Mova0.5 pre-release⌕
☰
home / corpora / questions / Everyday / Console games, building, crafts, music… / t18

Test 18 · ★ · Console games, building, crafts, music and ball games

my brother says a girl swung her controller and "smashed the TV and her dad's nose". what's the true bit

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: brother, girl · What happens: say, swing, smash, be · To what, where: controller, TV, true bit · Speech: someone speaks here

This is test 18 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nmod:possnsubjdetnsubjccompnmod:possobjccpunctconjdetobjccnmod:possnmod:posscaseconjpunctpunctnsubjcopdetamodccomprootmyPRONbrotherNOUNsaysVERBaDETgirlNOUNswungVERBherPRONcontrollerNOUNandCCONJ"PUNCTsmashedVERBtheDETTVNOUNandCCONJherPRONdadNOUN'sPARTnoseNOUN"PUNCT.PUNCTwhatPRON'sAUXtheDETtrueADJbitNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs2 brothernmod:poss
2brotherbrotherNOUNNumber=Sing3 saysnsubj
3sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 girldet
5girlgirlNOUNNumber=Sing6 swungnsubj
6swungswingVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 saysccomp
7herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs8 controllernmod:poss
8controllercontrollerNOUNNumber=Sing6 swungobj
9andandCCONJ_11 smashedcc
10""PUNCT_11 smashedpunct
11smashedsmashVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 swungconj
12thetheDETDefinite=Def PronType=Art13 TVdet
13TVTVNOUNNumber=Sing11 smashedobj
14andandCCONJ_18 nosecc
15herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs16 dadnmod:poss
16daddadNOUNNumber=Sing18 nosenmod:poss
17's'sPART_16 dadcase
18nosenoseNOUNNumber=Sing11 smashedconj
19""PUNCT_18 nosepunct
20..PUNCT_3 sayspunct
21whatwhatPRONPronType=Int25 bitnsubj
22'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin25 bitcop
23thetheDETDefinite=Def PronType=Art25 bitdet
24truetrueADJDegree=Pos25 bitamod
25bitbitNOUNNumber=Sing3 saysccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentmy brothervn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2swingpasta girlgirl's controllervn roll-51.3.1 «NP V NP.theme»: agent=Agent controller=Theme
3smash in a quotepasta girl not said herethe TVvn throw-17.1-1 «NP V NP»: agent=Agent tv=Theme
4is apresentthe true bittree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Clear space and wear the wrist strap before motion games

amodnsubjccdetcompoundobjcasecompoundoblrootClearADJspaceNOUNandCCONJwearVERBtheDETwristNOUNstrapNOUNbeforeADPmotionNOUNgamesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ClearclearADJDegree=Pos2 spaceamod
2spacespaceNOUNNumber=Sing4 wearnsubj
3andandCCONJ_4 wearcc
4wearwearVERBVerbForm=Infrootroot
5thetheDETDefinite=Def PronType=Art7 strapdet
6wristwristNOUNNumber=Sing7 strapcompound
7strapstrapNOUNNumber=Sing4 wearobj
8beforebeforeADP_10 gamescase
9motionmotionNOUNNumber=Sing10 gamescompound
10gamesgameNOUNNumber=Plur4 wearobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wearinfinitiveClear spacethe wrist strapbefore motion gamesvn wipe_manner-10.4.1-1 «NP V NP.theme»: agent=Agent strap=Theme

Option 2

Controllers can't fly off

nsubjauxadvmodcompound:prtrootControllersNOUNcaAUXn'tPARTflyVERBoffADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ControllerscontrollerNOUNNumber=Plur4 flynsubj
2cacanAUXVerbForm=Fin4 flyaux
3n'tnotPARTPolarity=Neg4 flyadvmod
4flyflyVERBVerbForm=Infrootroot
5offoffADP_4 flycompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not fly offcanControllersvn spatial_configuration-47.6-1 «NP V»: agent=Theme

Option 3

TVs are too strong to break

nsubjcopadvmodmarkadvclrootTVsNOUNareAUXtooADVstrongADJtoPARTbreakVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TVstvNOUNNumber=Plur4 strongnsubj
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 strongcop
3tootooADV_4 strongadvmod
4strongstrongADJDegree=Posrootroot
5totoPART_6 breakmark
6breakbreakVERBVerbForm=Inf4 strongadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentTVsstrong propertytree rules
2breakto-infinitiveTVs not said herevn hurt-40.8.3-1-1 «NP V»: agent=Patient

Option 4

Motion games are always harmless, controllers never fly off

compoundnsubjcopadvmodpunctnsubjadvmodconjcompound:prtrootMotionNOUNgamesNOUNareAUXalwaysADVharmlessADJ,PUNCTcontrollersNOUNneverADVflyVERBoffADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MotionmotionNOUNNumber=Sing2 gamescompound
2gamesgameNOUNNumber=Plur5 harmlessnsubj
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 harmlesscop
4alwaysalwaysADVPronType=Tot5 harmlessadvmod
5harmlessharmlessADJDegree=Posrootroot
6,,PUNCT_9 flypunct
7controllerscontrollerNOUNNumber=Plur9 flynsubj
8neverneverADVPronType=Neg9 flyadvmod
9flyflyVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 harmlessconj
10offoffADP_9 flycompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentMotion gamesalways, harmless propertytree rules
2not fly offpresentcontrollersvn spatial_configuration-47.6-1 «NP V»: agent=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/303-console-games-building-crafts-and-music/t18/