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Test 7 · ★ · Console games, building, crafts, music and ball games

What does a timer do for two siblings sharing a console?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: timer, two siblings · What happens: do, share · To what, where: console

This is test 7 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

auxdetnsubjacl:relclcasenummodoblacldetobjpunctrootWhatPRONdoesAUXaDETtimerNOUNdoVERBforADPtwoNUMsiblingsNOUNsharingVERBaDETconsoleNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 doaux
3aaDETDefinite=Ind PronType=Art4 timerdet
4timertimerNOUNNumber=Sing5 donsubj
5dodoVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin1 Whatacl:relcl
6forforADP_8 siblingscase
7twotwoNUMNumForm=Word NumType=Card8 siblingsnummod
8siblingssiblingNOUNNumber=Plur5 doobl
9sharingshareVERBVerbForm=Ger8 siblingsacl
10aaDETDefinite=Ind PronType=Art11 consoledet
11consoleconsoleNOUNNumber=Sing9 sharingobj
12??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1dopresent · do-supporta timerfor two siblingsvn act-114-1 «NP V»: agent=Agent
2sharegerundtwo siblings not said herea consoletree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

It stops the console from overheating when it's played for a long time

nsubjdetobjmarkadvclmarknsubj:passauxaclcasedetamodoblrootItPRONstopsVERBtheDETconsoleNOUNfromSCONJoverheatingVERBwhenSCONJitPRON'sAUXplayedVERBforADPaDETlongADJtimeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 stopsnsubj
2stopsstopVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 consoledet
4consoleconsoleNOUNNumber=Sing2 stopsobj
5fromfromSCONJ_6 overheatingmark
6overheatingoverheatVERBTense=Pres VerbForm=Part2 stopsadvcl
7whenwhenSCONJ_10 playedmark
8ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs10 playednsubj:pass
9'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 playedaux
10playedplayVERBTense=Past VerbForm=Part Voice=Pass6 overheatingacl
11forforADP_14 timecase
12aaDETDefinite=Ind PronType=Art14 timedet
13longlongADJDegree=Pos14 timeamod
14timetimeNOUNNumber=Sing10 playedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stoppresentItthe consolevn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality console=Eventuality
2overheatgerundvn cooking-45.3 «NP.patient V»: agent=Patient
3playpresent · passiveconsoletimevn use-105.1 «NP V NP»: subject=Theme

Option 2 · ✓ the right answer

It makes the turns fair, so nobody needs to argue

nsubjdetobjxcomppunctadvmodnsubjconjmarkxcomprootItPRONmakesVERBtheDETturnsNOUNfairADJ,PUNCTsoADVnobodyPRONneedsVERBtoPARTargueVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 makesnsubj
2makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 turnsdet
4turnsturnNOUNNumber=Plur2 makesobj
5fairfairADJDegree=Pos2 makesxcomp
6,,PUNCT_9 needspunct
7sosoADV_9 needsadvmod
8nobodynobodyPRONNumber=Sing PronType=Neg9 needsnsubj
9needsneedVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 makesconj
10totoPART_11 arguemark
11argueargueVERBVerbForm=Inf9 needsxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresentItthe turnsfair propertyvn build-26.1-1 «NP.material V NP»: agent=Material turn=Product
2needpresentnobodyvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
3argue speech: disagree not said to happento-infinitivenobody not said herevn correspond-36.1-1 «NP V»: agent=Agent

Option 3

It lets both play at the same time

nsubjnsubjxcompcasedetamodoblrootItPRONletsVERBbothDETplayVERBatADPtheDETsameADJtimeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 letsnsubj
2letsletVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3bothbothDETPronType=Tot4 playnsubj
4playplayVERBVerbForm=Inf2 letsxcomp
5atatADP_8 timecase
6thetheDETDefinite=Def PronType=Art8 timedet
7samesameADJDegree=Pos8 timeamod
8timetimeNOUNNumber=Sing4 playobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1letpresentIttree rules
2playinfinitivebothtimevn performance-26.7-1 «NP V»: agent=Agent

Option 4

It makes the games load faster

nsubjdetnsubjxcompadvmodrootItPRONmakesVERBtheDETgamesNOUNloadVERBfasterADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 makesnsubj
2makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 gamesdet
4gamesgameNOUNNumber=Plur5 loadnsubj
5loadloadVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin2 makesxcomp
6fasterfastADVDegree=Cmp2 makesadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresentItfast propertytree rules
2loadpresentthe gamesvn spray-9.7-2 «NP V NP.theme»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/303-console-games-building-crafts-and-music/t7/