Exam question 4 · Safe toys and fair board games
State the purpose of rolling dice within a box lid or tray.
Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: State purpose · What happens: roll · To what, where: dice
This is exam question 4 of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | State | state | NOUN | Number=Sing | 3 purpose | compound |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 purpose | det |
| 3 | purpose | purpose | NOUN | Number=Sing | root | root |
| 4 | of | of | SCONJ | _ | 5 rolling | mark |
| 5 | rolling | roll | VERB | VerbForm=Ger | 3 purpose | acl |
| 6 | dice | die | NOUN | Number=Plur | 5 rolling | obj |
| 7 | within | within | ADP | _ | 10 lid | case |
| 8 | a | a | DET | Definite=Ind PronType=Art | 10 lid | det |
| 9 | box | box | NOUN | Number=Sing | 10 lid | compound |
| 10 | lid | lid | NOUN | Number=Sing | 5 rolling | obl |
| 11 | or | or | CCONJ | _ | 12 tray | cc |
| 12 | tray | tray | NOUN | Number=Sing | 10 lid | conj |
| 13 | . | . | PUNCT | _ | 3 purpose | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | roll | gerund | the State purpose not said here | dice | within a box lid or tray | vn run-51.3.2-2 «NP V NP»: agent=Agent die=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice
To hide the result from the other players at the table
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 hide | mark |
| 2 | hide | hide | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 result | det |
| 4 | result | result | NOUN | Number=Sing | 2 hide | obj |
| 5 | from | from | ADP | _ | 8 players | case |
| 6 | the | the | DET | Definite=Def PronType=Art | 8 players | det |
| 7 | other | other | ADJ | Degree=Pos | 8 players | amod |
| 8 | players | player | NOUN | Number=Plur | 2 hide | obl |
| 9 | at | at | ADP | _ | 11 table | case |
| 10 | the | the | DET | Definite=Def PronType=Art | 11 table | det |
| 11 | table | table | NOUN | Number=Sing | 2 hide | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | hide | to-infinitive | the result | the other players | at the table | vn concealment-16-1 «NP V NP PP.beneficiary»: agent=Agent result=Patient from player=Beneficiary |
Option 2
To make the numbers higher
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 make | mark |
| 2 | make | make | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 numbers | det |
| 4 | numbers | number | NOUN | Number=Plur | 2 make | obj |
| 5 | higher | high | ADJ | Degree=Cmp | 2 make | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make | to-infinitive | the numbers | high property | vn build-26.1-1 «NP.asset V NP»: agent=Asset number=Product |
Option 3 · ✓ the right answer
To prevent loss and disputes about the number
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 prevent | mark |
| 2 | prevent | prevent | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | loss | loss | NOUN | Number=Sing | 2 prevent | obj |
| 4 | and | and | CCONJ | _ | 5 disputes | cc |
| 5 | disputes | dispute | NOUN | Number=Plur | 3 loss | conj |
| 6 | about | about | ADP | _ | 8 number | case |
| 7 | the | the | DET | Definite=Def PronType=Art | 8 number | det |
| 8 | number | number | NOUN | Number=Sing | 2 prevent | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | prevent | to-infinitive | loss and disputes | about the number | vn forbid-64.4-1 «NP V NP»: agent=Causer loss=Theme |
Option 4
To increase the chance of a six
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 increase | mark |
| 2 | increase | increase | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 chance | det |
| 4 | chance | chance | NOUN | Number=Sing | 2 increase | obj |
| 5 | of | of | ADP | _ | 7 six | case |
| 6 | a | a | DET | Definite=Ind PronType=Art | 7 six | det |
| 7 | six | six | NUM | NumForm=Word NumType=Card | 4 chance | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | increase | to-infinitive | the chance of a six | vn caused_calibratable_cos-45.6.2-1 «NP V NP.patient»: agent=Causer chance=Patient |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/302-toys-and-board-games/e4/