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Exam question 4 · Safe toys and fair board games

State the purpose of rolling dice within a box lid or tray.

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: State purpose · What happens: roll · To what, where: dice

This is exam question 4 of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

compounddetmarkaclobjcasedetcompoundoblccconjpunctrootStateNOUNtheDETpurposeNOUNofSCONJrollingVERBdiceNOUNwithinADPaDETboxNOUNlidNOUNorCCONJtrayNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1StatestateNOUNNumber=Sing3 purposecompound
2thetheDETDefinite=Def PronType=Art3 purposedet
3purposepurposeNOUNNumber=Singrootroot
4ofofSCONJ_5 rollingmark
5rollingrollVERBVerbForm=Ger3 purposeacl
6dicedieNOUNNumber=Plur5 rollingobj
7withinwithinADP_10 lidcase
8aaDETDefinite=Ind PronType=Art10 liddet
9boxboxNOUNNumber=Sing10 lidcompound
10lidlidNOUNNumber=Sing5 rollingobl
11ororCCONJ_12 traycc
12traytrayNOUNNumber=Sing10 lidconj
13..PUNCT_3 purposepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1rollgerundthe State purpose not said heredicewithin a box lid or trayvn run-51.3.2-2 «NP V NP»: agent=Agent die=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

To hide the result from the other players at the table

markdetobjcasedetamodoblcasedetoblrootToPARThideVERBtheDETresultNOUNfromADPtheDETotherADJplayersNOUNatADPtheDETtableNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 hidemark
2hidehideVERBMood=Imp VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 resultdet
4resultresultNOUNNumber=Sing2 hideobj
5fromfromADP_8 playerscase
6thetheDETDefinite=Def PronType=Art8 playersdet
7otherotherADJDegree=Pos8 playersamod
8playersplayerNOUNNumber=Plur2 hideobl
9atatADP_11 tablecase
10thetheDETDefinite=Def PronType=Art11 tabledet
11tabletableNOUNNumber=Sing2 hideobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1hideto-infinitivethe resultthe other playersat the tablevn concealment-16-1 «NP V NP PP.beneficiary»: agent=Agent result=Patient from player=Beneficiary

Option 2

To make the numbers higher

markdetobjxcomprootToPARTmakeVERBtheDETnumbersNOUNhigherADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 makemark
2makemakeVERBMood=Imp VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 numbersdet
4numbersnumberNOUNNumber=Plur2 makeobj
5higherhighADJDegree=Cmp2 makexcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1maketo-infinitivethe numbershigh propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset number=Product

Option 3 · ✓ the right answer

To prevent loss and disputes about the number

markobjccconjcasedetoblrootToPARTpreventVERBlossNOUNandCCONJdisputesNOUNaboutADPtheDETnumberNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 preventmark
2preventpreventVERBMood=Imp VerbForm=Finrootroot
3losslossNOUNNumber=Sing2 preventobj
4andandCCONJ_5 disputescc
5disputesdisputeNOUNNumber=Plur3 lossconj
6aboutaboutADP_8 numbercase
7thetheDETDefinite=Def PronType=Art8 numberdet
8numbernumberNOUNNumber=Sing2 preventobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1preventto-infinitiveloss and disputesabout the numbervn forbid-64.4-1 «NP V NP»: agent=Causer loss=Theme

Option 4

To increase the chance of a six

markdetobjcasedetnmodrootToPARTincreaseVERBtheDETchanceNOUNofADPaDETsixNUM
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 increasemark
2increaseincreaseVERBMood=Imp VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 chancedet
4chancechanceNOUNNumber=Sing2 increaseobj
5ofofADP_7 sixcase
6aaDETDefinite=Ind PronType=Art7 sixdet
7sixsixNUMNumForm=Word NumType=Card4 chancenmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1increaseto-infinitivethe chance of a sixvn caused_calibratable_cos-45.6.2-1 «NP V NP.patient»: agent=Causer chance=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/302-toys-and-board-games/e4/