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Exam question 3 · Safe toys and fair board games

It is given that a younger child wishes to join a difficult game. Select the response consistent with good sportsmanship.

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: younger child, you · What happens: give, wish, join, select · To what, where: It, difficult game, response

This is exam question 3 of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: It is given that a younger child wishes to join a difficult game.

nsubj:passaux:passmarkdetamodnsubjadvclmarkxcompdetamodobjpunctrootItPRONisAUXgivenVERBthatSCONJaDETyoungerADJchildNOUNwishesVERBtoPARTjoinVERBaDETdifficultADJgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 givennsubj:pass
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 givenaux:pass
3givengiveVERBTense=Past VerbForm=Part Voice=Passrootroot
4thatthatSCONJ_8 wishesmark
5aaDETDefinite=Ind PronType=Art7 childdet
6youngeryoungADJDegree=Cmp7 childamod
7childchildNOUNNumber=Sing8 wishesnsubj
8wisheswishVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 givenadvcl
9totoPART_10 joinmark
10joinjoinVERBVerbForm=Inf8 wishesxcomp
11aaDETDefinite=Ind PronType=Art13 gamedet
12difficultdifficultADJDegree=Pos13 gameamod
13gamegameNOUNNumber=Sing10 joinobj
14..PUNCT_3 givenpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1givepresent · passiveItvn give-13.1-1 «NP V NP»: subject=Theme
2wishpresenta younger childvn wish-62 «NP V for NP S_INF»: agent=Pivot clause=Theme
3join not said to happento-infinitivea younger child not said herea difficult gamevn mix-22.1-2-1 «NP V NP»: agent=Agent game=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Select the response consistent with good sportsmanship.

detobjamodcaseamodoblpunctrootSelectVERBtheDETresponseNOUNconsistentADJwithADPgoodADJsportsmanshipNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SelectselectVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 responsedet
3responseresponseNOUNNumber=Sing1 Selectobj
4consistentconsistentADJDegree=Pos3 responseamod
5withwithADP_7 sportsmanshipcase
6goodgoodADJDegree=Pos7 sportsmanshipamod
7sportsmanshipsportsmanshipNOUNNumber=Sing4 consistentobl
8..PUNCT_1 Selectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1selectimperativeyou not said herethe responsevn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme

The options

Option 1 · ← Mova's choice · ✓ the right answer

One shall play upon their team or choose a simpler game

nsubjauxcasenmod:possoblccconjdetamodobjrootOneNUMshallAUXplayVERBuponADPtheirPRONteamNOUNorCCONJchooseVERBaDETsimplerADJgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card3 playnsubj
2shallshallAUXVerbForm=Fin3 playaux
3playplayVERBVerbForm=Infrootroot
4uponuponADP_6 teamcase
5theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs6 teamnmod:poss
6teamteamNOUNNumber=Sing3 playobl
7ororCCONJ_8 choosecc
8choosechooseVERBVerbForm=Inf3 playconj
9aaDETDefinite=Ind PronType=Art11 gamedet
10simplersimpleADJDegree=Cmp11 gameamod
11gamegameNOUNNumber=Sing8 chooseobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playshallOneupon their teamvn performance-26.7-1 «NP V»: agent=Agent
2chooseinfinitiveOne not said herea simpler gamevn get-13.5.1 «NP V NP»: agent=Agent game=Theme

Option 2

One shall play harder in order to defeat them quickly

nsubjauxadvmodmarkfixedmarkadvclobjadvmodrootOneNUMshallAUXplayVERBharderADVinSCONJorderNOUNtoPARTdefeatVERBthemPRONquicklyADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card3 playnsubj
2shallshallAUXVerbForm=Fin3 playaux
3playplayVERBVerbForm=Infrootroot
4harderhardADVDegree=Cmp3 playadvmod
5ininSCONJExtPos=SCONJ8 defeatmark
6orderorderNOUNNumber=Sing5 infixed
7totoPART_8 defeatmark
8defeatdefeatVERBVerbForm=Inf3 playadvcl
9themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs8 defeatobj
10quicklyquicklyADV_8 defeatadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playshallOnehard propertyvn performance-26.7-1 «NP V»: agent=Agent
2defeatto-infinitiveOne not said herethem = theyquickly propertytree rules

Option 3

One shall allow them only to watch

nsubjauxiobjadvmodmarkxcomprootOneNUMshallAUXallowVERBthemPRONonlyADVtoPARTwatchVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card3 allownsubj
2shallshallAUXVerbForm=Fin3 allowaux
3allowallowVERBVerbForm=Infrootroot
4themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs3 allowiobj
5onlyonlyADV_7 watchadvmod
6totoPART_7 watchmark
7watchwatchVERBVerbForm=Inf3 allowxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1allowshallOnethem = theyvn allow-64.1-1 «NP V NP S»: agent=Causer they=Beneficiary clause=Eventuality
2watch not said to happento-infinitiveOne not said herevn search-35.2 «NP V PP.location»: agent=Agent

Option 4

One shall exclude them from play

nsubjauxobjcaseoblrootOneNUMshallAUXexcludeVERBthemPRONfromADPplayNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card3 excludensubj
2shallshallAUXVerbForm=Fin3 excludeaux
3excludeexcludeVERBVerbForm=Infrootroot
4themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs3 excludeobj
5fromfromADP_6 playcase
6playplayNOUNNumber=Sing3 excludeobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1excludeshallOnethem = theyplayvn forbid-64.4-1 «NP V NP PP.theme»: agent=Causer they=Beneficiary from play=Eventuality

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/302-toys-and-board-games/e3/