5 | to | to | PART | _ | 6 happen | mark |
| 6 | happen | happen | VERB | VerbForm=Inf | 4 likely | xcomp |
| 7 | ? | ? | PUNCT | _ | 4 likely | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | likely property | tree rules | |||||
| 2 | happen | to-infinitive | vn occur-48.3-1 «NP V»: agent=Theme |
The options
Option 1
The game gives you a badge
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 3 gives | nsubj |
| 3 | gives | give | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 3 gives | iobj |
| 5 | a | a | DET | Definite=Ind PronType=Art | 6 badge | det |
| 6 | badge | badge | NOUN | Number=Sing | 3 gives | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | give | present | the game | a badge | you | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent you=Recipient badge=Theme |
Option 2 · ← Mova's choice · ✓ the right answer
Your account gets stolen
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Your | your | PRON | Case=Gen Person=2 Poss=Yes PronType=Prs | 2 account | nmod:poss |
| 2 | account | account | NOUN | Number=Sing | 4 stolen | nsubj:pass |
| 3 | gets | get | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 stolen | aux:pass |
| 4 | stolen | steal | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | steal | present · passive | Your account | vn appear-48.1.1 «PP.location V NP»: subject=Theme | |||||
| 2 | account | Your | nom account «communication transitive»: poss=agent |
Option 3
Nothing at all happens to it
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Nothing | nothing | PRON | Number=Sing PronType=Neg | 4 happens | nsubj |
| 2 | at | at | ADP | _ | 3 all | case |
| 3 | all | all | DET | PronType=Tot | 1 Nothing | nmod |
| 4 | happens | happen | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | to | to | ADP | _ | 6 it | case |
| 6 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 4 happens | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | happen | present | Nothing | it | vn occur-48.3-1 «NP V»: agent=Theme |
Option 4
You get endless free coins
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | You | you | PRON | Case=Nom Person=2 PronType=Prs | 2 get | nsubj |
| 2 | get | get | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | root | root |
| 3 | endless | endless | ADJ | Degree=Pos | 5 coins | amod |
| 4 | free | free | ADJ | Degree=Pos | 5 coins | amod |
| 5 | coins | coin | NOUN | Number=Plur | 2 get | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | get | present | You | endless free coins | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer coin=Stimulus |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/281-advert-tricks-and-too-good-offers/t7/