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Exam question 2 · Safe toys and fair board games

Identify the principal aim of a game of chess.

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: you, game · What happens: identify, aim · To what, where: principal aim

This is exam question 2 of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detamodobjcasedetnmodcasenmodpunctrootIdentifyVERBtheDETprincipalADJaimNOUNofADPaDETgameNOUNofADPchessNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IdentifyidentifyVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 aimdet
3principalprincipalADJDegree=Pos4 aimamod
4aimaimNOUNNumber=Sing1 Identifyobj
5ofofADP_7 gamecase
6aaDETDefinite=Ind PronType=Art7 gamedet
7gamegameNOUNNumber=Sing4 aimnmod
8ofofADP_9 chesscase
9chesschessNOUNNumber=Sing7 gamenmod
10..PUNCT_1 Identifypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1identifyimperativeyou not said herethe principal aim of a game of chessvn characterize-29.2-1-1 «NP V NP S_ING»: agent=Agent aim=Theme
2aima game of chessnom aim «cognition intransitive»: of=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

The capture of as many of the opponent's pieces as possible

detcaseadvmodamodcasedetnmod:posscasenmodmarkadvclrootTheDETcaptureNOUNofADPasADVmanyADJofADPtheDETopponentNOUN'sPARTpiecesNOUNasSCONJpossibleADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 capturedet
2capturecaptureNOUNNumber=Singrootroot
3ofofADP_10 piecescase
4asasADV_5 manyadvmod
5manymanyADJDegree=Pos10 piecesamod
6ofofADP_10 piecescase
7thetheDETDefinite=Def PronType=Art8 opponentdet
8opponentopponentNOUNNumber=Sing10 piecesnmod:poss
9's'sPART_8 opponentcase
10piecespieceNOUNNumber=Plur2 capturenmod
11asasSCONJ_12 possiblemark
12possiblepossibleADJDegree=Pos10 piecesadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1capturethe opponent's many piecesnom capture «act transitive»: of=patient

Option 2

The occupation of every square

detcasedetnmodrootTheDEToccupationNOUNofADPeveryDETsquareNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 occupationdet
2occupationoccupationNOUNNumber=Singrootroot
3ofofADP_5 squarecase
4everyeveryDETPronType=Tot5 squaredet
5squaresquareNOUNNumber=Sing2 occupationnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1occupyevery squarenom occupation «act transitive»: of=patient

Option 3 · ✓ the right answer

Checkmate, the trapping of the opposing king

punctdetapposcasedetamodnmodrootCheckmateNOUN,PUNCTtheDETtrappingNOUNofADPtheDETopposingVERBkingNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CheckmatecheckmateNOUNNumber=Singrootroot
2,,PUNCT_4 trappingpunct
3thetheDETDefinite=Def PronType=Art4 trappingdet
4trappingtrappingNOUNNumber=Sing1 Checkmateappos
5ofofADP_8 kingcase
6thetheDETDefinite=Def PronType=Art8 kingdet
7opposingopposeVERBVerbForm=Ger8 kingamod
8kingkingNOUNNumber=Sing4 trappingnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1opposegerundvn amalgamate-22.2-3 «NP V ADVP-Middle»: agent=Patient

Option 4

The removal of the opponent's queen

detcasedetnmod:posscasenmodrootTheDETremovalNOUNofADPtheDETopponentNOUN'sPARTqueenNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 removaldet
2removalremovalNOUNNumber=Singrootroot
3ofofADP_7 queencase
4thetheDETDefinite=Def PronType=Art5 opponentdet
5opponentopponentNOUNNumber=Sing7 queennmod:poss
6's'sPART_5 opponentcase
7queenqueenNOUNNumber=Sing2 removalnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1removethe opponent's queennom removal «act transitive»: of=patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/302-toys-and-board-games/e2/