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Test 20 · ★ · Safe toys and fair board games

kids say the boy who lost Monopoly every game is "a loser, rubbish at everything". pass it on?

Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: kids, boy · What happens: say, lose, be, pass on · To what, where: Monopoly, loser, game · Speech: someone speaks here

This is test 20 · ★ of lesson 302 «Safe toys and fair board games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjdetnsubjnsubjacl:relclobjdetobjcoppunctdetccomppunctapposcasenmodpunctpunctparataxisobjcompound:prtpunctrootkidsNOUNsayVERBtheDETboyNOUNwhoPRONlostVERBMonopolyPROPNeveryDETgameNOUNisAUX"PUNCTaDETloserNOUN,PUNCTrubbishNOUNatADPeverythingPRON"PUNCT.PUNCTpassVERBitPRONonADP?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1kidskidNOUNNumber=Plur2 saynsubj
2saysayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 boydet
4boyboyNOUNNumber=Sing13 losernsubj
5whowhoPRONPronType=Rel6 lostnsubj
6lostloseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 boyacl:relcl
7MonopolyMonopolyPROPNNumber=Sing6 lostobj
8everyeveryDETPronType=Tot9 gamedet
9gamegameNOUNNumber=Sing6 lostobj
10isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 losercop
11""PUNCT_13 loserpunct
12aaDETDefinite=Ind PronType=Art13 loserdet
13loserloserNOUNNumber=Sing2 sayccomp
14,,PUNCT_15 rubbishpunct
15rubbishrubbishNOUNNumber=Sing13 loserappos
16atatADP_17 everythingcase
17everythingeverythingPRONNumber=Sing PronType=Tot15 rubbishnmod
18""PUNCT_15 rubbishpunct
19..PUNCT_2 saypunct
20passpassVERBVerbForm=Inf2 sayparataxis
21ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs20 passobj
22ononADP_20 passcompound:prt
23??PUNCT_2 saypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentkidsvn say-37.7-1-1 «NP V that S»: agent=Agent
2losepastthe boyMonopolytree rules
3is a in a quotepresentthe boya losertree rules
4pass oninfinitivegamevn send-11.1 «NP V NP»: agent=Agent it=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Yes, it's true

discoursepunctnsubjcoprootYesINTJ,PUNCTitPRON'sAUXtrueADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos5 truediscourse
2,,PUNCT_1 Yespunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs5 truensubj
4'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 truecop
5truetrueADJDegree=Posrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentittrue propertytree rules

Option 2 · ← Mova's choice · ✓ the right answer

No, luck decides chance games; don't spread it

discoursepunctnsubjadvclcompoundobjpunctauxadvmodobjrootNoINTJ,PUNCTluckNOUNdecidesVERBchanceNOUNgamesNOUN;PUNCTdoAUXn'tPARTspreadVERBitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoINTJPolarity=Neg4 decidesdiscourse
2,,PUNCT_1 Nopunct
3luckluckNOUNNumber=Sing4 decidesnsubj
4decidesdecideVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 spreadadvcl
5chancechanceNOUNNumber=Sing6 gamescompound
6gamesgameNOUNNumber=Plur4 decidesobj
7;;PUNCT_4 decidespunct
8dodoAUXMood=Imp VerbForm=Fin10 spreadaux
9n'tnotPARTPolarity=Neg10 spreadadvmod
10spreadspreadVERBMood=Imp VerbForm=Finrootroot
11ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs10 spreadobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1decidepresentluckchance gamesvn correspond-36.1-1 «NP V S»: agent=Agent game=Topic
2not spreadimperative · do-supportyou not said hereluckvn appear-48.1.1 «PP.location V NP»: agent=Location it=Theme

Option 3

Yes, he's a loser

discoursepunctnsubjcopdetrootYesINTJ,PUNCThePRON'sAUXaDETloserNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos6 loserdiscourse
2,,PUNCT_1 Yespunct
3hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs6 losernsubj
4'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 losercop
5aaDETDefinite=Ind PronType=Art6 loserdet
6loserloserNOUNNumber=Singrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenthea losertree rules

Option 4

Yes, and leave him out of the game next time

discoursepunctccobjcasecasedetoblamodobl:unmarkedrootYesINTJ,PUNCTandCCONJleaveVERBhimPRONoutADPofADPtheDETgameNOUNnextADJtimeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos4 leavediscourse
2,,PUNCT_4 leavepunct
3andandCCONJ_4 leavecc
4leaveleaveVERBMood=Imp VerbForm=Finrootroot
5himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs4 leaveobj
6outoutADP_9 gamecase
7ofofADP_9 gamecase
8thetheDETDefinite=Def PronType=Art9 gamedet
9gamegameNOUNNumber=Sing4 leaveobl
10nextnextADJDegree=Pos11 timeamod
11timetimeNOUNNumber=Sing4 leaveobl:unmarked
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1leaveimperativeyou not said herehim = hethe gametimevn keep-15.2 «NP V NP PP.location»: agent=Agent he=Theme out game=Location

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/302-toys-and-board-games/t20/